diff options
| author | Matteo Emili <matteo.emili14@gmail.com> | 2017-01-23 02:27:50 +0100 |
|---|---|---|
| committer | Yehonal <yehonal.azeroth@gmail.com> | 2017-03-26 01:09:34 +0100 |
| commit | 15b1a99b55bf01cd6975cc4da3994778d36edb35 (patch) | |
| tree | f3ff65ce7b0cf5775a34acf3c65ae4f40148f0bc /src/game/Entities/Unit/StatSystem.cpp | |
| parent | f3b2dd4f1f83d94b32625b23b51851b8c27cf7fd (diff) | |
New hook OnBeforeUpdateAttackPowerAndDamage
Diffstat (limited to 'src/game/Entities/Unit/StatSystem.cpp')
| -rw-r--r-- | src/game/Entities/Unit/StatSystem.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/game/Entities/Unit/StatSystem.cpp b/src/game/Entities/Unit/StatSystem.cpp index 3518124e27..d1fb06a87a 100644 --- a/src/game/Entities/Unit/StatSystem.cpp +++ b/src/game/Entities/Unit/StatSystem.cpp @@ -312,6 +312,7 @@ void Player::UpdateAttackPowerAndDamage(bool ranged) { float val2 = 0.0f; float level = float(getLevel()); + sScriptMgr->OnBeforeUpdateAttackPowerAndDamage(this, level, ranged); UnitMods unitMod = ranged ? UNIT_MOD_ATTACK_POWER_RANGED : UNIT_MOD_ATTACK_POWER; |
