summaryrefslogtreecommitdiff
path: root/src/scripts/Commands/cs_gobject.cpp
diff options
context:
space:
mode:
authorShinDarth <borzifrancesco@gmail.com>2016-08-19 20:26:58 +0200
committerShinDarth <borzifrancesco@gmail.com>2016-08-19 20:26:58 +0200
commitcb30a6b4043737957aa1d1bca27601c6577a80ec (patch)
tree2377147dbb71c8b982ea949fc5debdf4417a588a /src/scripts/Commands/cs_gobject.cpp
parent55c47f8a35a294ff702e29c49da6c81b22ec6e5a (diff)
Update chat system, based on TrinityCore commit
Diffstat (limited to 'src/scripts/Commands/cs_gobject.cpp')
-rw-r--r--src/scripts/Commands/cs_gobject.cpp42
1 files changed, 21 insertions, 21 deletions
diff --git a/src/scripts/Commands/cs_gobject.cpp b/src/scripts/Commands/cs_gobject.cpp
index 58d4630f21..61465f95c0 100644
--- a/src/scripts/Commands/cs_gobject.cpp
+++ b/src/scripts/Commands/cs_gobject.cpp
@@ -29,37 +29,37 @@ class gobject_commandscript : public CommandScript
public:
gobject_commandscript() : CommandScript("gobject_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand gobjectAddCommandTable[] =
+ static std::vector<ChatCommand> gobjectAddCommandTable =
{
- { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleGameObjectAddCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleGameObjectAddCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand gobjectSetCommandTable[] =
+ static std::vector<ChatCommand> gobjectSetCommandTable =
{
- { "phase", SEC_GAMEMASTER, false, &HandleGameObjectSetPhaseCommand, "", NULL },
- { "state", SEC_GAMEMASTER, false, &HandleGameObjectSetStateCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "phase", SEC_GAMEMASTER, false, &HandleGameObjectSetPhaseCommand, "" },
+ { "state", SEC_GAMEMASTER, false, &HandleGameObjectSetStateCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand gobjectCommandTable[] =
- {
- { "activate", SEC_GAMEMASTER, false, &HandleGameObjectActivateCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, false, &HandleGameObjectDeleteCommand, "", NULL },
- { "info", SEC_GAMEMASTER, false, &HandleGameObjectInfoCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &HandleGameObjectMoveCommand, "", NULL },
- { "near", SEC_GAMEMASTER, false, &HandleGameObjectNearCommand, "", NULL },
- { "target", SEC_GAMEMASTER, false, &HandleGameObjectTargetCommand, "", NULL },
- { "turn", SEC_GAMEMASTER, false, &HandleGameObjectTurnCommand, "", NULL },
+ static std::vector<ChatCommand> gobjectCommandTable =
+ {
+ { "activate", SEC_GAMEMASTER, false, &HandleGameObjectActivateCommand, "" },
+ { "delete", SEC_GAMEMASTER, false, &HandleGameObjectDeleteCommand, "" },
+ { "info", SEC_GAMEMASTER, false, &HandleGameObjectInfoCommand, "" },
+ { "move", SEC_GAMEMASTER, false, &HandleGameObjectMoveCommand, "" },
+ { "near", SEC_GAMEMASTER, false, &HandleGameObjectNearCommand, "" },
+ { "target", SEC_GAMEMASTER, false, &HandleGameObjectTargetCommand, "" },
+ { "turn", SEC_GAMEMASTER, false, &HandleGameObjectTurnCommand, "" },
{ "add", SEC_GAMEMASTER, false, NULL, "", gobjectAddCommandTable },
{ "set", SEC_GAMEMASTER, false, NULL, "", gobjectSetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}