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-rw-r--r--src/game/Chat/Chat.cpp127
-rw-r--r--src/game/Chat/Chat.h27
-rw-r--r--src/game/Scripting/ScriptMgr.cpp10
-rw-r--r--src/game/Scripting/ScriptMgr.h4
-rw-r--r--src/scripts/Commands/cs_account.cpp34
-rw-r--r--src/scripts/Commands/cs_achievement.cpp14
-rw-r--r--src/scripts/Commands/cs_ban.cpp50
-rw-r--r--src/scripts/Commands/cs_bf.cpp20
-rw-r--r--src/scripts/Commands/cs_cast.cpp22
-rw-r--r--src/scripts/Commands/cs_character.cpp34
-rw-r--r--src/scripts/Commands/cs_debug.cpp98
-rw-r--r--src/scripts/Commands/cs_event.cpp18
-rw-r--r--src/scripts/Commands/cs_gm.cpp22
-rw-r--r--src/scripts/Commands/cs_go.cpp32
-rw-r--r--src/scripts/Commands/cs_gobject.cpp42
-rw-r--r--src/scripts/Commands/cs_guild.cpp20
-rw-r--r--src/scripts/Commands/cs_honor.cpp20
-rw-r--r--src/scripts/Commands/cs_instance.cpp22
-rw-r--r--src/scripts/Commands/cs_learn.cpp40
-rw-r--r--src/scripts/Commands/cs_lfg.cpp20
-rw-r--r--src/scripts/Commands/cs_list.cpp18
-rw-r--r--src/scripts/Commands/cs_lookup.cpp54
-rw-r--r--src/scripts/Commands/cs_message.cpp20
-rw-r--r--src/scripts/Commands/cs_misc.cpp150
-rw-r--r--src/scripts/Commands/cs_modify.cpp68
-rw-r--r--src/scripts/Commands/cs_npc.cpp96
-rw-r--r--src/scripts/Commands/cs_quest.cpp18
-rw-r--r--src/scripts/Commands/cs_reload.cpp204
-rw-r--r--src/scripts/Commands/cs_reset.cpp24
-rw-r--r--src/scripts/Commands/cs_server.cpp66
-rw-r--r--src/scripts/Commands/cs_spectator.cpp22
-rw-r--r--src/scripts/Commands/cs_tele.cpp20
-rw-r--r--src/scripts/Commands/cs_ticket.cpp48
-rw-r--r--src/scripts/Commands/cs_titles.cpp22
-rw-r--r--src/scripts/Commands/cs_wp.cpp24
-rw-r--r--src/worldserver/CommandLine/CliRunnable.cpp12
36 files changed, 756 insertions, 786 deletions
diff --git a/src/game/Chat/Chat.cpp b/src/game/Chat/Chat.cpp
index 36fa88b327..60617bb088 100644
--- a/src/game/Chat/Chat.cpp
+++ b/src/game/Chat/Chat.cpp
@@ -26,53 +26,16 @@
bool ChatHandler::load_command_table = true;
-// get number of commands in table
-static size_t getCommandTableSize(const ChatCommand* commands)
+std::vector<ChatCommand> const& ChatHandler::getCommandTable()
{
- if (!commands)
- return 0;
- size_t count = 0;
- while (commands[count].Name != NULL)
- count++;
- return count;
-}
-
-// append source command table to target, return number of appended commands
-static size_t appendCommandTable(ChatCommand* target, const ChatCommand* source)
-{
- const size_t count = getCommandTableSize(source);
- if (count)
- memcpy(target, source, count * sizeof(ChatCommand));
- return count;
-}
-
-ChatCommand* ChatHandler::getCommandTable()
-{
- // cache for commands, needed because some commands are loaded dynamically through ScriptMgr
- // cache is never freed and will show as a memory leak in diagnostic tools
- // can't use vector as vector storage is implementation-dependent, eg, there can be alignment gaps between elements
- static ChatCommand* commandTableCache = NULL;
+ static std::vector<ChatCommand> commandTableCache;
if (LoadCommandTable())
{
SetLoadCommandTable(false);
- {
- // count total number of top-level commands
- size_t total = 0;
- std::vector<ChatCommand*> const& dynamic = sScriptMgr->GetChatCommands();
- for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it)
- total += getCommandTableSize(*it);
- total += 1; // ending zero
-
- // cache top-level commands
- size_t added = 0;
- commandTableCache = (ChatCommand*)malloc(sizeof(ChatCommand) * total);
- memset(commandTableCache, 0, sizeof(ChatCommand) * total);
- ACE_ASSERT(commandTableCache);
- for (std::vector<ChatCommand*>::const_iterator it = dynamic.begin(); it != dynamic.end(); ++it)
- added += appendCommandTable(commandTableCache + added, *it);
- }
+ std::vector<ChatCommand> cmds = sScriptMgr->GetChatCommands();
+ commandTableCache.swap(cmds);
PreparedStatement* stmt = WorldDatabase.GetPreparedStatement(WORLD_SEL_COMMANDS);
PreparedQueryResult result = WorldDatabase.Query(stmt);
@@ -268,7 +231,7 @@ void ChatHandler::PSendSysMessage(const char *format, ...)
SendSysMessage(str);
}
-bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, std::string& fullcmd)
+bool ChatHandler::ExecuteCommandInTable(std::vector<ChatCommand> const& table, const char* text, std::string const& fullcmd)
{
char const* oldtext = text;
std::string cmd = "";
@@ -281,7 +244,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, st
while (*text == ' ') ++text;
- for (uint32 i = 0; table[i].Name != NULL; ++i)
+ for (uint32 i = 0; i < table.size(); ++i)
{
if (!hasStringAbbr(table[i].Name, cmd.c_str()))
continue;
@@ -289,7 +252,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, st
bool match = false;
if (strlen(table[i].Name) > cmd.length())
{
- for (uint32 j = 0; table[j].Name != NULL; ++j)
+ for (uint32 j = 0; j < table.size(); ++j)
{
if (!hasStringAbbr(table[j].Name, cmd.c_str()))
continue;
@@ -306,14 +269,8 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, st
if (match)
continue;
- if (table[i].Name[0] != '\0' && table[i].Name)
- {
- fullcmd += table[i].Name;
- fullcmd += " ";
- }
-
// select subcommand from child commands list
- if (table[i].ChildCommands != NULL)
+ if (!table[i].ChildCommands.empty())
{
if (!ExecuteCommandInTable(table[i].ChildCommands, text, fullcmd))
{
@@ -334,28 +291,34 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, st
SetSentErrorMessage(false);
// table[i].Name == "" is special case: send original command to handler
- const char* aText = table[i].Name[0] != '\0' ? text : oldtext;
- if (aText)
- fullcmd += aText;
- if ((table[i].Handler)(this, aText))
+ if ((table[i].Handler)(this, table[i].Name[0] != '\0' ? text : oldtext))
{
- // pussywizard: ignore logging spect command
- std::string fc = fullcmd;
- if (fc.size() >= 5)
- std::transform(fc.begin(), fc.end(), fc.begin(), ::tolower);
- bool ignore = fc.size() >= 5 && fc.substr(0,5) == "spect";
+ if (!m_session) // ignore console
+ return true;
- if (!AccountMgr::IsPlayerAccount(table[i].SecurityLevel) && !ignore)
+ Player* player = m_session->GetPlayer();
+ if (!AccountMgr::IsPlayerAccount(m_session->GetSecurity()))
{
- // chat case
- if (m_session)
+ uint64 guid = player->GetTarget();
+ uint32 areaId = player->GetAreaId();
+ std::string areaName = "Unknown";
+ std::string zoneName = "Unknown";
+ if (AreaTableEntry const* area = GetAreaEntryByAreaID(areaId))
{
- Player* p = m_session->GetPlayer();
- uint64 sel_guid = p->GetTarget();
- sLog->outCommand(m_session->GetAccountId(), "Command: .%s [Player: %s (Account: %u) X: %f Y: %f Z: %f Map: %u Selected %s: %s (GUID: %u)]",
- fullcmd.c_str(), p->GetName().c_str(), m_session->GetAccountId(), p->GetPositionX(), p->GetPositionY(), p->GetPositionZ(), p->GetMapId(),
- GetLogNameForGuid(sel_guid), (p->GetSelectedUnit()) ? p->GetSelectedUnit()->GetName().c_str() : "", GUID_LOPART(sel_guid));
+ int locale = GetSessionDbcLocale();
+ areaName = area->area_name[locale];
+ if (AreaTableEntry const* zone = GetAreaEntryByAreaID(area->zone))
+ zoneName = zone->area_name[locale];
}
+
+ sLog->outCommand(m_session->GetAccountId(), "Command: %s [Player: %s (%ul) (Account: %u) X: %f Y: %f Z: %f Map: %u (%s) Area: %u (%s) Zone: %s Selected: %s (%ul)]",
+ fullcmd.c_str(), player->GetName().c_str(), player->GetGUID(),
+ m_session->GetAccountId(), player->GetPositionX(), player->GetPositionY(),
+ player->GetPositionZ(), player->GetMapId(),
+ player->GetMap() ? player->GetMap()->GetMapName() : "Unknown",
+ areaId, areaName.c_str(), zoneName.c_str(),
+ (player->GetSelectedUnit()) ? player->GetSelectedUnit()->GetName().c_str() : "",
+ guid);
}
}
// some commands have custom error messages. Don't send the default one in these cases.
@@ -373,7 +336,7 @@ bool ChatHandler::ExecuteCommandInTable(ChatCommand* table, const char* text, st
return false;
}
-bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, char const* text, uint32 security, std::string const& help, std::string const& fullcommand)
+bool ChatHandler::SetDataForCommandInTable(std::vector<ChatCommand>& table, char const* text, uint32 security, std::string const& help, std::string const& fullcommand)
{
std::string cmd = "";
@@ -385,14 +348,14 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, char const* text,
while (*text == ' ') ++text;
- for (uint32 i = 0; table[i].Name != NULL; i++)
+ for (uint32 i = 0; i < table.size(); i++)
{
// for data fill use full explicit command names
if (table[i].Name != cmd)
continue;
// select subcommand from child commands list (including "")
- if (table[i].ChildCommands != NULL)
+ if (!table[i].ChildCommands.empty())
{
if (SetDataForCommandInTable(table[i].ChildCommands, text, security, help, fullcommand))
return true;
@@ -419,7 +382,7 @@ bool ChatHandler::SetDataForCommandInTable(ChatCommand* table, char const* text,
// in case "" command let process by caller
if (!cmd.empty())
{
- if (table == getCommandTable())
+ if (&table == &getCommandTable())
sLog->outError("Table `command` have not existed command '%s', skip.", cmd.c_str());
else
sLog->outError("Table `command` have not existed subcommand '%s' in command '%s', skip.", cmd.c_str(), fullcommand.c_str());
@@ -528,10 +491,10 @@ Valid examples:
return LinkExtractor(message).IsValidMessage();
}
-bool ChatHandler::ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd)
+bool ChatHandler::ShowHelpForSubCommands(std::vector<ChatCommand> const& table, char const* cmd, char const* subcmd)
{
std::string list;
- for (uint32 i = 0; table[i].Name != NULL; ++i)
+ for (uint32 i = 0; i < table.size(); ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
@@ -548,14 +511,14 @@ bool ChatHandler::ShowHelpForSubCommands(ChatCommand* table, char const* cmd, ch
list += table[i].Name;
- if (table[i].ChildCommands)
+ if (!table[i].ChildCommands.empty())
list += " ...";
}
if (list.empty())
return false;
- if (table == getCommandTable())
+ if (&table == &getCommandTable())
{
SendSysMessage(LANG_AVIABLE_CMD);
PSendSysMessage("%s", list.c_str());
@@ -566,11 +529,11 @@ bool ChatHandler::ShowHelpForSubCommands(ChatCommand* table, char const* cmd, ch
return true;
}
-bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd)
+bool ChatHandler::ShowHelpForCommand(std::vector<ChatCommand> const& table, const char* cmd)
{
if (*cmd)
{
- for (uint32 i = 0; table[i].Name != NULL; ++i)
+ for (uint32 i = 0; i < table.size(); ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
@@ -582,7 +545,7 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd)
// have subcommand
char const* subcmd = (*cmd) ? strtok(NULL, " ") : "";
- if (table[i].ChildCommands && subcmd && *subcmd)
+ if (!table[i].ChildCommands.empty() && subcmd && *subcmd)
{
if (ShowHelpForCommand(table[i].ChildCommands, subcmd))
return true;
@@ -591,7 +554,7 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd)
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
- if (table[i].ChildCommands)
+ if (!table[i].ChildCommands.empty())
if (ShowHelpForSubCommands(table[i].ChildCommands, table[i].Name, subcmd ? subcmd : ""))
return true;
@@ -600,7 +563,7 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd)
}
else
{
- for (uint32 i = 0; table[i].Name != NULL; ++i)
+ for (uint32 i = 0; i < table.size(); ++i)
{
// must be available (ignore handler existence for show command with possible available subcommands)
if (!isAvailable(table[i]))
@@ -612,7 +575,7 @@ bool ChatHandler::ShowHelpForCommand(ChatCommand* table, const char* cmd)
if (!table[i].Help.empty())
SendSysMessage(table[i].Help.c_str());
- if (table[i].ChildCommands)
+ if (!table[i].ChildCommands.empty())
if (ShowHelpForSubCommands(table[i].ChildCommands, "", ""))
return true;
diff --git a/src/game/Chat/Chat.h b/src/game/Chat/Chat.h
index 37bfe3d1c8..d4f803ff93 100644
--- a/src/game/Chat/Chat.h
+++ b/src/game/Chat/Chat.h
@@ -24,13 +24,18 @@ struct GameTele;
class ChatCommand
{
+ typedef bool(*pHandler)(ChatHandler*, char const*);
+
public:
- const char * Name;
- uint32 SecurityLevel; // function pointer required correct align (use uint32)
- bool AllowConsole;
- bool (*Handler)(ChatHandler*, const char* args);
- std::string Help;
- ChatCommand* ChildCommands;
+ ChatCommand(char const* name, uint32 securityLevel, bool allowConsole, pHandler handler, std::string help, std::vector<ChatCommand> childCommands = std::vector<ChatCommand>())
+ : Name(name), SecurityLevel(securityLevel), AllowConsole(allowConsole), Handler(handler), Help(std::move(help)), ChildCommands(std::move(childCommands)) { }
+
+ char const* Name;
+ uint32 SecurityLevel;
+ bool AllowConsole;
+ pHandler Handler;
+ std::string Help;
+ std::vector<ChatCommand> ChildCommands;
};
class ChatHandler
@@ -61,7 +66,7 @@ class ChatHandler
bool ParseCommands(const char* text);
- static ChatCommand* getCommandTable();
+ static std::vector<ChatCommand> const& getCommandTable();
bool isValidChatMessage(const char* msg);
void SendGlobalSysMessage(const char *str);
@@ -111,12 +116,12 @@ class ChatHandler
static bool LoadCommandTable() { return load_command_table; }
static void SetLoadCommandTable(bool val) { load_command_table = val; }
- bool ShowHelpForCommand(ChatCommand* table, const char* cmd);
+ bool ShowHelpForCommand(std::vector<ChatCommand> const& table, const char* cmd);
protected:
explicit ChatHandler() : m_session(NULL), sentErrorMessage(false) {} // for CLI subclass
- static bool SetDataForCommandInTable(ChatCommand* table, const char* text, uint32 security, std::string const& help, std::string const& fullcommand);
- bool ExecuteCommandInTable(ChatCommand* table, const char* text, std::string& fullcmd);
- bool ShowHelpForSubCommands(ChatCommand* table, char const* cmd, char const* subcmd);
+ static bool SetDataForCommandInTable(std::vector<ChatCommand>& table, const char* text, uint32 securityLevel, std::string const& help, std::string const& fullcommand);
+ bool ExecuteCommandInTable(std::vector<ChatCommand> const& table, const char* text, std::string const& fullcmd);
+ bool ShowHelpForSubCommands(std::vector<ChatCommand> const& table, char const* cmd, char const* subcmd);
private:
diff --git a/src/game/Scripting/ScriptMgr.cpp b/src/game/Scripting/ScriptMgr.cpp
index 1a6b44c8d9..453e0b03a1 100644
--- a/src/game/Scripting/ScriptMgr.cpp
+++ b/src/game/Scripting/ScriptMgr.cpp
@@ -20,6 +20,7 @@
#include "CreatureAI.h"
#include "Player.h"
#include "WorldPacket.h"
+#include "Chat.h"
// This is the global static registry of scripts.
/*template<class TScript>
@@ -951,12 +952,15 @@ OutdoorPvP* ScriptMgr::CreateOutdoorPvP(OutdoorPvPData const* data)
return tmpscript->GetOutdoorPvP();
}
-std::vector<ChatCommand*> ScriptMgr::GetChatCommands()
+std::vector<ChatCommand> ScriptMgr::GetChatCommands()
{
- std::vector<ChatCommand*> table;
+ std::vector<ChatCommand> table;
FOR_SCRIPTS_RET(CommandScript, itr, end, table)
- table.push_back(itr->second->GetCommands());
+ {
+ std::vector<ChatCommand> cmds = itr->second->GetCommands();
+ table.insert(table.end(), cmds.begin(), cmds.end());
+ }
return table;
}
diff --git a/src/game/Scripting/ScriptMgr.h b/src/game/Scripting/ScriptMgr.h
index 5a460b4ecb..e5bbd34e93 100644
--- a/src/game/Scripting/ScriptMgr.h
+++ b/src/game/Scripting/ScriptMgr.h
@@ -548,7 +548,7 @@ class CommandScript : public ScriptObject
public:
// Should return a pointer to a valid command table (ChatCommand array) to be used by ChatHandler.
- virtual ChatCommand* GetCommands() const = 0;
+ virtual std::vector<ChatCommand> GetCommands() const = 0;
};
class WeatherScript : public ScriptObject, public UpdatableScript<Weather>
@@ -968,7 +968,7 @@ class ScriptMgr
public: /* CommandScript */
- std::vector<ChatCommand*> GetChatCommands();
+ std::vector<ChatCommand> GetChatCommands();
public: /* WeatherScript */
diff --git a/src/scripts/Commands/cs_account.cpp b/src/scripts/Commands/cs_account.cpp
index 13b7923e08..0a0d2d52b9 100644
--- a/src/scripts/Commands/cs_account.cpp
+++ b/src/scripts/Commands/cs_account.cpp
@@ -22,31 +22,31 @@ class account_commandscript : public CommandScript
public:
account_commandscript() : CommandScript("account_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand accountSetCommandTable[] =
+ static std::vector<ChatCommand> accountSetCommandTable =
{
- { "addon", SEC_ADMINISTRATOR, true, &HandleAccountSetAddonCommand, "", NULL },
- { "gmlevel", SEC_CONSOLE, true, &HandleAccountSetGmLevelCommand, "", NULL },
- { "password", SEC_CONSOLE, true, &HandleAccountSetPasswordCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "addon", SEC_ADMINISTRATOR, true, &HandleAccountSetAddonCommand, "" },
+ { "gmlevel", SEC_CONSOLE, true, &HandleAccountSetGmLevelCommand, "" },
+ { "password", SEC_CONSOLE, true, &HandleAccountSetPasswordCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand accountCommandTable[] =
+ static std::vector<ChatCommand> accountCommandTable =
{
- { "addon", SEC_MODERATOR, false, &HandleAccountAddonCommand, "", NULL },
- { "create", SEC_CONSOLE, true, &HandleAccountCreateCommand, "", NULL },
- { "delete", SEC_CONSOLE, true, &HandleAccountDeleteCommand, "", NULL },
- { "onlinelist", SEC_CONSOLE, true, &HandleAccountOnlineListCommand, "", NULL },
- { "lock", SEC_PLAYER, false, &HandleAccountLockCommand, "", NULL },
+ { "addon", SEC_MODERATOR, false, &HandleAccountAddonCommand, "" },
+ { "create", SEC_CONSOLE, true, &HandleAccountCreateCommand, "" },
+ { "delete", SEC_CONSOLE, true, &HandleAccountDeleteCommand, "" },
+ { "onlinelist", SEC_CONSOLE, true, &HandleAccountOnlineListCommand, "" },
+ { "lock", SEC_PLAYER, false, &HandleAccountLockCommand, "" },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", accountSetCommandTable },
- { "password", SEC_PLAYER, false, &HandleAccountPasswordCommand, "", NULL },
- { "", SEC_PLAYER, false, &HandleAccountCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "password", SEC_PLAYER, false, &HandleAccountPasswordCommand, "" },
+ { "", SEC_PLAYER, false, &HandleAccountCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "account", SEC_PLAYER, true, NULL, "", accountCommandTable },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_achievement.cpp b/src/scripts/Commands/cs_achievement.cpp
index 282170aafc..5236efa406 100644
--- a/src/scripts/Commands/cs_achievement.cpp
+++ b/src/scripts/Commands/cs_achievement.cpp
@@ -22,18 +22,18 @@ class achievement_commandscript : public CommandScript
public:
achievement_commandscript() : CommandScript("achievement_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand achievementCommandTable[] =
+ static std::vector<ChatCommand> achievementCommandTable =
{
- { "add", SEC_ADMINISTRATOR, false, &HandleAchievementAddCommand, "", NULL },
- { "checkall", SEC_ADMINISTRATOR, false, &HandleAchievementCheckAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "add", SEC_ADMINISTRATOR, false, &HandleAchievementAddCommand, "" },
+ { "checkall", SEC_ADMINISTRATOR, false, &HandleAchievementCheckAllCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "achievement", SEC_ADMINISTRATOR, false, NULL, "", achievementCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_ban.cpp b/src/scripts/Commands/cs_ban.cpp
index 66e838ff37..aa9f754ebd 100644
--- a/src/scripts/Commands/cs_ban.cpp
+++ b/src/scripts/Commands/cs_ban.cpp
@@ -25,45 +25,45 @@ class ban_commandscript : public CommandScript
public:
ban_commandscript() : CommandScript("ban_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand unbanCommandTable[] =
+ static std::vector<ChatCommand> unbanCommandTable =
{
- { "account", SEC_ADMINISTRATOR, true, &HandleUnBanAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &HandleUnBanCharacterCommand, "", NULL },
- { "playeraccount", SEC_ADMINISTRATOR, true, &HandleUnBanAccountByCharCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &HandleUnBanIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "account", SEC_ADMINISTRATOR, true, &HandleUnBanAccountCommand, "" },
+ { "character", SEC_ADMINISTRATOR, true, &HandleUnBanCharacterCommand, "" },
+ { "playeraccount", SEC_ADMINISTRATOR, true, &HandleUnBanAccountByCharCommand, "" },
+ { "ip", SEC_ADMINISTRATOR, true, &HandleUnBanIPCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand banlistCommandTable[] =
+ static std::vector<ChatCommand> banlistCommandTable =
{
- { "account", SEC_ADMINISTRATOR, true, &HandleBanListAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &HandleBanListCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &HandleBanListIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "account", SEC_ADMINISTRATOR, true, &HandleBanListAccountCommand, "" },
+ { "character", SEC_ADMINISTRATOR, true, &HandleBanListCharacterCommand, "" },
+ { "ip", SEC_ADMINISTRATOR, true, &HandleBanListIPCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand baninfoCommandTable[] =
+ static std::vector<ChatCommand> baninfoCommandTable =
{
- { "account", SEC_ADMINISTRATOR, true, &HandleBanInfoAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &HandleBanInfoCharacterCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &HandleBanInfoIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "account", SEC_ADMINISTRATOR, true, &HandleBanInfoAccountCommand, "" },
+ { "character", SEC_ADMINISTRATOR, true, &HandleBanInfoCharacterCommand, "" },
+ { "ip", SEC_ADMINISTRATOR, true, &HandleBanInfoIPCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand banCommandTable[] =
+ static std::vector<ChatCommand> banCommandTable =
{
- { "account", SEC_ADMINISTRATOR, true, &HandleBanAccountCommand, "", NULL },
- { "character", SEC_ADMINISTRATOR, true, &HandleBanCharacterCommand, "", NULL },
- { "playeraccount", SEC_ADMINISTRATOR, true, &HandleBanAccountByCharCommand, "", NULL },
- { "ip", SEC_ADMINISTRATOR, true, &HandleBanIPCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "account", SEC_ADMINISTRATOR, true, &HandleBanAccountCommand, "" },
+ { "character", SEC_ADMINISTRATOR, true, &HandleBanCharacterCommand, "" },
+ { "playeraccount", SEC_ADMINISTRATOR, true, &HandleBanAccountByCharCommand, "" },
+ { "ip", SEC_ADMINISTRATOR, true, &HandleBanIPCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "ban", SEC_ADMINISTRATOR, true, NULL, "", banCommandTable },
{ "baninfo", SEC_ADMINISTRATOR, true, NULL, "", baninfoCommandTable },
{ "banlist", SEC_ADMINISTRATOR, true, NULL, "", banlistCommandTable },
{ "unban", SEC_ADMINISTRATOR, true, NULL, "", unbanCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_bf.cpp b/src/scripts/Commands/cs_bf.cpp
index 42639a3137..4e71d9be48 100644
--- a/src/scripts/Commands/cs_bf.cpp
+++ b/src/scripts/Commands/cs_bf.cpp
@@ -21,21 +21,21 @@ class bf_commandscript : public CommandScript
public:
bf_commandscript() : CommandScript("bf_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand battlefieldcommandTable[] =
+ static std::vector<ChatCommand> battlefieldcommandTable =
{
- { "start", SEC_ADMINISTRATOR, false, &HandleBattlefieldStart, "", NULL },
- { "stop", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnd, "", NULL },
- { "switch", SEC_ADMINISTRATOR, false, &HandleBattlefieldSwitch, "", NULL },
- { "timer", SEC_ADMINISTRATOR, false, &HandleBattlefieldTimer, "", NULL },
- { "enable", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnable, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "start", SEC_ADMINISTRATOR, false, &HandleBattlefieldStart, "" },
+ { "stop", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnd, "" },
+ { "switch", SEC_ADMINISTRATOR, false, &HandleBattlefieldSwitch, "" },
+ { "timer", SEC_ADMINISTRATOR, false, &HandleBattlefieldTimer, "" },
+ { "enable", SEC_ADMINISTRATOR, false, &HandleBattlefieldEnable, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "bf", SEC_ADMINISTRATOR, false, NULL, "", battlefieldcommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_cast.cpp b/src/scripts/Commands/cs_cast.cpp
index 9b8052f9c2..8a756c47fb 100644
--- a/src/scripts/Commands/cs_cast.cpp
+++ b/src/scripts/Commands/cs_cast.cpp
@@ -23,22 +23,22 @@ class cast_commandscript : public CommandScript
public:
cast_commandscript() : CommandScript("cast_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand castCommandTable[] =
+ static std::vector<ChatCommand> castCommandTable =
{
- { "back", SEC_ADMINISTRATOR, false, &HandleCastBackCommand, "", NULL },
- { "dist", SEC_ADMINISTRATOR, false, &HandleCastDistCommand, "", NULL },
- { "self", SEC_ADMINISTRATOR, false, &HandleCastSelfCommand, "", NULL },
- { "target", SEC_ADMINISTRATOR, false, &HandleCastTargetCommad, "", NULL },
- { "dest", SEC_ADMINISTRATOR, false, &HandleCastDestCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, false, &HandleCastCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "back", SEC_ADMINISTRATOR, false, &HandleCastBackCommand, "" },
+ { "dist", SEC_ADMINISTRATOR, false, &HandleCastDistCommand, "" },
+ { "self", SEC_ADMINISTRATOR, false, &HandleCastSelfCommand, "" },
+ { "target", SEC_ADMINISTRATOR, false, &HandleCastTargetCommad, "" },
+ { "dest", SEC_ADMINISTRATOR, false, &HandleCastDestCommand, "" },
+ { "", SEC_ADMINISTRATOR, false, &HandleCastCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "cast", SEC_ADMINISTRATOR, false, NULL, "", castCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_character.cpp b/src/scripts/Commands/cs_character.cpp
index 2a8ba80769..8fea88d9a1 100644
--- a/src/scripts/Commands/cs_character.cpp
+++ b/src/scripts/Commands/cs_character.cpp
@@ -25,33 +25,33 @@ class character_commandscript : public CommandScript
public:
character_commandscript() : CommandScript("character_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand pdumpCommandTable[] =
+ static std::vector<ChatCommand> pdumpCommandTable =
{
- { "load", SEC_ADMINISTRATOR, true, &HandlePDumpLoadCommand, "", NULL },
- { "write", SEC_ADMINISTRATOR, true, &HandlePDumpWriteCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "load", SEC_ADMINISTRATOR, true, &HandlePDumpLoadCommand, "" },
+ { "write", SEC_ADMINISTRATOR, true, &HandlePDumpWriteCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand characterCommandTable[] =
+ static std::vector<ChatCommand> characterCommandTable =
{
- { "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "", NULL },
- { "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "", NULL },
- { "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "", NULL },
- { "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "", NULL },
- { "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "", NULL },
- { "reputation", SEC_GAMEMASTER, true, &HandleCharacterReputationCommand, "", NULL },
- { "titles", SEC_GAMEMASTER, true, &HandleCharacterTitlesCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "" },
+ { "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "" },
+ { "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "" },
+ { "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "" },
+ { "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "" },
+ { "reputation", SEC_GAMEMASTER, true, &HandleCharacterReputationCommand, "" },
+ { "titles", SEC_GAMEMASTER, true, &HandleCharacterTitlesCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "character", SEC_GAMEMASTER, true, NULL, "", characterCommandTable },
- { "levelup", SEC_ADMINISTRATOR, false, &HandleLevelUpCommand, "", NULL },
+ { "levelup", SEC_ADMINISTRATOR, false, &HandleLevelUpCommand, "" },
{ "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_debug.cpp b/src/scripts/Commands/cs_debug.cpp
index 6e147aa14f..6e74b75b8c 100644
--- a/src/scripts/Commands/cs_debug.cpp
+++ b/src/scripts/Commands/cs_debug.cpp
@@ -30,65 +30,65 @@ class debug_commandscript : public CommandScript
public:
debug_commandscript() : CommandScript("debug_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand debugPlayCommandTable[] =
+ static std::vector<ChatCommand> debugPlayCommandTable =
{
- { "cinematic", SEC_GAMEMASTER, false, &HandleDebugPlayCinematicCommand, "", NULL },
- { "movie", SEC_GAMEMASTER, false, &HandleDebugPlayMovieCommand, "", NULL },
- { "sound", SEC_GAMEMASTER, false, &HandleDebugPlaySoundCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "cinematic", SEC_GAMEMASTER, false, &HandleDebugPlayCinematicCommand, "" },
+ { "movie", SEC_GAMEMASTER, false, &HandleDebugPlayMovieCommand, "" },
+ { "sound", SEC_GAMEMASTER, false, &HandleDebugPlaySoundCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand debugSendCommandTable[] =
+ static std::vector<ChatCommand> debugSendCommandTable =
{
- { "buyerror", SEC_ADMINISTRATOR, false, &HandleDebugSendBuyErrorCommand, "", NULL },
- { "channelnotify", SEC_ADMINISTRATOR, false, &HandleDebugSendChannelNotifyCommand, "", NULL },
- { "chatmmessage", SEC_ADMINISTRATOR, false, &HandleDebugSendChatMsgCommand, "", NULL },
- { "equiperror", SEC_ADMINISTRATOR, false, &HandleDebugSendEquipErrorCommand, "", NULL },
- { "largepacket", SEC_ADMINISTRATOR, false, &HandleDebugSendLargePacketCommand, "", NULL },
- { "opcode", SEC_ADMINISTRATOR, false, &HandleDebugSendOpcodeCommand, "", NULL },
- { "qpartymsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestPartyMsgCommand, "", NULL },
- { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand, "", NULL },
- { "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "", NULL },
- { "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "", NULL },
- { "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "buyerror", SEC_ADMINISTRATOR, false, &HandleDebugSendBuyErrorCommand, "" },
+ { "channelnotify", SEC_ADMINISTRATOR, false, &HandleDebugSendChannelNotifyCommand, "" },
+ { "chatmmessage", SEC_ADMINISTRATOR, false, &HandleDebugSendChatMsgCommand, "" },
+ { "equiperror", SEC_ADMINISTRATOR, false, &HandleDebugSendEquipErrorCommand, "" },
+ { "largepacket", SEC_ADMINISTRATOR, false, &HandleDebugSendLargePacketCommand, "" },
+ { "opcode", SEC_ADMINISTRATOR, false, &HandleDebugSendOpcodeCommand, "" },
+ { "qpartymsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestPartyMsgCommand, "" },
+ { "qinvalidmsg", SEC_ADMINISTRATOR, false, &HandleDebugSendQuestInvalidMsgCommand, "" },
+ { "sellerror", SEC_ADMINISTRATOR, false, &HandleDebugSendSellErrorCommand, "" },
+ { "setphaseshift", SEC_ADMINISTRATOR, false, &HandleDebugSendSetPhaseShiftCommand, "" },
+ { "spellfail", SEC_ADMINISTRATOR, false, &HandleDebugSendSpellFailCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand debugCommandTable[] =
+ static std::vector<ChatCommand> debugCommandTable =
{
- { "setbit", SEC_ADMINISTRATOR, false, &HandleDebugSet32BitCommand, "", NULL },
- { "threat", SEC_ADMINISTRATOR, false, &HandleDebugThreatListCommand, "", NULL },
- { "hostil", SEC_ADMINISTRATOR, false, &HandleDebugHostileRefListCommand, "", NULL },
- { "anim", SEC_GAMEMASTER, false, &HandleDebugAnimCommand, "", NULL },
- { "arena", SEC_ADMINISTRATOR, false, &HandleDebugArenaCommand, "", NULL },
- { "bg", SEC_ADMINISTRATOR, false, &HandleDebugBattlegroundCommand, "", NULL },
- { "getitemstate", SEC_ADMINISTRATOR, false, &HandleDebugGetItemStateCommand, "", NULL },
- { "lootrecipient", SEC_GAMEMASTER, false, &HandleDebugGetLootRecipientCommand, "", NULL },
- { "getvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetValueCommand, "", NULL },
- { "getitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetItemValueCommand, "", NULL },
- { "Mod32Value", SEC_ADMINISTRATOR, false, &HandleDebugMod32ValueCommand, "", NULL },
+ { "setbit", SEC_ADMINISTRATOR, false, &HandleDebugSet32BitCommand, "" },
+ { "threat", SEC_ADMINISTRATOR, false, &HandleDebugThreatListCommand, "" },
+ { "hostil", SEC_ADMINISTRATOR, false, &HandleDebugHostileRefListCommand, "" },
+ { "anim", SEC_GAMEMASTER, false, &HandleDebugAnimCommand, "" },
+ { "arena", SEC_ADMINISTRATOR, false, &HandleDebugArenaCommand, "" },
+ { "bg", SEC_ADMINISTRATOR, false, &HandleDebugBattlegroundCommand, "" },
+ { "getitemstate", SEC_ADMINISTRATOR, false, &HandleDebugGetItemStateCommand, "" },
+ { "lootrecipient", SEC_GAMEMASTER, false, &HandleDebugGetLootRecipientCommand, "" },
+ { "getvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetValueCommand, "" },
+ { "getitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugGetItemValueCommand, "" },
+ { "Mod32Value", SEC_ADMINISTRATOR, false, &HandleDebugMod32ValueCommand, "" },
{ "play", SEC_GAMEMASTER, false, NULL, "", debugPlayCommandTable },
{ "send", SEC_ADMINISTRATOR, false, NULL, "", debugSendCommandTable },
- { "setaurastate", SEC_ADMINISTRATOR, false, &HandleDebugSetAuraStateCommand, "", NULL },
- { "setitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetItemValueCommand, "", NULL },
- { "setvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetValueCommand, "", NULL },
- { "spawnvehicle", SEC_ADMINISTRATOR, false, &HandleDebugSpawnVehicleCommand, "", NULL },
- { "setvid", SEC_ADMINISTRATOR, false, &HandleDebugSetVehicleIdCommand, "", NULL },
- { "entervehicle", SEC_ADMINISTRATOR, false, &HandleDebugEnterVehicleCommand, "", NULL },
- { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand, "", NULL },
- { "update", SEC_ADMINISTRATOR, false, &HandleDebugUpdateCommand, "", NULL },
- { "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "", NULL },
- { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "", NULL },
- { "los", SEC_GAMEMASTER, false, &HandleDebugLoSCommand, "", NULL },
- { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "", NULL },
- { "unitstate", SEC_ADMINISTRATOR, false, &HandleDebugUnitStateCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "setaurastate", SEC_ADMINISTRATOR, false, &HandleDebugSetAuraStateCommand, "" },
+ { "setitemvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetItemValueCommand, "" },
+ { "setvalue", SEC_ADMINISTRATOR, false, &HandleDebugSetValueCommand, "" },
+ { "spawnvehicle", SEC_ADMINISTRATOR, false, &HandleDebugSpawnVehicleCommand, "" },
+ { "setvid", SEC_ADMINISTRATOR, false, &HandleDebugSetVehicleIdCommand, "" },
+ { "entervehicle", SEC_ADMINISTRATOR, false, &HandleDebugEnterVehicleCommand, "" },
+ { "uws", SEC_ADMINISTRATOR, false, &HandleDebugUpdateWorldStateCommand, "" },
+ { "update", SEC_ADMINISTRATOR, false, &HandleDebugUpdateCommand, "" },
+ { "itemexpire", SEC_ADMINISTRATOR, false, &HandleDebugItemExpireCommand, "" },
+ { "areatriggers", SEC_ADMINISTRATOR, false, &HandleDebugAreaTriggersCommand, "" },
+ { "los", SEC_GAMEMASTER, false, &HandleDebugLoSCommand, "" },
+ { "moveflags", SEC_ADMINISTRATOR, false, &HandleDebugMoveflagsCommand, "" },
+ { "unitstate", SEC_ADMINISTRATOR, false, &HandleDebugUnitStateCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
- { "debug", SEC_GAMEMASTER, true, NULL, "", debugCommandTable },
- { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "debug", SEC_GAMEMASTER, true, NULL, "", debugCommandTable },
+ { "wpgps", SEC_ADMINISTRATOR, false, &HandleWPGPSCommand, "", },
+ { NULL, SEC_PLAYER, false, NULL, "", }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_event.cpp b/src/scripts/Commands/cs_event.cpp
index 6bf70143c5..759849da0f 100644
--- a/src/scripts/Commands/cs_event.cpp
+++ b/src/scripts/Commands/cs_event.cpp
@@ -23,20 +23,20 @@ class event_commandscript : public CommandScript
public:
event_commandscript() : CommandScript("event_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand eventCommandTable[] =
+ static std::vector<ChatCommand> eventCommandTable =
{
- { "activelist", SEC_GAMEMASTER, true, &HandleEventActiveListCommand, "", NULL },
- { "start", SEC_GAMEMASTER, true, &HandleEventStartCommand, "", NULL },
- { "stop", SEC_GAMEMASTER, true, &HandleEventStopCommand, "", NULL },
- { "", SEC_GAMEMASTER, true, &HandleEventInfoCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "activelist", SEC_GAMEMASTER, true, &HandleEventActiveListCommand, "" },
+ { "start", SEC_GAMEMASTER, true, &HandleEventStartCommand, "" },
+ { "stop", SEC_GAMEMASTER, true, &HandleEventStopCommand, "" },
+ { "", SEC_GAMEMASTER, true, &HandleEventInfoCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "event", SEC_GAMEMASTER, false, NULL, "", eventCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_gm.cpp b/src/scripts/Commands/cs_gm.cpp
index ccb35e6ad0..d277cde44b 100644
--- a/src/scripts/Commands/cs_gm.cpp
+++ b/src/scripts/Commands/cs_gm.cpp
@@ -26,22 +26,22 @@ class gm_commandscript : public CommandScript
public:
gm_commandscript() : CommandScript("gm_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand gmCommandTable[] =
+ static std::vector<ChatCommand> gmCommandTable =
{
- { "chat", SEC_GAMEMASTER, false, &HandleGMChatCommand, "", NULL },
- { "fly", SEC_ADMINISTRATOR, false, &HandleGMFlyCommand, "", NULL },
- //{ "ingame", SEC_PLAYER, true, &HandleGMListIngameCommand, "", NULL },
- { "list", SEC_ADMINISTRATOR, true, &HandleGMListFullCommand, "", NULL },
- { "visible", SEC_GAMEMASTER, false, &HandleGMVisibleCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleGMCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "chat", SEC_GAMEMASTER, false, &HandleGMChatCommand, "" },
+ { "fly", SEC_ADMINISTRATOR, false, &HandleGMFlyCommand, "" },
+ //{ "ingame", SEC_PLAYER, true, &HandleGMListIngameCommand, "" },
+ { "list", SEC_ADMINISTRATOR, true, &HandleGMListFullCommand, "" },
+ { "visible", SEC_GAMEMASTER, false, &HandleGMVisibleCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleGMCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "gm", SEC_GAMEMASTER, false, NULL, "", gmCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_go.cpp b/src/scripts/Commands/cs_go.cpp
index 133a15d7be..c4fe3f7195 100644
--- a/src/scripts/Commands/cs_go.cpp
+++ b/src/scripts/Commands/cs_go.cpp
@@ -25,27 +25,27 @@ class go_commandscript : public CommandScript
public:
go_commandscript() : CommandScript("go_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand goCommandTable[] =
- {
- { "creature", SEC_GAMEMASTER, false, &HandleGoCreatureCommand, "", NULL },
- { "graveyard", SEC_GAMEMASTER, false, &HandleGoGraveyardCommand, "", NULL },
- { "grid", SEC_GAMEMASTER, false, &HandleGoGridCommand, "", NULL },
- { "object", SEC_GAMEMASTER, false, &HandleGoObjectCommand, "", NULL },
- { "taxinode", SEC_GAMEMASTER, false, &HandleGoTaxinodeCommand, "", NULL },
- { "trigger", SEC_GAMEMASTER, false, &HandleGoTriggerCommand, "", NULL },
- { "zonexy", SEC_GAMEMASTER, false, &HandleGoZoneXYCommand, "", NULL },
- { "xyz", SEC_GAMEMASTER, false, &HandleGoXYZCommand, "", NULL },
- { "ticket", SEC_GAMEMASTER, false, &HandleGoTicketCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleGoXYZCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ static std::vector<ChatCommand> goCommandTable =
+ {
+ { "creature", SEC_GAMEMASTER, false, &HandleGoCreatureCommand, "" },
+ { "graveyard", SEC_GAMEMASTER, false, &HandleGoGraveyardCommand, "" },
+ { "grid", SEC_GAMEMASTER, false, &HandleGoGridCommand, "" },
+ { "object", SEC_GAMEMASTER, false, &HandleGoObjectCommand, "" },
+ { "taxinode", SEC_GAMEMASTER, false, &HandleGoTaxinodeCommand, "" },
+ { "trigger", SEC_GAMEMASTER, false, &HandleGoTriggerCommand, "" },
+ { "zonexy", SEC_GAMEMASTER, false, &HandleGoZoneXYCommand, "" },
+ { "xyz", SEC_GAMEMASTER, false, &HandleGoXYZCommand, "" },
+ { "ticket", SEC_GAMEMASTER, false, &HandleGoTicketCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleGoXYZCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "go", SEC_GAMEMASTER, false, NULL, "", goCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_gobject.cpp b/src/scripts/Commands/cs_gobject.cpp
index 58d4630f21..61465f95c0 100644
--- a/src/scripts/Commands/cs_gobject.cpp
+++ b/src/scripts/Commands/cs_gobject.cpp
@@ -29,37 +29,37 @@ class gobject_commandscript : public CommandScript
public:
gobject_commandscript() : CommandScript("gobject_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand gobjectAddCommandTable[] =
+ static std::vector<ChatCommand> gobjectAddCommandTable =
{
- { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleGameObjectAddCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "temp", SEC_GAMEMASTER, false, &HandleGameObjectAddTempCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleGameObjectAddCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand gobjectSetCommandTable[] =
+ static std::vector<ChatCommand> gobjectSetCommandTable =
{
- { "phase", SEC_GAMEMASTER, false, &HandleGameObjectSetPhaseCommand, "", NULL },
- { "state", SEC_GAMEMASTER, false, &HandleGameObjectSetStateCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "phase", SEC_GAMEMASTER, false, &HandleGameObjectSetPhaseCommand, "" },
+ { "state", SEC_GAMEMASTER, false, &HandleGameObjectSetStateCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand gobjectCommandTable[] =
- {
- { "activate", SEC_GAMEMASTER, false, &HandleGameObjectActivateCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, false, &HandleGameObjectDeleteCommand, "", NULL },
- { "info", SEC_GAMEMASTER, false, &HandleGameObjectInfoCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &HandleGameObjectMoveCommand, "", NULL },
- { "near", SEC_GAMEMASTER, false, &HandleGameObjectNearCommand, "", NULL },
- { "target", SEC_GAMEMASTER, false, &HandleGameObjectTargetCommand, "", NULL },
- { "turn", SEC_GAMEMASTER, false, &HandleGameObjectTurnCommand, "", NULL },
+ static std::vector<ChatCommand> gobjectCommandTable =
+ {
+ { "activate", SEC_GAMEMASTER, false, &HandleGameObjectActivateCommand, "" },
+ { "delete", SEC_GAMEMASTER, false, &HandleGameObjectDeleteCommand, "" },
+ { "info", SEC_GAMEMASTER, false, &HandleGameObjectInfoCommand, "" },
+ { "move", SEC_GAMEMASTER, false, &HandleGameObjectMoveCommand, "" },
+ { "near", SEC_GAMEMASTER, false, &HandleGameObjectNearCommand, "" },
+ { "target", SEC_GAMEMASTER, false, &HandleGameObjectTargetCommand, "" },
+ { "turn", SEC_GAMEMASTER, false, &HandleGameObjectTurnCommand, "" },
{ "add", SEC_GAMEMASTER, false, NULL, "", gobjectAddCommandTable },
{ "set", SEC_GAMEMASTER, false, NULL, "", gobjectSetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "gobject", SEC_GAMEMASTER, false, NULL, "", gobjectCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_guild.cpp b/src/scripts/Commands/cs_guild.cpp
index c24254fc8c..8f217918b3 100644
--- a/src/scripts/Commands/cs_guild.cpp
+++ b/src/scripts/Commands/cs_guild.cpp
@@ -24,21 +24,21 @@ class guild_commandscript : public CommandScript
public:
guild_commandscript() : CommandScript("guild_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand guildCommandTable[] =
+ static std::vector<ChatCommand> guildCommandTable =
{
- { "create", SEC_GAMEMASTER, true, &HandleGuildCreateCommand, "", NULL },
- { "delete", SEC_GAMEMASTER, true, &HandleGuildDeleteCommand, "", NULL },
- { "invite", SEC_GAMEMASTER, true, &HandleGuildInviteCommand, "", NULL },
- { "uninvite", SEC_GAMEMASTER, true, &HandleGuildUninviteCommand, "", NULL },
- { "rank", SEC_GAMEMASTER, true, &HandleGuildRankCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "create", SEC_GAMEMASTER, true, &HandleGuildCreateCommand, "" },
+ { "delete", SEC_GAMEMASTER, true, &HandleGuildDeleteCommand, "" },
+ { "invite", SEC_GAMEMASTER, true, &HandleGuildInviteCommand, "" },
+ { "uninvite", SEC_GAMEMASTER, true, &HandleGuildUninviteCommand, "" },
+ { "rank", SEC_GAMEMASTER, true, &HandleGuildRankCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "guild", SEC_ADMINISTRATOR, true, NULL, "", guildCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_honor.cpp b/src/scripts/Commands/cs_honor.cpp
index 031949ed4f..93c40c57be 100644
--- a/src/scripts/Commands/cs_honor.cpp
+++ b/src/scripts/Commands/cs_honor.cpp
@@ -23,26 +23,26 @@ class honor_commandscript : public CommandScript
public:
honor_commandscript() : CommandScript("honor_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand honorAddCommandTable[] =
+ static std::vector<ChatCommand> honorAddCommandTable =
{
- { "kill", SEC_GAMEMASTER, false, &HandleHonorAddKillCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleHonorAddCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "kill", SEC_GAMEMASTER, false, &HandleHonorAddKillCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleHonorAddCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand honorCommandTable[] =
+ static std::vector<ChatCommand> honorCommandTable =
{
{ "add", SEC_GAMEMASTER, false, NULL, "", honorAddCommandTable },
- { "update", SEC_GAMEMASTER, false, &HandleHonorUpdateCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "update", SEC_GAMEMASTER, false, &HandleHonorUpdateCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "honor", SEC_GAMEMASTER, false, NULL, "", honorCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_instance.cpp b/src/scripts/Commands/cs_instance.cpp
index 5a58037f9e..a2f16f2617 100644
--- a/src/scripts/Commands/cs_instance.cpp
+++ b/src/scripts/Commands/cs_instance.cpp
@@ -26,23 +26,23 @@ class instance_commandscript : public CommandScript
public:
instance_commandscript() : CommandScript("instance_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand instanceCommandTable[] =
+ static std::vector<ChatCommand> instanceCommandTable =
{
- { "listbinds", SEC_ADMINISTRATOR, false, &HandleInstanceListBindsCommand, "", NULL },
- { "unbind", SEC_ADMINISTRATOR, false, &HandleInstanceUnbindCommand, "", NULL },
- { "stats", SEC_ADMINISTRATOR, true, &HandleInstanceStatsCommand, "", NULL },
- { "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "", NULL },
- { "setbossstate", SEC_GAMEMASTER, true, &HandleInstanceSetBossStateCommand, "", NULL },
- { "getbossstate", SEC_GAMEMASTER, true, &HandleInstanceGetBossStateCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "listbinds", SEC_ADMINISTRATOR, false, &HandleInstanceListBindsCommand, "" },
+ { "unbind", SEC_ADMINISTRATOR, false, &HandleInstanceUnbindCommand, "" },
+ { "stats", SEC_ADMINISTRATOR, true, &HandleInstanceStatsCommand, "" },
+ { "savedata", SEC_ADMINISTRATOR, false, &HandleInstanceSaveDataCommand, "" },
+ { "setbossstate", SEC_GAMEMASTER, true, &HandleInstanceSetBossStateCommand, "" },
+ { "getbossstate", SEC_GAMEMASTER, true, &HandleInstanceGetBossStateCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "instance", SEC_ADMINISTRATOR, true, NULL, "", instanceCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
diff --git a/src/scripts/Commands/cs_learn.cpp b/src/scripts/Commands/cs_learn.cpp
index 73ff0ad9dd..5c1d58edb7 100644
--- a/src/scripts/Commands/cs_learn.cpp
+++ b/src/scripts/Commands/cs_learn.cpp
@@ -26,40 +26,40 @@ class learn_commandscript : public CommandScript
public:
learn_commandscript() : CommandScript("learn_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand learnAllMyCommandTable[] =
+ static std::vector<ChatCommand> learnAllMyCommandTable =
{
- { "class", SEC_ADMINISTRATOR, false, &HandleLearnAllMyClassCommand, "", NULL },
- { "pettalents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyPetTalentsCommand, "", NULL },
- { "spells", SEC_ADMINISTRATOR, false, &HandleLearnAllMySpellsCommand, "", NULL },
- { "talents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyTalentsCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "class", SEC_ADMINISTRATOR, false, &HandleLearnAllMyClassCommand, "" },
+ { "pettalents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyPetTalentsCommand, "" },
+ { "spells", SEC_ADMINISTRATOR, false, &HandleLearnAllMySpellsCommand, "" },
+ { "talents", SEC_ADMINISTRATOR, false, &HandleLearnAllMyTalentsCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand learnAllCommandTable[] =
+ static std::vector<ChatCommand> learnAllCommandTable =
{
{ "my", SEC_ADMINISTRATOR, false, NULL, "", learnAllMyCommandTable },
- { "gm", SEC_GAMEMASTER, false, &HandleLearnAllGMCommand, "", NULL },
- { "crafts", SEC_GAMEMASTER, false, &HandleLearnAllCraftsCommand, "", NULL },
- { "default", SEC_GAMEMASTER, false, &HandleLearnAllDefaultCommand, "", NULL },
- { "lang", SEC_GAMEMASTER, false, &HandleLearnAllLangCommand, "", NULL },
- { "recipes", SEC_GAMEMASTER, false, &HandleLearnAllRecipesCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "gm", SEC_GAMEMASTER, false, &HandleLearnAllGMCommand, "" },
+ { "crafts", SEC_GAMEMASTER, false, &HandleLearnAllCraftsCommand, "" },
+ { "default", SEC_GAMEMASTER, false, &HandleLearnAllDefaultCommand, "" },
+ { "lang", SEC_GAMEMASTER, false, &HandleLearnAllLangCommand, "" },
+ { "recipes", SEC_GAMEMASTER, false, &HandleLearnAllRecipesCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand learnCommandTable[] =
+ static std::vector<ChatCommand> learnCommandTable =
{
{ "all", SEC_ADMINISTRATOR, false, NULL, "", learnAllCommandTable },
- { "", SEC_ADMINISTRATOR, false, &HandleLearnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "", SEC_ADMINISTRATOR, false, &HandleLearnCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "learn", SEC_GAMEMASTER, false, NULL, "", learnCommandTable },
- { "unlearn", SEC_ADMINISTRATOR, false, &HandleUnLearnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "unlearn", SEC_ADMINISTRATOR, false, &HandleUnLearnCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_lfg.cpp b/src/scripts/Commands/cs_lfg.cpp
index 5320237bb9..cb9467f51c 100644
--- a/src/scripts/Commands/cs_lfg.cpp
+++ b/src/scripts/Commands/cs_lfg.cpp
@@ -31,22 +31,22 @@ class lfg_commandscript : public CommandScript
public:
lfg_commandscript() : CommandScript("lfg_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand lfgCommandTable[] =
+ static std::vector<ChatCommand> lfgCommandTable =
{
- { "player", SEC_GAMEMASTER, false, &HandleLfgPlayerInfoCommand, "", NULL },
- { "group", SEC_GAMEMASTER, false, &HandleLfgGroupInfoCommand, "", NULL },
- { "queue", SEC_GAMEMASTER, false, &HandleLfgQueueInfoCommand, "", NULL },
- { "clean", SEC_ADMINISTRATOR, false, &HandleLfgCleanCommand, "", NULL },
- { "options", SEC_ADMINISTRATOR, false, &HandleLfgOptionsCommand, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "player", SEC_GAMEMASTER, false, &HandleLfgPlayerInfoCommand, "" },
+ { "group", SEC_GAMEMASTER, false, &HandleLfgGroupInfoCommand, "" },
+ { "queue", SEC_GAMEMASTER, false, &HandleLfgQueueInfoCommand, "" },
+ { "clean", SEC_ADMINISTRATOR, false, &HandleLfgCleanCommand, "" },
+ { "options", SEC_ADMINISTRATOR, false, &HandleLfgOptionsCommand, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "lfg", SEC_GAMEMASTER, false, NULL, "", lfgCommandTable },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_list.cpp b/src/scripts/Commands/cs_list.cpp
index 43106aa4ba..1905b72cda 100644
--- a/src/scripts/Commands/cs_list.cpp
+++ b/src/scripts/Commands/cs_list.cpp
@@ -25,20 +25,20 @@ class list_commandscript : public CommandScript
public:
list_commandscript() : CommandScript("list_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand listCommandTable[] =
+ static std::vector<ChatCommand> listCommandTable =
{
- { "creature", SEC_ADMINISTRATOR, true, &HandleListCreatureCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, true, &HandleListItemCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, true, &HandleListObjectCommand, "", NULL },
- { "auras", SEC_ADMINISTRATOR, false, &HandleListAurasCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "creature", SEC_ADMINISTRATOR, true, &HandleListCreatureCommand, "" },
+ { "item", SEC_ADMINISTRATOR, true, &HandleListItemCommand, "" },
+ { "object", SEC_ADMINISTRATOR, true, &HandleListObjectCommand, "" },
+ { "auras", SEC_ADMINISTRATOR, false, &HandleListAurasCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "list", SEC_ADMINISTRATOR, true, NULL, "", listCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_lookup.cpp b/src/scripts/Commands/cs_lookup.cpp
index 35635a0deb..b0120b0b5e 100644
--- a/src/scripts/Commands/cs_lookup.cpp
+++ b/src/scripts/Commands/cs_lookup.cpp
@@ -27,47 +27,47 @@ class lookup_commandscript : public CommandScript
public:
lookup_commandscript() : CommandScript("lookup_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand lookupPlayerCommandTable[] =
+ static std::vector<ChatCommand> lookupPlayerCommandTable =
{
- { "ip", SEC_GAMEMASTER, true, &HandleLookupPlayerIpCommand, "", NULL },
- { "account", SEC_GAMEMASTER, true, &HandleLookupPlayerAccountCommand, "", NULL },
- { "email", SEC_GAMEMASTER, true, &HandleLookupPlayerEmailCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "ip", SEC_GAMEMASTER, true, &HandleLookupPlayerIpCommand, "" },
+ { "account", SEC_GAMEMASTER, true, &HandleLookupPlayerAccountCommand, "" },
+ { "email", SEC_GAMEMASTER, true, &HandleLookupPlayerEmailCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand lookupSpellCommandTable[] =
+ static std::vector<ChatCommand> lookupSpellCommandTable =
{
- { "id", SEC_ADMINISTRATOR, true, &HandleLookupSpellIdCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, true, &HandleLookupSpellCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "id", SEC_ADMINISTRATOR, true, &HandleLookupSpellIdCommand, "" },
+ { "", SEC_ADMINISTRATOR, true, &HandleLookupSpellCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand lookupCommandTable[] =
+ static std::vector<ChatCommand> lookupCommandTable =
{
- { "area", SEC_GAMEMASTER, true, &HandleLookupAreaCommand, "", NULL },
- { "creature", SEC_ADMINISTRATOR, true, &HandleLookupCreatureCommand, "", NULL },
- { "event", SEC_GAMEMASTER, true, &HandleLookupEventCommand, "", NULL },
- { "faction", SEC_ADMINISTRATOR, true, &HandleLookupFactionCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, true, &HandleLookupItemCommand, "", NULL },
- { "itemset", SEC_ADMINISTRATOR, true, &HandleLookupItemSetCommand, "", NULL },
- { "object", SEC_ADMINISTRATOR, true, &HandleLookupObjectCommand, "", NULL },
- { "quest", SEC_ADMINISTRATOR, true, &HandleLookupQuestCommand, "", NULL },
+ { "area", SEC_GAMEMASTER, true, &HandleLookupAreaCommand, "" },
+ { "creature", SEC_ADMINISTRATOR, true, &HandleLookupCreatureCommand, "" },
+ { "event", SEC_GAMEMASTER, true, &HandleLookupEventCommand, "" },
+ { "faction", SEC_ADMINISTRATOR, true, &HandleLookupFactionCommand, "" },
+ { "item", SEC_ADMINISTRATOR, true, &HandleLookupItemCommand, "" },
+ { "itemset", SEC_ADMINISTRATOR, true, &HandleLookupItemSetCommand, "" },
+ { "object", SEC_ADMINISTRATOR, true, &HandleLookupObjectCommand, "" },
+ { "quest", SEC_ADMINISTRATOR, true, &HandleLookupQuestCommand, "" },
{ "player", SEC_GAMEMASTER, true, NULL, "", lookupPlayerCommandTable },
- { "skill", SEC_ADMINISTRATOR, true, &HandleLookupSkillCommand, "", NULL },
+ { "skill", SEC_ADMINISTRATOR, true, &HandleLookupSkillCommand, "" },
{ "spell", SEC_ADMINISTRATOR, true, NULL, "", lookupSpellCommandTable },
- { "taxinode", SEC_ADMINISTRATOR, true, &HandleLookupTaxiNodeCommand, "", NULL },
- { "tele", SEC_GAMEMASTER, true, &HandleLookupTeleCommand, "", NULL },
- { "title", SEC_GAMEMASTER, true, &HandleLookupTitleCommand, "", NULL },
- { "map", SEC_ADMINISTRATOR, true, &HandleLookupMapCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "taxinode", SEC_ADMINISTRATOR, true, &HandleLookupTaxiNodeCommand, "" },
+ { "tele", SEC_GAMEMASTER, true, &HandleLookupTeleCommand, "" },
+ { "title", SEC_GAMEMASTER, true, &HandleLookupTitleCommand, "" },
+ { "map", SEC_ADMINISTRATOR, true, &HandleLookupMapCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "lookup", SEC_ADMINISTRATOR, true, NULL, "", lookupCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_message.cpp b/src/scripts/Commands/cs_message.cpp
index 80ff408748..e21fc4525b 100644
--- a/src/scripts/Commands/cs_message.cpp
+++ b/src/scripts/Commands/cs_message.cpp
@@ -23,18 +23,18 @@ class message_commandscript : public CommandScript
public:
message_commandscript() : CommandScript("message_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
- { "nameannounce", SEC_GAMEMASTER, true, &HandleNameAnnounceCommand, "", NULL },
- { "gmnameannounce", SEC_GAMEMASTER, true, &HandleGMNameAnnounceCommand, "", NULL },
- { "announce", SEC_GAMEMASTER, true, &HandleAnnounceCommand, "", NULL },
- { "gmannounce", SEC_GAMEMASTER, true, &HandleGMAnnounceCommand, "", NULL },
- { "notify", SEC_GAMEMASTER, true, &HandleNotifyCommand, "", NULL },
- { "gmnotify", SEC_GAMEMASTER, true, &HandleGMNotifyCommand, "", NULL },
- { "whispers", SEC_GAMEMASTER, false, &HandleWhispersCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "nameannounce", SEC_GAMEMASTER, true, &HandleNameAnnounceCommand, "" },
+ { "gmnameannounce", SEC_GAMEMASTER, true, &HandleGMNameAnnounceCommand, "" },
+ { "announce", SEC_GAMEMASTER, true, &HandleAnnounceCommand, "" },
+ { "gmannounce", SEC_GAMEMASTER, true, &HandleGMAnnounceCommand, "" },
+ { "notify", SEC_GAMEMASTER, true, &HandleNotifyCommand, "" },
+ { "gmnotify", SEC_GAMEMASTER, true, &HandleGMNotifyCommand, "" },
+ { "whispers", SEC_GAMEMASTER, false, &HandleWhispersCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_misc.cpp b/src/scripts/Commands/cs_misc.cpp
index 42c4be4a53..a92a4f0d3a 100644
--- a/src/scripts/Commands/cs_misc.cpp
+++ b/src/scripts/Commands/cs_misc.cpp
@@ -34,91 +34,91 @@ class misc_commandscript : public CommandScript
public:
misc_commandscript() : CommandScript("misc_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand groupCommandTable[] =
+ static std::vector<ChatCommand> groupCommandTable =
{
- { "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "", NULL },
- { "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "", NULL },
- { "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "", NULL },
- { "join", SEC_ADMINISTRATOR, false, &HandleGroupJoinCommand, "", NULL },
- { "list", SEC_ADMINISTRATOR, false, &HandleGroupListCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "leader", SEC_ADMINISTRATOR, false, &HandleGroupLeaderCommand, "" },
+ { "disband", SEC_ADMINISTRATOR, false, &HandleGroupDisbandCommand, "" },
+ { "remove", SEC_ADMINISTRATOR, false, &HandleGroupRemoveCommand, "" },
+ { "join", SEC_ADMINISTRATOR, false, &HandleGroupJoinCommand, "" },
+ { "list", SEC_ADMINISTRATOR, false, &HandleGroupListCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand petCommandTable[] =
+ static std::vector<ChatCommand> petCommandTable =
{
- { "create", SEC_GAMEMASTER, false, &HandleCreatePetCommand, "", NULL },
- { "learn", SEC_GAMEMASTER, false, &HandlePetLearnCommand, "", NULL },
- { "unlearn", SEC_GAMEMASTER, false, &HandlePetUnlearnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "create", SEC_GAMEMASTER, false, &HandleCreatePetCommand, "" },
+ { "learn", SEC_GAMEMASTER, false, &HandlePetLearnCommand, "" },
+ { "unlearn", SEC_GAMEMASTER, false, &HandlePetUnlearnCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand sendCommandTable[] =
+ static std::vector<ChatCommand> sendCommandTable =
{
- { "items", SEC_ADMINISTRATOR, true, &HandleSendItemsCommand, "", NULL },
- { "mail", SEC_GAMEMASTER, true, &HandleSendMailCommand, "", NULL },
- { "message", SEC_ADMINISTRATOR, true, &HandleSendMessageCommand, "", NULL },
- { "money", SEC_ADMINISTRATOR, true, &HandleSendMoneyCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "items", SEC_ADMINISTRATOR, true, &HandleSendItemsCommand, "" },
+ { "mail", SEC_GAMEMASTER, true, &HandleSendMailCommand, "" },
+ { "message", SEC_ADMINISTRATOR, true, &HandleSendMessageCommand, "" },
+ { "money", SEC_ADMINISTRATOR, true, &HandleSendMoneyCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
- {
- { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
- { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "", NULL },
- { "aura", SEC_ADMINISTRATOR, false, &HandleAuraCommand, "", NULL },
- { "unaura", SEC_ADMINISTRATOR, false, &HandleUnAuraCommand, "", NULL },
- { "appear", SEC_GAMEMASTER, false, &HandleAppearCommand, "", NULL },
- { "summon", SEC_GAMEMASTER, false, &HandleSummonCommand, "", NULL },
- { "groupsummon", SEC_GAMEMASTER, false, &HandleGroupSummonCommand, "", NULL },
- { "commands", SEC_PLAYER, true, &HandleCommandsCommand, "", NULL },
- { "die", SEC_ADMINISTRATOR, false, &HandleDieCommand, "", NULL },
- { "revive", SEC_ADMINISTRATOR, true, &HandleReviveCommand, "", NULL },
- { "dismount", SEC_PLAYER, false, &HandleDismountCommand, "", NULL },
- { "guid", SEC_GAMEMASTER, false, &HandleGUIDCommand, "", NULL },
- { "help", SEC_PLAYER, true, &HandleHelpCommand, "", NULL },
- { "itemmove", SEC_GAMEMASTER, false, &HandleItemMoveCommand, "", NULL },
- { "cooldown", SEC_ADMINISTRATOR, false, &HandleCooldownCommand, "", NULL },
- { "distance", SEC_ADMINISTRATOR, false, &HandleGetDistanceCommand, "", NULL },
- { "recall", SEC_GAMEMASTER, false, &HandleRecallCommand, "", NULL },
- { "save", SEC_PLAYER, false, &HandleSaveCommand, "", NULL },
- { "saveall", SEC_GAMEMASTER, true, &HandleSaveAllCommand, "", NULL },
- { "kick", SEC_GAMEMASTER, true, &HandleKickPlayerCommand, "", NULL },
- { "unstuck", SEC_GAMEMASTER, true, &HandleUnstuckCommand, "", NULL },
- { "taxicheat", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "", NULL },
- { "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "", NULL },
- { "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "", NULL },
- { "explorecheat", SEC_ADMINISTRATOR, false, &HandleExploreCheatCommand, "", NULL },
- { "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "", NULL },
- { "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "", NULL },
- { "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "", NULL },
- { "additemset", SEC_ADMINISTRATOR, false, &HandleAddItemSetCommand, "", NULL },
- { "bank", SEC_ADMINISTRATOR, false, &HandleBankCommand, "", NULL },
- { "wchange", SEC_ADMINISTRATOR, false, &HandleChangeWeather, "", NULL },
- { "maxskill", SEC_ADMINISTRATOR, false, &HandleMaxSkillCommand, "", NULL },
- { "setskill", SEC_ADMINISTRATOR, false, &HandleSetSkillCommand, "", NULL },
- { "pinfo", SEC_GAMEMASTER, true, &HandlePInfoCommand, "", NULL },
- { "respawn", SEC_ADMINISTRATOR, false, &HandleRespawnCommand, "", NULL },
+ static std::vector<ChatCommand> commandTable =
+ {
+ { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "" },
+ { "gps", SEC_ADMINISTRATOR, false, &HandleGPSCommand, "" },
+ { "aura", SEC_ADMINISTRATOR, false, &HandleAuraCommand, "" },
+ { "unaura", SEC_ADMINISTRATOR, false, &HandleUnAuraCommand, "" },
+ { "appear", SEC_GAMEMASTER, false, &HandleAppearCommand, "" },
+ { "summon", SEC_GAMEMASTER, false, &HandleSummonCommand, "" },
+ { "groupsummon", SEC_GAMEMASTER, false, &HandleGroupSummonCommand, "" },
+ { "commands", SEC_PLAYER, true, &HandleCommandsCommand, "" },
+ { "die", SEC_ADMINISTRATOR, false, &HandleDieCommand, "" },
+ { "revive", SEC_ADMINISTRATOR, true, &HandleReviveCommand, "" },
+ { "dismount", SEC_PLAYER, false, &HandleDismountCommand, "" },
+ { "guid", SEC_GAMEMASTER, false, &HandleGUIDCommand, "" },
+ { "help", SEC_PLAYER, true, &HandleHelpCommand, "" },
+ { "itemmove", SEC_GAMEMASTER, false, &HandleItemMoveCommand, "" },
+ { "cooldown", SEC_ADMINISTRATOR, false, &HandleCooldownCommand, "" },
+ { "distance", SEC_ADMINISTRATOR, false, &HandleGetDistanceCommand, "" },
+ { "recall", SEC_GAMEMASTER, false, &HandleRecallCommand, "" },
+ { "save", SEC_PLAYER, false, &HandleSaveCommand, "" },
+ { "saveall", SEC_GAMEMASTER, true, &HandleSaveAllCommand, "" },
+ { "kick", SEC_GAMEMASTER, true, &HandleKickPlayerCommand, "" },
+ { "unstuck", SEC_GAMEMASTER, true, &HandleUnstuckCommand, "" },
+ { "taxicheat", SEC_GAMEMASTER, false, &HandleTaxiCheatCommand, "" },
+ { "linkgrave", SEC_ADMINISTRATOR, false, &HandleLinkGraveCommand, "" },
+ { "neargrave", SEC_ADMINISTRATOR, false, &HandleNearGraveCommand, "" },
+ { "explorecheat", SEC_ADMINISTRATOR, false, &HandleExploreCheatCommand, "" },
+ { "showarea", SEC_ADMINISTRATOR, false, &HandleShowAreaCommand, "" },
+ { "hidearea", SEC_ADMINISTRATOR, false, &HandleHideAreaCommand, "" },
+ { "additem", SEC_ADMINISTRATOR, false, &HandleAddItemCommand, "" },
+ { "additemset", SEC_ADMINISTRATOR, false, &HandleAddItemSetCommand, "" },
+ { "bank", SEC_ADMINISTRATOR, false, &HandleBankCommand, "" },
+ { "wchange", SEC_ADMINISTRATOR, false, &HandleChangeWeather, "" },
+ { "maxskill", SEC_ADMINISTRATOR, false, &HandleMaxSkillCommand, "" },
+ { "setskill", SEC_ADMINISTRATOR, false, &HandleSetSkillCommand, "" },
+ { "pinfo", SEC_GAMEMASTER, true, &HandlePInfoCommand, "" },
+ { "respawn", SEC_ADMINISTRATOR, false, &HandleRespawnCommand, "" },
{ "send", SEC_GAMEMASTER, true, NULL, "", sendCommandTable },
{ "pet", SEC_GAMEMASTER, false, NULL, "", petCommandTable },
- { "mute", SEC_GAMEMASTER, true, &HandleMuteCommand, "", NULL },
- { "unmute", SEC_GAMEMASTER, true, &HandleUnmuteCommand, "", NULL },
- { "movegens", SEC_ADMINISTRATOR, false, &HandleMovegensCommand, "", NULL },
- { "cometome", SEC_ADMINISTRATOR, false, &HandleComeToMeCommand, "", NULL },
- { "damage", SEC_ADMINISTRATOR, false, &HandleDamageCommand, "", NULL },
- { "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "", NULL },
- { "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "", NULL },
- { "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "", NULL },
- { "waterwalk", SEC_GAMEMASTER, false, &HandleWaterwalkCommand, "", NULL },
- { "freeze", SEC_GAMEMASTER, false, &HandleFreezeCommand, "", NULL },
- { "unfreeze", SEC_GAMEMASTER, false, &HandleUnFreezeCommand, "", NULL },
+ { "mute", SEC_GAMEMASTER, true, &HandleMuteCommand, "" },
+ { "unmute", SEC_GAMEMASTER, true, &HandleUnmuteCommand, "" },
+ { "movegens", SEC_ADMINISTRATOR, false, &HandleMovegensCommand, "" },
+ { "cometome", SEC_ADMINISTRATOR, false, &HandleComeToMeCommand, "" },
+ { "damage", SEC_ADMINISTRATOR, false, &HandleDamageCommand, "" },
+ { "combatstop", SEC_GAMEMASTER, true, &HandleCombatStopCommand, "" },
+ { "flusharenapoints", SEC_ADMINISTRATOR, false, &HandleFlushArenaPointsCommand, "" },
+ { "repairitems", SEC_GAMEMASTER, true, &HandleRepairitemsCommand, "" },
+ { "waterwalk", SEC_GAMEMASTER, false, &HandleWaterwalkCommand, "" },
+ { "freeze", SEC_GAMEMASTER, false, &HandleFreezeCommand, "" },
+ { "unfreeze", SEC_GAMEMASTER, false, &HandleUnFreezeCommand, "" },
{ "group", SEC_ADMINISTRATOR, false, NULL, "", groupCommandTable },
- { "possess", SEC_ADMINISTRATOR, false, HandlePossessCommand, "", NULL },
- { "unpossess", SEC_ADMINISTRATOR, false, HandleUnPossessCommand, "", NULL },
- { "bindsight", SEC_ADMINISTRATOR, false, HandleBindSightCommand, "", NULL },
- { "unbindsight", SEC_ADMINISTRATOR, false, HandleUnbindSightCommand, "", NULL },
- { "playall", SEC_GAMEMASTER, false, HandlePlayAllCommand, "", NULL },
- { "skirmish", SEC_ADMINISTRATOR, false, HandleSkirmishCommand, "", NULL },
- { "mailbox", SEC_ADMINISTRATOR, false, &HandleMailBoxCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "possess", SEC_ADMINISTRATOR, false, HandlePossessCommand, "" },
+ { "unpossess", SEC_ADMINISTRATOR, false, HandleUnPossessCommand, "" },
+ { "bindsight", SEC_ADMINISTRATOR, false, HandleBindSightCommand, "" },
+ { "unbindsight", SEC_ADMINISTRATOR, false, HandleUnbindSightCommand, "" },
+ { "playall", SEC_GAMEMASTER, false, HandlePlayAllCommand, "" },
+ { "skirmish", SEC_ADMINISTRATOR, false, HandleSkirmishCommand, "" },
+ { "mailbox", SEC_ADMINISTRATOR, false, &HandleMailBoxCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_modify.cpp b/src/scripts/Commands/cs_modify.cpp
index 59922e5758..631a6c1d99 100644
--- a/src/scripts/Commands/cs_modify.cpp
+++ b/src/scripts/Commands/cs_modify.cpp
@@ -25,49 +25,49 @@ class modify_commandscript : public CommandScript
public:
modify_commandscript() : CommandScript("modify_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand modifyspeedCommandTable[] =
+ static std::vector<ChatCommand> modifyspeedCommandTable =
{
- { "fly", SEC_GAMEMASTER, false, &HandleModifyFlyCommand, "", NULL },
- { "all", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "", NULL },
- { "walk", SEC_GAMEMASTER, false, &HandleModifySpeedCommand, "", NULL },
- { "backwalk", SEC_GAMEMASTER, false, &HandleModifyBWalkCommand, "", NULL },
- { "swim", SEC_GAMEMASTER, false, &HandleModifySwimCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "fly", SEC_GAMEMASTER, false, &HandleModifyFlyCommand, "" },
+ { "all", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "" },
+ { "walk", SEC_GAMEMASTER, false, &HandleModifySpeedCommand, "" },
+ { "backwalk", SEC_GAMEMASTER, false, &HandleModifyBWalkCommand, "" },
+ { "swim", SEC_GAMEMASTER, false, &HandleModifySwimCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleModifyASpeedCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand modifyCommandTable[] =
+ static std::vector<ChatCommand> modifyCommandTable =
{
- { "hp", SEC_GAMEMASTER, false, &HandleModifyHPCommand, "", NULL },
- { "mana", SEC_GAMEMASTER, false, &HandleModifyManaCommand, "", NULL },
- { "rage", SEC_GAMEMASTER, false, &HandleModifyRageCommand, "", NULL },
- { "runicpower", SEC_GAMEMASTER, false, &HandleModifyRunicPowerCommand, "", NULL },
- { "energy", SEC_GAMEMASTER, false, &HandleModifyEnergyCommand, "", NULL },
- { "money", SEC_GAMEMASTER, false, &HandleModifyMoneyCommand, "", NULL },
- { "scale", SEC_GAMEMASTER, false, &HandleModifyScaleCommand, "", NULL },
- { "bit", SEC_GAMEMASTER, false, &HandleModifyBitCommand, "", NULL },
- { "faction", SEC_GAMEMASTER, false, &HandleModifyFactionCommand, "", NULL },
- { "spell", SEC_GAMEMASTER, false, &HandleModifySpellCommand, "", NULL },
- { "talentpoints", SEC_GAMEMASTER, false, &HandleModifyTalentCommand, "", NULL },
- { "mount", SEC_GAMEMASTER, false, &HandleModifyMountCommand, "", NULL },
- { "honor", SEC_GAMEMASTER, false, &HandleModifyHonorCommand, "", NULL },
- { "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "", NULL },
- { "arenapoints", SEC_GAMEMASTER, false, &HandleModifyArenaCommand, "", NULL },
- { "drunk", SEC_GAMEMASTER, false, &HandleModifyDrunkCommand, "", NULL },
- { "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "", NULL },
- { "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "", NULL },
- { "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "", NULL },
+ { "hp", SEC_GAMEMASTER, false, &HandleModifyHPCommand, "" },
+ { "mana", SEC_GAMEMASTER, false, &HandleModifyManaCommand, "" },
+ { "rage", SEC_GAMEMASTER, false, &HandleModifyRageCommand, "" },
+ { "runicpower", SEC_GAMEMASTER, false, &HandleModifyRunicPowerCommand, "" },
+ { "energy", SEC_GAMEMASTER, false, &HandleModifyEnergyCommand, "" },
+ { "money", SEC_GAMEMASTER, false, &HandleModifyMoneyCommand, "" },
+ { "scale", SEC_GAMEMASTER, false, &HandleModifyScaleCommand, "" },
+ { "bit", SEC_GAMEMASTER, false, &HandleModifyBitCommand, "" },
+ { "faction", SEC_GAMEMASTER, false, &HandleModifyFactionCommand, "" },
+ { "spell", SEC_GAMEMASTER, false, &HandleModifySpellCommand, "" },
+ { "talentpoints", SEC_GAMEMASTER, false, &HandleModifyTalentCommand, "" },
+ { "mount", SEC_GAMEMASTER, false, &HandleModifyMountCommand, "" },
+ { "honor", SEC_GAMEMASTER, false, &HandleModifyHonorCommand, "" },
+ { "reputation", SEC_GAMEMASTER, false, &HandleModifyRepCommand, "" },
+ { "arenapoints", SEC_GAMEMASTER, false, &HandleModifyArenaCommand, "" },
+ { "drunk", SEC_GAMEMASTER, false, &HandleModifyDrunkCommand, "" },
+ { "standstate", SEC_GAMEMASTER, false, &HandleModifyStandStateCommand, "" },
+ { "phase", SEC_ADMINISTRATOR, false, &HandleModifyPhaseCommand, "" },
+ { "gender", SEC_GAMEMASTER, false, &HandleModifyGenderCommand, "" },
{ "speed", SEC_GAMEMASTER, false, NULL, "", modifyspeedCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
- { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "", NULL },
- { "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "", NULL },
+ { "morph", SEC_GAMEMASTER, false, &HandleModifyMorphCommand, "" },
+ { "demorph", SEC_GAMEMASTER, false, &HandleDeMorphCommand, "" },
{ "modify", SEC_GAMEMASTER, false, NULL, "", modifyCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_npc.cpp b/src/scripts/Commands/cs_npc.cpp
index 874029321e..a3edeaf828 100644
--- a/src/scripts/Commands/cs_npc.cpp
+++ b/src/scripts/Commands/cs_npc.cpp
@@ -64,73 +64,73 @@ class npc_commandscript : public CommandScript
public:
npc_commandscript() : CommandScript("npc_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand npcAddCommandTable[] =
+ static std::vector<ChatCommand> npcAddCommandTable =
{
- { "formation", SEC_GAMEMASTER, false, &HandleNpcAddFormationCommand, "", NULL },
- { "item", SEC_GAMEMASTER, false, &HandleNpcAddVendorItemCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &HandleNpcAddMoveCommand, "", NULL },
- { "temp", SEC_GAMEMASTER, false, &HandleNpcAddTempSpawnCommand, "", NULL },
+ { "formation", SEC_GAMEMASTER, false, &HandleNpcAddFormationCommand, "" },
+ { "item", SEC_GAMEMASTER, false, &HandleNpcAddVendorItemCommand, "" },
+ { "move", SEC_GAMEMASTER, false, &HandleNpcAddMoveCommand, "" },
+ { "temp", SEC_GAMEMASTER, false, &HandleNpcAddTempSpawnCommand, "" },
//{ TODO: fix or remove this command
- { "weapon", SEC_ADMINISTRATOR, false, &HandleNpcAddWeaponCommand, "", NULL },
+ { "weapon", SEC_ADMINISTRATOR, false, &HandleNpcAddWeaponCommand, "" },
//}
- { "", SEC_GAMEMASTER, false, &HandleNpcAddCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "", SEC_GAMEMASTER, false, &HandleNpcAddCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand npcDeleteCommandTable[] =
+ static std::vector<ChatCommand> npcDeleteCommandTable =
{
- { "item", SEC_GAMEMASTER, false, &HandleNpcDeleteVendorItemCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleNpcDeleteCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "item", SEC_GAMEMASTER, false, &HandleNpcDeleteVendorItemCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleNpcDeleteCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand npcFollowCommandTable[] =
+ static std::vector<ChatCommand> npcFollowCommandTable =
{
- { "stop", SEC_GAMEMASTER, false, &HandleNpcUnFollowCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleNpcFollowCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "stop", SEC_GAMEMASTER, false, &HandleNpcUnFollowCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleNpcFollowCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand npcSetCommandTable[] =
- {
- { "allowmove", SEC_ADMINISTRATOR, false, &HandleNpcSetAllowMovementCommand, "", NULL },
- { "entry", SEC_ADMINISTRATOR, false, &HandleNpcSetEntryCommand, "", NULL },
- { "factionid", SEC_GAMEMASTER, false, &HandleNpcSetFactionIdCommand, "", NULL },
- { "flag", SEC_GAMEMASTER, false, &HandleNpcSetFlagCommand, "", NULL },
- { "level", SEC_GAMEMASTER, false, &HandleNpcSetLevelCommand, "", NULL },
- { "link", SEC_GAMEMASTER, false, &HandleNpcSetLinkCommand, "", NULL },
- { "model", SEC_GAMEMASTER, false, &HandleNpcSetModelCommand, "", NULL },
- { "movetype", SEC_GAMEMASTER, false, &HandleNpcSetMoveTypeCommand, "", NULL },
- { "phase", SEC_GAMEMASTER, false, &HandleNpcSetPhaseCommand, "", NULL },
- { "spawndist", SEC_GAMEMASTER, false, &HandleNpcSetSpawnDistCommand, "", NULL },
- { "spawntime", SEC_GAMEMASTER, false, &HandleNpcSetSpawnTimeCommand, "", NULL },
- { "data", SEC_ADMINISTRATOR, false, &HandleNpcSetDataCommand, "", NULL },
+ static std::vector<ChatCommand> npcSetCommandTable =
+ {
+ { "allowmove", SEC_ADMINISTRATOR, false, &HandleNpcSetAllowMovementCommand, "" },
+ { "entry", SEC_ADMINISTRATOR, false, &HandleNpcSetEntryCommand, "" },
+ { "factionid", SEC_GAMEMASTER, false, &HandleNpcSetFactionIdCommand, "" },
+ { "flag", SEC_GAMEMASTER, false, &HandleNpcSetFlagCommand, "" },
+ { "level", SEC_GAMEMASTER, false, &HandleNpcSetLevelCommand, "" },
+ { "link", SEC_GAMEMASTER, false, &HandleNpcSetLinkCommand, "" },
+ { "model", SEC_GAMEMASTER, false, &HandleNpcSetModelCommand, "" },
+ { "movetype", SEC_GAMEMASTER, false, &HandleNpcSetMoveTypeCommand, "" },
+ { "phase", SEC_GAMEMASTER, false, &HandleNpcSetPhaseCommand, "" },
+ { "spawndist", SEC_GAMEMASTER, false, &HandleNpcSetSpawnDistCommand, "" },
+ { "spawntime", SEC_GAMEMASTER, false, &HandleNpcSetSpawnTimeCommand, "" },
+ { "data", SEC_ADMINISTRATOR, false, &HandleNpcSetDataCommand, "" },
//{ TODO: fix or remove these commands
- { "name", SEC_GAMEMASTER, false, &HandleNpcSetNameCommand, "", NULL },
- { "subname", SEC_GAMEMASTER, false, &HandleNpcSetSubNameCommand, "", NULL },
+ { "name", SEC_GAMEMASTER, false, &HandleNpcSetNameCommand, "" },
+ { "subname", SEC_GAMEMASTER, false, &HandleNpcSetSubNameCommand, "" },
//}
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand npcCommandTable[] =
- {
- { "info", SEC_ADMINISTRATOR, false, &HandleNpcInfoCommand, "", NULL },
- { "near", SEC_GAMEMASTER, false, &HandleNpcNearCommand, "", NULL },
- { "move", SEC_GAMEMASTER, false, &HandleNpcMoveCommand, "", NULL },
- { "playemote", SEC_ADMINISTRATOR, false, &HandleNpcPlayEmoteCommand, "", NULL },
- { "say", SEC_GAMEMASTER, false, &HandleNpcSayCommand, "", NULL },
- { "textemote", SEC_GAMEMASTER, false, &HandleNpcTextEmoteCommand, "", NULL },
- { "whisper", SEC_GAMEMASTER, false, &HandleNpcWhisperCommand, "", NULL },
- { "yell", SEC_GAMEMASTER, false, &HandleNpcYellCommand, "", NULL },
- { "tame", SEC_GAMEMASTER, false, &HandleNpcTameCommand, "", NULL },
+ static std::vector<ChatCommand> npcCommandTable =
+ {
+ { "info", SEC_ADMINISTRATOR, false, &HandleNpcInfoCommand, "" },
+ { "near", SEC_GAMEMASTER, false, &HandleNpcNearCommand, "" },
+ { "move", SEC_GAMEMASTER, false, &HandleNpcMoveCommand, "" },
+ { "playemote", SEC_ADMINISTRATOR, false, &HandleNpcPlayEmoteCommand, "" },
+ { "say", SEC_GAMEMASTER, false, &HandleNpcSayCommand, "" },
+ { "textemote", SEC_GAMEMASTER, false, &HandleNpcTextEmoteCommand, "" },
+ { "whisper", SEC_GAMEMASTER, false, &HandleNpcWhisperCommand, "" },
+ { "yell", SEC_GAMEMASTER, false, &HandleNpcYellCommand, "" },
+ { "tame", SEC_GAMEMASTER, false, &HandleNpcTameCommand, "" },
{ "add", SEC_GAMEMASTER, false, NULL, "", npcAddCommandTable },
{ "delete", SEC_GAMEMASTER, false, NULL, "", npcDeleteCommandTable },
{ "follow", SEC_GAMEMASTER, false, NULL, "", npcFollowCommandTable },
{ "set", SEC_GAMEMASTER, false, NULL, "", npcSetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "npc", SEC_GAMEMASTER, false, NULL, "", npcCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_quest.cpp b/src/scripts/Commands/cs_quest.cpp
index c6d335cf2f..1340926313 100644
--- a/src/scripts/Commands/cs_quest.cpp
+++ b/src/scripts/Commands/cs_quest.cpp
@@ -23,20 +23,20 @@ class quest_commandscript : public CommandScript
public:
quest_commandscript() : CommandScript("quest_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand questCommandTable[] =
+ static std::vector<ChatCommand> questCommandTable =
{
- { "add", SEC_ADMINISTRATOR, false, &HandleQuestAdd, "", NULL },
- { "complete", SEC_ADMINISTRATOR, false, &HandleQuestComplete, "", NULL },
- { "remove", SEC_ADMINISTRATOR, false, &HandleQuestRemove, "", NULL },
- { "reward", SEC_ADMINISTRATOR, false, &HandleQuestReward, "", NULL },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { "add", SEC_ADMINISTRATOR, false, &HandleQuestAdd, "" },
+ { "complete", SEC_ADMINISTRATOR, false, &HandleQuestComplete, "" },
+ { "remove", SEC_ADMINISTRATOR, false, &HandleQuestRemove, "" },
+ { "reward", SEC_ADMINISTRATOR, false, &HandleQuestReward, "" },
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "quest", SEC_ADMINISTRATOR, false, NULL, "", questCommandTable },
- { NULL, SEC_PLAYER, false, NULL, "", NULL }
+ { NULL, SEC_PLAYER, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_reload.cpp b/src/scripts/Commands/cs_reload.cpp
index bbd673a873..8fa61aff4c 100644
--- a/src/scripts/Commands/cs_reload.cpp
+++ b/src/scripts/Commands/cs_reload.cpp
@@ -35,118 +35,118 @@ class reload_commandscript : public CommandScript
public:
reload_commandscript() : CommandScript("reload_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand reloadAllCommandTable[] =
+ static std::vector<ChatCommand> reloadAllCommandTable =
{
- { "achievement", SEC_ADMINISTRATOR, true, &HandleReloadAllAchievementCommand, "", NULL },
- { "area", SEC_ADMINISTRATOR, true, &HandleReloadAllAreaCommand, "", NULL },
- { "gossips", SEC_ADMINISTRATOR, true, &HandleReloadAllGossipsCommand, "", NULL },
- { "item", SEC_ADMINISTRATOR, true, &HandleReloadAllItemCommand, "", NULL },
- { "locales", SEC_ADMINISTRATOR, true, &HandleReloadAllLocalesCommand, "", NULL },
- { "loot", SEC_ADMINISTRATOR, true, &HandleReloadAllLootCommand, "", NULL },
- { "npc", SEC_ADMINISTRATOR, true, &HandleReloadAllNpcCommand, "", NULL },
- { "quest", SEC_ADMINISTRATOR, true, &HandleReloadAllQuestCommand, "", NULL },
- { "scripts", SEC_ADMINISTRATOR, true, &HandleReloadAllScriptsCommand, "", NULL },
- { "spell", SEC_ADMINISTRATOR, true, &HandleReloadAllSpellCommand, "", NULL },
- { "", SEC_ADMINISTRATOR, true, &HandleReloadAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "achievement", SEC_ADMINISTRATOR, true, &HandleReloadAllAchievementCommand, "" },
+ { "area", SEC_ADMINISTRATOR, true, &HandleReloadAllAreaCommand, "" },
+ { "gossips", SEC_ADMINISTRATOR, true, &HandleReloadAllGossipsCommand, "" },
+ { "item", SEC_ADMINISTRATOR, true, &HandleReloadAllItemCommand, "" },
+ { "locales", SEC_ADMINISTRATOR, true, &HandleReloadAllLocalesCommand, "" },
+ { "loot", SEC_ADMINISTRATOR, true, &HandleReloadAllLootCommand, "" },
+ { "npc", SEC_ADMINISTRATOR, true, &HandleReloadAllNpcCommand, "" },
+ { "quest", SEC_ADMINISTRATOR, true, &HandleReloadAllQuestCommand, "" },
+ { "scripts", SEC_ADMINISTRATOR, true, &HandleReloadAllScriptsCommand, "" },
+ { "spell", SEC_ADMINISTRATOR, true, &HandleReloadAllSpellCommand, "" },
+ { "", SEC_ADMINISTRATOR, true, &HandleReloadAllCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand reloadCommandTable[] =
+ static std::vector<ChatCommand> reloadCommandTable =
{
- { "auctions", SEC_ADMINISTRATOR, true, &HandleReloadAuctionsCommand, "", NULL },
- { "access_requirement", SEC_ADMINISTRATOR, true, &HandleReloadAccessRequirementCommand, "", NULL },
- { "achievement_criteria_data", SEC_ADMINISTRATOR, true, &HandleReloadAchievementCriteriaDataCommand, "", NULL },
- { "achievement_reward", SEC_ADMINISTRATOR, true, &HandleReloadAchievementRewardCommand, "", NULL },
+ { "auctions", SEC_ADMINISTRATOR, true, &HandleReloadAuctionsCommand, "" },
+ { "access_requirement", SEC_ADMINISTRATOR, true, &HandleReloadAccessRequirementCommand, "" },
+ { "achievement_criteria_data", SEC_ADMINISTRATOR, true, &HandleReloadAchievementCriteriaDataCommand, "" },
+ { "achievement_reward", SEC_ADMINISTRATOR, true, &HandleReloadAchievementRewardCommand, "" },
{ "all", SEC_ADMINISTRATOR, true, NULL, "", reloadAllCommandTable },
- { "areatrigger_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadQuestAreaTriggersCommand, "", NULL },
- { "areatrigger_tavern", SEC_ADMINISTRATOR, true, &HandleReloadAreaTriggerTavernCommand, "", NULL },
- { "areatrigger_teleport", SEC_ADMINISTRATOR, true, &HandleReloadAreaTriggerTeleportCommand, "", NULL },
- { "autobroadcast", SEC_ADMINISTRATOR, true, &HandleReloadAutobroadcastCommand, "", NULL },
- { "command", SEC_ADMINISTRATOR, true, &HandleReloadCommandCommand, "", NULL },
- { "conditions", SEC_ADMINISTRATOR, true, &HandleReloadConditions, "", NULL },
- { "config", SEC_ADMINISTRATOR, true, &HandleReloadConfigCommand, "", NULL },
- { "creature_text", SEC_ADMINISTRATOR, true, &HandleReloadCreatureText, "", NULL },
- { "creature_questender", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestEnderCommand, "", NULL },
- { "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "", NULL },
- { "creature_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesCreatureCommand, "", NULL },
- { "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &HandleReloadOnKillReputationCommand, "", NULL },
- { "creature_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestStarterCommand, "", NULL },
- { "creature_template", SEC_ADMINISTRATOR, true, &HandleReloadCreatureTemplateCommand, "", NULL },
- //{ "db_script_string", SEC_ADMINISTRATOR, true, &HandleReloadDbScriptStringCommand, "", NULL },
- { "disables", SEC_ADMINISTRATOR, true, &HandleReloadDisablesCommand, "", NULL },
- { "disenchant_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesDisenchantCommand, "", NULL },
- { "event_scripts", SEC_ADMINISTRATOR, true, &HandleReloadEventScriptsCommand, "", NULL },
- { "fishing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesFishingCommand, "", NULL },
- { "game_graveyard_zone", SEC_ADMINISTRATOR, true, &HandleReloadGameGraveyardZoneCommand, "", NULL },
- { "game_tele", SEC_ADMINISTRATOR, true, &HandleReloadGameTeleCommand, "", NULL },
- { "gameobject_questender", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestEnderCommand, "", NULL },
- { "gameobject_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesGameobjectCommand, "", NULL },
- { "gameobject_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestStarterCommand, "", NULL },
- { "gm_tickets", SEC_ADMINISTRATOR, true, &HandleReloadGMTicketsCommand, "", NULL },
- { "gossip_menu", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuCommand, "", NULL },
- { "gossip_menu_option", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuOptionCommand, "", NULL },
- { "item_enchantment_template", SEC_ADMINISTRATOR, true, &HandleReloadItemEnchantementsCommand, "", NULL },
- { "item_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesItemCommand, "", NULL },
- { "item_set_names", SEC_ADMINISTRATOR, true, &HandleReloadItemSetNamesCommand, "", NULL },
- { "lfg_dungeon_rewards", SEC_ADMINISTRATOR, true, &HandleReloadLfgRewardsCommand, "", NULL },
- { "locales_achievement_reward", SEC_ADMINISTRATOR, true, &HandleReloadLocalesAchievementRewardCommand, "", NULL },
- { "locales_creature", SEC_ADMINISTRATOR, true, &HandleReloadLocalesCreatureCommand, "", NULL },
- { "locales_creature_text", SEC_ADMINISTRATOR, true, &HandleReloadLocalesCreatureTextCommand, "", NULL },
- { "locales_gameobject", SEC_ADMINISTRATOR, true, &HandleReloadLocalesGameobjectCommand, "", NULL },
- { "locales_gossip_menu_option", SEC_ADMINISTRATOR, true, &HandleReloadLocalesGossipMenuOptionCommand, "", NULL },
- { "locales_item", SEC_ADMINISTRATOR, true, &HandleReloadLocalesItemCommand, "", NULL },
- { "locales_item_set_name", SEC_ADMINISTRATOR, true, &HandleReloadLocalesItemSetNameCommand, "", NULL },
- { "locales_npc_text", SEC_ADMINISTRATOR, true, &HandleReloadLocalesNpcTextCommand, "", NULL },
- { "locales_page_text", SEC_ADMINISTRATOR, true, &HandleReloadLocalesPageTextCommand, "", NULL },
- { "locales_points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadLocalesPointsOfInterestCommand, "", NULL },
- { "locales_quest", SEC_ADMINISTRATOR, true, &HandleReloadLocalesQuestCommand, "", NULL },
- { "mail_level_reward", SEC_ADMINISTRATOR, true, &HandleReloadMailLevelRewardCommand, "", NULL },
- { "mail_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMailCommand, "", NULL },
- { "milling_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMillingCommand, "", NULL },
+ { "areatrigger_involvedrelation", SEC_ADMINISTRATOR, true, &HandleReloadQuestAreaTriggersCommand, "" },
+ { "areatrigger_tavern", SEC_ADMINISTRATOR, true, &HandleReloadAreaTriggerTavernCommand, "" },
+ { "areatrigger_teleport", SEC_ADMINISTRATOR, true, &HandleReloadAreaTriggerTeleportCommand, "" },
+ { "autobroadcast", SEC_ADMINISTRATOR, true, &HandleReloadAutobroadcastCommand, "" },
+ { "command", SEC_ADMINISTRATOR, true, &HandleReloadCommandCommand, "" },
+ { "conditions", SEC_ADMINISTRATOR, true, &HandleReloadConditions, "" },
+ { "config", SEC_ADMINISTRATOR, true, &HandleReloadConfigCommand, "" },
+ { "creature_text", SEC_ADMINISTRATOR, true, &HandleReloadCreatureText, "" },
+ { "creature_questender", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestEnderCommand, "" },
+ { "creature_linked_respawn", SEC_GAMEMASTER, true, &HandleReloadLinkedRespawnCommand, "" },
+ { "creature_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesCreatureCommand, "" },
+ { "creature_onkill_reputation", SEC_ADMINISTRATOR, true, &HandleReloadOnKillReputationCommand, "" },
+ { "creature_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadCreatureQuestStarterCommand, "" },
+ { "creature_template", SEC_ADMINISTRATOR, true, &HandleReloadCreatureTemplateCommand, "" },
+ //{ "db_script_string", SEC_ADMINISTRATOR, true, &HandleReloadDbScriptStringCommand, "" },
+ { "disables", SEC_ADMINISTRATOR, true, &HandleReloadDisablesCommand, "" },
+ { "disenchant_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesDisenchantCommand, "" },
+ { "event_scripts", SEC_ADMINISTRATOR, true, &HandleReloadEventScriptsCommand, "" },
+ { "fishing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesFishingCommand, "" },
+ { "game_graveyard_zone", SEC_ADMINISTRATOR, true, &HandleReloadGameGraveyardZoneCommand, "" },
+ { "game_tele", SEC_ADMINISTRATOR, true, &HandleReloadGameTeleCommand, "" },
+ { "gameobject_questender", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestEnderCommand, "" },
+ { "gameobject_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesGameobjectCommand, "" },
+ { "gameobject_queststarter", SEC_ADMINISTRATOR, true, &HandleReloadGOQuestStarterCommand, "" },
+ { "gm_tickets", SEC_ADMINISTRATOR, true, &HandleReloadGMTicketsCommand, "" },
+ { "gossip_menu", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuCommand, "" },
+ { "gossip_menu_option", SEC_ADMINISTRATOR, true, &HandleReloadGossipMenuOptionCommand, "" },
+ { "item_enchantment_template", SEC_ADMINISTRATOR, true, &HandleReloadItemEnchantementsCommand, "" },
+ { "item_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesItemCommand, "" },
+ { "item_set_names", SEC_ADMINISTRATOR, true, &HandleReloadItemSetNamesCommand, "" },
+ { "lfg_dungeon_rewards", SEC_ADMINISTRATOR, true, &HandleReloadLfgRewardsCommand, "" },
+ { "locales_achievement_reward", SEC_ADMINISTRATOR, true, &HandleReloadLocalesAchievementRewardCommand, "" },
+ { "locales_creature", SEC_ADMINISTRATOR, true, &HandleReloadLocalesCreatureCommand, "" },
+ { "locales_creature_text", SEC_ADMINISTRATOR, true, &HandleReloadLocalesCreatureTextCommand, "" },
+ { "locales_gameobject", SEC_ADMINISTRATOR, true, &HandleReloadLocalesGameobjectCommand, "" },
+ { "locales_gossip_menu_option", SEC_ADMINISTRATOR, true, &HandleReloadLocalesGossipMenuOptionCommand, "" },
+ { "locales_item", SEC_ADMINISTRATOR, true, &HandleReloadLocalesItemCommand, "" },
+ { "locales_item_set_name", SEC_ADMINISTRATOR, true, &HandleReloadLocalesItemSetNameCommand, "" },
+ { "locales_npc_text", SEC_ADMINISTRATOR, true, &HandleReloadLocalesNpcTextCommand, "" },
+ { "locales_page_text", SEC_ADMINISTRATOR, true, &HandleReloadLocalesPageTextCommand, "" },
+ { "locales_points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadLocalesPointsOfInterestCommand, "" },
+ { "locales_quest", SEC_ADMINISTRATOR, true, &HandleReloadLocalesQuestCommand, "" },
+ { "mail_level_reward", SEC_ADMINISTRATOR, true, &HandleReloadMailLevelRewardCommand, "" },
+ { "mail_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMailCommand, "" },
+ { "milling_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesMillingCommand, "" },
{ "npc_spellclick_spells", SEC_ADMINISTRATOR, true, &HandleReloadSpellClickSpellsCommand, "", NULL},
- { "npc_trainer", SEC_ADMINISTRATOR, true, &HandleReloadNpcTrainerCommand, "", NULL },
- { "npc_vendor", SEC_ADMINISTRATOR, true, &HandleReloadNpcVendorCommand, "", NULL },
- { "page_text", SEC_ADMINISTRATOR, true, &HandleReloadPageTextsCommand, "", NULL },
+ { "npc_trainer", SEC_ADMINISTRATOR, true, &HandleReloadNpcTrainerCommand, "" },
+ { "npc_vendor", SEC_ADMINISTRATOR, true, &HandleReloadNpcVendorCommand, "" },
+ { "page_text", SEC_ADMINISTRATOR, true, &HandleReloadPageTextsCommand, "" },
{ "pickpocketing_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesPickpocketingCommand, "", NULL},
- { "points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadPointsOfInterestCommand, "", NULL },
- { "prospecting_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesProspectingCommand, "", NULL },
- { "quest_poi", SEC_ADMINISTRATOR, true, &HandleReloadQuestPOICommand, "", NULL },
- { "quest_template", SEC_ADMINISTRATOR, true, &HandleReloadQuestTemplateCommand, "", NULL },
- { "reference_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesReferenceCommand, "", NULL },
- { "reserved_name", SEC_ADMINISTRATOR, true, &HandleReloadReservedNameCommand, "", NULL },
- { "reputation_reward_rate", SEC_ADMINISTRATOR, true, &HandleReloadReputationRewardRateCommand, "", NULL },
- { "reputation_spillover_template", SEC_ADMINISTRATOR, true, &HandleReloadReputationRewardRateCommand, "", NULL },
- { "skill_discovery_template", SEC_ADMINISTRATOR, true, &HandleReloadSkillDiscoveryTemplateCommand, "", NULL },
- { "skill_extra_item_template", SEC_ADMINISTRATOR, true, &HandleReloadSkillExtraItemTemplateCommand, "", NULL },
- { "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &HandleReloadSkillFishingBaseLevelCommand, "", NULL },
- { "skinning_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesSkinningCommand, "", NULL },
- { "smart_scripts", SEC_ADMINISTRATOR, true, &HandleReloadSmartScripts, "", NULL },
- { "spell_required", SEC_ADMINISTRATOR, true, &HandleReloadSpellRequiredCommand, "", NULL },
- { "spell_area", SEC_ADMINISTRATOR, true, &HandleReloadSpellAreaCommand, "", NULL },
- { "spell_bonus_data", SEC_ADMINISTRATOR, true, &HandleReloadSpellBonusesCommand, "", NULL },
- { "spell_group", SEC_ADMINISTRATOR, true, &HandleReloadSpellGroupsCommand, "", NULL },
- { "spell_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesSpellCommand, "", NULL },
- { "spell_linked_spell", SEC_ADMINISTRATOR, true, &HandleReloadSpellLinkedSpellCommand, "", NULL },
- { "spell_pet_auras", SEC_ADMINISTRATOR, true, &HandleReloadSpellPetAurasCommand, "", NULL },
- { "spell_proc_event", SEC_ADMINISTRATOR, true, &HandleReloadSpellProcEventCommand, "", NULL },
- { "spell_proc", SEC_ADMINISTRATOR, true, &HandleReloadSpellProcsCommand, "", NULL },
- { "spell_scripts", SEC_ADMINISTRATOR, true, &HandleReloadSpellScriptsCommand, "", NULL },
- { "spell_target_position", SEC_ADMINISTRATOR, true, &HandleReloadSpellTargetPositionCommand, "", NULL },
- { "spell_threats", SEC_ADMINISTRATOR, true, &HandleReloadSpellThreatsCommand, "", NULL },
- { "spell_group_stack_rules", SEC_ADMINISTRATOR, true, &HandleReloadSpellGroupStackRulesCommand, "", NULL },
- { "trinity_string", SEC_ADMINISTRATOR, true, &HandleReloadTrinityStringCommand, "", NULL },
- { "warden_action", SEC_ADMINISTRATOR, true, &HandleReloadWardenactionCommand, "", NULL },
- { "waypoint_scripts", SEC_ADMINISTRATOR, true, &HandleReloadWpScriptsCommand, "", NULL },
- { "waypoint_data", SEC_ADMINISTRATOR, true, &HandleReloadWpCommand, "", NULL },
- { "vehicle_accessory", SEC_ADMINISTRATOR, true, &HandleReloadVehicleAccessoryCommand, "", NULL },
- { "vehicle_template_accessory", SEC_ADMINISTRATOR, true, &HandleReloadVehicleTemplateAccessoryCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "points_of_interest", SEC_ADMINISTRATOR, true, &HandleReloadPointsOfInterestCommand, "" },
+ { "prospecting_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesProspectingCommand, "" },
+ { "quest_poi", SEC_ADMINISTRATOR, true, &HandleReloadQuestPOICommand, "" },
+ { "quest_template", SEC_ADMINISTRATOR, true, &HandleReloadQuestTemplateCommand, "" },
+ { "reference_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesReferenceCommand, "" },
+ { "reserved_name", SEC_ADMINISTRATOR, true, &HandleReloadReservedNameCommand, "" },
+ { "reputation_reward_rate", SEC_ADMINISTRATOR, true, &HandleReloadReputationRewardRateCommand, "" },
+ { "reputation_spillover_template", SEC_ADMINISTRATOR, true, &HandleReloadReputationRewardRateCommand, "" },
+ { "skill_discovery_template", SEC_ADMINISTRATOR, true, &HandleReloadSkillDiscoveryTemplateCommand, "" },
+ { "skill_extra_item_template", SEC_ADMINISTRATOR, true, &HandleReloadSkillExtraItemTemplateCommand, "" },
+ { "skill_fishing_base_level", SEC_ADMINISTRATOR, true, &HandleReloadSkillFishingBaseLevelCommand, "" },
+ { "skinning_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesSkinningCommand, "" },
+ { "smart_scripts", SEC_ADMINISTRATOR, true, &HandleReloadSmartScripts, "" },
+ { "spell_required", SEC_ADMINISTRATOR, true, &HandleReloadSpellRequiredCommand, "" },
+ { "spell_area", SEC_ADMINISTRATOR, true, &HandleReloadSpellAreaCommand, "" },
+ { "spell_bonus_data", SEC_ADMINISTRATOR, true, &HandleReloadSpellBonusesCommand, "" },
+ { "spell_group", SEC_ADMINISTRATOR, true, &HandleReloadSpellGroupsCommand, "" },
+ { "spell_loot_template", SEC_ADMINISTRATOR, true, &HandleReloadLootTemplatesSpellCommand, "" },
+ { "spell_linked_spell", SEC_ADMINISTRATOR, true, &HandleReloadSpellLinkedSpellCommand, "" },
+ { "spell_pet_auras", SEC_ADMINISTRATOR, true, &HandleReloadSpellPetAurasCommand, "" },
+ { "spell_proc_event", SEC_ADMINISTRATOR, true, &HandleReloadSpellProcEventCommand, "" },
+ { "spell_proc", SEC_ADMINISTRATOR, true, &HandleReloadSpellProcsCommand, "" },
+ { "spell_scripts", SEC_ADMINISTRATOR, true, &HandleReloadSpellScriptsCommand, "" },
+ { "spell_target_position", SEC_ADMINISTRATOR, true, &HandleReloadSpellTargetPositionCommand, "" },
+ { "spell_threats", SEC_ADMINISTRATOR, true, &HandleReloadSpellThreatsCommand, "" },
+ { "spell_group_stack_rules", SEC_ADMINISTRATOR, true, &HandleReloadSpellGroupStackRulesCommand, "" },
+ { "trinity_string", SEC_ADMINISTRATOR, true, &HandleReloadTrinityStringCommand, "" },
+ { "warden_action", SEC_ADMINISTRATOR, true, &HandleReloadWardenactionCommand, "" },
+ { "waypoint_scripts", SEC_ADMINISTRATOR, true, &HandleReloadWpScriptsCommand, "" },
+ { "waypoint_data", SEC_ADMINISTRATOR, true, &HandleReloadWpCommand, "" },
+ { "vehicle_accessory", SEC_ADMINISTRATOR, true, &HandleReloadVehicleAccessoryCommand, "" },
+ { "vehicle_template_accessory", SEC_ADMINISTRATOR, true, &HandleReloadVehicleTemplateAccessoryCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "reload", SEC_ADMINISTRATOR, true, NULL, "", reloadCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_reset.cpp b/src/scripts/Commands/cs_reset.cpp
index 3beb4669a8..d548b67c62 100644
--- a/src/scripts/Commands/cs_reset.cpp
+++ b/src/scripts/Commands/cs_reset.cpp
@@ -25,23 +25,23 @@ class reset_commandscript : public CommandScript
public:
reset_commandscript() : CommandScript("reset_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand resetCommandTable[] =
+ static std::vector<ChatCommand> resetCommandTable =
{
- { "achievements", SEC_ADMINISTRATOR, true, &HandleResetAchievementsCommand, "", NULL },
- { "honor", SEC_ADMINISTRATOR, true, &HandleResetHonorCommand, "", NULL },
- { "level", SEC_ADMINISTRATOR, true, &HandleResetLevelCommand, "", NULL },
- { "spells", SEC_ADMINISTRATOR, true, &HandleResetSpellsCommand, "", NULL },
- { "stats", SEC_ADMINISTRATOR, true, &HandleResetStatsCommand, "", NULL },
- { "talents", SEC_ADMINISTRATOR, true, &HandleResetTalentsCommand, "", NULL },
- { "all", SEC_ADMINISTRATOR, true, &HandleResetAllCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "achievements", SEC_ADMINISTRATOR, true, &HandleResetAchievementsCommand, "" },
+ { "honor", SEC_ADMINISTRATOR, true, &HandleResetHonorCommand, "" },
+ { "level", SEC_ADMINISTRATOR, true, &HandleResetLevelCommand, "" },
+ { "spells", SEC_ADMINISTRATOR, true, &HandleResetSpellsCommand, "" },
+ { "stats", SEC_ADMINISTRATOR, true, &HandleResetStatsCommand, "" },
+ { "talents", SEC_ADMINISTRATOR, true, &HandleResetTalentsCommand, "" },
+ { "all", SEC_ADMINISTRATOR, true, &HandleResetAllCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "reset", SEC_ADMINISTRATOR, true, NULL, "", resetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_server.cpp b/src/scripts/Commands/cs_server.cpp
index 437de6f6d9..8d8488b16f 100644
--- a/src/scripts/Commands/cs_server.cpp
+++ b/src/scripts/Commands/cs_server.cpp
@@ -26,65 +26,65 @@ class server_commandscript : public CommandScript
public:
server_commandscript() : CommandScript("server_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand serverIdleRestartCommandTable[] =
+ static std::vector<ChatCommand> serverIdleRestartCommandTable =
{
- { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleRestartCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "" },
+ { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleRestartCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand serverIdleShutdownCommandTable[] =
+ static std::vector<ChatCommand> serverIdleShutdownCommandTable =
{
- { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleShutDownCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "" },
+ { "" , SEC_ADMINISTRATOR, true, &HandleServerIdleShutDownCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand serverRestartCommandTable[] =
+ static std::vector<ChatCommand> serverRestartCommandTable =
{
- { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , SEC_ADMINISTRATOR, true, &HandleServerRestartCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "" },
+ { "" , SEC_ADMINISTRATOR, true, &HandleServerRestartCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand serverShutdownCommandTable[] =
+ static std::vector<ChatCommand> serverShutdownCommandTable =
{
- { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "", NULL },
- { "" , SEC_ADMINISTRATOR, true, &HandleServerShutDownCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "cancel", SEC_ADMINISTRATOR, true, &HandleServerShutDownCancelCommand, "" },
+ { "" , SEC_ADMINISTRATOR, true, &HandleServerShutDownCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand serverSetCommandTable[] =
+ static std::vector<ChatCommand> serverSetCommandTable =
{
- { "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "", NULL },
- { "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "", NULL },
- { "logfilelevel", SEC_CONSOLE, true, &HandleServerSetLogFileLevelCommand, "", NULL },
- { "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "", NULL },
- { "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "difftime", SEC_CONSOLE, true, &HandleServerSetDiffTimeCommand, "" },
+ { "loglevel", SEC_CONSOLE, true, &HandleServerSetLogLevelCommand, "" },
+ { "logfilelevel", SEC_CONSOLE, true, &HandleServerSetLogFileLevelCommand, "" },
+ { "motd", SEC_ADMINISTRATOR, true, &HandleServerSetMotdCommand, "" },
+ { "closed", SEC_ADMINISTRATOR, true, &HandleServerSetClosedCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand serverCommandTable[] =
+ static std::vector<ChatCommand> serverCommandTable =
{
- { "corpses", SEC_GAMEMASTER, true, &HandleServerCorpsesCommand, "", NULL },
- { "exit", SEC_CONSOLE, true, &HandleServerExitCommand, "", NULL },
+ { "corpses", SEC_GAMEMASTER, true, &HandleServerCorpsesCommand, "" },
+ { "exit", SEC_CONSOLE, true, &HandleServerExitCommand, "" },
{ "idlerestart", SEC_ADMINISTRATOR, true, NULL, "", serverIdleRestartCommandTable },
{ "idleshutdown", SEC_ADMINISTRATOR, true, NULL, "", serverIdleShutdownCommandTable },
- { "info", SEC_PLAYER, true, &HandleServerInfoCommand, "", NULL },
- { "motd", SEC_PLAYER, true, &HandleServerMotdCommand, "", NULL },
+ { "info", SEC_PLAYER, true, &HandleServerInfoCommand, "" },
+ { "motd", SEC_PLAYER, true, &HandleServerMotdCommand, "" },
{ "restart", SEC_ADMINISTRATOR, true, NULL, "", serverRestartCommandTable },
{ "shutdown", SEC_ADMINISTRATOR, true, NULL, "", serverShutdownCommandTable },
{ "set", SEC_ADMINISTRATOR, true, NULL, "", serverSetCommandTable },
- { "togglequerylog", SEC_CONSOLE, true, &HandleServerToggleQueryLogging, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "togglequerylog", SEC_CONSOLE, true, &HandleServerToggleQueryLogging, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "server", SEC_ADMINISTRATOR, true, NULL, "", serverCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_spectator.cpp b/src/scripts/Commands/cs_spectator.cpp
index e192d68b3d..0073cc2f1b 100644
--- a/src/scripts/Commands/cs_spectator.cpp
+++ b/src/scripts/Commands/cs_spectator.cpp
@@ -16,22 +16,22 @@ class spectator_commandscript : public CommandScript
public:
spectator_commandscript() : CommandScript("spectator_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand spectatorCommandTable[] =
+ static std::vector<ChatCommand> spectatorCommandTable =
{
- { "version", SEC_CONSOLE, false, &HandleSpectatorVersionCommand, "", NULL },
- { "reset", SEC_CONSOLE, false, &HandleSpectatorResetCommand, "", NULL },
- { "spectate", SEC_CONSOLE, false, &ArenaSpectator::HandleSpectatorSpectateCommand, "", NULL },
- { "watch", SEC_CONSOLE, false, &ArenaSpectator::HandleSpectatorWatchCommand, "", NULL },
- { "leave", SEC_CONSOLE, false, &HandleSpectatorLeaveCommand, "", NULL },
- { "", SEC_CONSOLE, false, &HandleSpectatorCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "version", SEC_CONSOLE, false, &HandleSpectatorVersionCommand, "" },
+ { "reset", SEC_CONSOLE, false, &HandleSpectatorResetCommand, "" },
+ { "spectate", SEC_CONSOLE, false, &ArenaSpectator::HandleSpectatorSpectateCommand, "" },
+ { "watch", SEC_CONSOLE, false, &ArenaSpectator::HandleSpectatorWatchCommand, "" },
+ { "leave", SEC_CONSOLE, false, &HandleSpectatorLeaveCommand, "" },
+ { "", SEC_CONSOLE, false, &HandleSpectatorCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "spect", SEC_CONSOLE, false, NULL, "", spectatorCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_tele.cpp b/src/scripts/Commands/cs_tele.cpp
index 8261babef3..6ddbdf9ef0 100644
--- a/src/scripts/Commands/cs_tele.cpp
+++ b/src/scripts/Commands/cs_tele.cpp
@@ -25,21 +25,21 @@ class tele_commandscript : public CommandScript
public:
tele_commandscript() : CommandScript("tele_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand teleCommandTable[] =
+ static std::vector<ChatCommand> teleCommandTable =
{
- { "add", SEC_ADMINISTRATOR, false, &HandleTeleAddCommand, "", NULL },
- { "del", SEC_ADMINISTRATOR, true, &HandleTeleDelCommand, "", NULL },
- { "name", SEC_GAMEMASTER, true, &HandleTeleNameCommand, "", NULL },
- { "group", SEC_GAMEMASTER, false, &HandleTeleGroupCommand, "", NULL },
- { "", SEC_GAMEMASTER, false, &HandleTeleCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "add", SEC_ADMINISTRATOR, false, &HandleTeleAddCommand, "" },
+ { "del", SEC_ADMINISTRATOR, true, &HandleTeleDelCommand, "" },
+ { "name", SEC_GAMEMASTER, true, &HandleTeleNameCommand, "" },
+ { "group", SEC_GAMEMASTER, false, &HandleTeleGroupCommand, "" },
+ { "", SEC_GAMEMASTER, false, &HandleTeleCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "tele", SEC_GAMEMASTER, false, NULL, "", teleCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_ticket.cpp b/src/scripts/Commands/cs_ticket.cpp
index 7fb68feb25..030aa01956 100644
--- a/src/scripts/Commands/cs_ticket.cpp
+++ b/src/scripts/Commands/cs_ticket.cpp
@@ -26,38 +26,38 @@ class ticket_commandscript : public CommandScript
public:
ticket_commandscript() : CommandScript("ticket_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand ticketResponseCommandTable[] =
+ static std::vector<ChatCommand> ticketResponseCommandTable =
{
- { "append", SEC_GAMEMASTER, true, &HandleGMTicketResponseAppendCommand, "", NULL },
- { "appendln", SEC_GAMEMASTER, true, &HandleGMTicketResponseAppendLnCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "append", SEC_GAMEMASTER, true, &HandleGMTicketResponseAppendCommand, "" },
+ { "appendln", SEC_GAMEMASTER, true, &HandleGMTicketResponseAppendLnCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand ticketCommandTable[] =
+ static std::vector<ChatCommand> ticketCommandTable =
{
- { "assign", SEC_GAMEMASTER, true, &HandleGMTicketAssignToCommand, "", NULL },
- { "close", SEC_GAMEMASTER, true, &HandleGMTicketCloseByIdCommand, "", NULL },
- { "closedlist", SEC_GAMEMASTER, true, &HandleGMTicketListClosedCommand, "", NULL },
- { "comment", SEC_GAMEMASTER, true, &HandleGMTicketCommentCommand, "", NULL },
- { "complete", SEC_GAMEMASTER, true, &HandleGMTicketCompleteCommand, "", NULL },
- { "delete", SEC_ADMINISTRATOR, true, &HandleGMTicketDeleteByIdCommand, "", NULL },
- { "escalate", SEC_GAMEMASTER, true, &HandleGMTicketEscalateCommand, "", NULL },
- { "escalatedlist", SEC_GAMEMASTER, true, &HandleGMTicketListEscalatedCommand, "", NULL },
- { "list", SEC_GAMEMASTER, true, &HandleGMTicketListCommand, "", NULL },
- { "onlinelist", SEC_GAMEMASTER, true, &HandleGMTicketListOnlineCommand, "", NULL },
- { "reset", SEC_ADMINISTRATOR, true, &HandleGMTicketResetCommand, "", NULL },
+ { "assign", SEC_GAMEMASTER, true, &HandleGMTicketAssignToCommand, "" },
+ { "close", SEC_GAMEMASTER, true, &HandleGMTicketCloseByIdCommand, "" },
+ { "closedlist", SEC_GAMEMASTER, true, &HandleGMTicketListClosedCommand, "" },
+ { "comment", SEC_GAMEMASTER, true, &HandleGMTicketCommentCommand, "" },
+ { "complete", SEC_GAMEMASTER, true, &HandleGMTicketCompleteCommand, "" },
+ { "delete", SEC_ADMINISTRATOR, true, &HandleGMTicketDeleteByIdCommand, "" },
+ { "escalate", SEC_GAMEMASTER, true, &HandleGMTicketEscalateCommand, "" },
+ { "escalatedlist", SEC_GAMEMASTER, true, &HandleGMTicketListEscalatedCommand, "" },
+ { "list", SEC_GAMEMASTER, true, &HandleGMTicketListCommand, "" },
+ { "onlinelist", SEC_GAMEMASTER, true, &HandleGMTicketListOnlineCommand, "" },
+ { "reset", SEC_ADMINISTRATOR, true, &HandleGMTicketResetCommand, "" },
{ "response", SEC_GAMEMASTER, true, NULL, "", ticketResponseCommandTable },
- { "togglesystem", SEC_ADMINISTRATOR, true, &HandleToggleGMTicketSystem, "", NULL },
- { "unassign", SEC_GAMEMASTER, true, &HandleGMTicketUnAssignCommand, "", NULL },
- { "viewid", SEC_GAMEMASTER, true, &HandleGMTicketGetByIdCommand, "", NULL },
- { "viewname", SEC_GAMEMASTER, true, &HandleGMTicketGetByNameCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "togglesystem", SEC_ADMINISTRATOR, true, &HandleToggleGMTicketSystem, "" },
+ { "unassign", SEC_GAMEMASTER, true, &HandleGMTicketUnAssignCommand, "" },
+ { "viewid", SEC_GAMEMASTER, true, &HandleGMTicketGetByIdCommand, "" },
+ { "viewname", SEC_GAMEMASTER, true, &HandleGMTicketGetByNameCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "ticket", SEC_GAMEMASTER, false, NULL, "", ticketCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_titles.cpp b/src/scripts/Commands/cs_titles.cpp
index 974b6a9cc7..aad042f61f 100644
--- a/src/scripts/Commands/cs_titles.cpp
+++ b/src/scripts/Commands/cs_titles.cpp
@@ -23,25 +23,25 @@ class titles_commandscript : public CommandScript
public:
titles_commandscript() : CommandScript("titles_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand titlesSetCommandTable[] =
+ static std::vector<ChatCommand> titlesSetCommandTable =
{
- { "mask", SEC_GAMEMASTER, false, &HandleTitlesSetMaskCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "mask", SEC_GAMEMASTER, false, &HandleTitlesSetMaskCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand titlesCommandTable[] =
+ static std::vector<ChatCommand> titlesCommandTable =
{
- { "add", SEC_GAMEMASTER, false, &HandleTitlesAddCommand, "", NULL },
- { "current", SEC_GAMEMASTER, false, &HandleTitlesCurrentCommand, "", NULL },
- { "remove", SEC_GAMEMASTER, false, &HandleTitlesRemoveCommand, "", NULL },
+ { "add", SEC_GAMEMASTER, false, &HandleTitlesAddCommand, "" },
+ { "current", SEC_GAMEMASTER, false, &HandleTitlesCurrentCommand, "" },
+ { "remove", SEC_GAMEMASTER, false, &HandleTitlesRemoveCommand, "" },
{ "set", SEC_GAMEMASTER, false, NULL, "", titlesSetCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "titles", SEC_GAMEMASTER, false, NULL, "", titlesCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/scripts/Commands/cs_wp.cpp b/src/scripts/Commands/cs_wp.cpp
index f04d0b8f4e..25eb05751d 100644
--- a/src/scripts/Commands/cs_wp.cpp
+++ b/src/scripts/Commands/cs_wp.cpp
@@ -24,23 +24,23 @@ class wp_commandscript : public CommandScript
public:
wp_commandscript() : CommandScript("wp_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand wpCommandTable[] =
+ static std::vector<ChatCommand> wpCommandTable =
{
- { "add", SEC_GAMEMASTER, false, &HandleWpAddCommand, "", NULL },
- { "event", SEC_GAMEMASTER, false, &HandleWpEventCommand, "", NULL },
- { "load", SEC_GAMEMASTER, false, &HandleWpLoadCommand, "", NULL },
- { "modify", SEC_GAMEMASTER, false, &HandleWpModifyCommand, "", NULL },
- { "unload", SEC_GAMEMASTER, false, &HandleWpUnLoadCommand, "", NULL },
- { "reload", SEC_ADMINISTRATOR, false, &HandleWpReloadCommand, "", NULL },
- { "show", SEC_GAMEMASTER, false, &HandleWpShowCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "add", SEC_GAMEMASTER, false, &HandleWpAddCommand, "" },
+ { "event", SEC_GAMEMASTER, false, &HandleWpEventCommand, "" },
+ { "load", SEC_GAMEMASTER, false, &HandleWpLoadCommand, "" },
+ { "modify", SEC_GAMEMASTER, false, &HandleWpModifyCommand, "" },
+ { "unload", SEC_GAMEMASTER, false, &HandleWpUnLoadCommand, "" },
+ { "reload", SEC_ADMINISTRATOR, false, &HandleWpReloadCommand, "" },
+ { "show", SEC_GAMEMASTER, false, &HandleWpShowCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "wp", SEC_GAMEMASTER, false, NULL, "", wpCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}
diff --git a/src/worldserver/CommandLine/CliRunnable.cpp b/src/worldserver/CommandLine/CliRunnable.cpp
index 83fd26913a..169b5a4dbf 100644
--- a/src/worldserver/CommandLine/CliRunnable.cpp
+++ b/src/worldserver/CommandLine/CliRunnable.cpp
@@ -29,9 +29,9 @@
char* command_finder(const char* text, int state)
{
- static int idx, len;
+ static size_t idx, len;
const char* ret;
- ChatCommand* cmd = ChatHandler::getCommandTable();
+ std::vector<ChatCommand> const& cmd = ChatHandler::getCommandTable();
if (!state)
{
@@ -39,20 +39,18 @@ char* command_finder(const char* text, int state)
len = strlen(text);
}
- while ((ret = cmd[idx].Name))
+ while (idx < cmd.size())
{
if (!cmd[idx].AllowConsole)
{
- idx++;
+ ++idx;
continue;
}
- idx++;
+ ++idx;
//printf("Checking %s \n", cmd[idx].Name);
if (strncmp(ret, text, len) == 0)
return strdup(ret);
- if (cmd[idx].Name == NULL)
- break;
}
return ((char*)NULL);