diff options
author | sucofog <4pdcvicente@gmail.com> | 2017-11-14 15:14:43 +0100 |
---|---|---|
committer | Yehonal <yehonal.azeroth@gmail.com> | 2017-11-14 15:14:43 +0100 |
commit | e772b08c6808bae29db96ed2f51ee5b34d768da4 (patch) | |
tree | 7b85a379832ca68ba3d2a0d18e6e16e8caa7a179 /src/scripts/ScriptLoader.cpp | |
parent | d98ba9cdaa849b9af0fd701ea487f1d3127f07ef (diff) |
Update Vmaps | Mmaps | Recastnav and fixed FleeingMovement
- Fixes getHeight collision (Map height is now calculated properly core-side, extraction of Maps, Vmaps is required)
- Fixes invisible walls causing LoS errores and wrong pathing in some zones.
- Mmaps update, padding is used, now to ensure proper binary-identical mmtiles
- Updated Recastnav to work properly with new updates
- Updated Area Storage
- Implement Map out of Bound (players will pop on closest graveyard if out of bounds)
- FleeingMovementGenerator updated, LoS calc to not go out of bounds or in/under textured when
fleeing
- Added command .mmap, port from TC (info about mmaps)
Diffstat (limited to 'src/scripts/ScriptLoader.cpp')
-rw-r--r-- | src/scripts/ScriptLoader.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/scripts/ScriptLoader.cpp b/src/scripts/ScriptLoader.cpp index d948a18c55..2c0814c9bd 100644 --- a/src/scripts/ScriptLoader.cpp +++ b/src/scripts/ScriptLoader.cpp @@ -46,6 +46,7 @@ void AddSC_list_commandscript(); void AddSC_lookup_commandscript(); void AddSC_message_commandscript(); void AddSC_misc_commandscript(); +void AddSC_mmaps_commandscript(); void AddSC_modify_commandscript(); void AddSC_npc_commandscript(); void AddSC_quest_commandscript(); @@ -616,6 +617,7 @@ void AddCommandScripts() AddSC_lookup_commandscript(); AddSC_message_commandscript(); AddSC_misc_commandscript(); + AddSC_mmaps_commandscript(); AddSC_modify_commandscript(); AddSC_npc_commandscript(); AddSC_quest_commandscript(); |