diff options
author | Francesco Borzì <borzifrancesco@gmail.com> | 2024-11-13 11:37:20 +0100 |
---|---|---|
committer | GitHub <noreply@github.com> | 2024-11-13 11:37:20 +0100 |
commit | a9f0f371e5134bc86704c71010f17c8825e4706a (patch) | |
tree | 73a6f6d0f336a1d03a76cf16b6c1fc9b48888191 /src/server/game/Scripting/MapScripts.cpp | |
parent | b2ddd103692bfba6f0f438b4185f6a5e7ed160fd (diff) |
refactor(src/server/game): optimise imports (#20541)
Diffstat (limited to 'src/server/game/Scripting/MapScripts.cpp')
-rw-r--r-- | src/server/game/Scripting/MapScripts.cpp | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/src/server/game/Scripting/MapScripts.cpp b/src/server/game/Scripting/MapScripts.cpp index 9cbc20f213..76e945a9c5 100644 --- a/src/server/game/Scripting/MapScripts.cpp +++ b/src/server/game/Scripting/MapScripts.cpp @@ -20,14 +20,12 @@ #include "GridNotifiers.h" #include "Map.h" #include "MapMgr.h" -#include "MapRefMgr.h" #include "ObjectMgr.h" #include "Pet.h" #include "ScriptMgr.h" #include "ScriptedCreature.h" #include "Transport.h" #include "WaypointMgr.h" -#include "World.h" /// Put scripts in the execution queue void Map::ScriptsStart(ScriptMapMap const& scripts, uint32 id, Object* source, Object* target) |