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authorYehonal <yehonal.azeroth@gmail.com>2016-08-11 20:25:27 +0200
committerYehonal <yehonal.azeroth@gmail.com>2016-08-11 20:25:27 +0200
commit0f85ce1c54810148a5bfcfcedf64a573f4e6e482 (patch)
treef2483faec39ed958bdd935dba9c71af35c71e8b8 /src/server/scripts/Pet
parentc62a72c0a8fc84a1c0af34f483e22a2e821640f8 (diff)
Big re-organization of repository [W.I.P]
Diffstat (limited to 'src/server/scripts/Pet')
-rw-r--r--src/server/scripts/Pet/CMakeLists.txt23
-rw-r--r--src/server/scripts/Pet/pet_dk.cpp340
-rw-r--r--src/server/scripts/Pet/pet_generic.cpp983
-rw-r--r--src/server/scripts/Pet/pet_hunter.cpp159
-rw-r--r--src/server/scripts/Pet/pet_mage.cpp229
-rw-r--r--src/server/scripts/Pet/pet_priest.cpp105
-rw-r--r--src/server/scripts/Pet/pet_shaman.cpp178
7 files changed, 0 insertions, 2017 deletions
diff --git a/src/server/scripts/Pet/CMakeLists.txt b/src/server/scripts/Pet/CMakeLists.txt
deleted file mode 100644
index 00e9988095..0000000000
--- a/src/server/scripts/Pet/CMakeLists.txt
+++ /dev/null
@@ -1,23 +0,0 @@
-# Copyright (C)
-#
-# This file is free software; as a special exception the author gives
-# unlimited permission to copy and/or distribute it, with or without
-# modifications, as long as this notice is preserved.
-#
-# This program is distributed in the hope that it will be useful, but
-# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
-# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
-
-set(scripts_STAT_SRCS
- ${scripts_STAT_SRCS}
- Pet/pet_dk.cpp
- Pet/pet_generic.cpp
- Pet/pet_hunter.cpp
- Pet/pet_mage.cpp
- Pet/pet_priest.cpp
- Pet/pet_shaman.cpp
-)
-
-AC_ADD_SCRIPT_LOADER("Pet" "ScriptLoader.h")
-
-message(" -> Prepared: Pet")
diff --git a/src/server/scripts/Pet/pet_dk.cpp b/src/server/scripts/Pet/pet_dk.cpp
deleted file mode 100644
index 25daa39faf..0000000000
--- a/src/server/scripts/Pet/pet_dk.cpp
+++ /dev/null
@@ -1,340 +0,0 @@
-/*
- * Copyright (C)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/*
- * Ordered alphabetically using scriptname.
- * Scriptnames of files in this file should be prefixed with "npc_pet_dk_".
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "CombatAI.h"
-#include "Cell.h"
-#include "CellImpl.h"
-#include "GridNotifiers.h"
-#include "GridNotifiersImpl.h"
-
-enum DeathKnightSpells
-{
- SPELL_DK_SUMMON_GARGOYLE_1 = 49206,
- SPELL_DK_SUMMON_GARGOYLE_2 = 50514,
- SPELL_DK_DISMISS_GARGOYLE = 50515,
- SPELL_DK_SANCTUARY = 54661,
- SPELL_DK_NIGHT_OF_THE_DEAD = 62137,
- SPELL_DK_PET_SCALING = 61017
-};
-
-class npc_pet_dk_ebon_gargoyle : public CreatureScript
-{
- public:
- npc_pet_dk_ebon_gargoyle() : CreatureScript("npc_pet_dk_ebon_gargoyle") { }
-
- struct npc_pet_dk_ebon_gargoyleAI : ScriptedAI
- {
- npc_pet_dk_ebon_gargoyleAI(Creature* creature) : ScriptedAI(creature)
- {
- _despawnTimer = 36000; // 30 secs + 4 fly out + 2 initial attack timer
- _despawning = false;
- _initialSelection = true;
- _targetGUID = 0;
- }
-
- void MovementInform(uint32 type, uint32 point)
- {
- if (type == POINT_MOTION_TYPE && point == 1)
- {
- me->SetCanFly(false);
- me->SetDisableGravity(false);
- }
- }
-
- void InitializeAI()
- {
- ScriptedAI::InitializeAI();
- Unit* owner = me->GetOwner();
- if (!owner)
- return;
-
- // Xinef: Night of the Dead avoidance
- if (Aura *aur = me->GetAura(SPELL_DK_NIGHT_OF_THE_DEAD))
- if (Unit* owner = me->GetOwner())
- if (AuraEffect *aurEff = owner->GetAuraEffect(SPELL_AURA_ADD_FLAT_MODIFIER, SPELLFAMILY_DEATHKNIGHT, 2718, 0))
- if (aur->GetEffect(0))
- aur->GetEffect(0)->SetAmount(-aurEff->GetSpellInfo()->Effects[EFFECT_2].CalcValue());
-
- float tz = me->GetMap()->GetHeight(me->GetPhaseMask(), me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), true, MAX_FALL_DISTANCE);
- me->GetMotionMaster()->MoveCharge(me->GetPositionX(), me->GetPositionY(), tz, 7.0f, 1);
- me->AddUnitState(UNIT_STATE_NO_ENVIRONMENT_UPD);
- me->SetCanFly(true);
- me->SetDisableGravity(true);
- _selectionTimer = 2000;
- _initialCastTimer = 0;
- }
-
- uint64 GetGhoulTargetGUID()
- {
- uint64 ghoulTargetGUID = 0;
-
- std::list<Unit*> targets;
- Trinity::AnyFriendlyUnitInObjectRangeCheck ghoul_check(me, me, 50);
- Trinity::UnitListSearcher<Trinity::AnyFriendlyUnitInObjectRangeCheck> searcher(me, targets, ghoul_check);
- me->VisitNearbyObject(50, searcher);
- for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
- {
- if ((*iter)->GetEntry() == 26125) // ghoul entry
- if ((*iter)->GetOwnerGUID() == me->GetOwnerGUID()) // same owner
- {
- ghoulTargetGUID = (*iter)->GetTarget();
- break;
- }
- }
-
- return ghoulTargetGUID;
- }
-
- void MySelectNextTarget()
- {
- Unit* owner = me->GetOwner();
- if (owner && owner->GetTypeId() == TYPEID_PLAYER)
- {
- Unit* ghoulTarget = ObjectAccessor::GetUnit(*me, GetGhoulTargetGUID());
- Unit* dkTarget = owner->ToPlayer()->GetSelectedUnit();
-
- if (ghoulTarget && ghoulTarget != me->GetVictim() && me->IsValidAttackTarget(ghoulTarget))
- {
- me->GetMotionMaster()->Clear(false);
- SwitchTargetAndAttack(ghoulTarget);
- return;
- }
-
- if (dkTarget && dkTarget != me->GetVictim() && me->IsValidAttackTarget(dkTarget))
- {
- me->GetMotionMaster()->Clear(false);
- SwitchTargetAndAttack(dkTarget);
- return;
- }
-
- if (!me->GetVictim() || !owner->CanSeeOrDetect(me->GetVictim()))
- {
- me->CombatStop(true);
- me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, 0.0f);
- RemoveTargetAura();
- return;
- }
- }
- }
-
- void SwitchTargetAndAttack(Unit* who)
- {
- RemoveTargetAura();
- _targetGUID = who->GetGUID();
-
- me->AddAura(SPELL_DK_SUMMON_GARGOYLE_1, who);
- ScriptedAI::AttackStart(who);
- me->SetReactState(REACT_PASSIVE);
- }
-
- void RemoveTargetAura()
- {
- if (Unit* target = ObjectAccessor::GetUnit(*me, _targetGUID))
- target->RemoveAura(SPELL_DK_SUMMON_GARGOYLE_1, me->GetGUID());
- }
-
- void Reset()
- {
- _selectionTimer = 0;
- me->SetReactState(REACT_PASSIVE);
- MySelectNextTarget();
- }
-
- // Fly away when dismissed
- void FlyAway()
- {
- RemoveTargetAura();
-
- // Stop Fighting
- me->CombatStop(true);
- me->ApplyModFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE, true);
-
- // Sanctuary
- me->CastSpell(me, SPELL_DK_SANCTUARY, true);
- me->SetReactState(REACT_PASSIVE);
-
- me->SetSpeed(MOVE_FLIGHT, 1.0f, true);
- me->SetSpeed(MOVE_RUN, 1.0f, true);
- float x = me->GetPositionX() + 20 * cos(me->GetOrientation());
- float y = me->GetPositionY() + 20 * sin(me->GetOrientation());
- float z = me->GetPositionZ() + 40;
- me->DisableSpline();
- me->GetMotionMaster()->Clear(false);
-
- me->GetMotionMaster()->MoveCharge(x, y, z, 7.0f, 1);
- me->SetCanFly(true);
- me->SetDisableGravity(true);
-
- _despawning = true;
- }
-
- void UpdateAI(uint32 diff)
- {
- if (_initialSelection)
- {
- _initialSelection = false;
- // Find victim of Summon Gargoyle spell
- std::list<Unit*> targets;
- Trinity::AnyUnfriendlyUnitInObjectRangeCheck u_check(me, me, 50);
- Trinity::UnitListSearcher<Trinity::AnyUnfriendlyUnitInObjectRangeCheck> searcher(me, targets, u_check);
- me->VisitNearbyObject(50, searcher);
- for (std::list<Unit*>::const_iterator iter = targets.begin(); iter != targets.end(); ++iter)
- if ((*iter)->GetAura(SPELL_DK_SUMMON_GARGOYLE_1, me->GetOwnerGUID()))
- {
- SwitchTargetAndAttack((*iter));
- break;
- }
- }
-
- if (_despawnTimer > 4000)
- {
- _despawnTimer -= diff;
-
- _initialCastTimer += diff;
- _selectionTimer += diff;
-
- if (_selectionTimer >= 1000)
- {
- MySelectNextTarget();
- _selectionTimer = 0;
- }
- // check start timer and if not casting
- if(_initialCastTimer >= 2000 && !me->HasUnitState(UNIT_STATE_CASTING))
- if (!(me->HasAuraType(SPELL_AURA_MOD_FEAR) || me->HasAuraType(SPELL_AURA_MOD_ROOT) || me->HasAuraType(SPELL_AURA_MOD_CONFUSE) || me->HasAuraType(SPELL_AURA_MOD_STUN)))
- if (_initialCastTimer >= 2000 && !me->HasUnitState(UNIT_STATE_LOST_CONTROL) && me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_CONTROLLED) == NULL_MOTION_TYPE)
- me->CastSpell(me->GetVictim(), 51963, false);
- }
- else
- {
- if (!_despawning)
- FlyAway();
-
- if (_despawnTimer > diff)
- _despawnTimer -= diff;
- else
- me->DespawnOrUnsummon();
- }
- }
-
- private:
- uint64 _targetGUID;
- uint32 _despawnTimer;
- uint32 _selectionTimer;
- uint32 _initialCastTimer;
- bool _despawning;
- bool _initialSelection;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_dk_ebon_gargoyleAI(creature);
- }
-};
-
-class npc_pet_dk_ghoul : public CreatureScript
-{
- public:
- npc_pet_dk_ghoul() : CreatureScript("npc_pet_dk_ghoul") { }
-
- struct npc_pet_dk_ghoulAI : public CombatAI
- {
- npc_pet_dk_ghoulAI(Creature *c) : CombatAI(c) { }
-
- void JustDied(Unit *who)
- {
- if (me->IsGuardian() || me->IsSummon())
- me->ToTempSummon()->UnSummon();
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_dk_ghoulAI (pCreature);
- }
-};
-
-class npc_pet_dk_army_of_the_dead : public CreatureScript
-{
- public:
- npc_pet_dk_army_of_the_dead() : CreatureScript("npc_pet_dk_army_of_the_dead") { }
-
- struct npc_pet_dk_army_of_the_deadAI : public CombatAI
- {
- npc_pet_dk_army_of_the_deadAI(Creature* creature) : CombatAI(creature) { }
-
- void InitializeAI()
- {
- CombatAI::InitializeAI();
- ((Minion*)me)->SetFollowAngle(rand_norm()*2*M_PI);
-
- // Heroism / Bloodlust immunity
- me->ApplySpellImmune(0, IMMUNITY_ID, 32182, true);
- me->ApplySpellImmune(0, IMMUNITY_ID, 2825, true);
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_dk_army_of_the_deadAI (creature);
- }
-};
-
-class npc_pet_dk_dancing_rune_weapon : public CreatureScript
-{
- public:
- npc_pet_dk_dancing_rune_weapon() : CreatureScript("npc_pet_dk_dancing_rune_weapon") { }
-
- struct npc_pet_dk_dancing_rune_weaponAI : public NullCreatureAI
- {
- npc_pet_dk_dancing_rune_weaponAI(Creature* creature) : NullCreatureAI(creature) { }
-
- void InitializeAI()
- {
- // Xinef: Hit / Expertise scaling
- me->AddAura(61017, me);
- if (Unit* owner = me->GetOwner())
- {
- me->GetMotionMaster()->MoveFollow(owner, 0.01f, me->GetFollowAngle(), MOTION_SLOT_CONTROLLED);
- if (Player* player = owner->ToPlayer())
- player->setRuneWeaponGUID(me->GetGUID());
- }
-
- NullCreatureAI::InitializeAI();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_dk_dancing_rune_weaponAI (creature);
- }
-};
-
-void AddSC_deathknight_pet_scripts()
-{
- new npc_pet_dk_ebon_gargoyle();
- new npc_pet_dk_ghoul();
- new npc_pet_dk_army_of_the_dead();
- new npc_pet_dk_dancing_rune_weapon();
-}
diff --git a/src/server/scripts/Pet/pet_generic.cpp b/src/server/scripts/Pet/pet_generic.cpp
deleted file mode 100644
index fd214985e8..0000000000
--- a/src/server/scripts/Pet/pet_generic.cpp
+++ /dev/null
@@ -1,983 +0,0 @@
-/*
- * Copyright (C)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/*
- * Ordered alphabetically using scriptname.
- * Scriptnames of files in this file should be prefixed with "npc_pet_gen_".
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "Player.h"
-#include "Group.h"
-#include "CreatureTextMgr.h"
-#include "PetAI.h"
-
-enum Mojo
-{
- SAY_MOJO = 0,
-
- SPELL_FEELING_FROGGY = 43906,
- SPELL_SEDUCTION_VISUAL = 43919
-};
-
-class npc_pet_gen_mojo : public CreatureScript
-{
- public:
- npc_pet_gen_mojo() : CreatureScript("npc_pet_gen_mojo") { }
-
- struct npc_pet_gen_mojoAI : public ScriptedAI
- {
- npc_pet_gen_mojoAI(Creature* creature) : ScriptedAI(creature) { }
-
- void Reset()
- {
- _victimGUID = 0;
-
- if (Unit* owner = me->GetOwner())
- me->GetMotionMaster()->MoveFollow(owner, 0.0f, 0.0f);
- }
-
- void EnterCombat(Unit* /*who*/) { }
- void UpdateAI(uint32 /*diff*/) { }
-
- void ReceiveEmote(Player* player, uint32 emote)
- {
- me->HandleEmoteCommand(emote);
- Unit* owner = me->GetOwner();
- if (emote != TEXT_EMOTE_KISS || !owner || owner->GetTypeId() != TYPEID_PLAYER ||
- owner->ToPlayer()->GetTeamId(true) != player->GetTeamId(true))
- {
- return;
- }
-
- Talk(SAY_MOJO, player);
-
- if (_victimGUID)
- if (Player* victim = ObjectAccessor::GetPlayer(*me, _victimGUID))
- victim->RemoveAura(SPELL_FEELING_FROGGY);
-
- _victimGUID = player->GetGUID();
-
- DoCast(player, SPELL_FEELING_FROGGY, true);
- DoCast(me, SPELL_SEDUCTION_VISUAL, true);
- me->GetMotionMaster()->MoveFollow(player, 0.0f, 0.0f);
- }
-
- private:
- uint64 _victimGUID;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_gen_mojoAI(creature);
- }
-};
-
-enum soulTrader
-{
- SPELL_STEAL_ESSENCE_VISUAL = 50101,
- SPELL_CREATE_TOKEN = 50063,
- SPELL_PROC_TRIGGER_ON_KILL_AURA = 50051,
- SPELL_OWNER_KILLED_INFORM = 50050,
- SPELL_EMOTE_STATE_SWIM_RUN = 47127,
-
- EVENT_INITIAL_TALK = 1,
- EVENT_ADD_TOKEN = 2
-};
-
-class npc_pet_gen_soul_trader_beacon : public CreatureScript
-{
-public:
- npc_pet_gen_soul_trader_beacon() : CreatureScript("npc_pet_gen_soul_trader_beacon") { }
-
- struct npc_pet_gen_soul_trader_beaconAI : public ScriptedAI
- {
- uint64 ownerGUID;
- EventMap events;
- npc_pet_gen_soul_trader_beaconAI(Creature *c) : ScriptedAI(c)
- {
- events.Reset();
- events.ScheduleEvent(EVENT_INITIAL_TALK, 0);
- if (me->ToTempSummon())
- if (Unit* owner = me->ToTempSummon()->GetOwner())
- {
- owner->CastSpell(owner, SPELL_PROC_TRIGGER_ON_KILL_AURA, true);
- ownerGUID = owner->GetGUID();
- }
- }
-
- Player* GetOwner() const { return ObjectAccessor::GetPlayer(*me, ownerGUID); }
-
- void SpellHitTarget(Unit* target, const SpellInfo* spellInfo)
- {
- if (spellInfo->Id == SPELL_STEAL_ESSENCE_VISUAL && target == me)
- {
- Talk(1);
- events.ScheduleEvent(EVENT_ADD_TOKEN, 3000);
- me->CastSpell(me, SPELL_EMOTE_STATE_SWIM_RUN, true);
- }
- }
-
- void UpdateAI(uint32 diff)
- {
- events.Update(diff);
- switch (events.ExecuteEvent())
- {
- case EVENT_INITIAL_TALK:
- Talk(0);
- break;
- case EVENT_ADD_TOKEN:
- me->RemoveAurasDueToSpell(SPELL_EMOTE_STATE_SWIM_RUN);
- me->CastSpell(me, SPELL_CREATE_TOKEN, true);
- Talk(2);
- break;
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_gen_soul_trader_beaconAI (creature);
- }
-};
-
-
-enum eArgentPony
-{
- ARGENT_PONY_STATE_NONE = 0,
- ARGENT_PONY_STATE_ENCH = 1,
- ARGENT_PONY_STATE_VENDOR = 2,
- ARGENT_PONY_STATE_BANK = 3,
- ARGENT_PONY_STATE_MAILBOX = 4,
-
- SPELL_PONY_MOUNT = 16083,
-
- SPELL_AURA_POSTMAN_S = 67376,
- SPELL_AURA_SHOP_S = 67377,
- SPELL_AURA_BANK_S = 67368,
- SPELL_AURA_TIRED_S = 67401,
-
- SPELL_AURA_BANK_G = 68849,
- SPELL_AURA_POSTMAN_G = 68850,
- SPELL_AURA_SHOP_G = 68851,
- SPELL_AURA_TIRED_G = 68852,
-
- ACHIEVEMENT_PONY_UP = 3736,
-
- GOSSIP_ACTION_MAILBOX = 1001,
-
- NPC_ARGENT_SQUIRE = 33238,
- NPC_ARGENT_GRUNTLING = 33239,
-};
-
-static uint32 argentPonyService[2][3] =
-{
- {ARGENT_PONY_STATE_MAILBOX, ARGENT_PONY_STATE_VENDOR, ARGENT_PONY_STATE_BANK},
- {ARGENT_PONY_STATE_BANK, ARGENT_PONY_STATE_MAILBOX, ARGENT_PONY_STATE_VENDOR}
-};
-
-struct argentPonyBanner
-{
- uint32 achievement;
- uint32 spell;
- const char* text;
-};
-
-static argentPonyBanner argentBanners[MAX_RACES] =
-{
- {0, 0, ""},
- {2781, 62594, "Stormwind Champion's Pennant"},
- {2783, 63433, "Orgrimmar Champion's Pennant"},
- {2780, 63427, "Ironforge Champion's Pennant"},
- {2777, 63406, "Darnassus Champion's Pennant"},
- {2787, 63430, "Forsaken Champion's Pennant"},
- {2786, 63436, "Thunder Bluff Champion's Pennant"},
- {2779, 63396, "Gnomeregan Champion's Pennant"},
- {2784, 63399, "Darkspear Champion's Pennant"},
- {0, 0, ""},
- {2785, 63403, "Silvermoon Champion's Pennant"},
- {2778, 63423, "Exodar Champion's Pennant"}
-};
-
-class npc_pet_gen_argent_pony_bridle : public CreatureScript
-{
-public:
- npc_pet_gen_argent_pony_bridle() : CreatureScript("npc_pet_gen_argent_pony_bridle") { }
-
- struct npc_pet_gen_argent_pony_bridleAI : public ScriptedAI
- {
- npc_pet_gen_argent_pony_bridleAI(Creature *c) : ScriptedAI(c)
- {
- _state = ARGENT_PONY_STATE_NONE;
- _init = false;
- _mountTimer = 4000;
- _lastAura = 0;
- memset(_banners, 0, sizeof(_banners));
- }
-
- void EnterEvadeMode()
- {
- if (Unit* owner = me->GetCharmerOrOwner())
- {
- me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
- }
- }
-
- void Reset()
- {
- if (_init)
- return;
-
- _init = true;
- uint32 duration = 0;
- uint32 aura = 0;
- me->SetUInt32Value(UNIT_NPC_FLAGS, 0);
-
- if (Unit* owner = me->GetCharmerOrOwner())
- if (Player* player = owner->ToPlayer())
- if (player->HasAchieved(ACHIEVEMENT_PONY_UP))
- {
- _state = ARGENT_PONY_STATE_ENCH;
-
- aura = (player->GetTeamId(true) == TEAM_ALLIANCE ? SPELL_AURA_TIRED_S : SPELL_AURA_TIRED_G);
- duration = player->GetSpellCooldownDelay(aura);
- me->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
-
- for (uint8 i = 0; i < 3; ++i)
- {
- if (player->GetTeamId(true) == TEAM_ALLIANCE)
- {
- if (uint32 cooldown = player->GetSpellCooldownDelay(SPELL_AURA_POSTMAN_S+i))
- {
- duration = cooldown;
- aura = SPELL_AURA_POSTMAN_S+i;
- _state = argentPonyService[TEAM_ALLIANCE][i];
- me->ToTempSummon()->UnSummon(duration);
- break;
- }
- }
- else
- {
- if (uint32 cooldown = player->GetSpellCooldownDelay(SPELL_AURA_BANK_G+i))
- {
- duration = cooldown*IN_MILLISECONDS;
- aura = SPELL_AURA_BANK_G+i;
- _state = argentPonyService[TEAM_HORDE][i];
- me->ToTempSummon()->UnSummon(duration);
- break;
- }
- }
- }
-
- // Generate Banners
- uint32 mask = player->GetTeamId(true) ? RACEMASK_HORDE : RACEMASK_ALLIANCE;
- for (uint8 i = 1; i < MAX_RACES; ++i)
- if (mask & (1 << (i-1)) && player->HasAchieved(argentBanners[i].achievement))
- _banners[i] = true;
- }
-
- if (duration && aura)
- {
- if (Aura* aur = me->AddAura(aura, me))
- aur->SetDuration(duration);
- }
- }
-
- void UpdateAI(uint32 diff)
- {
- _mountTimer += diff;
- if (_mountTimer > 5000)
- {
- _mountTimer = 0;
- if (_state == ARGENT_PONY_STATE_NONE)
- me->SetUInt32Value(UNIT_NPC_FLAGS, 0);
- else if (Unit* owner = me->GetCharmerOrOwner())
- {
- if (owner->IsMounted() && !me->IsMounted())
- me->CastSpell(me, SPELL_PONY_MOUNT, false);
- else if (!owner->IsMounted() && me->IsMounted())
- me->RemoveAurasDueToSpell(SPELL_PONY_MOUNT);
- }
- }
- }
-
- uint32 GetData(uint32 param) const
- {
- if (param == 0)
- return _state;
-
- return _banners[param];
- }
-
- void DoAction(int32 param)
- {
- if (param > 60000)
- {
- if (_lastAura)
- me->RemoveAurasDueToSpell(_lastAura);
- _lastAura = param;
- return;
- }
-
- _state = param;
- }
-
- private:
- bool _init;
- uint8 _state;
- int32 _mountTimer;
- bool _banners[MAX_RACES];
- uint32 _lastAura;
- };
-
- bool OnGossipHello(Player* player, Creature* creature)
- {
- if (player->GetGUID() != creature->GetOwnerGUID())
- return true;
-
- if (!creature->HasAura(player->GetTeamId(true) ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S))
- {
- uint8 _state = creature->AI()->GetData(0 /*GET_DATA_STATE*/);
- if (_state == ARGENT_PONY_STATE_ENCH || _state == ARGENT_PONY_STATE_VENDOR)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, "Visit a trader.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
- if (_state == ARGENT_PONY_STATE_ENCH || _state == ARGENT_PONY_STATE_BANK)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_INTERACT_1, "Visit a bank.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_BANK);
- if (_state == ARGENT_PONY_STATE_ENCH || _state == ARGENT_PONY_STATE_MAILBOX)
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, "Visit a mailbox.", GOSSIP_SENDER_MAIN, GOSSIP_ACTION_MAILBOX);
- }
-
- for (uint8 i = RACE_HUMAN; i < MAX_RACES; ++i)
- if (creature->AI()->GetData(i) == uint32(true))
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, argentBanners[i].text, GOSSIP_SENDER_MAIN, argentBanners[i].spell);
-
- player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
- return true;
- }
-
- bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 action)
- {
- player->CLOSE_GOSSIP_MENU();
- uint32 spellId = 0;
- switch (action)
- {
- case GOSSIP_ACTION_TRADE:
- creature->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_VENDOR);
- player->GetSession()->SendListInventory(creature->GetGUID());
- spellId = player->GetTeamId(true) ? SPELL_AURA_SHOP_G : SPELL_AURA_SHOP_S;
- creature->AI()->DoAction(ARGENT_PONY_STATE_VENDOR);
- break;
- case GOSSIP_ACTION_BANK:
- creature->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_BANKER);
- player->GetSession()->SendShowBank(player->GetGUID());
- spellId = player->GetTeamId(true) ? SPELL_AURA_BANK_G : SPELL_AURA_BANK_S;
- creature->AI()->DoAction(ARGENT_PONY_STATE_BANK);
- break;
- case GOSSIP_ACTION_MAILBOX:
- {
- creature->SetUInt32Value(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP|UNIT_NPC_FLAG_MAILBOX);
- player->GetSession()->SendShowMailBox(creature->GetGUID());
- spellId = player->GetTeamId(true) ? SPELL_AURA_POSTMAN_G : SPELL_AURA_POSTMAN_S;
- creature->AI()->DoAction(ARGENT_PONY_STATE_MAILBOX);
- break;
- }
- default:
- if (action > 60000)
- {
- creature->AI()->DoAction(action);
- creature->CastSpell(creature, action, true);
- }
- return true;
- }
-
- if (spellId && !creature->HasAura(spellId))
- {
- creature->CastSpell(creature, spellId, true);
- player->AddSpellCooldown(spellId, 0, 3*MINUTE*IN_MILLISECONDS);
- player->AddSpellCooldown(player->GetTeamId(true) ? SPELL_AURA_TIRED_G : SPELL_AURA_TIRED_S, 0, 3*MINUTE*IN_MILLISECONDS + 4*HOUR*IN_MILLISECONDS);
- creature->DespawnOrUnsummon(3*MINUTE*IN_MILLISECONDS);
- }
- return true;
- }
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_gen_argent_pony_bridleAI (creature);
- }
-};
-
-enum eTargetFollowingBomb
-{
- NPC_EXPLOSIVE_SHEEP = 2675,
- SPELL_EXPLOSIVE_SHEEP = 4050,
-
- NPC_GOBLIN_BOMB = 8937,
- SPELL_EXPLOSIVE_GOBLIN = 13259,
-
- NPC_HIGH_EXPLOSIVE_SHEEP = 24715,
- SPELL_HIGH_EXPLOSIVE_SHEEP = 44279,
-};
-
-class npc_pet_gen_target_following_bomb : public CreatureScript
-{
-public:
- npc_pet_gen_target_following_bomb() : CreatureScript("npc_pet_gen_target_following_bomb") { }
-
- struct npc_pet_gen_target_following_bombAI : public NullCreatureAI
- {
- npc_pet_gen_target_following_bombAI(Creature *c) : NullCreatureAI(c)
- {
- checkTimer = 0;
- bombSpellId = 0;
-
- switch (me->GetEntry())
- {
- case NPC_EXPLOSIVE_SHEEP: bombSpellId = SPELL_EXPLOSIVE_SHEEP; break;
- case NPC_GOBLIN_BOMB: bombSpellId = SPELL_EXPLOSIVE_GOBLIN; break;
- case NPC_HIGH_EXPLOSIVE_SHEEP: bombSpellId = SPELL_HIGH_EXPLOSIVE_SHEEP; break;
- }
- }
-
- uint32 bombSpellId;
- uint32 checkTimer;
-
- void UpdateAI(uint32 diff)
- {
- checkTimer += diff;
- if (checkTimer >= 1000)
- {
- checkTimer = 0;
- if (Unit* target = me->SelectNearestTarget(30.0f))
- {
- me->GetMotionMaster()->MoveChase(target);
- if (me->GetDistance(target) < 3.0f)
- {
- me->CastSpell(me, bombSpellId, false);
- me->DespawnOrUnsummon(500);
- }
- }
- else if (!me->HasUnitState(UNIT_STATE_FOLLOW))
- {
- if (Unit* owner = me->GetCharmerOrOwner())
- {
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, PET_FOLLOW_ANGLE);
- }
- }
- }
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_gen_target_following_bombAI (pCreature);
- }
-};
-
-class npc_pet_gen_gnomish_flame_turret : public CreatureScript
-{
-public:
- npc_pet_gen_gnomish_flame_turret() : CreatureScript("npc_pet_gen_gnomish_flame_turret") { }
-
- struct npc_pet_gen_gnomish_flame_turretAI : public ScriptedAI
- {
- npc_pet_gen_gnomish_flame_turretAI(Creature *c) : ScriptedAI(c)
- {
- checkTimer = 0;
- }
-
- uint32 checkTimer;
-
- void Reset()
- {
- me->GetMotionMaster()->Clear(false);
- }
-
- void AttackStart(Unit* who)
- {
- if (!who)
- return;
-
- if (me->Attack(who, false))
- DoStartNoMovement(who);
- }
-
- void UpdateAI(uint32 diff)
- {
- if (!me->GetVictim())
- return;
-
- if (Unit* target = me->SelectVictim())
- {
- AttackStart(target);
- DoSpellAttackIfReady(me->m_spells[0]);
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_gen_gnomish_flame_turretAI (creature);
- }
-};
-
-class npc_pet_gen_valkyr_guardian : public CreatureScript
-{
-public:
- npc_pet_gen_valkyr_guardian() : CreatureScript("npc_pet_gen_valkyr_guardian") { }
-
- struct npc_pet_gen_valkyr_guardianAI : public ScriptedAI
- {
- npc_pet_gen_valkyr_guardianAI(Creature *c) : ScriptedAI(c)
- {
- me->SetReactState(REACT_DEFENSIVE);
- me->SetDisableGravity(true);
- me->AddUnitState(UNIT_STATE_NO_ENVIRONMENT_UPD);
- targetCheck = 0;
- }
-
- uint32 targetCheck;
-
- void InitializeAI()
- {
- if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
- if (Unit* target = owner->GetSelectedUnit())
- if (!owner->IsFriendlyTo(target))
- AttackStart(target);
- }
-
- void OwnerAttacked(Unit* target)
- {
- if (!target || (me->GetVictim() && me->GetVictim()->IsAlive() && !me->GetVictim()->HasBreakableByDamageCrowdControlAura()))
- return;
-
- AttackStart(target);
- }
-
- void UpdateAI(uint32 diff)
- {
- if (!UpdateVictim())
- {
- targetCheck += diff;
- if (targetCheck > 1000)
- {
- targetCheck = 0;
- if (Unit* owner = me->GetCharmerOrOwner())
- if (Unit* ownerVictim = owner->GetVictim())
- if (!ownerVictim->HasBreakableByDamageCrowdControlAura())
- AttackStart(ownerVictim);
- }
- return;
- }
-
- if (me->isAttackReady() && !me->GetVictim()->HasBreakableByDamageCrowdControlAura())
- DoSpellAttackIfReady(me->GetCreatureTemplate()->spells[0]);
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_gen_valkyr_guardianAI (pCreature);
- }
-};
-
-class spell_pet_gen_valkyr_guardian_smite : public SpellScriptLoader
-{
- public:
- spell_pet_gen_valkyr_guardian_smite() : SpellScriptLoader("spell_pet_gen_valkyr_guardian_smite") { }
-
- class spell_pet_gen_valkyr_guardian_smite_SpellScript : public SpellScript
- {
- PrepareSpellScript(spell_pet_gen_valkyr_guardian_smite_SpellScript);
-
- void RecalculateDamage()
- {
- if (GetHitUnit() != GetCaster())
- {
- std::list<Spell::TargetInfo>* targetsInfo = GetSpell()->GetUniqueTargetInfo();
- for (std::list<Spell::TargetInfo>::iterator ihit = targetsInfo->begin(); ihit != targetsInfo->end(); ++ihit)
- if (ihit->targetGUID == GetCaster()->GetGUID())
- ihit->damage = -int32(GetHitDamage()*0.25f);
- }
- }
-
- void Register()
- {
- OnHit += SpellHitFn(spell_pet_gen_valkyr_guardian_smite_SpellScript::RecalculateDamage);
- }
- };
-
- SpellScript* GetSpellScript() const
- {
- return new spell_pet_gen_valkyr_guardian_smite_SpellScript();
- }
-};
-
-class npc_pet_gen_imp_in_a_bottle : public CreatureScript
-{
-public:
- npc_pet_gen_imp_in_a_bottle() : CreatureScript("npc_pet_gen_imp_in_a_bottle") { }
-
- struct npc_pet_gen_imp_in_a_bottleAI : public NullCreatureAI
- {
- npc_pet_gen_imp_in_a_bottleAI(Creature *c) : NullCreatureAI(c)
- {
- _talkTimer = 0;
- _ownerGUID = 0;
- _hasParty = false;
- }
-
- WorldPacket _data;
- uint32 _talkTimer;
- uint64 _ownerGUID;
- bool _hasParty;
-
- void InitializeAI()
- {
- NullCreatureAI::InitializeAI();
-
- if (TempSummon* summon = me->ToTempSummon())
- if (Unit* owner = summon->GetSummoner())
- if (owner->GetTypeId() == TYPEID_PLAYER)
- {
- _ownerGUID = owner->GetGUID();
- if (owner->ToPlayer()->GetGroup())
- {
- _hasParty = true;
- std::string const& text = sCreatureTextMgr->GetLocalizedChatString(me->GetEntry(), 0 /*text group*/, urand(0, 60) /*text id*/, LOCALE_enUS);
-
- _data.Initialize(SMSG_MESSAGECHAT, 200); // guess size
- _data << uint8(CHAT_MSG_MONSTER_PARTY);
- _data << uint32(LANG_UNIVERSAL);
- _data << uint64(me->GetGUID());
- _data << uint32(0);
- _data << uint32(me->GetName().size() + 1);
- _data << me->GetName();
- _data << uint64(0);
- _data << uint32(text.size()+1);
- _data << text.c_str();
- _data << uint8(0);
- }
- }
- }
-
- void UpdateAI(uint32 diff)
- {
- _talkTimer += diff;
- if (_talkTimer >= 5000)
- {
- _talkTimer = 0;
- me->DespawnOrUnsummon(1);
- if (!_hasParty)
- Talk(0, ObjectAccessor::GetPlayer(*me, _ownerGUID));
- else if (Player* player = ObjectAccessor::GetPlayer(*me, _ownerGUID))
- {
- uint8 limit = 0;
- if (player->GetGroup())
- for (GroupReference* itr = player->GetGroup()->GetFirstMember(); itr != NULL && limit < 4; itr = itr->next(), ++limit)
- if (Player* groupPlayer = itr->GetSource())
- if (groupPlayer != player)
- groupPlayer->GetSession()->SendPacket(&_data);
-
- player->GetSession()->SendPacket(&_data);
- }
- }
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_gen_imp_in_a_bottleAI (pCreature);
- }
-};
-
-class npc_pet_gen_wind_rider_cub : public CreatureScript
-{
-public:
- npc_pet_gen_wind_rider_cub() : CreatureScript("npc_pet_gen_wind_rider_cub") { }
-
- struct npc_pet_gen_wind_rider_cubAI : public NullCreatureAI
- {
- npc_pet_gen_wind_rider_cubAI(Creature *c) : NullCreatureAI(c)
- {
- allowMove = true;
- isFlying = true;
- checkTimer = 0;
- checkTimer2 = 2000;
- me->AddUnitState(UNIT_STATE_NO_ENVIRONMENT_UPD);
- }
-
- bool isFlying;
- bool allowMove;
- uint32 checkTimer;
- uint32 checkTimer2;
-
- void MovementInform(uint32 type, uint32 id)
- {
- if (type == POINT_MOTION_TYPE && id == 1)
- allowMove = true;
- }
-
- void UpdateAI(uint32 diff)
- {
- checkTimer2 += diff;
- if (checkTimer2 > 2000)
- {
- checkTimer2 = 0;
- if (Unit* owner = me->GetOwner())
- {
- if (owner->HasAuraType(SPELL_AURA_MOD_INCREASE_MOUNTED_FLIGHT_SPEED))
- {
- isFlying = true;
- me->SetCanFly(true);
- me->SetDisableGravity(true);
- }
- else if (isFlying)
- {
- isFlying = false;
- me->SetCanFly(false);
- me->SetDisableGravity(false);
- me->GetMotionMaster()->MoveFall();
- }
- }
- }
-
- checkTimer += diff;
- if (allowMove || checkTimer > 2000)
- {
- allowMove = false;
- checkTimer = 0;
- if (Unit* owner = me->GetOwner())
- {
- if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_ACTIVE) == POINT_MOTION_TYPE ||
- me->GetDistance(owner) < 1.0f)
- return;
- float x, y, z;
- owner->GetNearPoint2D(x, y, 0.5f, owner->GetOrientation()+PET_FOLLOW_ANGLE);
- z = owner->GetPositionZ() + (isFlying ? 2.5f : 0.0f);
-
- me->GetMotionMaster()->MovePoint(1, x, y, z);
- }
- }
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_gen_wind_rider_cubAI (pCreature);
- }
-};
-
-enum turkey
-{
- GO_BASIC_CAMPFIRE = 29784,
- SPELL_TURKEY_STARTS_TO_BURN = 61768,
-};
-
-class npc_pet_gen_plump_turkey : public CreatureScript
-{
-public:
- npc_pet_gen_plump_turkey() : CreatureScript("npc_pet_gen_plump_turkey") { }
-
- struct npc_pet_gen_plump_turkeyAI : public PassiveAI
- {
- npc_pet_gen_plump_turkeyAI(Creature *c) : PassiveAI(c)
- {
- goGUID = 0;
- jumpTimer = 0;
- checkTimer = 0;
- jumping = false;
- }
-
- uint64 goGUID;
- uint32 jumpTimer;
- uint32 checkTimer;
- bool jumping;
-
- void MovementInform(uint32 type, uint32 id)
- {
- if (type == EFFECT_MOTION_TYPE && id == 1)
- {
- Unit::Kill(me, me);
- me->AddAura(SPELL_TURKEY_STARTS_TO_BURN, me);
- }
- }
-
- void UpdateAI(uint32 diff)
- {
- if (jumping)
- return;
-
- if (jumpTimer)
- {
- jumpTimer += diff;
- if (jumpTimer >= 2000)
- {
- if (GameObject* go = me->GetMap()->GetGameObject(goGUID))
- me->GetMotionMaster()->MoveJump(*go, 5.0f, 10.0f, 1);
- jumping = true;
- }
- return;
- }
-
- checkTimer += diff;
- if (checkTimer > 3000)
- {
- checkTimer = 0;
- if (GameObject* go = me->FindNearestGameObject(GO_BASIC_CAMPFIRE, 7.0f))
- {
- goGUID = go->GetGUID();
- me->StopMoving();
- me->GetMotionMaster()->Clear(false);
- me->SetFacingTo(me->GetAngle(go));
- Talk(0);
- jumpTimer = 1;
- }
- }
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_gen_plump_turkeyAI (pCreature);
- }
-};
-
-class npc_pet_gen_toxic_wasteling : public CreatureScript
-{
-public:
- npc_pet_gen_toxic_wasteling() : CreatureScript("npc_pet_gen_toxic_wasteling") { }
-
- struct npc_pet_gen_toxic_wastelingAI : public PassiveAI
- {
- npc_pet_gen_toxic_wastelingAI(Creature *c) : PassiveAI(c)
- {
- }
-
- uint32 checkTimer;
-
- void Reset() { checkTimer = 3000; }
-
- void EnterEvadeMode()
- {
- }
-
- void MovementInform(uint32 type, uint32 id)
- {
- if (type == EFFECT_MOTION_TYPE && id == 1)
- checkTimer = 1;
- }
-
- void UpdateAI(uint32 diff)
- {
- if (checkTimer)
- {
- if (checkTimer == 1)
- me->GetMotionMaster()->MovementExpired(false);
- checkTimer += diff;
- if (checkTimer >= 3000)
- {
- if (Unit* owner = me->GetCharmerOrOwner())
- {
- me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
- }
- me->AddAura(71854, me); // Growth
- checkTimer = 0;
- }
- }
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_gen_toxic_wastelingAI (pCreature);
- }
-};
-
-class npc_pet_gen_fetch_ball : public CreatureScript
-{
-public:
- npc_pet_gen_fetch_ball() : CreatureScript("npc_pet_gen_fetch_ball") { }
-
- struct npc_pet_gen_fetch_ballAI : public NullCreatureAI
- {
- npc_pet_gen_fetch_ballAI(Creature *c) : NullCreatureAI(c)
- {
- }
-
- uint32 checkTimer;
- uint64 targetGUID;
-
- void IsSummonedBy(Unit* summoner)
- {
- if (!summoner)
- return;
-
- me->SetOwnerGUID(summoner->GetGUID());
- checkTimer = 0;
- targetGUID = 0;
- me->CastSpell(me, 48649 /*SPELL_PET_TOY_FETCH_BALL_COME_HERE*/, true);
- }
-
- void SpellHitTarget(Unit* target, const SpellInfo* spellInfo)
- {
- if (spellInfo->Id == 48649 /*SPELL_PET_TOY_FETCH_BALL_COME_HERE*/)
- {
- target->GetMotionMaster()->MovePoint(50, me->GetHomePosition());
- targetGUID = target->GetGUID();
- }
- }
-
- void UpdateAI(uint32 diff)
- {
- checkTimer += diff;
- if (checkTimer >= 1000)
- {
- checkTimer = 0;
- if (Creature* target = ObjectAccessor::GetCreature(*me, targetGUID))
- if (me->GetDistance2d(target) < 2.0f)
- {
- target->AI()->EnterEvadeMode();
- target->CastSpell(target, 48708 /*SPELL_PET_TOY_FETCH_BALL_HAS_BALL*/, true);
- me->DespawnOrUnsummon(1);
- }
- }
- }
- };
-
- CreatureAI* GetAI(Creature* pCreature) const
- {
- return new npc_pet_gen_fetch_ballAI (pCreature);
- }
-};
-
-void AddSC_generic_pet_scripts()
-{
- new npc_pet_gen_mojo();
- new npc_pet_gen_soul_trader_beacon();
- new npc_pet_gen_argent_pony_bridle();
- new npc_pet_gen_target_following_bomb();
- new npc_pet_gen_gnomish_flame_turret();
- new npc_pet_gen_valkyr_guardian();
- new spell_pet_gen_valkyr_guardian_smite();
- new npc_pet_gen_imp_in_a_bottle();
- new npc_pet_gen_wind_rider_cub();
- new npc_pet_gen_plump_turkey();
- new npc_pet_gen_toxic_wasteling();
- new npc_pet_gen_fetch_ball();
-}
diff --git a/src/server/scripts/Pet/pet_hunter.cpp b/src/server/scripts/Pet/pet_hunter.cpp
deleted file mode 100644
index 66e6ba38bb..0000000000
--- a/src/server/scripts/Pet/pet_hunter.cpp
+++ /dev/null
@@ -1,159 +0,0 @@
-/*
- * Copyright (C)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/*
- * Ordered alphabetically using scriptname.
- * Scriptnames of files in this file should be prefixed with "npc_pet_hun_".
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-
-enum HunterSpells
-{
- SPELL_HUNTER_CRIPPLING_POISON = 30981, // Viper
- SPELL_HUNTER_DEADLY_POISON_PASSIVE = 34657, // Venomous Snake
- SPELL_HUNTER_MIND_NUMBING_POISON = 25810, // Viper
- SPELL_HUNTER_GLYPH_OF_SNAKE_TRAP = 56849,
- SPELL_HUNTER_PET_SCALING = 62915
-};
-
-enum HunterCreatures
-{
- NPC_HUNTER_VIPER = 19921
-};
-
-class npc_pet_hunter_snake_trap : public CreatureScript
-{
- public:
- npc_pet_hunter_snake_trap() : CreatureScript("npc_pet_hunter_snake_trap") { }
-
- struct npc_pet_hunter_snake_trapAI : public ScriptedAI
- {
- npc_pet_hunter_snake_trapAI(Creature* creature) : ScriptedAI(creature) { _init = false; }
-
- void Reset()
- {
- _spellTimer = urand(1500, 3000);
-
- // Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
- if (!me->GetVictim())
- if (Unit *tgt = me->SelectNearestTarget(10.0f))
- {
- me->AddThreat(tgt, 100000.0f);
- AttackStart(tgt);
- }
- }
-
- void EnterEvadeMode()
- {
- // _EnterEvadeMode();
- me->DeleteThreatList();
- me->CombatStop(true);
- me->LoadCreaturesAddon(true);
- me->SetLootRecipient(NULL);
- me->ResetPlayerDamageReq();
- me->SetLastDamagedTime(0);
-
- me->AddUnitState(UNIT_STATE_EVADE);
- me->GetMotionMaster()->MoveTargetedHome();
-
- Reset();
- }
-
- //Redefined for random target selection:
- void MoveInLineOfSight(Unit* who)
- {
- if (!me->GetVictim() && who->isTargetableForAttack() && (me->IsHostileTo(who)) && who->isInAccessiblePlaceFor(me))
- {
- if (me->GetDistanceZ(who) > CREATURE_Z_ATTACK_RANGE)
- return;
-
- if (me->IsWithinDistInMap(who, 10.0f))
- {
- me->AddThreat(who, 100000.0f);
- AttackStart(who);
- }
- }
- }
-
- void UpdateAI(uint32 diff)
- {
- if (!UpdateVictim())
- return;
-
- if (me->GetVictim()->HasBreakableByDamageCrowdControlAura(me))
- {
- me->InterruptNonMeleeSpells(false);
- return;
- }
-
- if (!_init)
- {
- _init = true;
-
- CreatureTemplate const* Info = me->GetCreatureTemplate();
- uint32 health = uint32(107 * (me->getLevel() - 40) * 0.025f);
- me->SetCreateHealth(health);
-
- for (uint8 stat = 0; stat < MAX_STATS; ++stat)
- {
- me->SetStat(Stats(stat), 0);
- me->SetCreateStat(Stats(stat), 0);
- }
-
- me->SetModifierValue(UNIT_MOD_HEALTH, BASE_VALUE, (float)health);
- me->SetMaxHealth(health);
- //Add delta to make them not all hit the same time
- uint32 delta = urand(0, 700);
- me->SetAttackTime(BASE_ATTACK, Info->baseattacktime + delta);
- me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER , float(Info->attackpower));
- me->CastSpell(me, SPELL_HUNTER_DEADLY_POISON_PASSIVE, true);
-
- // Glyph of Snake Trap
- if (Unit* owner = me->GetOwner())
- if (owner->GetAuraEffectDummy(SPELL_HUNTER_GLYPH_OF_SNAKE_TRAP))
- me->CastSpell(me, SPELL_HUNTER_PET_SCALING, true);
- }
-
- _spellTimer += diff;
- if (_spellTimer >= 3000)
- {
- if (urand(0, 2) == 0) // 33% chance to cast
- DoCastVictim(RAND(SPELL_HUNTER_MIND_NUMBING_POISON, SPELL_HUNTER_CRIPPLING_POISON));
-
- _spellTimer = 0;
- }
-
- DoMeleeAttackIfReady();
- }
-
- private:
- bool _init;
- uint32 _spellTimer;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_hunter_snake_trapAI(creature);
- }
-};
-
-void AddSC_hunter_pet_scripts()
-{
- new npc_pet_hunter_snake_trap();
-}
diff --git a/src/server/scripts/Pet/pet_mage.cpp b/src/server/scripts/Pet/pet_mage.cpp
deleted file mode 100644
index 4f2a32ceff..0000000000
--- a/src/server/scripts/Pet/pet_mage.cpp
+++ /dev/null
@@ -1,229 +0,0 @@
-/*
- * Copyright (C)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/*
- * Ordered alphabetically using scriptname.
- * Scriptnames of files in this file should be prefixed with "npc_pet_mag_".
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "CombatAI.h"
-#include "Pet.h"
-
-enum MageSpells
-{
- SPELL_MAGE_CLONE_ME = 45204,
- SPELL_MAGE_MASTERS_THREAT_LIST = 58838,
- SPELL_PET_HIT_SCALING = 61013,
- SPELL_SUMMON_MIRROR_IMAGE1 = 58831,
- SPELL_SUMMON_MIRROR_IMAGE2 = 58833,
- SPELL_SUMMON_MIRROR_IMAGE3 = 58834,
- SPELL_SUMMON_MIRROR_IMAGE_GLYPH = 65047
-};
-
-class DeathEvent : public BasicEvent
-{
- public:
- DeathEvent(Creature& owner) : BasicEvent(), _owner(owner) { }
-
- bool Execute(uint64 /*eventTime*/, uint32 /*diff*/)
- {
- Unit::Kill(&_owner, &_owner);
- return true;
- }
-
- private:
- Creature& _owner;
-};
-
-class npc_pet_mage_mirror_image : public CreatureScript
-{
- public:
- npc_pet_mage_mirror_image() : CreatureScript("npc_pet_mage_mirror_image") { }
-
- struct npc_pet_mage_mirror_imageAI : CasterAI
- {
- npc_pet_mage_mirror_imageAI(Creature* creature) : CasterAI(creature) { }
-
- uint32 selectionTimer;
- uint64 _ebonGarogyleGUID;
-
- void InitializeAI()
- {
- CasterAI::InitializeAI();
- Unit* owner = me->GetOwner();
- if (!owner)
- return;
-
- // Clone Me!
- owner->CastSpell(me, SPELL_MAGE_CLONE_ME, true);
-
- // xinef: Glyph of Mirror Image (4th copy)
- float angle = 0.0f;
- switch (me->GetUInt32Value(UNIT_CREATED_BY_SPELL))
- {
- case SPELL_SUMMON_MIRROR_IMAGE1:
- angle = 0.5f * M_PI;
- break;
- case SPELL_SUMMON_MIRROR_IMAGE2:
- angle = M_PI;
- break;
- case SPELL_SUMMON_MIRROR_IMAGE3:
- angle = 1.5f * M_PI;
- break;
- }
-
- ((Minion*)me)->SetFollowAngle(angle);
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
- me->SetReactState(REACT_PASSIVE);
-
- // Xinef: Inherit Master's Threat List (not yet implemented)
- //owner->CastSpell((Unit*)NULL, SPELL_MAGE_MASTERS_THREAT_LIST, true);
- HostileReference* ref = owner->getHostileRefManager().getFirst();
- while (ref)
- {
- if (Unit* unit = ref->GetSource()->GetOwner())
- unit->AddThreat(me, ref->getThreat() - ref->getTempThreatModifier());
- ref = ref->next();
- }
-
- _ebonGarogyleGUID = 0;
-
- // Xinef: copy caster auras
- Unit::VisibleAuraMap const* visibleAuraMap = owner->GetVisibleAuras();
- for (Unit::VisibleAuraMap::const_iterator itr = visibleAuraMap->begin(); itr != visibleAuraMap->end(); ++itr)
- if (Aura* visAura = itr->second->GetBase())
- {
- // Ebon Gargoyle
- if (visAura->GetId() == 49206 && me->GetUInt32Value(UNIT_CREATED_BY_SPELL) == SPELL_SUMMON_MIRROR_IMAGE1)
- {
- if (Unit* garogyle = visAura->GetCaster())
- _ebonGarogyleGUID = garogyle->GetGUID();
- continue;
- }
- SpellScriptsBounds bounds = sObjectMgr->GetSpellScriptsBounds(visAura->GetId());
- if (bounds.first != bounds.second)
- continue;
- std::vector<int32> const* spellTriggered = sSpellMgr->GetSpellLinked(visAura->GetId() + SPELL_LINK_AURA);
- if (!spellTriggered || !spellTriggered->empty())
- continue;
- if (Aura* newAura = me->AddAura(visAura->GetId(), me))
- newAura->SetDuration(visAura->GetDuration());
- }
-
- me->m_Events.AddEvent(new DeathEvent(*me), me->m_Events.CalculateTime(29500));
- }
-
- // Do not reload Creature templates on evade mode enter - prevent visual lost
- void EnterEvadeMode()
- {
- if (me->IsInEvadeMode() || !me->IsAlive())
- return;
-
- Unit* owner = me->GetCharmerOrOwner();
-
- me->CombatStop(true);
- if (owner && !me->HasUnitState(UNIT_STATE_FOLLOW))
- {
- me->GetMotionMaster()->Clear(false);
- me->GetMotionMaster()->MoveFollow(owner, PET_FOLLOW_DIST, me->GetFollowAngle(), MOTION_SLOT_ACTIVE);
- }
- }
-
- bool MySelectNextTarget()
- {
- if (_ebonGarogyleGUID)
- {
- if (Unit* garogyle = ObjectAccessor::GetUnit(*me, _ebonGarogyleGUID))
- garogyle->GetAI()->AttackStart(me);
- _ebonGarogyleGUID = 0;
- }
- Unit* owner = me->GetOwner();
- if (owner && owner->GetTypeId() == TYPEID_PLAYER)
- {
- Unit* selection = owner->ToPlayer()->GetSelectedUnit();
- if (selection && selection != me->GetVictim())
- {
- // target has cc, search target without cc!
- if (selection->HasBreakableByDamageCrowdControlAura() || !me->IsValidAttackTarget(selection))
- {
- return false;
- }
-
- me->getThreatManager().resetAllAggro();
- me->AddThreat(selection, 1000000.0f);
- AttackStart(selection);
- return true;
- }
- }
- return false;
- }
-
- void Reset()
- {
- selectionTimer = 0;
- }
-
- void UpdateAI(uint32 diff)
- {
- events.Update(diff);
- if (events.GetTimer() < 1200)
- return;
-
- if (!me->IsInCombat() || !me->GetVictim())
- {
- MySelectNextTarget();
- return;
- }
-
- if (me->GetVictim()->HasBreakableByDamageCrowdControlAura() || !me->GetVictim()->IsAlive())
- {
- me->InterruptNonMeleeSpells(false);
- if (!MySelectNextTarget())
- EnterEvadeMode();
- return;
- }
-
- selectionTimer += diff;
- if (selectionTimer >= 1000)
- {
- MySelectNextTarget();
- selectionTimer = 0;
- }
-
- if (me->HasUnitState(UNIT_STATE_CASTING))
- return;
-
- if (uint32 spellId = events.GetEvent())
- {
- events.RescheduleEvent(spellId, spellId == 59637 ? 6500 : 2500);
- me->CastSpell(me->GetVictim(), spellId, false);
- }
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_mage_mirror_imageAI(creature);
- }
-};
-
-void AddSC_mage_pet_scripts()
-{
- new npc_pet_mage_mirror_image();
-}
diff --git a/src/server/scripts/Pet/pet_priest.cpp b/src/server/scripts/Pet/pet_priest.cpp
deleted file mode 100644
index 3767034049..0000000000
--- a/src/server/scripts/Pet/pet_priest.cpp
+++ /dev/null
@@ -1,105 +0,0 @@
-/*
- * Copyright (C)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/*
- * Ordered alphabetically using scriptname.
- * Scriptnames of files in this file should be prefixed with "npc_pet_pri_".
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-#include "PassiveAI.h"
-#include "PetAI.h"
-#include "TotemAI.h"
-
-enum PriestSpells
-{
- SPELL_PRIEST_GLYPH_OF_SHADOWFIEND = 58228,
- SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA = 58227,
- SPELL_PRIEST_SHADOWFIEND_DODGE = 8273,
- SPELL_PRIEST_LIGHTWELL_CHARGES = 59907
-};
-
-class npc_pet_pri_lightwell : public CreatureScript
-{
- public:
- npc_pet_pri_lightwell() : CreatureScript("npc_pet_pri_lightwell") { }
-
- struct npc_pet_pri_lightwellAI : public TotemAI
- {
- npc_pet_pri_lightwellAI(Creature* creature) : TotemAI(creature) { }
-
- void InitializeAI()
- {
- if (Unit* owner = me->ToTempSummon()->GetSummoner())
- {
- uint32 hp = uint32(owner->GetMaxHealth()*0.3f);
- me->SetMaxHealth(hp);
- me->SetHealth(hp);
- me->SetLevel(owner->getLevel());
- }
-
- me->CastSpell(me, SPELL_PRIEST_LIGHTWELL_CHARGES, false); // Spell for Lightwell Charges
- TotemAI::InitializeAI();
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_pri_lightwellAI(creature);
- }
-};
-
-class npc_pet_pri_shadowfiend : public CreatureScript
-{
- public:
- npc_pet_pri_shadowfiend() : CreatureScript("npc_pet_pri_shadowfiend") { }
-
- struct npc_pet_pri_shadowfiendAI : public PetAI
- {
- npc_pet_pri_shadowfiendAI(Creature* creature) : PetAI(creature) { }
-
- void Reset()
- {
- PetAI::Reset();
- if (!me->HasAura(SPELL_PRIEST_SHADOWFIEND_DODGE))
- me->AddAura(SPELL_PRIEST_SHADOWFIEND_DODGE, me);
-
- if (Unit* target = me->SelectNearestTarget(15.0f))
- AttackStart(target);
- }
-
- void JustDied(Unit* /*killer*/)
- {
- if (me->IsSummon())
- if (Unit* owner = me->ToTempSummon()->GetSummoner())
- if (owner->HasAura(SPELL_PRIEST_GLYPH_OF_SHADOWFIEND))
- owner->CastSpell(owner, SPELL_PRIEST_GLYPH_OF_SHADOWFIEND_MANA, true);
- }
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_pri_shadowfiendAI(creature);
- }
-};
-
-void AddSC_priest_pet_scripts()
-{
- new npc_pet_pri_lightwell();
- new npc_pet_pri_shadowfiend();
-}
diff --git a/src/server/scripts/Pet/pet_shaman.cpp b/src/server/scripts/Pet/pet_shaman.cpp
deleted file mode 100644
index 3c712a9120..0000000000
--- a/src/server/scripts/Pet/pet_shaman.cpp
+++ /dev/null
@@ -1,178 +0,0 @@
-/*
- * Copyright (C)
- *
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU General Public License as published by the
- * Free Software Foundation; either version 2 of the License, or (at your
- * option) any later version.
- *
- * This program is distributed in the hope that it will be useful, but WITHOUT
- * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
- * more details.
- *
- * You should have received a copy of the GNU General Public License along
- * with this program. If not, see <http://www.gnu.org/licenses/>.
- */
-
-/*
- * Ordered alphabetically using scriptname.
- * Scriptnames of files in this file should be prefixed with "npc_pet_sha_".
- */
-
-#include "ScriptMgr.h"
-#include "ScriptedCreature.h"
-
-enum ShamanSpells
-{
- SPELL_SHAMAN_ANGEREDEARTH = 36213,
- SPELL_SHAMAN_FIREBLAST = 57984,
- SPELL_SHAMAN_FIRENOVA = 12470,
- SPELL_SHAMAN_FIRESHIELD = 13377
-};
-
-enum ShamanEvents
-{
- // Earth Elemental
- EVENT_SHAMAN_ANGEREDEARTH = 1,
- // Fire Elemental
- EVENT_SHAMAN_FIRENOVA = 1,
- EVENT_SHAMAN_FIRESHIELD = 2,
- EVENT_SHAMAN_FIREBLAST = 3
-};
-
-class npc_pet_shaman_earth_elemental : public CreatureScript
-{
- public:
- npc_pet_shaman_earth_elemental() : CreatureScript("npc_pet_shaman_earth_elemental") { }
-
- struct npc_pet_shaman_earth_elementalAI : public ScriptedAI
- {
- npc_pet_shaman_earth_elementalAI(Creature* creature) : ScriptedAI(creature), _initAttack(true) { }
-
-
- void EnterCombat(Unit*)
- {
- _events.Reset();
- _events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, 0);
- }
-
- void InitializeAI()
- {
- me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_NATURE, true);
- }
-
- void UpdateAI(uint32 diff)
- {
- if (_initAttack)
- {
- if (!me->IsInCombat())
- if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
- if (Unit* target = owner->GetSelectedUnit())
- if (me->_CanDetectFeignDeathOf(target) && me->CanCreatureAttack(target))
- AttackStart(target);
- _initAttack = false;
- }
-
- if (!UpdateVictim())
- return;
-
- _events.Update(diff);
-
- if (_events.ExecuteEvent() == EVENT_SHAMAN_ANGEREDEARTH)
- {
- DoCastVictim(SPELL_SHAMAN_ANGEREDEARTH);
- _events.ScheduleEvent(EVENT_SHAMAN_ANGEREDEARTH, urand(5000, 20000));
- }
-
- DoMeleeAttackIfReady();
- }
-
- private:
- EventMap _events;
- bool _initAttack;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_shaman_earth_elementalAI(creature);
- }
-};
-
-class npc_pet_shaman_fire_elemental : public CreatureScript
-{
- public:
- npc_pet_shaman_fire_elemental() : CreatureScript("npc_pet_shaman_fire_elemental") { }
-
- struct npc_pet_shaman_fire_elementalAI : public ScriptedAI
- {
- npc_pet_shaman_fire_elementalAI(Creature* creature) : ScriptedAI(creature), _initAttack(true) { }
-
- void InitializeAI()
- {
- me->ApplySpellImmune(0, IMMUNITY_SCHOOL, SPELL_SCHOOL_MASK_FIRE, true);
- }
-
- void EnterCombat(Unit*)
- {
- _events.Reset();
- _events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(5000, 20000));
- _events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(5000, 20000));
- //_events.ScheduleEvent(EVENT_SHAMAN_FIRESHIELD, 0);
-
- me->RemoveAurasDueToSpell(SPELL_SHAMAN_FIRESHIELD);
- me->CastSpell(me, SPELL_SHAMAN_FIRESHIELD, true);
- }
-
- void UpdateAI(uint32 diff)
- {
- if (_initAttack)
- {
- if (!me->IsInCombat())
- if (Player* owner = me->GetCharmerOrOwnerPlayerOrPlayerItself())
- if (Unit* target = owner->GetSelectedUnit())
- if (me->_CanDetectFeignDeathOf(target) && me->CanCreatureAttack(target))
- AttackStart(target);
- _initAttack = false;
- }
-
- if (!UpdateVictim())
- return;
-
- _events.Update(diff);
- while (uint32 eventId = _events.ExecuteEvent())
- {
- switch (eventId)
- {
- case EVENT_SHAMAN_FIRENOVA:
- me->CastSpell(me, SPELL_SHAMAN_FIRENOVA, false);
- _events.ScheduleEvent(EVENT_SHAMAN_FIRENOVA, urand(8000, 15000));
- break;
- case EVENT_SHAMAN_FIREBLAST:
- me->CastSpell(me->GetVictim(), SPELL_SHAMAN_FIREBLAST, false);
- _events.ScheduleEvent(EVENT_SHAMAN_FIREBLAST, urand(4000, 8000));
- break;
- default:
- break;
- }
- }
-
- DoMeleeAttackIfReady();
- }
-
- private:
- EventMap _events;
- bool _initAttack;
- };
-
- CreatureAI* GetAI(Creature* creature) const
- {
- return new npc_pet_shaman_fire_elementalAI(creature);
- }
-};
-
-void AddSC_shaman_pet_scripts()
-{
- new npc_pet_shaman_earth_elemental();
- new npc_pet_shaman_fire_elemental();
-}