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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-02T08:01:01Z
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Author
12 days
fix(Scripts/World): Set AnimTier of Proto-Drake Whelp to fly (#24151)
Gultask
2025-11-28
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...
Tereneckla
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-30
refactor(Core): SendDirectMessage (#23230)
天鹭
2025-10-17
refactor(Core): AddEventAtOffset (#23140)
天鹭
2025-10-13
refactor(Core): DespawnOrUnsummon (#23141)
天鹭
2025-10-12
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
天鹭
2025-10-09
fix(Core/Spells): Correct follow position for Pets and Companions. (#23154)
GrenderG
2025-08-12
fix(Scripts/Pet): Fixes behavior of Army of the Dead Ghouls to attack… (#22...
EricksOliveira
2025-08-10
fix(Scripts/Pet): Fix Risen Ghoul behavior that does not automaticall… (#22...
EricksOliveira
2025-08-09
feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)
Takenbacon
2025-07-25
fix(Script/Creature): Add random delay to Gargoyle casts (#22512)
Tereneckla
2025-07-20
fix(Scripts/Spells): Update Death Knight Ebon Gargoyle auras and damage, and ...
Jelle Meeus
2025-06-30
refactor(Scripts/Pet): Death Knight use creature register macros (#22399)
Jelle Meeus
2025-02-19
fix(Scripts/Spell): Priest shadowfiend attack and Shadowfiend Death proc (#2...
Jelle Meeus
2024-12-28
fix(Scripts/Spells): Death Knight Army of the Dead auras (#19795)
Jelle Meeus
2024-12-01
refactor(Core/Spells): Add helpers for HasAuraType (#20802)
Kitzunu
2024-10-27
refactor(src/server/game/*): remove unused imports (big part 1) (#20310)
Francesco Borzì
2024-09-03
fix(Core/AI): Improve creature leashing behavior. (#19751)
Benjamin Jackson
2024-08-25
refactor(Core/Object): adds consistency in the use of type object check (#19671)
Grimdhex
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-07-22
refactor(Scripts/misc): remove unused imports (#19458)
Francesco Borzì
2024-06-06
fix(Script/Item): Fetch Ball (#18906)
Jelle Meeus
2024-04-17
fix(Scripts/Pet): Fix crash when spawning lightwell by hand (#18660)
Andrew
2023-12-02
feat(Core/Scripting): move all script objects to separated files (#17860)
Winfidonarleyan
2023-07-18
fix(Scripts/Pets): Darting Hatchling not running around. (#15251)
avarishd
2023-05-23
fix(Core/Spells): Hunter snake trap damage (#16326)
Angelo Venturini
2023-04-29
revert(Core): ChrRace.dbc full implementation (#16114)
M'Dic
2023-04-28
fix(core/dbc): improve ChrRace DBC handling (#14843)
M'Dic
2023-04-09
fix(Spells/Scripts): Raise Ally improvements. (#15545)
avarishd
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-02-12
chore(Core/Misc): Change all TODO to doxygen comment (#14966)
Kitzunu
2023-01-29
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)
Skjalf
2023-01-28
feat(Core/Unit): Add KillSelf overload (#14785)
Skjalf
2022-12-31
refactor(Core/Object): getLevel() -> GetLevel() (#14122)
Kitzunu
2022-10-05
fix: Qaston revert (#13320)
Angelo Venturini
2022-10-03
fix: Crash (#13241)
Angelo Venturini
2022-10-02
refactor(Core/Spells): Implement QAston Proc System (#11079)
IntelligentQuantum
2022-09-25
refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)
Maelthyr
2022-05-23
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)
Maelthyr
2022-05-18
Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)
Maelthyr
2022-05-17
refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() (#11...
Maelthyr
2022-04-15
feat(Core/Maps): AreaBoundary (#10525)
IntelligentQuantum
2022-04-13
fix(Scripts/Spell): Gargoyle's damage (#11389)
r0m1ntik
2022-04-05
feat(Core/Unit): NPCFlags helpers (#11286)
Kitzunu
2022-02-14
fix(Core/Misc): Change const to be after type name (#10591)
Kitzunu
2022-01-13
fix (core\script) Double to Float Fix (#10161)
acidmanifesto
2022-01-06
refactor(Core/Misc): sin() to std::sin() (#9795)
Kitzunu
2021-12-25
refactor(Scripts/Pets): Move Mojo to SAI (#9662)
Kitzunu
2021-12-21
refactor(Core/Scripts): Spell To Scripts (#9718)
IntelligentQuantum
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