diff options
author | UltraNix <80540499+UltraNix@users.noreply.github.com> | 2021-10-11 18:19:22 +0200 |
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committer | GitHub <noreply@github.com> | 2021-10-11 18:19:22 +0200 |
commit | 0769212db5335b6e279677edc6fff175a0cc1515 (patch) | |
tree | 2f0f755c3190c6144bb8e1a2ae715ea6c49bac34 /src | |
parent | 060cd00bb73e957314859b500721981ce33912f7 (diff) |
fix(Core/Spells): Fixed absorb auras not working with spell damage. (#8427)
Fixes #8412
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 27d5995a9e..0dc75108c6 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -1308,7 +1308,7 @@ void Unit::CalculateSpellDamageTaken(SpellNonMeleeDamage* damageInfo, int32 dama Unit::CalcAbsorbResist(dmgInfo); damageInfo->absorb = dmgInfo.GetAbsorb(); damageInfo->resist = dmgInfo.GetResist(); - damage = dmgInfo.GetDamage(); + damageInfo->damage = dmgInfo.GetDamage(); } else damageInfo->damage = 0; |