diff options
author | blinkysc <37940565+blinkysc@users.noreply.github.com> | 2025-09-30 02:13:12 -0500 |
---|---|---|
committer | GitHub <noreply@github.com> | 2025-09-30 09:13:12 +0200 |
commit | e75d2e9c8a24e6512220acbf145b8a8ed107a89c (patch) | |
tree | 37bbee37cea6116d57b8ffcadd3a6e0cef05a986 /src | |
parent | a644a62c1645cb2ef77ac42580613620451f4851 (diff) |
fix(Script/Gundrak) Drakkari Colossus will now use Mortal Strikes (#23065)
Co-authored-by: Andrew <47818697+Nyeriah@users.noreply.github.com>
Diffstat (limited to 'src')
-rw-r--r-- | src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp | 13 |
1 files changed, 10 insertions, 3 deletions
diff --git a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp index 8a9463b514..18a30b7dbc 100644 --- a/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp +++ b/src/server/scripts/Northrend/Gundrak/boss_drakkari_colossus.cpp @@ -27,6 +27,7 @@ enum Spells SPELL_MOJO_WAVE = 55626, SPELL_FREEZE_ANIM = 52656, SPELL_MIGHTY_BLOW = 54719, + SPELL_MORTAL_STRIKE = 54715, SPELL_ELEMENTAL_SPAWN_EFFECT = 54888, SPELL_EMERGE = 54850, @@ -54,9 +55,10 @@ enum Misc EMOTE_ALTAR = 1, EVENT_COLOSSUS_MIGHTY_BLOW = 1, - EVENT_COLOSSUS_HEALTH_1 = 2, - EVENT_COLOSSUS_HEALTH_2 = 3, - EVENT_COLOSSUS_START_FIGHT = 4, + EVENT_COLOSSUS_MORTAL_STRIKE = 2, + EVENT_COLOSSUS_HEALTH_1 = 3, + EVENT_COLOSSUS_HEALTH_2 = 4, + EVENT_COLOSSUS_START_FIGHT = 5, EVENT_ELEMENTAL_HEALTH = 10, EVENT_ELEMENTAL_SURGE = 11, @@ -146,6 +148,7 @@ public: { BossAI::JustEngagedWith(who); events.ScheduleEvent(EVENT_COLOSSUS_MIGHTY_BLOW, 10s); + events.ScheduleEvent(EVENT_COLOSSUS_MORTAL_STRIKE, 7s); events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_1, 1s); events.ScheduleEvent(EVENT_COLOSSUS_HEALTH_2, 1s); } @@ -212,6 +215,10 @@ public: me->CastSpell(me->GetVictim(), SPELL_MIGHTY_BLOW, false); events.ScheduleEvent(EVENT_COLOSSUS_MIGHTY_BLOW, 10s); break; + case EVENT_COLOSSUS_MORTAL_STRIKE: + DoCastVictim(SPELL_MORTAL_STRIKE); + events.ScheduleEvent(EVENT_COLOSSUS_MORTAL_STRIKE, 7s); + break; case EVENT_COLOSSUS_HEALTH_1: if (me->HealthBelowPct(51)) { |