diff options
Diffstat (limited to 'src/scripts/Commands/cs_character.cpp')
-rw-r--r-- | src/scripts/Commands/cs_character.cpp | 34 |
1 files changed, 17 insertions, 17 deletions
diff --git a/src/scripts/Commands/cs_character.cpp b/src/scripts/Commands/cs_character.cpp index 2a8ba80769..8fea88d9a1 100644 --- a/src/scripts/Commands/cs_character.cpp +++ b/src/scripts/Commands/cs_character.cpp @@ -25,33 +25,33 @@ class character_commandscript : public CommandScript public: character_commandscript() : CommandScript("character_commandscript") { } - ChatCommand* GetCommands() const + std::vector<ChatCommand> GetCommands() const override { - static ChatCommand pdumpCommandTable[] = + static std::vector<ChatCommand> pdumpCommandTable = { - { "load", SEC_ADMINISTRATOR, true, &HandlePDumpLoadCommand, "", NULL }, - { "write", SEC_ADMINISTRATOR, true, &HandlePDumpWriteCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "load", SEC_ADMINISTRATOR, true, &HandlePDumpLoadCommand, "" }, + { "write", SEC_ADMINISTRATOR, true, &HandlePDumpWriteCommand, "" }, + { NULL, 0, false, NULL, "" } }; - static ChatCommand characterCommandTable[] = + static std::vector<ChatCommand> characterCommandTable = { - { "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "", NULL }, - { "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "", NULL }, - { "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "", NULL }, - { "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "", NULL }, - { "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "", NULL }, - { "reputation", SEC_GAMEMASTER, true, &HandleCharacterReputationCommand, "", NULL }, - { "titles", SEC_GAMEMASTER, true, &HandleCharacterTitlesCommand, "", NULL }, - { NULL, 0, false, NULL, "", NULL } + { "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "" }, + { "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "" }, + { "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "" }, + { "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "" }, + { "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "" }, + { "reputation", SEC_GAMEMASTER, true, &HandleCharacterReputationCommand, "" }, + { "titles", SEC_GAMEMASTER, true, &HandleCharacterTitlesCommand, "" }, + { NULL, 0, false, NULL, "" } }; - static ChatCommand commandTable[] = + static std::vector<ChatCommand> commandTable = { { "character", SEC_GAMEMASTER, true, NULL, "", characterCommandTable }, - { "levelup", SEC_ADMINISTRATOR, false, &HandleLevelUpCommand, "", NULL }, + { "levelup", SEC_ADMINISTRATOR, false, &HandleLevelUpCommand, "" }, { "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable }, - { NULL, 0, false, NULL, "", NULL } + { NULL, 0, false, NULL, "" } }; return commandTable; } |