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Diffstat (limited to 'src/scripts/Commands/cs_character.cpp')
-rw-r--r--src/scripts/Commands/cs_character.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/src/scripts/Commands/cs_character.cpp b/src/scripts/Commands/cs_character.cpp
index 2a8ba80769..8fea88d9a1 100644
--- a/src/scripts/Commands/cs_character.cpp
+++ b/src/scripts/Commands/cs_character.cpp
@@ -25,33 +25,33 @@ class character_commandscript : public CommandScript
public:
character_commandscript() : CommandScript("character_commandscript") { }
- ChatCommand* GetCommands() const
+ std::vector<ChatCommand> GetCommands() const override
{
- static ChatCommand pdumpCommandTable[] =
+ static std::vector<ChatCommand> pdumpCommandTable =
{
- { "load", SEC_ADMINISTRATOR, true, &HandlePDumpLoadCommand, "", NULL },
- { "write", SEC_ADMINISTRATOR, true, &HandlePDumpWriteCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "load", SEC_ADMINISTRATOR, true, &HandlePDumpLoadCommand, "" },
+ { "write", SEC_ADMINISTRATOR, true, &HandlePDumpWriteCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand characterCommandTable[] =
+ static std::vector<ChatCommand> characterCommandTable =
{
- { "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "", NULL },
- { "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "", NULL },
- { "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "", NULL },
- { "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "", NULL },
- { "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "", NULL },
- { "reputation", SEC_GAMEMASTER, true, &HandleCharacterReputationCommand, "", NULL },
- { "titles", SEC_GAMEMASTER, true, &HandleCharacterTitlesCommand, "", NULL },
- { NULL, 0, false, NULL, "", NULL }
+ { "customize", SEC_GAMEMASTER, true, &HandleCharacterCustomizeCommand, "" },
+ { "changefaction", SEC_GAMEMASTER, true, &HandleCharacterChangeFactionCommand, "" },
+ { "changerace", SEC_GAMEMASTER, true, &HandleCharacterChangeRaceCommand, "" },
+ { "level", SEC_ADMINISTRATOR, true, &HandleCharacterLevelCommand, "" },
+ { "rename", SEC_GAMEMASTER, true, &HandleCharacterRenameCommand, "" },
+ { "reputation", SEC_GAMEMASTER, true, &HandleCharacterReputationCommand, "" },
+ { "titles", SEC_GAMEMASTER, true, &HandleCharacterTitlesCommand, "" },
+ { NULL, 0, false, NULL, "" }
};
- static ChatCommand commandTable[] =
+ static std::vector<ChatCommand> commandTable =
{
{ "character", SEC_GAMEMASTER, true, NULL, "", characterCommandTable },
- { "levelup", SEC_ADMINISTRATOR, false, &HandleLevelUpCommand, "", NULL },
+ { "levelup", SEC_ADMINISTRATOR, false, &HandleLevelUpCommand, "" },
{ "pdump", SEC_ADMINISTRATOR, true, NULL, "", pdumpCommandTable },
- { NULL, 0, false, NULL, "", NULL }
+ { NULL, 0, false, NULL, "" }
};
return commandTable;
}