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path: root/src/server/collision/Models/GameObjectModel.cpp
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Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index dfeee40726..b5a2f36b4b 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -120,8 +120,8 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
//ID = 0;
iPos = Vector3(go.GetPositionX(), go.GetPositionY(), go.GetPositionZ());
- // pussywizard:
- phasemask = (go.GetGoState() == GO_STATE_READY || go.IsTransport()) ? go.GetPhaseMask() : 0;
+ // pussywizard:
+ phasemask = (go.GetGoState() == GO_STATE_READY || go.IsTransport()) ? go.GetPhaseMask() : 0;
iScale = go.GetFloatValue(OBJECT_FIELD_SCALE_X);
iInvScale = 1.f / iScale;