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authorYehonal <hw.2@hotmail.it>2016-06-26 19:23:57 +0200
committerYehonal <hw.2@hotmail.it>2016-06-26 19:23:57 +0200
commitf6eefedcd537754978cc351ec8a78a7f67dd7979 (patch)
tree6bbca3d0ba227570b75735cefdbdbbdea1d04e98 /src/server/collision/Models/GameObjectModel.cpp
parent52f305111ce2bb876eaea985d75ffcb744f583a5 (diff)
converted all tabs to 4 spaces
Diffstat (limited to 'src/server/collision/Models/GameObjectModel.cpp')
-rw-r--r--src/server/collision/Models/GameObjectModel.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/server/collision/Models/GameObjectModel.cpp b/src/server/collision/Models/GameObjectModel.cpp
index dfeee40726..b5a2f36b4b 100644
--- a/src/server/collision/Models/GameObjectModel.cpp
+++ b/src/server/collision/Models/GameObjectModel.cpp
@@ -120,8 +120,8 @@ bool GameObjectModel::initialize(const GameObject& go, const GameObjectDisplayIn
//ID = 0;
iPos = Vector3(go.GetPositionX(), go.GetPositionY(), go.GetPositionZ());
- // pussywizard:
- phasemask = (go.GetGoState() == GO_STATE_READY || go.IsTransport()) ? go.GetPhaseMask() : 0;
+ // pussywizard:
+ phasemask = (go.GetGoState() == GO_STATE_READY || go.IsTransport()) ? go.GetPhaseMask() : 0;
iScale = go.GetFloatValue(OBJECT_FIELD_SCALE_X);
iInvScale = 1.f / iScale;