diff options
Diffstat (limited to 'src/server/game/AI/CreatureAI.cpp')
| -rw-r--r-- | src/server/game/AI/CreatureAI.cpp | 28 |
1 files changed, 9 insertions, 19 deletions
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp index 12698c35dc..f21e93230e 100644 --- a/src/server/game/AI/CreatureAI.cpp +++ b/src/server/game/AI/CreatureAI.cpp @@ -1,14 +1,14 @@ /* * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information * - * This program is free software; you can redistribute it and/or modify it - * under the terms of the GNU Affero General Public License as published by the - * Free Software Foundation; either version 3 of the License, or (at your - * option) any later version. + * This program is free software; you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation; either version 2 of the License, or + * (at your option) any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or - * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along @@ -50,9 +50,9 @@ AISpellInfoType* GetAISpellInfo(uint32 i) { return &CreatureAI::AISpellInfo[i]; * @param WorldObject target The target of the speech, in case it has elements such as $n, where the target's name will be referrenced. * @param Milliseconds delay Delay until the creature says the text line. Creatures will talk immediately by default. */ -void CreatureAI::Talk(uint8 id, WorldObject const* target /*= nullptr*/, Milliseconds delay /*= 0s*/) +void CreatureAI::Talk(uint8 id, WorldObject const* target /*= nullptr*/, Milliseconds delay /*= 0ms*/) { - if (delay > Seconds::zero()) + if (delay > 0ms) { ObjectGuid targetGuid; @@ -83,29 +83,19 @@ WorldObject* CreatureAI::GetSummoner() const inline bool IsValidCombatTarget(Creature* source, Player* target) { if (target->IsGameMaster()) - { return false; - } if (!source->IsInWorld() || !target->IsInWorld()) - { return false; - } if (!source->IsAlive() || !target->IsAlive()) - { return false; - } if (!source->InSamePhase(target)) - { return false; - } - if (source->HasUnitState(UNIT_STATE_IN_FLIGHT) || target->HasUnitState(UNIT_STATE_IN_FLIGHT)) - { + if (source->IsInFlight() || target->IsInFlight()) return false; - } return true; } @@ -182,7 +172,7 @@ void CreatureAI::MoveInLineOfSight(Unit* who) if (me->IsMoveInLineOfSightDisabled()) if (me->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET || // nothing more to do, return !who->IsInCombat() || // if not in combat, nothing more to do - !me->IsWithinDist(who, ATTACK_DISTANCE, true, false)) // if in combat and in dist - neutral to all can actually assist other creatures + !me->IsWithinDist(who, ATTACK_DISTANCE, true, false, false)) // if in combat and in dist - neutral to all can actually assist other creatures return; if (me->HasReactState(REACT_AGGRESSIVE) && me->CanStartAttack(who)) |
