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-rw-r--r--src/server/game/AI/CoreAI/CombatAI.cpp18
-rw-r--r--src/server/game/AI/CoreAI/CombatAI.h10
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.cpp10
-rw-r--r--src/server/game/AI/CoreAI/GameObjectAI.h12
-rw-r--r--src/server/game/AI/CoreAI/GuardAI.cpp10
-rw-r--r--src/server/game/AI/CoreAI/GuardAI.h10
-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.cpp10
-rw-r--r--src/server/game/AI/CoreAI/PassiveAI.h10
-rw-r--r--src/server/game/AI/CoreAI/PetAI.cpp10
-rw-r--r--src/server/game/AI/CoreAI/PetAI.h10
-rw-r--r--src/server/game/AI/CoreAI/ReactorAI.cpp10
-rw-r--r--src/server/game/AI/CoreAI/ReactorAI.h10
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.cpp12
-rw-r--r--src/server/game/AI/CoreAI/TotemAI.h10
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.cpp10
-rw-r--r--src/server/game/AI/CoreAI/UnitAI.h12
-rw-r--r--src/server/game/AI/CreatureAI.cpp28
-rw-r--r--src/server/game/AI/CreatureAI.h12
-rw-r--r--src/server/game/AI/CreatureAIFactory.h10
-rw-r--r--src/server/game/AI/CreatureAIImpl.h10
-rw-r--r--src/server/game/AI/CreatureAIRegistry.cpp10
-rw-r--r--src/server/game/AI/CreatureAIRegistry.h10
-rw-r--r--src/server/game/AI/CreatureAISelector.cpp10
-rw-r--r--src/server/game/AI/CreatureAISelector.h10
-rw-r--r--src/server/game/AI/GameObjectAIFactory.h10
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp28
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.h20
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp52
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedEscortAI.h14
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp14
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h10
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.cpp12
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.h12
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp132
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.h27
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp86
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.h10
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp109
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.h87
-rw-r--r--src/server/game/AI/enuminfo_CreatureAI.cpp10
40 files changed, 424 insertions, 483 deletions
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp
index 13609a9b56..fa1bf61b15 100644
--- a/src/server/game/AI/CoreAI/CombatAI.cpp
+++ b/src/server/game/AI/CoreAI/CombatAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -80,7 +80,7 @@ void CombatAI::JustEngagedWith(Unit* who)
if (AISpellInfo[*i].condition == AICOND_AGGRO)
me->CastSpell(who, *i, false);
else if (AISpellInfo[*i].condition == AICOND_COMBAT)
- events.ScheduleEvent(*i, AISpellInfo[*i].cooldown + rand() % AISpellInfo[*i].cooldown);
+ events.ScheduleEvent(*i, Milliseconds(AISpellInfo[*i].cooldown + rand() % AISpellInfo[*i].cooldown));
}
}
@@ -97,7 +97,7 @@ void CombatAI::UpdateAI(uint32 diff)
if (uint32 spellId = events.ExecuteEvent())
{
DoCast(spellId);
- events.ScheduleEvent(spellId, AISpellInfo[spellId].cooldown + rand() % AISpellInfo[spellId].cooldown);
+ events.ScheduleEvent(spellId, Milliseconds(AISpellInfo[spellId].cooldown + rand() % AISpellInfo[spellId].cooldown));
}
else
DoMeleeAttackIfReady();
@@ -143,7 +143,7 @@ void CasterAI::JustEngagedWith(Unit* who)
DoCast(spells[spell]);
cooldown += me->GetCurrentSpellCastTime(*itr);
}
- events.ScheduleEvent(*itr, cooldown);
+ events.ScheduleEvent(*itr, Milliseconds(cooldown));
}
}
}
@@ -168,7 +168,7 @@ void CasterAI::UpdateAI(uint32 diff)
{
DoCast(spellId);
uint32 casttime = me->GetCurrentSpellCastTime(spellId);
- events.ScheduleEvent(spellId, (casttime ? casttime : 500) + GetAISpellInfo(spellId)->realCooldown);
+ events.ScheduleEvent(spellId, Milliseconds((casttime ? casttime : 500) + GetAISpellInfo(spellId)->realCooldown));
}
}
diff --git a/src/server/game/AI/CoreAI/CombatAI.h b/src/server/game/AI/CoreAI/CombatAI.h
index 19dbd4618c..36ebbf58b9 100644
--- a/src/server/game/AI/CoreAI/CombatAI.h
+++ b/src/server/game/AI/CoreAI/CombatAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.cpp b/src/server/game/AI/CoreAI/GameObjectAI.cpp
index 2e0b09fa01..47097946dd 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.cpp
+++ b/src/server/game/AI/CoreAI/GameObjectAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/GameObjectAI.h b/src/server/game/AI/CoreAI/GameObjectAI.h
index b366d3c2bd..962d989d01 100644
--- a/src/server/game/AI/CoreAI/GameObjectAI.h
+++ b/src/server/game/AI/CoreAI/GameObjectAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -46,7 +46,7 @@ public:
// Pass parameters between AI
virtual void DoAction(int32 /*param = 0 */) {}
- virtual void SetGUID(ObjectGuid /*guid*/, int32 /*id = 0 */) {}
+ virtual void SetGUID(ObjectGuid const& /*guid*/, int32 /*id = 0 */) {}
virtual ObjectGuid GetGUID(int32 /*id = 0 */) const { return ObjectGuid::Empty; }
static int32 Permissible(GameObject const* go);
diff --git a/src/server/game/AI/CoreAI/GuardAI.cpp b/src/server/game/AI/CoreAI/GuardAI.cpp
index 8bf17be73e..588e93ea6c 100644
--- a/src/server/game/AI/CoreAI/GuardAI.cpp
+++ b/src/server/game/AI/CoreAI/GuardAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/GuardAI.h b/src/server/game/AI/CoreAI/GuardAI.h
index d8c7c93109..2a15e9aa33 100644
--- a/src/server/game/AI/CoreAI/GuardAI.h
+++ b/src/server/game/AI/CoreAI/GuardAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/PassiveAI.cpp b/src/server/game/AI/CoreAI/PassiveAI.cpp
index 0fbfaef991..5d9ecca752 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.cpp
+++ b/src/server/game/AI/CoreAI/PassiveAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h
index c9844cb989..9f44ef3f86 100644
--- a/src/server/game/AI/CoreAI/PassiveAI.h
+++ b/src/server/game/AI/CoreAI/PassiveAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp
index 5b3aad614b..c4a39d6637 100644
--- a/src/server/game/AI/CoreAI/PetAI.cpp
+++ b/src/server/game/AI/CoreAI/PetAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h
index 7db553adb1..0d52f9679d 100644
--- a/src/server/game/AI/CoreAI/PetAI.h
+++ b/src/server/game/AI/CoreAI/PetAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/ReactorAI.cpp b/src/server/game/AI/CoreAI/ReactorAI.cpp
index 9286c0ee35..b92a05725b 100644
--- a/src/server/game/AI/CoreAI/ReactorAI.cpp
+++ b/src/server/game/AI/CoreAI/ReactorAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/ReactorAI.h b/src/server/game/AI/CoreAI/ReactorAI.h
index b6a203189b..8e2f984642 100644
--- a/src/server/game/AI/CoreAI/ReactorAI.h
+++ b/src/server/game/AI/CoreAI/ReactorAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/TotemAI.cpp b/src/server/game/AI/CoreAI/TotemAI.cpp
index 79b9045930..7a207be78d 100644
--- a/src/server/game/AI/CoreAI/TotemAI.cpp
+++ b/src/server/game/AI/CoreAI/TotemAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -135,6 +135,6 @@ void TotemAI::AttackStart(Unit* /*victim*/)
data << me->GetGUID();
data << me->GetPositionX();
data << me->GetPositionY();
- me->GetOwner()->ToPlayer()->GetSession()->SendPacket(&data);
+ me->GetOwner()->ToPlayer()->SendDirectMessage(&data);
}
}
diff --git a/src/server/game/AI/CoreAI/TotemAI.h b/src/server/game/AI/CoreAI/TotemAI.h
index 355f7dfb5a..602f4824d9 100644
--- a/src/server/game/AI/CoreAI/TotemAI.h
+++ b/src/server/game/AI/CoreAI/TotemAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp
index 25d24a7cd0..81bd5ab52f 100644
--- a/src/server/game/AI/CoreAI/UnitAI.cpp
+++ b/src/server/game/AI/CoreAI/UnitAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 17533d4e4c..178aaf93ba 100644
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -217,7 +217,7 @@ public:
virtual void DoAction(int32 /*param*/) {}
virtual uint32 GetData(uint32 /*id = 0*/) const { return 0; }
virtual void SetData(uint32 /*id*/, uint32 /*value*/) {}
- virtual void SetGUID(ObjectGuid /*guid*/, int32 /*id*/ = 0) {}
+ virtual void SetGUID(ObjectGuid const& /*guid*/, int32 /*id*/ = 0) {}
virtual ObjectGuid GetGUID(int32 /*id*/ = 0) const { return ObjectGuid::Empty; }
// Select the best target (in <targetType> order) from the threat list that fulfill the following:
diff --git a/src/server/game/AI/CreatureAI.cpp b/src/server/game/AI/CreatureAI.cpp
index 12698c35dc..f21e93230e 100644
--- a/src/server/game/AI/CreatureAI.cpp
+++ b/src/server/game/AI/CreatureAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -50,9 +50,9 @@ AISpellInfoType* GetAISpellInfo(uint32 i) { return &CreatureAI::AISpellInfo[i];
* @param WorldObject target The target of the speech, in case it has elements such as $n, where the target's name will be referrenced.
* @param Milliseconds delay Delay until the creature says the text line. Creatures will talk immediately by default.
*/
-void CreatureAI::Talk(uint8 id, WorldObject const* target /*= nullptr*/, Milliseconds delay /*= 0s*/)
+void CreatureAI::Talk(uint8 id, WorldObject const* target /*= nullptr*/, Milliseconds delay /*= 0ms*/)
{
- if (delay > Seconds::zero())
+ if (delay > 0ms)
{
ObjectGuid targetGuid;
@@ -83,29 +83,19 @@ WorldObject* CreatureAI::GetSummoner() const
inline bool IsValidCombatTarget(Creature* source, Player* target)
{
if (target->IsGameMaster())
- {
return false;
- }
if (!source->IsInWorld() || !target->IsInWorld())
- {
return false;
- }
if (!source->IsAlive() || !target->IsAlive())
- {
return false;
- }
if (!source->InSamePhase(target))
- {
return false;
- }
- if (source->HasUnitState(UNIT_STATE_IN_FLIGHT) || target->HasUnitState(UNIT_STATE_IN_FLIGHT))
- {
+ if (source->IsInFlight() || target->IsInFlight())
return false;
- }
return true;
}
@@ -182,7 +172,7 @@ void CreatureAI::MoveInLineOfSight(Unit* who)
if (me->IsMoveInLineOfSightDisabled())
if (me->GetCreatureType() == CREATURE_TYPE_NON_COMBAT_PET || // nothing more to do, return
!who->IsInCombat() || // if not in combat, nothing more to do
- !me->IsWithinDist(who, ATTACK_DISTANCE, true, false)) // if in combat and in dist - neutral to all can actually assist other creatures
+ !me->IsWithinDist(who, ATTACK_DISTANCE, true, false, false)) // if in combat and in dist - neutral to all can actually assist other creatures
return;
if (me->HasReactState(REACT_AGGRESSIVE) && me->CanStartAttack(who))
diff --git a/src/server/game/AI/CreatureAI.h b/src/server/game/AI/CreatureAI.h
index cadd3b9f4c..57ea6f7ffd 100644
--- a/src/server/game/AI/CreatureAI.h
+++ b/src/server/game/AI/CreatureAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -94,7 +94,7 @@ public:
EVADE_REASON_OTHER
};
- void Talk(uint8 id, WorldObject const* whisperTarget = nullptr, Milliseconds delay = 0s);
+ void Talk(uint8 id, WorldObject const* whisperTarget = nullptr, Milliseconds delay = 0ms);
void Talk(uint8 id, Milliseconds delay) { Talk(id, nullptr, delay); }
WorldObject* GetSummoner() const;
diff --git a/src/server/game/AI/CreatureAIFactory.h b/src/server/game/AI/CreatureAIFactory.h
index 6ae188a7bb..d57e4e0b50 100644
--- a/src/server/game/AI/CreatureAIFactory.h
+++ b/src/server/game/AI/CreatureAIFactory.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CreatureAIImpl.h b/src/server/game/AI/CreatureAIImpl.h
index 5550c48400..c0bd08b1a0 100644
--- a/src/server/game/AI/CreatureAIImpl.h
+++ b/src/server/game/AI/CreatureAIImpl.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CreatureAIRegistry.cpp b/src/server/game/AI/CreatureAIRegistry.cpp
index 1982924941..42efd8d320 100644
--- a/src/server/game/AI/CreatureAIRegistry.cpp
+++ b/src/server/game/AI/CreatureAIRegistry.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CreatureAIRegistry.h b/src/server/game/AI/CreatureAIRegistry.h
index b3cf8aae84..93a870cb83 100644
--- a/src/server/game/AI/CreatureAIRegistry.h
+++ b/src/server/game/AI/CreatureAIRegistry.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CreatureAISelector.cpp b/src/server/game/AI/CreatureAISelector.cpp
index 2a80bf53f9..5caa213ced 100644
--- a/src/server/game/AI/CreatureAISelector.cpp
+++ b/src/server/game/AI/CreatureAISelector.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/CreatureAISelector.h b/src/server/game/AI/CreatureAISelector.h
index 58b6a4978a..77c81b4002 100644
--- a/src/server/game/AI/CreatureAISelector.h
+++ b/src/server/game/AI/CreatureAISelector.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/GameObjectAIFactory.h b/src/server/game/AI/GameObjectAIFactory.h
index 2de110f7b2..18878bcd0c 100644
--- a/src/server/game/AI/GameObjectAIFactory.h
+++ b/src/server/game/AI/GameObjectAIFactory.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index 043fa814bd..762dc6e12e 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -68,7 +68,7 @@ void SummonList::DespawnEntry(uint32 entry)
}
}
-void SummonList::DespawnAll(uint32 delay /*= 0*/)
+void SummonList::DespawnAll(Milliseconds delay /*= 0ms*/)
{
while (!storage_.empty())
{
@@ -325,13 +325,13 @@ void ScriptedAI::ScheduleTimedEvent(Milliseconds timerMin, Milliseconds timerMax
return;
}
- scheduler.Schedule(timerMin == 0s ? timerMax : timerMin, timerMax, [exec, repeatMin, repeatMax, uniqueId](TaskContext context)
+ scheduler.Schedule(timerMin == 0ms ? timerMax : timerMin, timerMax, [exec, repeatMin, repeatMax, uniqueId](TaskContext context)
{
exec();
if (!uniqueId)
{
- repeatMax > 0s ? context.Repeat(repeatMin, repeatMax) : context.Repeat(repeatMin);
+ repeatMax > 0ms ? context.Repeat(repeatMin, repeatMax) : context.Repeat(repeatMin);
}
});
@@ -531,10 +531,6 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO
if (loadDefault)
{
me->LoadEquipment(me->GetOriginalEquipmentId(), true);
- if (me->HasWeapon(OFF_ATTACK))
- me->SetCanDualWield(true);
- else
- me->SetCanDualWield(false);
return;
}
@@ -547,10 +543,6 @@ void ScriptedAI::SetEquipmentSlots(bool loadDefault, int32 mainHand /*= EQUIP_NO
if (offHand >= 0)
{
me->SetVirtualItem(1, uint32(offHand));
- if (offHand >= 1)
- me->SetCanDualWield(true);
- else
- me->SetCanDualWield(false);
}
if (ranged >= 0)
@@ -574,7 +566,7 @@ Player* ScriptedAI::SelectTargetFromPlayerList(float maxdist, uint32 excludeAura
std::vector<Player*> tList;
for(Map::PlayerList::const_iterator itr = pList.begin(); itr != pList.end(); ++itr)
{
- if (!me->IsWithinDistInMap(itr->GetSource(), maxdist, true, false) || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster())
+ if (!me->IsWithinDistInMap(itr->GetSource(), maxdist, true, false, false) || !itr->GetSource()->IsAlive() || itr->GetSource()->IsGameMaster())
continue;
if (excludeAura && itr->GetSource()->HasAura(excludeAura))
continue;
@@ -662,7 +654,7 @@ void BossAI::_JustEngagedWith()
ScheduleTasks();
if (callForHelpRange)
{
- ScheduleTimedEvent(0s, [&]
+ ScheduleTimedEvent(0ms, [&]
{
me->CallForHelp(callForHelpRange);
}, 2s);
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.h b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
index f3d9e11a51..4aceb3fae5 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -88,7 +88,7 @@ public:
void Summon(Creature const* summon) { storage_.push_back(summon->GetGUID()); }
void Despawn(Creature const* summon) { storage_.remove(summon->GetGUID()); }
void DespawnEntry(uint32 entry);
- void DespawnAll(uint32 delay = 0);
+ void DespawnAll(Milliseconds delay = 0ms);
bool IsAnyCreatureAlive() const;
bool IsAnyCreatureWithEntryAlive(uint32 entry) const;
bool IsAnyCreatureInCombat() const;
@@ -355,11 +355,11 @@ struct ScriptedAI : public CreatureAI
void ClearUniqueTimedEventsDone() { _uniqueTimedEvents.clear(); }
// Schedules a timed event using task scheduler.
- void ScheduleTimedEvent(Milliseconds timerMin, Milliseconds timerMax, std::function<void()> exec, Milliseconds repeatMin, Milliseconds repeatMax = 0s, uint32 uniqueId = 0);
- void ScheduleTimedEvent(Milliseconds timerMax, std::function<void()> exec, Milliseconds repeatMin, Milliseconds repeatMax = 0s, uint32 uniqueId = 0) { ScheduleTimedEvent(0s, timerMax, exec, repeatMin, repeatMax, uniqueId); };
+ void ScheduleTimedEvent(Milliseconds timerMin, Milliseconds timerMax, std::function<void()> exec, Milliseconds repeatMin, Milliseconds repeatMax = 0ms, uint32 uniqueId = 0);
+ void ScheduleTimedEvent(Milliseconds timerMax, std::function<void()> exec, Milliseconds repeatMin, Milliseconds repeatMax = 0ms, uint32 uniqueId = 0) { ScheduleTimedEvent(0ms, timerMax, exec, repeatMin, repeatMax, uniqueId); };
// Schedules a timed event using task scheduler that never repeats. Requires an unique non-zero ID.
- void ScheduleUniqueTimedEvent(Milliseconds timer, std::function<void()> exec, uint32 uniqueId) { ScheduleTimedEvent(0s, timer, exec, 0s, 0s, uniqueId); };
+ void ScheduleUniqueTimedEvent(Milliseconds timer, std::function<void()> exec, uint32 uniqueId) { ScheduleTimedEvent(0ms, timer, exec, 0ms, 0ms, uniqueId); };
bool HealthBelowPct(uint32 pct) const { return me->HealthBelowPct(pct); }
bool HealthAbovePct(uint32 pct) const { return me->HealthAbovePct(pct); }
@@ -463,7 +463,7 @@ enum HealthCheckStatus
struct HealthCheckEventData
{
- HealthCheckEventData(uint8 healthPct, std::function<void()> exec, uint8 status = HEALTH_CHECK_SCHEDULED, bool allowedWhileCasting = true, Milliseconds Delay = 0s) : _healthPct(healthPct), _exec(exec), _status(status), _allowedWhileCasting(allowedWhileCasting), _delay(Delay) { };
+ HealthCheckEventData(uint8 healthPct, std::function<void()> exec, uint8 status = HEALTH_CHECK_SCHEDULED, bool allowedWhileCasting = true, Milliseconds Delay = 0ms) : _healthPct(healthPct), _exec(exec), _status(status), _allowedWhileCasting(allowedWhileCasting), _delay(Delay) { };
uint8 _healthPct;
std::function<void()> _exec;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
index ddabc130fb..bf156a6e96 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -33,7 +33,6 @@ npc_escortAI::npc_escortAI(Creature* creature) : ScriptedAI(creature),
MaxPlayerDistance(DEFAULT_MAX_PLAYER_DISTANCE),
m_pQuestForEscort(nullptr),
m_bIsActiveAttacker(true),
- m_bIsRunning(false),
m_bCanInstantRespawn(false),
m_bCanReturnToStart(false),
DespawnAtEnd(true),
@@ -186,9 +185,8 @@ void npc_escortAI::JustRespawned()
void npc_escortAI::ReturnToLastPoint()
{
float x, y, z, o;
- me->SetWalk(false);
me->GetHomePosition(x, y, z, o);
- me->GetMotionMaster()->MovePoint(POINT_LAST_POINT, x, y, z);
+ me->GetMotionMaster()->MovePoint(POINT_LAST_POINT, x, y, z, FORCED_MOVEMENT_RUN);
}
void npc_escortAI::EnterEvadeMode(EvadeReason /*why*/)
@@ -220,10 +218,10 @@ bool npc_escortAI::IsPlayerOrGroupInRange()
{
for (GroupReference* groupRef = group->GetFirstMember(); groupRef != nullptr; groupRef = groupRef->next())
if (Player* member = groupRef->GetSource())
- if (me->IsWithinDistInMap(member, GetMaxPlayerDistance(), true, false))
+ if (me->IsWithinDistInMap(member, GetMaxPlayerDistance(), true, false, false))
return true;
}
- else if (me->IsWithinDistInMap(player, GetMaxPlayerDistance(), true, false))
+ else if (me->IsWithinDistInMap(player, GetMaxPlayerDistance(), true, false, false))
return true;
}
@@ -329,7 +327,6 @@ void npc_escortAI::MovementInform(uint32 moveType, uint32 pointId)
{
LOG_DEBUG("scripts.ai", "EscortAI has returned to original position before combat");
- me->SetWalk(!m_bIsRunning);
RemoveEscortState(STATE_ESCORT_RETURNING);
if (!m_uiWPWaitTimer)
@@ -418,28 +415,8 @@ void npc_escortAI::FillPointMovementListForCreature()
}
}
-void npc_escortAI::SetRun(bool on)
-{
- if (on)
- {
- if (!m_bIsRunning)
- me->SetWalk(false);
- else
- LOG_DEBUG("scripts.ai", "EscortAI attempt to set run mode, but is already running.");
- }
- else
- {
- if (m_bIsRunning)
- me->SetWalk(true);
- else
- LOG_DEBUG("scripts.ai", "EscortAI attempt to set walk mode, but is already walking.");
- }
-
- m_bIsRunning = on;
-}
-
//TODO: get rid of this many variables passed in function.
-void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false */, ObjectGuid playerGUID /* = ObjectGuid::Empty */, Quest const* quest /* = nullptr */, bool instantRespawn /* = false */, bool canLoopPath /* = false */, bool resetWaypoints /* = true */)
+void npc_escortAI::Start(bool isActiveAttacker /* = true*/, ObjectGuid playerGUID /* = ObjectGuid::Empty */, Quest const* quest /* = nullptr */, bool instantRespawn /* = false */, bool canLoopPath /* = false */, bool resetWaypoints /* = true */)
{
if (me->GetVictim())
{
@@ -469,7 +446,6 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
//set variables
m_bIsActiveAttacker = isActiveAttacker;
- m_bIsRunning = run;
m_uiPlayerGUID = playerGUID;
m_pQuestForEscort = quest;
@@ -495,17 +471,11 @@ void npc_escortAI::Start(bool isActiveAttacker /* = true*/, bool run /* = false
me->SetImmuneToNPC(false);
}
- LOG_DEBUG("scripts.ai", "EscortAI started with {} waypoints. ActiveAttacker = {}, Run = {}, PlayerGUID = {}",
- uint64(WaypointList.size()), m_bIsActiveAttacker, m_bIsRunning, m_uiPlayerGUID.ToString());
+ LOG_DEBUG("scripts.ai", "EscortAI started with {} waypoints. ActiveAttacker = {}, PlayerGUID = {}",
+ uint64(WaypointList.size()), m_bIsActiveAttacker, m_uiPlayerGUID.ToString());
CurrentWP = WaypointList.begin();
- //Set initial speed
- if (m_bIsRunning)
- me->SetWalk(false);
- else
- me->SetWalk(true);
-
AddEscortState(STATE_ESCORT_ESCORTING);
if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_ACTIVE) == ESCORT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
diff --git a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
index 1332837ff9..a1e2aeee4a 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedEscortAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -90,9 +90,8 @@ public:
virtual void WaypointReached(uint32 pointId) = 0;
virtual void WaypointStart(uint32 /*pointId*/) {}
- void Start(bool isActiveAttacker = true, bool run = false, ObjectGuid playerGUID = ObjectGuid::Empty, Quest const* quest = nullptr, bool instantRespawn = false, bool canLoopPath = false, bool resetWaypoints = true);
+ void Start(bool isActiveAttacker = true, ObjectGuid playerGUID = ObjectGuid::Empty, Quest const* quest = nullptr, bool instantRespawn = false, bool canLoopPath = false, bool resetWaypoints = true);
- void SetRun(bool on = true);
void SetEscortPaused(bool on);
bool HasEscortState(uint32 escortState) { return (m_uiEscortState & escortState); }
@@ -130,7 +129,6 @@ private:
std::list<Escort_Waypoint>::iterator CurrentWP;
bool m_bIsActiveAttacker; //obsolete, determined by faction.
- bool m_bIsRunning; //all creatures are walking by default (has flag MOVEMENTFLAG_WALK)
bool m_bCanInstantRespawn; //if creature should respawn instantly after escort over (if not, database respawntime are used)
bool m_bCanReturnToStart; //if creature can walk same path (loop) without despawn. Not for regular escort quests.
bool DespawnAtEnd;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
index 019bb58b5d..ab059e8bb4 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -202,7 +202,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff)
{
Player* member = groupRef->GetSource();
- if (member && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE, true, false))
+ if (member && me->IsWithinDistInMap(member, MAX_PLAYER_DISTANCE, true, false, false))
{
bIsMaxRangeExceeded = false;
break;
@@ -211,7 +211,7 @@ void FollowerAI::UpdateAI(uint32 uiDiff)
}
else
{
- if (me->IsWithinDistInMap(player, MAX_PLAYER_DISTANCE, true, false))
+ if (me->IsWithinDistInMap(player, MAX_PLAYER_DISTANCE, true, false, false))
bIsMaxRangeExceeded = false;
}
}
diff --git a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
index f827f7e368..beec7c23ae 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedFollowerAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
index 120a75582d..cae80a09a0 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -42,7 +42,7 @@ void AddGossipItemFor(Player* player, uint32 gossipMenuID, uint32 gossipMenuItem
player->PlayerTalkClass->GetGossipMenu().AddMenuItem(gossipMenuID, gossipMenuItemID, sender, action, boxMoney);
}
-void SendGossipMenuFor(Player* player, uint32 npcTextID, ObjectGuid const guid)
+void SendGossipMenuFor(Player* player, uint32 npcTextID, ObjectGuid const& guid)
{
player->PlayerTalkClass->SendGossipMenu(npcTextID, guid);
}
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
index eee8411480..d70d82c5ae 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -94,7 +94,7 @@ void AddGossipItemFor(Player* player, uint32 icon, std::string const& text, uint
void AddGossipItemFor(Player* player, uint32 gossipMenuID, uint32 gossipMenuItemID, uint32 sender, uint32 action, uint32 boxMoney = 0);
// Send menu text
-void SendGossipMenuFor(Player* player, uint32 npcTextID, ObjectGuid const guid);
+void SendGossipMenuFor(Player* player, uint32 npcTextID, ObjectGuid const& guid);
void SendGossipMenuFor(Player* player, uint32 npcTextID, Creature const* creature);
// Close menu
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index cb4067e0c8..f888403491 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -43,15 +43,14 @@ SmartAI::SmartAI(Creature* c) : CreatureAI(c)
mCanRepeatPath = false;
- // spawn in run mode
- // Xinef: spawn in run mode and set mRun to run... this overrides SetWalk EVERYWHERE
- mRun = true;
mEvadeDisabled = false;
mCanAutoAttack = true;
mForcedPaused = false;
+ mForcedMovement = FORCED_MOVEMENT_NONE;
+
mEscortQuestID = 0;
mDespawnTime = 0;
@@ -109,20 +108,20 @@ void SmartAI::UpdateDespawn(const uint32 diff)
mDespawnTime -= diff;
}
-WayPoint* SmartAI::GetNextWayPoint()
+WaypointData const* SmartAI::GetNextWayPoint()
{
if (!mWayPoints || mWayPoints->empty())
return nullptr;
mCurrentWPID++;
- WPPath::const_iterator itr = mWayPoints->find(mCurrentWPID);
+ auto itr = mWayPoints->find(mCurrentWPID);
if (itr != mWayPoints->end())
{
- mLastWP = (*itr).second;
+ mLastWP = &(*itr).second;
if (mLastWP->id != mCurrentWPID)
LOG_ERROR("scripts.ai.sai", "SmartAI::GetNextWayPoint: Got not expected waypoint id {}, expected {}", mLastWP->id, mCurrentWPID);
- return (*itr).second;
+ return &(*itr).second;
}
return nullptr;
}
@@ -139,12 +138,15 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points)
points->clear();
points->push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
uint32 wpCounter = mCurrentWPID;
- WPPath::const_iterator itr;
- while ((itr = mWayPoints->find(wpCounter++)) != mWayPoints->end())
+ auto itr = mWayPoints->find(wpCounter++);
+ do
{
- WayPoint* wp = (*itr).second;
- points->push_back(G3D::Vector3(wp->x, wp->y, wp->z));
+ WaypointData const& wp = (*itr).second;
+ points->push_back(G3D::Vector3(wp.x, wp.y, wp.z));
+
+ itr = mWayPoints->find(wpCounter++);
}
+ while (itr != mWayPoints->end());
}
else
{
@@ -153,15 +155,15 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points)
std::vector<G3D::Vector3> pVector;
// xinef: first point in vector is unit real position
pVector.push_back(G3D::Vector3(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ()));
+ uint32 wpCounter = mCurrentWPID;
+
uint32 length = (mWayPoints->size() - mCurrentWPID) * size;
uint32 cnt = 0;
- uint32 wpCounter = mCurrentWPID;
- WPPath::const_iterator itr;
- while ((itr = mWayPoints->find(wpCounter++)) != mWayPoints->end() && cnt++ <= length)
+ for (auto itr = mWayPoints->find(wpCounter); itr != mWayPoints->end() && cnt++ <= length; ++itr)
{
- WayPoint* wp = (*itr).second;
- pVector.push_back(G3D::Vector3(wp->x, wp->y, wp->z));
+ WaypointData const& wp = (*itr).second;
+ pVector.push_back(G3D::Vector3(wp.x, wp.y, wp.z));
}
if (pVector.size() > 2) // more than source + dest
@@ -190,25 +192,25 @@ void SmartAI::GenerateWayPointArray(Movement::PointsArray* points)
}
}
-void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* invoker)
+void SmartAI::StartPath(ForcedMovement forcedMovement, uint32 path, bool repeat, Unit* invoker, PathSource pathSource)
{
if (HasEscortState(SMART_ESCORT_ESCORTING))
StopPath();
if (path)
{
- if (!LoadPath(path))
+ if (!LoadPath(path, pathSource))
return;
}
if (!mWayPoints || mWayPoints->empty())
return;
- if (WayPoint* wp = GetNextWayPoint())
+ if (WaypointData const* wp = GetNextWayPoint())
{
AddEscortState(SMART_ESCORT_ESCORTING);
mCanRepeatPath = repeat;
- SetRun(run);
+ mForcedMovement = forcedMovement;
if (invoker && invoker->IsPlayer())
{
@@ -219,21 +221,38 @@ void SmartAI::StartPath(bool run, uint32 path, bool repeat, Unit* invoker)
Movement::PointsArray pathPoints;
GenerateWayPointArray(&pathPoints);
- me->GetMotionMaster()->MoveSplinePath(&pathPoints);
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_START, nullptr, wp->id, GetScript()->GetPathId());
+ me->GetMotionMaster()->MoveSplinePath(&pathPoints, mForcedMovement);
+ GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_START, nullptr, wp->id, GetScript()->GetPathId());
}
}
-bool SmartAI::LoadPath(uint32 entry)
+bool SmartAI::LoadPath(uint32 entry, PathSource pathSource)
{
if (HasEscortState(SMART_ESCORT_ESCORTING))
return false;
- mWayPoints = sSmartWaypointMgr->GetPath(entry);
- if (!mWayPoints)
+ switch (pathSource)
{
- GetScript()->SetPathId(0);
- return false;
+ case PathSource::SMART_WAYPOINT_MGR:
+ {
+ mWayPoints = sSmartWaypointMgr->GetPath(entry);
+ if (!mWayPoints)
+ {
+ GetScript()->SetPathId(0);
+ return false;
+ }
+ break;
+ }
+ case PathSource::WAYPOINT_MGR:
+ {
+ mWayPoints = sWaypointMgr->GetPath(entry);
+ if (!mWayPoints)
+ {
+ GetScript()->SetPathId(0);
+ return false;
+ }
+ break;
+ }
}
GetScript()->SetPathId(entry);
@@ -256,7 +275,6 @@ void SmartAI::PausePath(uint32 delay, bool forced)
if (forced && !mWPReached)
{
mForcedPaused = forced;
- SetRun(mRun);
if (me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_ACTIVE) == ESCORT_MOTION_TYPE)
me->GetMotionMaster()->MovementExpired();
@@ -264,12 +282,12 @@ void SmartAI::PausePath(uint32 delay, bool forced)
me->GetMotionMaster()->MoveIdle();//force stop
auto waypoint = mWayPoints->find(mCurrentWPID);
- if (waypoint->second->o.has_value())
+ if (waypoint->second.orientation.has_value())
{
- me->SetFacingTo(waypoint->second->o.has_value());
+ me->SetFacingTo(*waypoint->second.orientation);
}
}
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_PAUSED, nullptr, mCurrentWPID, GetScript()->GetPathId());
+ GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_PAUSED, nullptr, mCurrentWPID, GetScript()->GetPathId());
}
void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail)
@@ -287,7 +305,7 @@ void SmartAI::StopPath(uint32 DespawnTime, uint32 quest, bool fail)
me->StopMoving();
me->GetMotionMaster()->MoveIdle();
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_STOPPED, nullptr, mCurrentWPID, GetScript()->GetPathId());
+ GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_STOPPED, nullptr, mCurrentWPID, GetScript()->GetPathId());
EndPath(fail);
}
@@ -356,13 +374,13 @@ void SmartAI::EndPath(bool fail)
return;
}
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_ENDED, nullptr, mCurrentWPID, GetScript()->GetPathId());
+ GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_ENDED, nullptr, mCurrentWPID, GetScript()->GetPathId());
mCurrentWPID = 0;
if (mCanRepeatPath)
{
if (IsAIControlled())
- StartPath(mRun, GetScript()->GetPathId(), true);
+ StartPath(mForcedMovement, GetScript()->GetPathId(), true);
}
else
GetScript()->SetPathId(0);
@@ -373,14 +391,12 @@ void SmartAI::EndPath(bool fail)
void SmartAI::ResumePath()
{
- SetRun(mRun);
-
if (mLastWP)
{
Movement::PointsArray pathPoints;
GenerateWayPointArray(&pathPoints);
- me->GetMotionMaster()->MoveSplinePath(&pathPoints);
+ me->GetMotionMaster()->MoveSplinePath(&pathPoints, mForcedMovement);
}
}
@@ -389,10 +405,9 @@ void SmartAI::ReturnToLastOOCPos()
if (!IsAIControlled())
return;
- me->SetWalk(false);
float x, y, z, o;
me->GetHomePosition(x, y, z, o);
- me->GetMotionMaster()->MovePoint(SMART_ESCORT_LAST_OOC_POINT, x, y, z);
+ me->GetMotionMaster()->MovePoint(SMART_ESCORT_LAST_OOC_POINT, x, y, z, FORCED_MOVEMENT_RUN);
}
void SmartAI::UpdatePath(const uint32 diff)
@@ -410,7 +425,7 @@ void SmartAI::UpdatePath(const uint32 diff)
// Xinef: allow to properly hook out of range despawn action, which in most cases should perform the same operation as dying
GetScript()->ProcessEventsFor(SMART_EVENT_DEATH, me);
- me->DespawnOrUnsummon(1);
+ me->DespawnOrUnsummon(1ms);
return;
}
mEscortInvokerCheckTimer = 1000;
@@ -425,7 +440,7 @@ void SmartAI::UpdatePath(const uint32 diff)
{
if (!me->IsInCombat() && !HasEscortState(SMART_ESCORT_RETURNING) && (mWPReached || mForcedPaused))
{
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_RESUMED, nullptr, mCurrentWPID, GetScript()->GetPathId());
+ GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_RESUMED, nullptr, mCurrentWPID, GetScript()->GetPathId());
RemoveEscortState(SMART_ESCORT_PAUSED);
if (mForcedPaused)// if paused between 2 wps resend movement
{
@@ -469,7 +484,6 @@ void SmartAI::UpdatePath(const uint32 diff)
EndPath();
else if (GetNextWayPoint())
{
- SetRun(mRun);
// xinef: if we have reached waypoint, and there is no working spline movement it means our splitted array has ended, make new one
if (me->movespline->Finalized())
ResumePath();
@@ -605,7 +619,7 @@ void SmartAI::MovepointReached(uint32 id)
}
mWPReached = true;
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_REACHED, nullptr, mCurrentWPID);
+ GetScript()->ProcessEventsFor(SMART_EVENT_ESCORT_REACHED, nullptr, mCurrentWPID);
if (mLastWP)
{
@@ -629,7 +643,6 @@ void SmartAI::MovepointReached(uint32 id)
EndPath();
else if (GetNextWayPoint())
{
- SetRun(mRun);
// xinef: if we have reached waypoint, and there is no working spline movement it means our splitted array has ended, make new one
if (me->movespline->Finalized())
ResumePath();
@@ -643,7 +656,7 @@ void SmartAI::MovementInform(uint32 MovementType, uint32 Data)
me->ClearUnitState(UNIT_STATE_EVADE);
if (MovementType == WAYPOINT_MOTION_TYPE)
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_DATA_REACHED, nullptr, Data + 1); // Data + 1 to align smart_scripts and waypoint_data Id rows
+ GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_REACHED, nullptr, Data); // data now corresponds to columns
GetScript()->ProcessEventsFor(SMART_EVENT_MOVEMENTINFORM, nullptr, MovementType, Data);
if (!HasEscortState(SMART_ESCORT_ESCORTING))
@@ -675,7 +688,6 @@ void SmartAI::EnterEvadeMode(EvadeReason /*why*/)
GetScript()->ProcessEventsFor(SMART_EVENT_EVADE); //must be after aura clear so we can cast spells from db
- SetRun(mRun);
if (HasEscortState(SMART_ESCORT_ESCORTING))
{
AddEscortState(SMART_ESCORT_RETURNING);
@@ -794,7 +806,7 @@ void SmartAI::JustReachedHome()
GetScript()->ProcessEventsFor(SMART_EVENT_REACHED_HOME);
if (!UpdateVictim() && me->GetMotionMaster()->GetCurrentMovementGeneratorType() == IDLE_MOTION_TYPE && me->GetWaypointPath())
- me->GetMotionMaster()->MovePath(me->GetWaypointPath(), true);
+ me->GetMotionMaster()->MoveWaypoint(me->GetWaypointPath(), true);
}
mJustReset = false;
@@ -850,7 +862,6 @@ void SmartAI::AttackStart(Unit* who)
{
if (!me->HasUnitState(UNIT_STATE_NO_COMBAT_MOVEMENT))
{
- SetRun(mRun);
MovementGeneratorType type = me->GetMotionMaster()->GetMotionSlotType(MOTION_SLOT_ACTIVE);
if (type == ESCORT_MOTION_TYPE || type == POINT_MOTION_TYPE)
{
@@ -952,9 +963,7 @@ void SmartAI::OnCharmed(bool /* apply */)
if (!charmed && !me->IsInEvadeMode())
{
if (mCanRepeatPath)
- StartPath(mRun, GetScript()->GetPathId(), true);
- else
- me->SetWalk(!mRun);
+ StartPath(mForcedMovement, GetScript()->GetPathId(), true);
if (Unit* charmer = me->GetCharmer())
AttackStart(charmer);
@@ -993,7 +1002,7 @@ void SmartAI::SetData(uint32 id, uint32 value, WorldObject* invoker)
GetScript()->ProcessEventsFor(SMART_EVENT_DATA_SET, unit, id, value, false, nullptr, gob);
}
-void SmartAI::SetGUID(ObjectGuid /*guid*/, int32 /*id*/)
+void SmartAI::SetGUID(ObjectGuid const& /*guid*/, int32 /*id*/)
{
}
@@ -1002,12 +1011,6 @@ ObjectGuid SmartAI::GetGUID(int32 /*id*/) const
return ObjectGuid::Empty;
}
-void SmartAI::SetRun(bool run)
-{
- me->SetWalk(!run);
- mRun = run;
-}
-
void SmartAI::SetFly(bool fly)
{
// xinef: set proper flag!
@@ -1108,7 +1111,6 @@ void SmartAI::SetFollow(Unit* target, float dist, float angle, uint32 credit, ui
mFollowArrivedEntry = end;
mFollowArrivedAlive = !aliveState; // negate - 0 is alive
mFollowCreditType = creditType;
- SetRun(mRun);
me->GetMotionMaster()->MoveFollow(target, mFollowDist, mFollowAngle);
}
@@ -1167,7 +1169,7 @@ void SmartAI::OnSpellClick(Unit* clicker, bool& /*result*/)
void SmartAI::PathEndReached(uint32 /*pathId*/)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_DATA_ENDED, nullptr, 0, me->GetWaypointPath());
+ GetScript()->ProcessEventsFor(SMART_EVENT_WAYPOINT_ENDED, nullptr, 0, me->GetWaypointPath());
me->LoadPath(0);
}
diff --git a/src/server/game/AI/SmartScripts/SmartAI.h b/src/server/game/AI/SmartScripts/SmartAI.h
index 5bd9fcd8b3..d6b957cc00 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.h
+++ b/src/server/game/AI/SmartScripts/SmartAI.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -52,13 +52,13 @@ public:
bool IsAIControlled() const;
// Start moving to the desired MovePoint
- void StartPath(bool run = false, uint32 path = 0, bool repeat = false, Unit* invoker = nullptr);
- bool LoadPath(uint32 entry);
+ void StartPath(ForcedMovement forcedMovement = FORCED_MOVEMENT_NONE, uint32 path = 0, bool repeat = false, Unit* invoker = nullptr, PathSource pathSource = PathSource::SMART_WAYPOINT_MGR);
+ bool LoadPath(uint32 entry, PathSource pathSource);
void PausePath(uint32 delay, bool forced = false);
void StopPath(uint32 DespawnTime = 0, uint32 quest = 0, bool fail = false);
void EndPath(bool fail = false);
void ResumePath();
- WayPoint* GetNextWayPoint();
+ WaypointData const* GetNextWayPoint();
void GenerateWayPointArray(Movement::PointsArray* points);
bool HasEscortState(uint32 uiEscortState) { return (mEscortState & uiEscortState); }
void AddEscortState(uint32 uiEscortState) { mEscortState |= uiEscortState; }
@@ -164,7 +164,7 @@ public:
void SetData(uint32 id, uint32 value, WorldObject* invoker);
// Used in scripts to share variables
- void SetGUID(ObjectGuid guid, int32 id = 0) override;
+ void SetGUID(ObjectGuid const& guid, int32 id = 0) override;
// Used in scripts to share variables
ObjectGuid GetGUID(int32 id = 0) const override;
@@ -175,9 +175,6 @@ public:
// Called at movepoint reached
void MovepointReached(uint32 id);
- // Makes the creature run/walk
- void SetRun(bool run = true);
-
void SetFly(bool fly = true);
void SetSwim(bool swim = true);
@@ -230,21 +227,21 @@ private:
void ReturnToLastOOCPos();
void UpdatePath(const uint32 diff);
SmartScript mScript;
- WPPath* mWayPoints;
+ WaypointPath const* mWayPoints;
uint32 mEscortState;
uint32 mCurrentWPID;
bool mWPReached;
bool mOOCReached;
uint32 mWPPauseTimer;
- WayPoint* mLastWP;
+ WaypointData const* mLastWP;
uint32 mEscortNPCFlags;
uint32 GetWPCount() { return mWayPoints ? mWayPoints->size() : 0; }
bool mCanRepeatPath;
- bool mRun;
bool mEvadeDisabled;
bool mCanAutoAttack;
bool mForcedPaused;
uint32 mInvincibilityHpLevel;
+ ForcedMovement mForcedMovement;
bool AssistPlayerInCombatAgainst(Unit* who);
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 1a64641e95..a9b42edeb4 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -1683,10 +1683,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
if (IsCreature(target))
{
- if (IsSmart(target->ToCreature()))
- CAST_AI(SmartAI, target->ToCreature()->AI())->SetRun(e.action.setRun.run);
- else
- target->ToCreature()->SetWalk(e.action.setRun.run ? false : true); // Xinef: reversed
+ target->ToCreature()->SetWalk(e.action.setRun.run ? false : true);
}
}
@@ -1726,12 +1723,12 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
StoreCounter(e.action.setCounter.counterId, e.action.setCounter.value, e.action.setCounter.reset, e.action.setCounter.subtract);
break;
}
- case SMART_ACTION_WP_START:
+ case SMART_ACTION_ESCORT_START:
{
if (!IsSmart())
break;
- bool run = e.action.wpStart.run != 0;
+ ForcedMovement forcedMovement = static_cast<ForcedMovement>(e.action.wpStart.forcedMovement);
uint32 entry = e.action.wpStart.pathID;
bool repeat = e.action.wpStart.repeat != 0;
@@ -1745,7 +1742,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
me->SetReactState((ReactStates)e.action.wpStart.reactState);
- CAST_AI(SmartAI, me->AI())->StartPath(run, entry, repeat, unit);
+ CAST_AI(SmartAI, me->AI())->StartPath(forcedMovement, entry, repeat, unit);
uint32 quest = e.action.wpStart.quest;
uint32 DespawnTime = e.action.wpStart.despawnTime;
@@ -1753,16 +1750,16 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
CAST_AI(SmartAI, me->AI())->SetDespawnTime(DespawnTime);
break;
}
- case SMART_ACTION_WP_PAUSE:
+ case SMART_ACTION_ESCORT_PAUSE:
{
if (!IsSmart())
break;
uint32 delay = e.action.wpPause.delay;
- CAST_AI(SmartAI, me->AI())->PausePath(delay, e.GetEventType() == SMART_EVENT_WAYPOINT_REACHED ? false : true);
+ CAST_AI(SmartAI, me->AI())->PausePath(delay, e.GetEventType() == SMART_EVENT_ESCORT_REACHED ? false : true);
break;
}
- case SMART_ACTION_WP_STOP:
+ case SMART_ACTION_ESCORT_STOP:
{
if (!IsSmart())
break;
@@ -1773,7 +1770,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
CAST_AI(SmartAI, me->AI())->StopPath(DespawnTime, quest, fail);
break;
}
- case SMART_ACTION_WP_RESUME:
+ case SMART_ACTION_ESCORT_RESUME:
{
if (!IsSmart())
break;
@@ -1854,8 +1851,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (TransportBase* trans = me->GetDirectTransport())
trans->CalculatePassengerPosition(dest.x, dest.y, dest.z);
- me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, dest.x, dest.y, dest.z, true, isForced,
- isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE, e.target.o);
+ me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, dest.x, dest.y, dest.z, FORCED_MOVEMENT_NONE,
+ 0.f, e.target.o, true, isForced, isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE);
break;
}
@@ -1871,9 +1868,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
randomPoint.m_positionX,
randomPoint.m_positionY,
randomPoint.m_positionZ,
- true,
- isForced,
- isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE
+ FORCED_MOVEMENT_NONE,
+ 0.f, 0.f, true, isForced, isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE
);
}
@@ -1897,7 +1893,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
else if (e.action.moveToPos.ContactDistance)
target->GetNearPoint(me, x, y, z, e.action.moveToPos.ContactDistance, 0, target->GetAngle(me));
- me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, x + e.target.x, y + e.target.y, z + e.target.z, true, isForced, isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE);
+ me->GetMotionMaster()->MovePoint(e.action.moveToPos.pointId, x + e.target.x, y + e.target.y, z + e.target.z, FORCED_MOVEMENT_NONE,
+ 0.f, 0.f, true, isForced, isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE);
break;
}
@@ -1914,7 +1911,8 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
SAIBool isForced = !e.action.moveToPosTarget.disableForceDestination;
Creature* ctarget = target->ToCreature();
- ctarget->GetMotionMaster()->MovePoint(e.action.moveToPosTarget.pointId, e.target.x, e.target.y, e.target.z, true, isForced, isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE);
+ ctarget->GetMotionMaster()->MovePoint(e.action.moveToPosTarget.pointId, e.target.x, e.target.y, e.target.z, FORCED_MOVEMENT_NONE,
+ 0.f, 0.f, true, isForced, isControlled ? MOTION_SLOT_CONTROLLED : MOTION_SLOT_ACTIVE);
}
}
@@ -2521,21 +2519,19 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
for (uint32 wp = e.action.startClosestWaypoint.pathId1; wp <= e.action.startClosestWaypoint.pathId2; ++wp)
{
- WPPath* path = sSmartWaypointMgr->GetPath(wp);
+ WaypointPath* path = sSmartWaypointMgr->GetPath(wp);
if (!path || path->empty())
continue;
auto itrWp = path->find(1);
if (itrWp != path->end())
{
- if (WayPoint* wpData = itrWp->second)
+ WaypointData& wpData = itrWp->second;
+ float distToThisPath = creature->GetExactDistSq(wpData.x, wpData.y, wpData.z);
+ if (distToThisPath < distanceToClosest)
{
- float distToThisPath = creature->GetExactDistSq(wpData->x, wpData->y, wpData->z);
- if (distToThisPath < distanceToClosest)
- {
- distanceToClosest = distToThisPath;
- closestWpId = wp;
- }
+ distanceToClosest = distToThisPath;
+ closestWpId = wp;
}
}
}
@@ -2543,9 +2539,9 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (closestWpId)
{
bool repeat = e.action.startClosestWaypoint.repeat;
- bool run = e.action.startClosestWaypoint.run;
+ ForcedMovement forcedMovement = static_cast<ForcedMovement>(e.action.startClosestWaypoint.forcedMovement);
- CAST_AI(SmartAI, creature->AI())->StartPath(repeat, closestWpId, run);
+ CAST_AI(SmartAI, creature->AI())->StartPath(forcedMovement, closestWpId, repeat);
}
}
}
@@ -3223,7 +3219,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
break;
}
- case SMART_ACTION_WAYPOINT_DATA_START:
+ case SMART_ACTION_WAYPOINT_START:
{
if (e.action.wpData.pathId)
{
@@ -3232,7 +3228,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsCreature(target))
{
target->ToCreature()->LoadPath(e.action.wpData.pathId);
- target->ToCreature()->GetMotionMaster()->MovePath(e.action.wpData.pathId, e.action.wpData.repeat);
+ target->ToCreature()->GetMotionMaster()->MoveWaypoint(e.action.wpData.pathId, e.action.wpData.repeat, e.action.wpData.pathSource);
}
}
}
@@ -3249,7 +3245,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
{
uint32 path = urand(e.action.wpDataRandom.pathId1, e.action.wpDataRandom.pathId2);
target->ToCreature()->LoadPath(path);
- target->ToCreature()->GetMotionMaster()->MovePath(path, e.action.wpDataRandom.repeat);
+ target->ToCreature()->GetMotionMaster()->MoveWaypoint(path, e.action.wpDataRandom.repeat);
}
}
}
@@ -4400,22 +4396,24 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
{
if ((e.event.movementInform.type && var0 != e.event.movementInform.type) || (e.event.movementInform.id && var1 != e.event.movementInform.id))
return;
+ if (e.event.movementInform.pathId != 0 && e.event.movementInform.pathId != me->GetWaypointPath())
+ return;
ProcessAction(e, unit, var0, var1);
break;
}
case SMART_EVENT_TRANSPORT_RELOCATE:
- case SMART_EVENT_WAYPOINT_START:
+ case SMART_EVENT_ESCORT_START:
{
if (e.event.waypoint.pathID && var0 != e.event.waypoint.pathID)
return;
ProcessAction(e, unit, var0);
break;
}
- case SMART_EVENT_WAYPOINT_REACHED:
- case SMART_EVENT_WAYPOINT_RESUMED:
- case SMART_EVENT_WAYPOINT_PAUSED:
- case SMART_EVENT_WAYPOINT_STOPPED:
- case SMART_EVENT_WAYPOINT_ENDED:
+ case SMART_EVENT_ESCORT_REACHED:
+ case SMART_EVENT_ESCORT_RESUMED:
+ case SMART_EVENT_ESCORT_PAUSED:
+ case SMART_EVENT_ESCORT_STOPPED:
+ case SMART_EVENT_ESCORT_ENDED:
{
if (!me || (e.event.waypoint.pointID && var0 != e.event.waypoint.pointID) || (e.event.waypoint.pathID && GetPathId() != e.event.waypoint.pathID))
return;
@@ -4809,8 +4807,8 @@ void SmartScript::ProcessEvent(SmartScriptHolder& e, Unit* unit, uint32 var0, ui
RecalcTimer(e, 1200, 1200);
break;
}
- case SMART_EVENT_WAYPOINT_DATA_REACHED:
- case SMART_EVENT_WAYPOINT_DATA_ENDED:
+ case SMART_EVENT_WAYPOINT_REACHED:
+ case SMART_EVENT_WAYPOINT_ENDED:
{
if (!me || (e.event.wpData.pointId && var0 != e.event.wpData.pointId) || (e.event.wpData.pathId && me->GetWaypointPath() != e.event.wpData.pathId))
return;
diff --git a/src/server/game/AI/SmartScripts/SmartScript.h b/src/server/game/AI/SmartScripts/SmartScript.h
index 4f98c49d1a..e0f32438c8 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.h
+++ b/src/server/game/AI/SmartScripts/SmartScript.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index 6db3e4cb2d..c4dab89b91 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -48,12 +48,9 @@ void SmartWaypointMgr::LoadFromDB()
{
uint32 oldMSTime = getMSTime();
- for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
+ for (auto itr : waypoint_map)
{
- for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
- delete pathItr->second;
-
- delete itr->second;
+ delete itr.second;
}
waypoint_map.clear();
@@ -88,7 +85,7 @@ void SmartWaypointMgr::LoadFromDB()
if (last_entry != entry)
{
- waypoint_map[entry] = new WPPath();
+ waypoint_map[entry] = new WaypointPath();
last_id = 1;
count++;
}
@@ -97,7 +94,15 @@ void SmartWaypointMgr::LoadFromDB()
LOG_ERROR("sql.sql", "SmartWaypointMgr::LoadFromDB: Path entry {}, unexpected point id {}, expected {}.", entry, id, last_id);
last_id++;
- (*waypoint_map[entry])[id] = new WayPoint(id, x, y, z, o, delay);
+ WaypointData data;
+ data.id = id;
+ data.x = x;
+ data.y = y;
+ data.z = z;
+ data.orientation = o;
+ data.delay = delay;
+ data.move_type = WAYPOINT_MOVE_TYPE_MAX;
+ (*waypoint_map[entry]).emplace(id, data);
last_entry = entry;
total++;
@@ -109,12 +114,9 @@ void SmartWaypointMgr::LoadFromDB()
SmartWaypointMgr::~SmartWaypointMgr()
{
- for (std::unordered_map<uint32, WPPath*>::iterator itr = waypoint_map.begin(); itr != waypoint_map.end(); ++itr)
+ for (auto itr : waypoint_map)
{
- for (WPPath::iterator pathItr = itr->second->begin(); pathItr != itr->second->end(); ++pathItr)
- delete pathItr->second;
-
- delete itr->second;
+ delete itr.second;
}
}
@@ -555,6 +557,7 @@ bool SmartAIMgr::IsTargetValid(SmartScriptHolder const& e)
case SMART_TARGET_RANDOM_POINT:
case SMART_TARGET_ROLE_SELECTION:
case SMART_TARGET_LOOT_RECIPIENTS:
+ case SMART_TARGET_VEHICLE_PASSENGER:
case SMART_EVENT_SUMMONED_UNIT_DIES:
case SMART_EVENT_SUMMONED_UNIT_EVADE:
case SMART_TARGET_PLAYER_RANGE:
@@ -624,8 +627,8 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
case SMART_EVENT_CORPSE_REMOVED: return NO_PARAMS;
case SMART_EVENT_AI_INIT: return NO_PARAMS;
case SMART_EVENT_DATA_SET: return sizeof(SmartEvent::dataSet);
- case SMART_EVENT_WAYPOINT_START: return sizeof(SmartEvent::waypoint);
- case SMART_EVENT_WAYPOINT_REACHED: return sizeof(SmartEvent::waypoint);
+ case SMART_EVENT_ESCORT_START: return sizeof(SmartEvent::waypoint);
+ case SMART_EVENT_ESCORT_REACHED: return sizeof(SmartEvent::waypoint);
case SMART_EVENT_TRANSPORT_ADDPLAYER: return NO_PARAMS;
case SMART_EVENT_TRANSPORT_ADDCREATURE: return sizeof(SmartEvent::transportAddCreature);
case SMART_EVENT_TRANSPORT_REMOVE_PLAYER: return NO_PARAMS;
@@ -640,10 +643,10 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
case SMART_EVENT_TEXT_OVER: return sizeof(SmartEvent::textOver);
case SMART_EVENT_RECEIVE_HEAL: return sizeof(SmartEvent::minMaxRepeat);
case SMART_EVENT_JUST_SUMMONED: return NO_PARAMS;
- case SMART_EVENT_WAYPOINT_PAUSED: return sizeof(SmartEvent::waypoint);
- case SMART_EVENT_WAYPOINT_RESUMED: return sizeof(SmartEvent::waypoint);
- case SMART_EVENT_WAYPOINT_STOPPED: return sizeof(SmartEvent::waypoint);
- case SMART_EVENT_WAYPOINT_ENDED: return sizeof(SmartEvent::waypoint);
+ case SMART_EVENT_ESCORT_PAUSED: return sizeof(SmartEvent::waypoint);
+ case SMART_EVENT_ESCORT_RESUMED: return sizeof(SmartEvent::waypoint);
+ case SMART_EVENT_ESCORT_STOPPED: return sizeof(SmartEvent::waypoint);
+ case SMART_EVENT_ESCORT_ENDED: return sizeof(SmartEvent::waypoint);
case SMART_EVENT_TIMED_EVENT_TRIGGERED: return sizeof(SmartEvent::timedEvent);
case SMART_EVENT_UPDATE: return sizeof(SmartEvent::minMaxRepeat);
case SMART_EVENT_LINK: return NO_PARAMS;
@@ -676,8 +679,8 @@ bool SmartAIMgr::CheckUnusedEventParams(SmartScriptHolder const& e)
case SMART_EVENT_AREA_CASTING: return sizeof(SmartEvent::minMaxRepeat);
case SMART_EVENT_AREA_RANGE: return sizeof(SmartEvent::minMaxRepeat);
case SMART_EVENT_SUMMONED_UNIT_EVADE: return sizeof(SmartEvent::summoned);
- case SMART_EVENT_WAYPOINT_DATA_REACHED: return sizeof(SmartEvent::wpData);
- case SMART_EVENT_WAYPOINT_DATA_ENDED: return sizeof(SmartEvent::wpData);
+ case SMART_EVENT_WAYPOINT_REACHED: return sizeof(SmartEvent::wpData);
+ case SMART_EVENT_WAYPOINT_ENDED: return sizeof(SmartEvent::wpData);
default:
LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an event {} with no unused params specified in SmartAIMgr::CheckUnusedEventParams(), please report this.",
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetEventType());
@@ -764,9 +767,9 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
case SMART_ACTION_SUMMON_GO: return sizeof(SmartAction::summonGO);
case SMART_ACTION_KILL_UNIT: return NO_PARAMS;
case SMART_ACTION_ACTIVATE_TAXI: return sizeof(SmartAction::taxi);
- case SMART_ACTION_WP_START: return sizeof(SmartAction::wpStart);
- case SMART_ACTION_WP_PAUSE: return sizeof(SmartAction::wpPause);
- case SMART_ACTION_WP_STOP: return sizeof(SmartAction::wpStop);
+ case SMART_ACTION_ESCORT_START: return sizeof(SmartAction::wpStart);
+ case SMART_ACTION_ESCORT_PAUSE: return sizeof(SmartAction::wpPause);
+ case SMART_ACTION_ESCORT_STOP: return sizeof(SmartAction::wpStop);
case SMART_ACTION_ADD_ITEM: return sizeof(SmartAction::item);
case SMART_ACTION_REMOVE_ITEM: return sizeof(SmartAction::item);
case SMART_ACTION_INSTALL_AI_TEMPLATE: return sizeof(SmartAction::installTtemplate);
@@ -776,7 +779,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
case SMART_ACTION_TELEPORT: return sizeof(SmartAction::teleport);
case SMART_ACTION_SET_COUNTER: return sizeof(SmartAction::setCounter);
case SMART_ACTION_STORE_TARGET_LIST: return sizeof(SmartAction::storeTargets);
- case SMART_ACTION_WP_RESUME: return NO_PARAMS;
+ case SMART_ACTION_ESCORT_RESUME: return NO_PARAMS;
case SMART_ACTION_SET_ORIENTATION: return sizeof(SmartAction::orientation);
case SMART_ACTION_CREATE_TIMED_EVENT: return sizeof(SmartAction::timeEvent);
case SMART_ACTION_PLAYMOVIE: return sizeof(SmartAction::movie);
@@ -866,6 +869,7 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
case SMART_ACTION_ZONE_UNDER_ATTACK: return NO_PARAMS;
case SMART_ACTION_LOAD_GRID: return NO_PARAMS;
case SMART_ACTION_MUSIC: return sizeof(SmartAction::music);
+ case SMART_ACTION_DO_ACTION: return sizeof(SmartAction::doAction);
case SMART_ACTION_SET_GUID: return sizeof(SmartAction::setGuid);
case SMART_ACTION_SCRIPTED_SPAWN: return sizeof(SmartAction::scriptSpawn);
case SMART_ACTION_SET_SCALE: return sizeof(SmartAction::setScale);
@@ -873,13 +877,14 @@ bool SmartAIMgr::CheckUnusedActionParams(SmartScriptHolder const& e)
case SMART_ACTION_PLAY_SPELL_VISUAL: return sizeof(SmartAction::spellVisual);
case SMART_ACTION_FOLLOW_GROUP: return sizeof(SmartAction::followGroup);
case SMART_ACTION_SET_ORIENTATION_TARGET: return sizeof(SmartAction::orientationTarget);
- case SMART_ACTION_WAYPOINT_DATA_START: return sizeof(SmartAction::wpData);
+ case SMART_ACTION_WAYPOINT_START: return sizeof(SmartAction::wpData);
case SMART_ACTION_WAYPOINT_DATA_RANDOM: return sizeof(SmartAction::wpDataRandom);
case SMART_ACTION_MOVEMENT_STOP: return NO_PARAMS;
case SMART_ACTION_MOVEMENT_PAUSE: return sizeof(SmartAction::move);
case SMART_ACTION_MOVEMENT_RESUME: return sizeof(SmartAction::move);
case SMART_ACTION_WORLD_SCRIPT: return sizeof(SmartAction::worldStateScript);
case SMART_ACTION_DISABLE_REWARD: return sizeof(SmartAction::reward);
+ case SMART_ACTION_DISMOUNT: return NO_PARAMS;
default:
LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using an action with no unused params specified in SmartAIMgr::CheckUnusedActionParams(), please report this.",
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
@@ -944,6 +949,9 @@ bool SmartAIMgr::CheckUnusedTargetParams(SmartScriptHolder const& e)
case SMART_TARGET_VEHICLE_PASSENGER: return sizeof(SmartTarget::vehicle);
// case SMART_TARGET_CLOSEST_UNSPAWNED_GAMEOBJECT: return sizeof(SmartTarget::goClosest);
case SMART_TARGET_PLAYER_WITH_AURA: return sizeof(SmartTarget::playerWithAura);
+ case SMART_TARGET_RANDOM_POINT: return sizeof(SmartTarget::randomPoint);
+ case SMART_TARGET_SUMMONED_CREATURES: return sizeof(SmartTarget::summonedCreatures);
+ case SMART_TARGET_INSTANCE_STORAGE: return sizeof(SmartTarget::instanceStorage);
default:
LOG_WARN("sql.sql", "SmartAIMgr: entryorguid {} source_type {} id {} action_type {} is using a target {} with no unused params specified in SmartAIMgr::CheckUnusedTargetParams(), please report this.",
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(), e.GetTargetType());
@@ -1414,19 +1422,19 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_EVENT_QUEST_REWARDED:
case SMART_EVENT_QUEST_FAIL:
case SMART_EVENT_JUST_SUMMONED:
- case SMART_EVENT_WAYPOINT_START:
- case SMART_EVENT_WAYPOINT_REACHED:
- case SMART_EVENT_WAYPOINT_PAUSED:
- case SMART_EVENT_WAYPOINT_RESUMED:
- case SMART_EVENT_WAYPOINT_STOPPED:
- case SMART_EVENT_WAYPOINT_ENDED:
+ case SMART_EVENT_ESCORT_START:
+ case SMART_EVENT_ESCORT_REACHED:
+ case SMART_EVENT_ESCORT_PAUSED:
+ case SMART_EVENT_ESCORT_RESUMED:
+ case SMART_EVENT_ESCORT_STOPPED:
+ case SMART_EVENT_ESCORT_ENDED:
case SMART_EVENT_GOSSIP_SELECT:
case SMART_EVENT_GOSSIP_HELLO:
case SMART_EVENT_JUST_CREATED:
case SMART_EVENT_FOLLOW_COMPLETED:
case SMART_EVENT_ON_SPELLCLICK:
- case SMART_EVENT_WAYPOINT_DATA_REACHED:
- case SMART_EVENT_WAYPOINT_DATA_ENDED:
+ case SMART_EVENT_WAYPOINT_REACHED:
+ case SMART_EVENT_WAYPOINT_ENDED:
break;
default:
LOG_ERROR("sql.sql", "SmartAIMgr: Not handled event_type({}), Entry {} SourceType {} Event {} Action {}, skipped.", e.GetEventType(), e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
@@ -1562,11 +1570,11 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType());
return false;
}
- if (e.action.startClosestWaypoint.repeat > 1 || e.action.startClosestWaypoint.run > 1)
+ if (e.action.startClosestWaypoint.repeat > 1 || e.action.startClosestWaypoint.forcedMovement >= FORCED_MOVEMENT_MAX)
{
- LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid run ({}) or repeat ({}) parameter, must be 0 or 1.",
+ LOG_ERROR("sql.sql", "SmartAIMgr: Entry {} SourceType {} Event {} Action {} has invalid forcedMovement ({}) or repeat ({}) parameter, must be 0 or 1.",
e.entryOrGuid, e.GetScriptType(), e.event_id, e.GetActionType(),
- e.action.startClosestWaypoint.repeat, e.action.startClosestWaypoint.run);
+ e.action.startClosestWaypoint.repeat, e.action.startClosestWaypoint.forcedMovement);
return false;
}
break;
@@ -1719,11 +1727,11 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
return false;
}
break;
- case SMART_ACTION_WP_STOP:
+ case SMART_ACTION_ESCORT_STOP:
if (e.action.wpStop.quest && !IsQuestValid(e, e.action.wpStop.quest))
return false;
return IsSAIBoolValid(e, e.action.wpStop.fail);
- case SMART_ACTION_WP_START:
+ case SMART_ACTION_ESCORT_START:
{
if (!sSmartWaypointMgr->GetPath(e.action.wpStart.pathID))
{
@@ -1743,8 +1751,13 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
return false;
}
- return IsSAIBoolValid(e, e.action.wpStart.run) &&
- IsSAIBoolValid(e, e.action.wpStart.repeat);
+ if (e.action.wpStart.forcedMovement >= FORCED_MOVEMENT_MAX)
+ {
+ LOG_ERROR("sql.sql", "SmartAIMgr: Creature {} Event {} Action {} uses invalid forcedMovement {}, skipped.", e.entryOrGuid, e.event_id, e.GetActionType(), e.action.wpStart.forcedMovement);
+ return false;
+ }
+
+ return IsSAIBoolValid(e, e.action.wpStart.repeat);
}
case SMART_ACTION_CREATE_TIMED_EVENT:
{
@@ -1933,7 +1946,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_STORE_TARGET_LIST:
case SMART_ACTION_COMBAT_STOP:
case SMART_ACTION_DIE:
- case SMART_ACTION_WP_RESUME:
+ case SMART_ACTION_ESCORT_RESUME:
case SMART_ACTION_KILL_UNIT:
case SMART_ACTION_SET_INVINCIBILITY_HP_LEVEL:
case SMART_ACTION_RESET_GOBJECT:
@@ -1943,7 +1956,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_SET_INST_DATA64:
case SMART_ACTION_SET_DATA:
case SMART_ACTION_MOVE_FORWARD:
- case SMART_ACTION_WP_PAUSE:
+ case SMART_ACTION_ESCORT_PAUSE:
case SMART_ACTION_SET_FLY:
case SMART_ACTION_FORCE_DESPAWN:
case SMART_ACTION_SET_INGAME_PHASE_MASK:
@@ -2013,7 +2026,7 @@ bool SmartAIMgr::IsEventValid(SmartScriptHolder& e)
case SMART_ACTION_PLAY_SPELL_VISUAL:
case SMART_ACTION_FOLLOW_GROUP:
case SMART_ACTION_SET_ORIENTATION_TARGET:
- case SMART_ACTION_WAYPOINT_DATA_START:
+ case SMART_ACTION_WAYPOINT_START:
case SMART_ACTION_WAYPOINT_DATA_RANDOM:
case SMART_ACTION_MOVEMENT_STOP:
case SMART_ACTION_MOVEMENT_PAUSE:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.h b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
index 47b0d47961..5e8e5e9e0c 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.h
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.h
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along
@@ -26,29 +26,10 @@
#include "Optional.h"
#include "SpellMgr.h"
#include <limits>
+#include "WaypointMgr.h"
typedef uint32 SAIBool;
-struct WayPoint
-{
- WayPoint(uint32 _id, float _x, float _y, float _z, Optional<float> _o, uint32 _delay)
- {
- id = _id;
- x = _x;
- y = _y;
- z = _z;
- o = _o;
- delay = _delay;
- }
-
- uint32 id;
- float x;
- float y;
- float z;
- std::optional<float> o;
- uint32 delay;
-};
-
enum eSmartAI
{
SMART_EVENT_PARAM_COUNT = 4,
@@ -149,13 +130,13 @@ enum SMART_EVENT
SMART_EVENT_SPELLHIT_TARGET = 31, // SpellID, School, CooldownMin, CooldownMax
SMART_EVENT_DAMAGED = 32, // MinDmg, MaxDmg, CooldownMin, CooldownMax
SMART_EVENT_DAMAGED_TARGET = 33, // MinDmg, MaxDmg, CooldownMin, CooldownMax
- SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID
+ SMART_EVENT_MOVEMENTINFORM = 34, // MovementType(any), PointID, PathId(0 - any)
SMART_EVENT_SUMMON_DESPAWNED = 35, // Entry, CooldownMin, CooldownMax
SMART_EVENT_CORPSE_REMOVED = 36, // NONE
SMART_EVENT_AI_INIT = 37, // NONE
SMART_EVENT_DATA_SET = 38, // Id, Value, CooldownMin, CooldownMax
- SMART_EVENT_WAYPOINT_START = 39, // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_REACHED = 40, // PointId(0any), pathID(0any)
+ SMART_EVENT_ESCORT_START = 39, // PointId(0any), pathID(0any)
+ SMART_EVENT_ESCORT_REACHED = 40, // PointId(0any), pathID(0any)
SMART_EVENT_TRANSPORT_ADDPLAYER = 41, // NONE
SMART_EVENT_TRANSPORT_ADDCREATURE = 42, // Entry (0 any)
SMART_EVENT_TRANSPORT_REMOVE_PLAYER = 43, // NONE
@@ -170,10 +151,10 @@ enum SMART_EVENT
SMART_EVENT_TEXT_OVER = 52, // GroupId from creature_text, creature entry who talks (0 any)
SMART_EVENT_RECEIVE_HEAL = 53, // MinHeal, MaxHeal, CooldownMin, CooldownMax
SMART_EVENT_JUST_SUMMONED = 54, // none
- SMART_EVENT_WAYPOINT_PAUSED = 55, // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_RESUMED = 56, // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_STOPPED = 57, // PointId(0any), pathID(0any)
- SMART_EVENT_WAYPOINT_ENDED = 58, // PointId(0any), pathID(0any)
+ SMART_EVENT_ESCORT_PAUSED = 55, // PointId(0any), pathID(0any)
+ SMART_EVENT_ESCORT_RESUMED = 56, // PointId(0any), pathID(0any)
+ SMART_EVENT_ESCORT_STOPPED = 57, // PointId(0any), pathID(0any)
+ SMART_EVENT_ESCORT_ENDED = 58, // PointId(0any), pathID(0any)
SMART_EVENT_TIMED_EVENT_TRIGGERED = 59, // id
SMART_EVENT_UPDATE = 60, // InitialMin, InitialMax, RepeatMin, RepeatMax
SMART_EVENT_LINK = 61, // INTERNAL USAGE, no params, used to link together multiple events, does not use any extra resources to iterate event lists needlessly
@@ -213,8 +194,8 @@ enum SMART_EVENT
SMART_EVENT_AREA_CASTING = 105, // min, max, repeatMin, repeatMax, rangeMin, rangeMax
SMART_EVENT_AREA_RANGE = 106, // min, max, repeatMin, repeatMax, rangeMin, rangeMax
SMART_EVENT_SUMMONED_UNIT_EVADE = 107, // CreatureId(0 all), CooldownMin, CooldownMax
- SMART_EVENT_WAYPOINT_DATA_REACHED = 108, // PointId (0: any), pathId (0: any)
- SMART_EVENT_WAYPOINT_DATA_ENDED = 109, // PointId (0: any), pathId (0: any)
+ SMART_EVENT_WAYPOINT_REACHED = 108, // PointId (0: any), pathId (0: any)
+ SMART_EVENT_WAYPOINT_ENDED = 109, // PointId (0: any), pathId (0: any)
SMART_EVENT_IS_IN_MELEE_RANGE = 110, // min, max, repeatMin, repeatMax, dist, invert (0: false, 1: true)
SMART_EVENT_AC_END = 111
@@ -356,6 +337,7 @@ struct SmartEvent
{
uint32 type;
uint32 id;
+ uint32 pathId;
} movementInform;
struct
@@ -608,9 +590,9 @@ enum SMART_ACTION
SMART_ACTION_SUMMON_GO = 50, // GameObjectID, DespawnTime, targetSummon, summonType (0 time or summoner dies/1 time)
SMART_ACTION_KILL_UNIT = 51, //
SMART_ACTION_ACTIVATE_TAXI = 52, // TaxiID
- SMART_ACTION_WP_START = 53, // run/walk, pathID, canRepeat, quest, despawntime, reactState
- SMART_ACTION_WP_PAUSE = 54, // time
- SMART_ACTION_WP_STOP = 55, // despawnTime, quest, fail?
+ SMART_ACTION_ESCORT_START = 53, // run/walk, pathID, canRepeat, quest, despawntime, reactState
+ SMART_ACTION_ESCORT_PAUSE = 54, // time
+ SMART_ACTION_ESCORT_STOP = 55, // despawnTime, quest, fail?
SMART_ACTION_ADD_ITEM = 56, // itemID, count
SMART_ACTION_REMOVE_ITEM = 57, // itemID, count
SMART_ACTION_INSTALL_AI_TEMPLATE = 58, // AITemplateID
@@ -620,7 +602,7 @@ enum SMART_ACTION
SMART_ACTION_TELEPORT = 62, // mapID,
SMART_ACTION_SET_COUNTER = 63, // id, value, reset (0/1)
SMART_ACTION_STORE_TARGET_LIST = 64, // varID,
- SMART_ACTION_WP_RESUME = 65, // none
+ SMART_ACTION_ESCORT_RESUME = 65, // none
SMART_ACTION_SET_ORIENTATION = 66, // quick change, random orientation? (0/1), turnAngle
SMART_ACTION_CREATE_TIMED_EVENT = 67, // id, InitialMin, InitialMax, RepeatMin(only if it repeats), RepeatMax(only if it repeats), chance
SMART_ACTION_PLAYMOVIE = 68, // entry
@@ -732,7 +714,7 @@ enum SMART_ACTION
SMART_ACTION_PLAY_SPELL_VISUAL = 229, // visualId, visualIdImpact
SMART_ACTION_FOLLOW_GROUP = 230, // followState, followType, dist
SMART_ACTION_SET_ORIENTATION_TARGET = 231, // type, target_type, target_param1, target_param2, target_param3, target_param4
- SMART_ACTION_WAYPOINT_DATA_START = 232, // pathId, repeat
+ SMART_ACTION_WAYPOINT_START = 232, // pathId, repeat, pathSource
SMART_ACTION_WAYPOINT_DATA_RANDOM = 233, // pathId1, pathId2, repeat
SMART_ACTION_MOVEMENT_STOP = 234, //
SMART_ACTION_MOVEMENT_PAUSE = 235, // timer
@@ -1041,7 +1023,7 @@ struct SmartAction
struct
{
- SAIBool run;
+ uint32 forcedMovement;
uint32 pathID;
SAIBool repeat;
uint32 quest;
@@ -1295,7 +1277,7 @@ struct SmartAction
uint32 pathId1;
uint32 pathId2;
uint32 repeat;
- uint32 run;
+ uint32 forcedMovement;
} startClosestWaypoint;
struct
@@ -1482,6 +1464,7 @@ struct SmartAction
{
uint32 pathId;
SAIBool repeat;
+ PathSource pathSource;
} wpData;
struct
@@ -1853,8 +1836,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] =
{SMART_EVENT_CORPSE_REMOVED, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_AI_INIT, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_DATA_SET, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
- {SMART_EVENT_WAYPOINT_START, SMART_SCRIPT_TYPE_MASK_CREATURE },
- {SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ESCORT_START, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ESCORT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_TRANSPORT_ADDPLAYER, SMART_SCRIPT_TYPE_MASK_TRANSPORT },
{SMART_EVENT_TRANSPORT_ADDCREATURE, SMART_SCRIPT_TYPE_MASK_TRANSPORT },
{SMART_EVENT_TRANSPORT_REMOVE_PLAYER, SMART_SCRIPT_TYPE_MASK_TRANSPORT },
@@ -1869,10 +1852,10 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] =
{SMART_EVENT_TEXT_OVER, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_RECEIVE_HEAL, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_JUST_SUMMONED, SMART_SCRIPT_TYPE_MASK_CREATURE },
- {SMART_EVENT_WAYPOINT_PAUSED, SMART_SCRIPT_TYPE_MASK_CREATURE },
- {SMART_EVENT_WAYPOINT_RESUMED, SMART_SCRIPT_TYPE_MASK_CREATURE },
- {SMART_EVENT_WAYPOINT_STOPPED, SMART_SCRIPT_TYPE_MASK_CREATURE },
- {SMART_EVENT_WAYPOINT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ESCORT_PAUSED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ESCORT_RESUMED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ESCORT_STOPPED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_ESCORT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_TIMED_EVENT_TRIGGERED, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_UPDATE, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
{SMART_EVENT_LINK, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT + SMART_SCRIPT_TYPE_MASK_AREATRIGGER + SMART_SCRIPT_TYPE_MASK_EVENT + SMART_SCRIPT_TYPE_MASK_GOSSIP + SMART_SCRIPT_TYPE_MASK_QUEST + SMART_SCRIPT_TYPE_MASK_SPELL + SMART_SCRIPT_TYPE_MASK_TRANSPORT + SMART_SCRIPT_TYPE_MASK_INSTANCE },
@@ -1922,8 +1905,8 @@ const uint32 SmartAIEventMask[SMART_EVENT_AC_END][2] =
{SMART_EVENT_AREA_CASTING, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_AREA_RANGE, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_SUMMONED_UNIT_EVADE, SMART_SCRIPT_TYPE_MASK_CREATURE + SMART_SCRIPT_TYPE_MASK_GAMEOBJECT },
- {SMART_EVENT_WAYPOINT_DATA_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
- {SMART_EVENT_WAYPOINT_DATA_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_WAYPOINT_REACHED, SMART_SCRIPT_TYPE_MASK_CREATURE },
+ {SMART_EVENT_WAYPOINT_ENDED, SMART_SCRIPT_TYPE_MASK_CREATURE },
{SMART_EVENT_IS_IN_MELEE_RANGE, SMART_SCRIPT_TYPE_MASK_CREATURE },
};
@@ -2010,8 +1993,6 @@ public:
static constexpr uint32 DEFAULT_PRIORITY = std::numeric_limits<uint32>::max();
};
-typedef std::unordered_map<uint32, WayPoint*> WPPath;
-
typedef std::vector<WorldObject*> ObjectVector;
class ObjectGuidVector
@@ -2059,7 +2040,7 @@ public:
void LoadFromDB();
- WPPath* GetPath(uint32 id)
+ WaypointPath* GetPath(uint32 id)
{
if (waypoint_map.find(id) != waypoint_map.end())
return waypoint_map[id];
@@ -2067,7 +2048,7 @@ public:
}
private:
- std::unordered_map<uint32, WPPath*> waypoint_map;
+ std::unordered_map<uint32, WaypointPath*> waypoint_map;
};
// all events for a single entry
diff --git a/src/server/game/AI/enuminfo_CreatureAI.cpp b/src/server/game/AI/enuminfo_CreatureAI.cpp
index 12b2b20b89..785b80b373 100644
--- a/src/server/game/AI/enuminfo_CreatureAI.cpp
+++ b/src/server/game/AI/enuminfo_CreatureAI.cpp
@@ -1,14 +1,14 @@
/*
* This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
*
- * This program is free software; you can redistribute it and/or modify it
- * under the terms of the GNU Affero General Public License as published by the
- * Free Software Foundation; either version 3 of the License, or (at your
- * option) any later version.
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
*
* This program is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
- * FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for
+ * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
* more details.
*
* You should have received a copy of the GNU General Public License along