diff options
Diffstat (limited to 'src/server/game/DungeonFinding/LFGMgr.h')
| -rw-r--r-- | src/server/game/DungeonFinding/LFGMgr.h | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/src/server/game/DungeonFinding/LFGMgr.h b/src/server/game/DungeonFinding/LFGMgr.h index 426f0c679a..c96ae4f2a4 100644 --- a/src/server/game/DungeonFinding/LFGMgr.h +++ b/src/server/game/DungeonFinding/LFGMgr.h @@ -518,6 +518,8 @@ namespace lfg LfgUpdateData GetLfgStatus(ObjectGuid guid); /// Checks if Seasonal dungeon is active bool IsSeasonActive(uint32 dungeonId); + /// Checks if given dungeon map is disabled + bool IsDungeonDisabled(uint32 mapId, Difficulty difficulty) const; /// Gets the random dungeon reward corresponding to given dungeon and player level LfgReward const* GetRandomDungeonReward(uint32 dungeon, uint8 level); /// Returns all random and seasonal dungeons for given level and expansion @@ -589,7 +591,7 @@ namespace lfg void DecreaseKicksLeft(ObjectGuid guid); void SetState(ObjectGuid guid, LfgState state); void SetCanOverrideRBState(ObjectGuid guid, bool val); - void GetCompatibleDungeons(LfgDungeonSet& dungeons, LfgGuidSet const& players, LfgLockPartyMap& lockMap); + void GetCompatibleDungeons(LfgDungeonSet& dungeons, LfgGuidSet const& players, LfgLockPartyMap& lockMap, uint32 randomDungeonId = 0); void _SaveToDB(ObjectGuid guid); LFGDungeonData const* GetLFGDungeon(uint32 id); |
