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path: root/src/common/Collision/Models/ModelInstance.cpp
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2024-12-01fix(Core/Vmaps): Do not ignore model rotation when calculating liquid level ↵Jelle Meeus
(#20760) cherry-picked from: https://github.com/TrinityCore/TrinityCore/commit/53b4501ce9b072cfffe7de7f348094f443e36950 Co-authored-by: Shauren <shauren.trinity@gmail.com>
2024-09-21chore(Core/Misc): Some cleanup (#19970)Kitzunu
* remove weird blanks * update if * ) ) to )) * missed some ) ) * now switch * .
2022-04-10fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original ↵UltraNix
autho… (#11341) * Core/Vmaps: Stop M2s from occluding for spellcast LoS. Original authors: @Shauren & @HelloKitty Fixes #11293 * buildfix. Co-Authored-By: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
Co-authored-by: Francesco Borzì <borzifrancesco@gmail.com>
2021-08-26refactor(Core/Common): code cleanup (part 12) (#7520)Francesco Borzì
2021-06-24refactor(Core/Misc): add braces and impove codestyle (#6402)Kargatum
2021-06-23refactor(Core/Common): alphabetical sorting inlcudes (#6282)Kargatum
- Part https://github.com/WarheadCore/WarheadBand/pull/37
2021-03-17fix(Core/License): issue with old files license (#4762)Francesco Borzì
2020-09-12refactor(Core/Common): restyle common lib with astyle (#3461)Kargatum
2018-03-12Update license links (#783)Nefertumm
2017-12-21Using TC structure allowing easier patches importingYehonal