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https://github.com/azerothcore/azerothcore-wotlk.git @ 2025-12-25T18:01:01Z
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Author
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-30
refactor(Core): SendDirectMessage (#23230)
天鹭
2025-10-12
refactor(Core): Make ObjectGuid const (#23170)
天鹭
2025-10-12
refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)
天鹭
2025-08-09
feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)
Takenbacon
2025-07-14
fix(Core/AI): prevent PetAI autocast leap to self and allies (#22472)
Jelle Meeus
2025-06-24
refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026)
Tereneckla
2025-06-24
fix(Core/AI): crashfix(#22352) (#22353)
Tereneckla
2025-06-22
fix(Core/Spell): implement SPELL_ATTR5_NOT_ON_PLAYER and SPELL_ATTR5_NOT_ON_P...
Tereneckla
2025-06-03
chore(Core/Unit): Correct typo of `Controlled`. (#22260)
Benjamin Jackson
2025-05-05
refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...
Tereneckla
2025-04-21
fix(Core/AI): Ignore PvP flagged players for aggressive pets if owner is not ...
Benjamin Jackson
2025-02-12
feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411)
Andrew
2024-12-01
refactor(Core/Spells): Add helpers for HasAuraType (#20802)
Kitzunu
2024-10-27
refactor(src/server/game/*): remove unused imports (big part 3) (#20315)
Francesco Borzì
2024-10-10
refactor(Core/Misc): Use emplace_back instead of push_back to avoid extra cop...
Angelo Venturini
2024-10-01
refactor(src/server/game/AI): remove unused imports (#20095)
Francesco Borzì
2024-09-30
fix(Core/GuardAI): crash when killer is null (#20100)
Anton Popovichenko
2024-09-25
fix(Core/Unit): fix Dual Wield for more creatures, CREATURE_FLAG_EXTRA_USE_OF...
Jelle Meeus
2024-09-21
chore(Core/Misc): Some cleanup (#19970)
Kitzunu
2024-09-03
refactor(Core): Make more use of helpers. (#19835)
Benjamin Jackson
2024-08-28
docs(Core): improve several functions documentation (#19677)
Grimdhex
2024-08-25
refactor(Core/Object): adds consistency in the use of type object check (#19671)
Grimdhex
2024-08-25
fix(Server): remove double blank lines at the end of several files (#19735)
Grimdhex
2024-08-19
refactor(Core/Misc): Use NpcFlag helpers (#19676)
Kitzunu
2024-08-15
fix(Core/Entities): crash fix cause by a pointer change in #19622 (#19633)
Grimdhex
2024-07-06
feat(Core/SAI): SetData now has invoker (#19296)
Kitzunu
2024-04-14
fix(Scripts/Hyjal): Azgalor Doom should not be cast on the MT (#18738)
Andrew
2023-12-15
feat(Core/SmartScripts): SMART_EVENT_SUMMONED_UNIT_EVADE (#18018)
avarishd
2023-12-11
fix(Core/SAI/SSC): Allow Farthest target to set a min distance (#17992)
Angelo Venturini
2023-11-18
feat(Core/Scripting): Implement Unit hooks to modify damage before ca… (#17...
Andrew
2023-10-28
refactor(Core/Misc): Make DeathState enum class (#17607)
Kitzunu
2023-10-22
feat(Core/Unit): Implement OnPowerUpdate() unit script hook (#17560)
Andrew
2023-08-28
refactor(Core): remove unused imports (#17094)
Francesco Borzì
2023-02-18
fix(Scripts/SethekkHalls): Update Talon King Ikiss script (#15098)
Skjalf
2023-02-13
refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...
Kitzunu
2023-02-12
chore(Core/Misc): Change all TODO to doxygen comment (#14966)
Kitzunu
2023-01-29
feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)
Skjalf
2023-01-28
fix(Core/Creatures): Critters should start fleeing upon entering comb… (#14...
UltraNix
2022-12-27
fix(Core/AI): Fix target selectors logic when accounting for tanks (#14368)
Skjalf
2022-12-25
fix(Core/Pets): Taunt should work on pets. (#14255)
UltraNix
2022-12-06
refactor(Core/UnitAI): Update target selector (#13169)
Maelthyr
2022-09-25
refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)
Maelthyr
2022-08-27
fix(Core/TotemAI): Active totems should interrupt its spell casting i… (#12...
UltraNix
2022-08-15
fix(Core/TempleOfAhnQiraj): Ouro rewrite (#12683)
Angelo Venturini
2022-08-15
feat(Core/Debug): GetDebugInfo implementation (#12705)
Maelthyr
2022-08-05
fix(Core/AI): correct Permit level for trigger flagged creatures (#12614)
天鹿
2022-07-19
fix(Core/AI): more AI factory checks (#12402)
Nefertumm
2022-07-15
refactor(Core/AI): factory functions cleanup (#11779)
IntelligentQuantum
2022-05-23
refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)
Maelthyr
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