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path: root/src/server/game/AI/ScriptedAI/ScriptedCreature.h
AgeCommit message (Expand)Author
2025-11-26fix(Scripts/AhnKahet): fix Jedoga Shadowseeker's ritual not starting (#23921)sogladev
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-24fix(Core/Scripts): Fix the wrong run in npc_escortAI (#23293)killerwife
2025-10-14fix(Core/Unit): rework Walk/Run mode (#22988)killerwife
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-09-23fix(Scripts/AzjolNerub): Fix Anubarak impale sequence (#22717)Andrew
2025-09-14feat(Core/AI): Allow preventing health check events while casting (#22897)Andrew
2025-02-24feat(Core/Scripting): Implement ScheduleEnrageTimer() helper (#21597)Andrew
2024-12-02feat(Core/Scripting): Implement SetAutoAttackAllowed() to disable aut… (#20...Andrew
2024-11-11feat(Core/Scripting): Implement SetInvincibility() to prevent creatur… (#20...Andrew
2024-10-09fix(Core/Scripts): Further improve the ScheduleHealthCheck() function (#20163)Andrew
2024-09-03refactor(Core): Make more use of helpers. (#19835)Benjamin Jackson
2024-08-31fix(Core/AI): remove an unused variable in ScriptedAI (#19816)Grimdhex
2024-08-26refactor(Core/BossAI): Improve the ScheduleHealthCheck() code (#19743)Andrew
2024-08-25refactor(Scripts/TempleOfAhnQiraj): Clean up Cthun script (#19736)Andrew
2024-07-06feat(Core/SAI): SetData now has invoker (#19296)Kitzunu
2024-06-16fix(Core/AI): Fix bosses being stuck IN_PROGRESS if despawnonevade fl… (#19...Andrew
2024-03-30fix(Scripts/BossAI): add optional variable to BossAI class to make sure the b...Dan
2024-02-27fix(Core/Creature): Prevent combat movement disabled creatures from r… (#18...Andrew
2023-11-26refactor(Scripts/BlackTemple): Modernize Najentus boss script (#17871)Andrew
2023-11-20feat(Core/AI): Implement ScheduleTimedEvent() helper (#17813)Andrew
2023-11-18chore(Core/Misc): sort includes (#17776)Winfidonarleyan
2023-11-14feat(Core/AI): Add built-in `TaskScheduler` to `CreatureAI` (#17700)KJack
2023-04-09feat(Core/Scripts): Allow scheduling multiple hp checks at once for i… (#15...Skjalf
2023-03-07feat(Core/AI): Implement DoForAllSummons() function to summon lists (#15262)Skjalf
2023-03-04feat(Core/AI): Implement ScheduleHealthCheckEvent() for events that fire … ...Skjalf
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… (#15...Kitzunu
2023-02-04fix(Core/Creature): Fix bosses with hard reset flag not respawning an… (#14...Skjalf
2023-01-26feat(Core/AI): Move TaskScheduler to BossAI class (#14757)Skjalf
2022-11-12refactor(Core/ScriptedAI): few improvements with threat methods (#13146)Maelthyr
2022-10-25fix(Scripts/Temple of AhnQiraj): Slime Toxin clouds should despawn 10… (#13...UltraNix
2022-09-21fix(Core/TempleOfAhnQiraj): Viscidus (#12956)Angelo Venturini
2022-04-15feat(Core/Maps): AreaBoundary (#10525)IntelligentQuantum
2022-02-04feat(Core/Common): move EventMap to separated files, add support chrono (#10209)Kargatum
2021-11-12fix(Scripts/BlackrockSpire): Urok Doomhowl - improvements: (#9067)UltraNix
2021-11-02fix(Scripts/BlackrockSpire): Rend Blackhand improvements (#8826)Skjalf
2021-10-13feat(Core): GetDeadCreatureListInGrid helper added, for aoe loot (#8445)acidmanifesto
2021-09-30feat(License): add new headers information about license (#7941)Kargatum
2021-09-16fix(Creature/Core): Boss phased reset (#7828)Silker
2021-05-31refactor(Core/Misc): acore to Acore (#6043)Kitzunu
2021-05-16feat(Core/Random): port random system from TrinityCore (#5454)Kargatum
2021-05-08fix(Core/Pooling): Fixed less and less objects from pools being spawned the l...UltraNix
2021-04-25feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)UltraNix
2021-04-06fix(Core): Boss encounter disengage improvement (#4954)Cláudio Costa
2021-03-17fix(Core/License): issue with old files license (#4762)Francesco Borzì
2020-12-06refactor(Core): apply clang-tidy modernize-use-override (#3817)Francesco Borzì
2020-10-12refactor(Core/Game): restyle game lib with astyle (#3466)Kargatum
2019-12-01refactor(Core): rename namespaces and macros to acore (#2454)Viste
2019-06-14fix(DB/Core): Play "Lament of the Highborne" as music instead of sound (#1926)Stoabrogga
2018-03-12Update license links (#783)Nefertumm