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path: root/src/server/game/AI/SmartScripts
AgeCommit message (Expand)Author
4 daysfix(Core/SAI): implement response for ranged mode on interrupt (#24175)killerwife
7 daysfeat(Core/SAI): Implement SMART_ACTION_SET_ANIM_TIER (#24143)killerwife
2025-12-10fix(Core/SAI): Remove Invoker in SMART_EVENT_EVENT_PHASE_CHANGE (#24051)Vanna White
2025-12-02fix(Core/SAI): SMARTCAST_COMBAT_MOVE prevents movement on successful cast (#2...blinkysc
2025-11-24fix(Core/SAI): Allow game objects to use load grid (#23881)daobashun
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-11-12fix(Core/SmartAI): startup warnings unused params (#23551)sogladev
2025-10-28SmartAI: Fix npcs not waypointing when offset is too big (#23453)killerwife
2025-10-26feature(SmartAI/Movement) - Unify waypoint systems (#23251)killerwife
2025-10-24fix(Core/Scripts): Fix the wrong run in npc_escortAI (#23293)killerwife
2025-10-14fix(Core/Unit): rework Walk/Run mode (#22988)killerwife
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-10-12refactor(Core): Make ObjectGuid const (#23170)天鹭
2025-10-09fix(DB/Script/Gundrak) Improve Drakkari Rhino bridge event. (#23144)Rocco Silipo
2025-09-27fix(Core/SAI): Fix crash when using SMART_TARGET_INSTANCE_STORAGE in … (#23...Andrew
2025-09-23fix(Core/SAI): idle casters (#23005)killerwife
2025-09-20feat(Core/SAI): enhance movement actions with force destination option (#22974)Yehonal
2025-09-15feat(Core/SAI): Implement delay option to SMART_ACTION_TALK (#22918)Andrew
2025-09-11feat(Core/Conditions): Implement CONDITION_AI_DATA and support for st… (#22...Andrew
2025-09-04fix(Core/SAI): Fix crash in SMART_TARGET_OWNER_OR_SUMMONER (#22789)Andrew
2025-09-02fix(Core/SAI): Remove combat flag on evade for SAI-scripted charmed u… (#22...Andrew
2025-08-20fix(Core/SAI): GameObject smart_script based on GUID (#22710)iThorgrim
2025-08-19refactor(Core): Improve readability (#22691)天鹭
2025-08-12fix(Core/SAI): Force SMC creatures to resume chasing victims once in… (#22...Andrew
2025-08-09feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)Takenbacon
2025-06-27fix (Core/SmartScript) Improve SMART_ACTION_START_CLOSEST_WAYPOINT. (#22364)Rocco Silipo
2025-06-26fix(CORE/SAI): Properly Implement START_CLOSEST_WAYPOINT (#22256)Vanna White
2025-06-24refactor(Core/AI): rename FarthestTargetSelector to RangeSelector (#22026)Tereneckla
2025-06-22fix(Core/SAI): Exclude GMs for player target/event (#22345)Kitzunu
2025-06-17fix(core/SMART_EVENT_LINK) - Seperation and clarification of "not found or in...Ryan Turner
2025-06-07fix(Core/SAI): Don't try to reposition SMC creatures while moving (fi… (#22...Andrew
2025-05-05refactor(Core/AI) don't add currentTarget to the front of the SelectTargetLis...Tereneckla
2025-04-26fix(SmartAI): Ensure immediate combat engagement (#21854)blinkysc
2025-02-12feat(Core/Unit): Add SpellSchoolMask info to the DamageDealt() hook (#21411)Andrew
2025-02-01feat(Core/SAI): implement SMART_ACTION_DISABLE_REWARD (#21105)Kitzunu
2025-02-01refactor(Core/ObjectMgr): Change GetAcoreString from char const* to s… (#21...Kitzunu
2025-01-16refactor(Core/SmartScripts): Clean up validation logic by replacing A… (#21...Kitzunu
2024-12-12feat(Core/SAI): Implement SMART_ACTION_DISMOUNT (206) (#20899)Andrew
2024-12-01feat(Core/SAI): Add pet variable to SMART_TARGET_INVOKER_PARTY (#20804)Kitzunu
2024-11-24feat(Core/SmartAI): add startup error for non existent SmartAI entries (#20694)sudlud
2024-11-20feat(Core/SmartAI): introduce new `SMART_EVENT_IS_IN_MELEE_RANGE` (#20575)Jelle Meeus
2024-11-13refactor(src/server/game): optimise imports (#20541)Francesco Borzì
2024-11-12feat(Core/WorldState): improved WorldState scripting (#20141)Jelle Meeus
2024-11-10chore(Core/Creature): Fix typo (#20510)Andrew
2024-11-10fix(Core/SAI): Don't try to reposition Rooted inhabit type creatures (#20504)Andrew
2024-10-24fix(Core/SAI): rooted check blocks vehicles from casting quest credit (#20283)@cgrahamseven
2024-10-22fix(Core/SmartAI) : use explicit stack DS for ProcessAction instead of recurs...Dan Costinas
2024-10-01refactor(src/server/game/AI): remove unused imports (#20095)Francesco Borzì
2024-09-21chore(Core/Misc): Some cleanup (#19970)Kitzunu
2024-09-03refactor(Core): Make more use of helpers. (#19835)Benjamin Jackson