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https://github.com/azerothcore/azerothcore-wotlk.git @ 2026-01-12T01:01:01Z
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Object.h
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Commit message (
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Author
2025-11-28
fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...
Tereneckla
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-10-31
fix(Core/Spells): only include the targets size for some GroundEffects (#23478)
Tereneckla
2025-10-23
chore(Core/modules): necessary core changes for mod-eluna rename (#22962)
Foe
2025-10-13
fix(Core/Object): Improve safety of visibility override containers (#23219)
Takenbacon
2025-09-07
feat(Core/Visibility): Far visibility worldobjects (#22828)
Takenbacon
2025-08-09
feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)
Takenbacon
2025-08-07
feat(Core/Visibility): Visibility improvements part 1 (#22624)
Takenbacon
2025-07-29
feat(Core/Maps): Remove worldobject container switch functionality (#22586)
Takenbacon
2025-07-12
feat(Core/WorldState): init Scourge Invasion pre-wrath event (#22286)
Jelle Meeus
2025-07-11
feat(Core/Maps): Improve map object updater (#22392)
Takenbacon
2025-07-08
fix(Scripts/ScarletEnclave): Refactor 'How to Win Friends' quest scri… (#22...
Andrew
2025-05-09
refactor(Core): Add definition file for area table entries. (#22054)
Benjamin Jackson
2025-04-09
fix(Scripts/BlackTemple): Shahraz Fatal Attraction Teleport (#21858)
Jelle Meeus
2025-04-04
fix(Scripts/SunwellPlateau): Fix Darkness spawning midair (#21851)
Andrew
2024-12-22
Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999)
EricksOliveira
2024-12-18
refactor(Core/Random): Remove unused map based RNG (#20939)
Takenbacon
2024-12-13
feat(Core/WorldObjects): implement Heartbeat timers (#20872)
Grimdhex
2024-09-28
fix(Script/BlackTemple): teleport position with fatal attraction (#19971)
Grimdhex
2024-09-03
refactor(Core): Make more use of helpers. (#19835)
Benjamin Jackson
2024-08-25
refactor(Core/Object): adds consistency in the use of type object check (#19671)
Grimdhex
2024-07-30
refactor(src/common): remove unused imports (#19506)
Francesco Borzì
2024-07-28
refactor(src/server/game/Entities): remove unused imports (#19507)
Francesco Borzì
2024-07-06
fix(Core/Player): Vertical Message distance (#19302)
Kitzunu
2024-04-05
feat(Core/Optimization): Optimize build of units update object by leveraging ...
Anton Popovichenko
2023-12-13
feat(Core/Object): Play radius sound/music. (#18011)
avarishd
2023-11-12
Revert Visibility Notifier changes (#17682)
Kitzunu
2023-10-23
fix(Core/Grid): Address bugs and performance issues introduced by visibility ...
AG
2023-09-28
feat(Core/Grids): Implement visibility notifier (#15919)
AG
2023-07-08
feat(Core/Object): Add helper to allow removing allowed looters (#16709)
Skjalf
2023-01-06
fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14...
UltraNix
2022-11-16
fix(Core/Spells): FIxed calculating LoS for dynamic objects. (#13795)
UltraNix
2022-08-15
feat(Core/Debug): GetDebugInfo implementation (#12705)
Maelthyr
2022-07-10
refactor(Core): Improve struct alignment and codestyle (#12335)
Maelthyr
2022-07-10
fix(Core/Spells): Fixed LoS problems with hunter traps. (#12348)
UltraNix
2022-05-08
fix(Core/Auras): INVISIBILITY_UNK10 also applies the flag PLAYER_FIELD_BYTEâ€...
Kitzunu
2022-04-17
feat(Core/SmartScripts): Add an action_param3 to "summon gob" to control when...
IntelligentQuantum
2022-04-10
fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho…...
UltraNix
2022-04-01
feat(Core/Unit): New helpers for DynamicFlags (#11230)
Kitzunu
2022-02-14
fix(Core/Misc): Change const to be after type name (#10591)
Kitzunu
2022-02-08
feat(Core/Position): own file (#10505)
IntelligentQuantum
2022-02-04
fix(Core/Misc): Remove c++ check for c++11 (#10439)
Kitzunu
2022-01-21
feat(Core/Common): delete old Tokenizer (#10121)
Kargatum
2022-01-17
refactor(Core): apply clang-tidy modernize-* (#9975)
Francesco Borzì
2022-01-08
refactor(Core/Packet): Chat (#9509)
IntelligentQuantum
2021-12-30
fix(Core/TemporarySummon): Implement TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE (#9915)
Noxies
2021-12-21
refactor(Core/Misc): fmod() to std::fmod() (#9796)
Kitzunu
2021-12-02
feat(Core/Modules): add separated lib for modules (#9281)
Kargatum
2021-11-22
refactor(Core/Misc): headers cleanup (#9259)
Kargatum
2021-11-17
fix(Core/Objects): increase sight range of objects & correct general defau…...
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