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path: root/src/server/game/Entities/Object/Object.h
AgeCommit message (Expand)Author
2025-11-28fix(Core/Spells): Implement TrinityCore spell_group and spell_group_stack_rul...Tereneckla
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-31fix(Core/Spells): only include the targets size for some GroundEffects (#23478)Tereneckla
2025-10-23chore(Core/modules): necessary core changes for mod-eluna rename (#22962)Foe
2025-10-13fix(Core/Object): Improve safety of visibility override containers (#23219)Takenbacon
2025-09-07feat(Core/Visibility): Far visibility worldobjects (#22828)Takenbacon
2025-08-09feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)Takenbacon
2025-08-07feat(Core/Visibility): Visibility improvements part 1 (#22624)Takenbacon
2025-07-29feat(Core/Maps): Remove worldobject container switch functionality (#22586)Takenbacon
2025-07-12feat(Core/WorldState): init Scourge Invasion pre-wrath event (#22286)Jelle Meeus
2025-07-11feat(Core/Maps): Improve map object updater (#22392)Takenbacon
2025-07-08fix(Scripts/ScarletEnclave): Refactor 'How to Win Friends' quest scri… (#22...Andrew
2025-05-09refactor(Core): Add definition file for area table entries. (#22054)Benjamin Jackson
2025-04-09fix(Scripts/BlackTemple): Shahraz Fatal Attraction Teleport (#21858)Jelle Meeus
2025-04-04fix(Scripts/SunwellPlateau): Fix Darkness spawning midair (#21851)Andrew
2024-12-22Core/TempSummons: avoid use MoveInLineOfSight before InitSummon (#20999)EricksOliveira
2024-12-18refactor(Core/Random): Remove unused map based RNG (#20939)Takenbacon
2024-12-13feat(Core/WorldObjects): implement Heartbeat timers (#20872)Grimdhex
2024-09-28fix(Script/BlackTemple): teleport position with fatal attraction (#19971)Grimdhex
2024-09-03refactor(Core): Make more use of helpers. (#19835)Benjamin Jackson
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-07-30refactor(src/common): remove unused imports (#19506)Francesco Borzì
2024-07-28refactor(src/server/game/Entities): remove unused imports (#19507)Francesco Borzì
2024-07-06fix(Core/Player): Vertical Message distance (#19302)Kitzunu
2024-04-05feat(Core/Optimization): Optimize build of units update object by leveraging ...Anton Popovichenko
2023-12-13feat(Core/Object): Play radius sound/music. (#18011)avarishd
2023-11-12Revert Visibility Notifier changes (#17682)Kitzunu
2023-10-23fix(Core/Grid): Address bugs and performance issues introduced by visibility ...AG
2023-09-28feat(Core/Grids): Implement visibility notifier (#15919)AG
2023-07-08feat(Core/Object): Add helper to allow removing allowed looters (#16709)Skjalf
2023-01-06fix(Core/Creatures): Implemented `SUMMON_PROP_FLAG_ONLY_VISIBLE_TO_SU… (#14...UltraNix
2022-11-16fix(Core/Spells): FIxed calculating LoS for dynamic objects. (#13795)UltraNix
2022-08-15feat(Core/Debug): GetDebugInfo implementation (#12705)Maelthyr
2022-07-10refactor(Core): Improve struct alignment and codestyle (#12335)Maelthyr
2022-07-10fix(Core/Spells): Fixed LoS problems with hunter traps. (#12348)UltraNix
2022-05-08fix(Core/Auras): INVISIBILITY_UNK10 also applies the flag PLAYER_FIELD_BYTEâ€...Kitzunu
2022-04-17feat(Core/SmartScripts): Add an action_param3 to "summon gob" to control when...IntelligentQuantum
2022-04-10fix(Core/Vmaps): Stop M2s from occluding for spellcast LoS. Original autho…...UltraNix
2022-04-01feat(Core/Unit): New helpers for DynamicFlags (#11230)Kitzunu
2022-02-14fix(Core/Misc): Change const to be after type name (#10591)Kitzunu
2022-02-08feat(Core/Position): own file (#10505)IntelligentQuantum
2022-02-04fix(Core/Misc): Remove c++ check for c++11 (#10439)Kitzunu
2022-01-21feat(Core/Common): delete old Tokenizer (#10121)Kargatum
2022-01-17refactor(Core): apply clang-tidy modernize-* (#9975)Francesco Borzì
2022-01-08refactor(Core/Packet): Chat (#9509)IntelligentQuantum
2021-12-30fix(Core/TemporarySummon): Implement TEMPSUMMON_TIMED_DESPAWN_OOC_ALIVE (#9915)Noxies
2021-12-21refactor(Core/Misc): fmod() to std::fmod() (#9796)Kitzunu
2021-12-02feat(Core/Modules): add separated lib for modules (#9281)Kargatum
2021-11-22refactor(Core/Misc): headers cleanup (#9259)Kargatum
2021-11-17fix(Core/Objects): increase sight range of objects & correct general defau…...acidmanifesto