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ObjectDefines.h
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Commit message (
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Author
2025-11-14
fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)
Francesco Borzì
2025-09-07
feat(Core/Visibility): Far visibility worldobjects (#22828)
Takenbacon
2025-07-29
fix(Core/Unit): Add melee leeway for auto attacks (#22566)
Jelle Meeus
2024-09-11
fix: default bgarenas visibility distance default value (#19938)
Stefano Borzì
2023-11-12
Revert Visibility Notifier changes (#17682)
Kitzunu
2023-10-23
fix(Core/Grid): Address bugs and performance issues introduced by visibility ...
AG
2023-09-28
feat(Core/Grids): Implement visibility notifier (#15919)
AG
2022-07-10
refactor(Core): Improve struct alignment and codestyle (#12335)
Maelthyr
2022-05-23
fix(Core/Spells): Improvements to Far Sight spell: (#11683)
UltraNix
2021-11-17
fix(Core/Objects): increase sight range of objects & correct general defau…...
acidmanifesto
2021-09-30
feat(License): add new headers information about license (#7941)
Kargatum
2021-04-25
feat(Core/Misc): implement ObjectGuid class (port from TC) (#4885)
UltraNix
2021-03-17
fix(Core/License): issue with old files license (#4762)
Francesco Borzì
2021-02-01
feat(Core/Movement): Improved pathfinding, collisions and movements (#4220)
Yehonal
2020-10-12
refactor(Core/Game): restyle game lib with astyle (#3466)
Kargatum
2019-12-01
refactor(Core): rename namespaces and macros to acore (#2454)
Viste
2018-03-12
Update license links (#783)
Nefertumm
2017-12-21
Using TC structure allowing easier patches importing
Yehonal
2016-08-12
Refactoring part 2 [W.I.P]
Yehonal
2016-06-26
converted all tabs to 4 spaces
Yehonal
2016-06-26
First Commit
v0.1
0.1
Yehonal