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12 daysfix(Scripts/World): Set AnimTier of Proto-Drake Whelp to fly (#24151)Gultask
2025-11-28fix(Core/Spells): Implement TrinityCore spell_group and ↵Tereneckla
spell_group_stack_rules (#23346) Co-authored-by: treeston <treeston.mmoc@gmail.com> Co-authored-by: Trisjdc <trisjdc@gmail.com> Co-authored-by: QAston <none@none> Co-authored-by: ariel- <ariel-@users.noreply.github.com> Co-authored-by: Shauren <shauren.trinity@gmail.com> Co-authored-by: Jelle Meeus <sogladev@gmail.com>
2025-11-14fix(docs/license): use GPLv2 as MaNGOS-based project (#23655)Francesco Borzì
2025-10-30refactor(Core): SendDirectMessage (#23230)天鹭
2025-10-17refactor(Core): AddEventAtOffset (#23140)天鹭
2025-10-13refactor(Core): DespawnOrUnsummon (#23141)天鹭
2025-10-12refactor(Core/EventMap): Refactor EventMap and related scripts (#23121)天鹭
Co-authored-by: Kelno <3866946+kelno@users.noreply.github.com> Co-authored-by: Peter Keresztes Schmidt <carbenium@outlook.com>
2025-10-09fix(Core/Spells): Correct follow position for Pets and Companions. (#23154)GrenderG
Co-authored-by: sogladev <sogladev@gmail.com>
2025-08-12fix(Scripts/Pet): Fixes behavior of Army of the Dead Ghouls to attack… ↵EricksOliveira
(#22665)
2025-08-10fix(Scripts/Pet): Fix Risen Ghoul behavior that does not automaticall… ↵EricksOliveira
(#22546)
2025-08-09feat(Core/Grids): Remove WorldObject separation in grid containers (#22595)Takenbacon
2025-07-25fix(Script/Creature): Add random delay to Gargoyle casts (#22512)Tereneckla
2025-07-20fix(Scripts/Spells): Update Death Knight Ebon Gargoyle auras and damage, and ↵Jelle Meeus
Ghoul auras (#22398) Co-authored-by: Tereneckla <Tereneckla@pm.me>
2025-06-30refactor(Scripts/Pet): Death Knight use creature register macros (#22399)Jelle Meeus
2025-02-19fix(Scripts/Spell): Priest shadowfiend attack and Shadowfiend Death proc ↵Jelle Meeus
(#20987) Co-authored-by: killerwife <killerwife@gmail.com> Co-authored-by: Grimdhex <176165533+Grimdhex@users.noreply.github.com>
2024-12-28fix(Scripts/Spells): Death Knight Army of the Dead auras (#19795)Jelle Meeus
2024-12-01refactor(Core/Spells): Add helpers for HasAuraType (#20802)Kitzunu
2024-10-27refactor(src/server/game/*): remove unused imports (big part 1) (#20310)Francesco Borzì
2024-09-03fix(Core/AI): Improve creature leashing behavior. (#19751)Benjamin Jackson
* Init. https: //github.com/vmangos/core/commit/7d2f1e2923734ea1b983eeaa0208cfd158d4af02 Co-Authored-By: ratkosrb <35845488+ratkosrb@users.noreply.github.com> * Hackfix for pets. * Whoops. * Correct evade uses. * Conflict. * Actually fix grace timer. * Add visibility distance check. Creatures should always fail combat checks in the open world if they're outside of visibility distance, might not be the case for worldbosses. --------- Co-authored-by: ratkosrb <35845488+ratkosrb@users.noreply.github.com>
2024-08-25refactor(Core/Object): adds consistency in the use of type object check (#19671)Grimdhex
2024-08-25fix(Server): remove double blank lines at the end of several files (#19735)Grimdhex
2024-07-22refactor(Scripts/misc): remove unused imports (#19458)Francesco Borzì
2024-06-06fix(Script/Item): Fetch Ball (#18906)Jelle Meeus
* refactor use enum for spellIds * add sql * update sql * enclose Comment with backticks ` * Closes https://github.com/azerothcore/azerothcore-wotlk/issues/565
2024-04-17fix(Scripts/Pet): Fix crash when spawning lightwell by hand (#18660)Andrew
Co-authored-by: Pagani Walter <paganiwalter@gmail.com>
2023-12-02feat(Core/Scripting): move all script objects to separated files (#17860)Winfidonarleyan
* feat(Core/Scripts): move all script objects to separated files * Apply 5bfeabde813d26cf2317e39cffe598a9d1d738ab * try gcc build * again
2023-07-18fix(Scripts/Pets): Darting Hatchling not running around. (#15251)avarishd
* fix(Scripts/Pets): Darting Hatchling not running around. * cs * Update pet_generic.cpp * RemoveAurasDueToSpell
2023-05-23fix(Core/Spells): Hunter snake trap damage (#16326)Angelo Venturini
2023-04-29revert(Core): ChrRace.dbc full implementation (#16114)M'Dic
* revert (core): ChrRace.dbc full implementation we revert this due to several issues arrising. Although the dbc reading is done in full and correctly. Azerothcore relied on the original handling (althought not propper) for so long that there is * revert * Update remove_charrace_dbc.sql * Update remove_charrace_dbc.sql * Update remove_charrace_dbc.sql
2023-04-28fix(core/dbc): improve ChrRace DBC handling (#14843)M'Dic
Cherry pick of https://github.com/TrinityCore/TrinityCore/pull/24508 Co-authored-by: HelloKitty <5829095+HelloKitty@users.noreply.github.com>
2023-04-09fix(Spells/Scripts): Raise Ally improvements. (#15545)avarishd
* fix(Scripts/Spells): Raise Ally improvements. Co-Authored-By: GMKyle <25353073+GMKyle@users.noreply.github.com> * update * Update pet_dk.cpp * Update spell_dk.cpp --------- Co-authored-by: GMKyle <25353073+GMKyle@users.noreply.github.com>
2023-02-13refactor(Core/AI): Some more refactoring prep for Comat Threat system… ↵Kitzunu
(#15026) Co-authored-by: Treeston <14020072+Treeston@users.noreply.github.com>
2023-02-12chore(Core/Misc): Change all TODO to doxygen comment (#14966)Kitzunu
2023-01-29feat(Core/GameObject): Expand IsSummonedBy() to GameObjects (#14789)Skjalf
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2023-01-28feat(Core/Unit): Add KillSelf overload (#14785)Skjalf
Co-authored-by: jackpoz <giacomopoz@gmail.com>
2022-12-31refactor(Core/Object): getLevel() -> GetLevel() (#14122)Kitzunu
* refactor(Core/Object): getLevel() -> GetLevel() * fix build and sneak some doxygen in * codeSTLE * codestyle
2022-10-05fix: Qaston revert (#13320)Angelo Venturini
* Revert "fix(Core/QAston): fixed shields oneshotting (#13271)" This reverts commit e05f61d1b3873a217798078169455591422a1766. * Revert "fix(Core): Crash (#13292)" This reverts commit a818bcf3e20653a52670b7905f004187f883afff. * Revert "fix: Crash (#13241)" This reverts commit be423a91b53538c92b28f14759f01c474bb8b277. * delete sql * Revert "refactor(Core/Spells): Implement QAston Proc System (#11079)" This reverts commit cbd3fd0967fd94a2a9eb96aaf55ebd69f32aa918. * add sql revert * fix sql * remove update from world.updates
2022-10-03fix: Crash (#13241)Angelo Venturini
2022-10-02refactor(Core/Spells): Implement QAston Proc System (#11079)IntelligentQuantum
* . * sql * . * . * 1 * 2 * 3 * 4 * 5 * 6 * 7 * 8 * 9 * 10 * 11 * 12 * 13 * 14 * 15 * Update spell_item.cpp * Update Unit.cpp * 16 * 17 * 18 * 19 * 20 * 21 * Update Unit.cpp * REVERT UltraNIX Commit * 22 * 23 * . * . * . * warrior * warlock * shaman rogue priest paladin mage * spell item * hunter * druid * dk * war * error style * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * Update rev_1647677899565690722.sql * . * DOND DEL ME WAD DO DO * error 2 * . * . * . * FIX * Update SpellInfoCorrections.cpp * Update SpellInfoCorrections.cpp * . * ja genau * Update .gitignore * . * . * ., * . * . * . * . * Update Unit.cpp
2022-09-25refactor(Core/Combat): Code style and improvement of ThreatMgr (#12992)Maelthyr
2022-05-23refactor(Core/Combat): DeleteThreatLists() become ClearAllThreat() (#11824)Maelthyr
refactor(Chore/Combat): DeleteThreatLists() become ClearAllThreat()
2022-05-18Core/Combat: rename getThreatMgr() to GetThreatMgr() (#11758)Maelthyr
2022-05-17refactor(Core/Combat): implement compatiblity layer for ResetAllThreat() ↵Maelthyr
(#11778) * implement ResetAllThreat() * .
2022-04-15feat(Core/Maps): AreaBoundary (#10525)IntelligentQuantum
* cherry-picked commit (https://github.com/TrinityCore/TrinityCore/commit/2da458c56d024aac04468ce2af454a83ad790bf6)
2022-04-13fix(Scripts/Spell): Gargoyle's damage (#11389)r0m1ntik
Co-authored-by: Badanin Roman <r.badanin@etud.univ-pau.fr>
2022-04-05feat(Core/Unit): NPCFlags helpers (#11286)Kitzunu
* cherry-pick commit (TrinityCore/TrinityCore@d611925) Co-Authored-By: Shauren <shauren.trinity@gmail.com>
2022-02-14fix(Core/Misc): Change const to be after type name (#10591)Kitzunu
2022-01-13fix (core\script) Double to Float Fix (#10161)acidmanifesto
2022-01-06refactor(Core/Misc): sin() to std::sin() (#9795)Kitzunu
2021-12-25refactor(Scripts/Pets): Move Mojo to SAI (#9662)Kitzunu
2021-12-21refactor(Core/Scripts): Spell To Scripts (#9718)IntelligentQuantum