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#
# Copyright (C) 2008-2019 TrinityCore <https://www.trinitycore.org/>
# Copyright (C) 2016+ AzerothCore <www.azerothcore.org>, released under GNU AGPL v3 license: https://github.com/azerothcore/azerothcore-wotlk/blob/master/LICENSE-AGPL3
#
# This file is free software; as a special exception the author gives
# unlimited permission to copy and/or distribute it, with or without
# modifications, as long as this notice is preserved.
#
# This program is distributed in the hope that it will be useful, but
# WITHOUT ANY WARRANTY, to the extent permitted by law; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# Returns the base path to the script directory in the source directory
function(WarnAboutSpacesInBuildPath)
# Only check win32 since unix doesn't allow spaces in paths
if(WIN32)
string(FIND "${CMAKE_BINARY_DIR}" " " SPACE_INDEX_POS)
if(SPACE_INDEX_POS GREATER -1)
message("")
message(WARNING " *** WARNING!\n"
" *** Your selected build directory contains spaces!\n"
" *** Please note that this will cause issues!")
endif()
endif()
endfunction()
# Returns the base path to the script directory in the source directory
function(GetScriptsBasePath variable)
set(${variable} "${CMAKE_SOURCE_DIR}/src/server/scripts" PARENT_SCOPE)
endfunction()
# Stores the absolut path of the given module in the variable
function(GetPathToScriptModule module variable)
GetScriptsBasePath(SCRIPTS_BASE_PATH)
set(${variable} "${SCRIPTS_BASE_PATH}/${module}" PARENT_SCOPE)
endfunction()
# Stores the project name of the given module in the variable
function(GetProjectNameOfScriptModule module variable)
string(TOLOWER "scripts_${SCRIPT_MODULE}" GENERATED_NAME)
set(${variable} "${GENERATED_NAME}" PARENT_SCOPE)
endfunction()
# Creates a list of all script modules
# and stores it in the given variable.
function(GetScriptModuleList variable)
GetScriptsBasePath(BASE_PATH)
file(GLOB LOCALE_SCRIPT_MODULE_LIST RELATIVE
${BASE_PATH}
${BASE_PATH}/*)
set(${variable})
foreach(SCRIPT_MODULE ${LOCALE_SCRIPT_MODULE_LIST})
GetPathToScriptModule(${SCRIPT_MODULE} SCRIPT_MODULE_PATH)
if(IS_DIRECTORY ${SCRIPT_MODULE_PATH})
list(APPEND ${variable} ${SCRIPT_MODULE})
endif()
endforeach()
set(${variable} ${${variable}} PARENT_SCOPE)
endfunction()
# Converts the given script module name into it's
# variable name which holds the linkage type.
function(ScriptModuleNameToVariable module variable)
string(TOUPPER ${module} ${variable})
set(${variable} "SCRIPTS_${${variable}}")
set(${variable} ${${variable}} PARENT_SCOPE)
endfunction()
# Stores in the given variable whether dynamic linking is required
function(IsDynamicLinkingRequired variable)
if(SCRIPTS MATCHES "dynamic")
set(IS_DEFAULT_VALUE_DYNAMIC ON)
endif()
GetScriptModuleList(SCRIPT_MODULE_LIST)
set(IS_REQUIRED OFF)
foreach(SCRIPT_MODULE ${SCRIPT_MODULE_LIST})
ScriptModuleNameToVariable(${SCRIPT_MODULE} SCRIPT_MODULE_VARIABLE)
if((${SCRIPT_MODULE_VARIABLE} STREQUAL "dynamic") OR
(${SCRIPT_MODULE_VARIABLE} STREQUAL "default" AND IS_DEFAULT_VALUE_DYNAMIC))
set(IS_REQUIRED ON)
break()
endif()
endforeach()
set(${variable} ${IS_REQUIRED} PARENT_SCOPE)
endfunction()
# Stores the native variable name
function(GetNativeSharedLibraryName module variable)
if(WIN32)
set(${variable} "${module}.dll" PARENT_SCOPE)
elseif(APPLE)
set(${variable} "lib${module}.dylib" PARENT_SCOPE)
else()
set(${variable} "lib${module}.so" PARENT_SCOPE)
endif()
endfunction()
# Stores the native install path in the variable
function(GetInstallOffset variable)
if(WIN32)
set(${variable} "${CMAKE_INSTALL_PREFIX}/scripts" PARENT_SCOPE)
else()
set(${variable} "${CMAKE_INSTALL_PREFIX}/bin/scripts" PARENT_SCOPE)
endif()
endfunction()
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