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path: root/src/server/game/AI/CoreAI/GameObjectAI.cpp
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/*
 * This file is part of the AzerothCore Project. See AUTHORS file for Copyright information
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for
 * more details.
 *
 * You should have received a copy of the GNU General Public License along
 * with this program. If not, see <http://www.gnu.org/licenses/>.
 */

#include "GameObjectAI.h"

int32 GameObjectAI::Permissible(GameObject const* /*go*/)
{
    return PERMIT_BASE_NO;
}

NullGameObjectAI::NullGameObjectAI(GameObject* go) : GameObjectAI(go) { }

int32 NullGameObjectAI::Permissible(GameObject const* /*go*/)
{
    return PERMIT_BASE_IDLE;
}