Core/GameObject Also spawn trap for GAMEOBJECT_TYPE_BUTTON (#18083)

This commit is contained in:
Gustavo
2016-10-19 09:16:14 -02:00
committed by Duarte Duarte
parent 005e5537ea
commit 1e70479e23

View File

@@ -495,6 +495,7 @@ struct GameObjectTemplate
{
switch (type)
{
case GAMEOBJECT_TYPE_BUTTON: return button.linkedTrap;
case GAMEOBJECT_TYPE_CHEST: return chest.linkedTrapId;
case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.linkedTrapId;
case GAMEOBJECT_TYPE_GOOBER: return goober.linkedTrapId;