Core/Auction House: Fix item loss issue when inserting multiple stacks (by Elron103)

Closes #5428
This commit is contained in:
Shocker
2012-02-26 02:16:45 +02:00
parent 1ebdc5c19c
commit 7e4fa9174d

View File

@@ -336,6 +336,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data)
}
SQLTransaction trans = CharacterDatabase.BeginTransaction();
newItem->SaveToDB(trans);
AH->SaveToDB(trans);
_player->SaveInventoryAndGoldToDB(trans);
CharacterDatabase.CommitTransaction(trans);