Shauren
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556505d59a
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Core/Vmaps: Expose loaded gameobject collision models in RegularGrid2D
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2025-11-06 18:34:58 +01:00 |
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Shauren
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f10eb2f1bf
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Core/Vmaps: Use unique_ptr in RegularGrid2D and DynamicTree classes
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2025-10-23 19:50:56 +02:00 |
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Shauren
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45ee989c70
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Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
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2024-03-07 00:23:52 +01:00 |
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Kargatum
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373ed8f46b
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Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line
* worldserver.conf
(cherry picked from commit a32b6b8ac4)
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2022-03-05 20:07:57 +01:00 |
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Shauren
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b231903932
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Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup port
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2020-09-04 13:38:24 +02:00 |
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Shauren
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6040f8eb31
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Core/Collision: Port new parts for retrieving area/liquid data from gameobjects added when porting 42f9deb21e to 3.3.5
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2020-06-28 12:26:39 +02:00 |
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Aokromes
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b0bf1275ee
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New Year
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2020-01-02 06:44:10 +01:00 |
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vincent-michael
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5620eb9463
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Update copyright note for 2019
auto happy = new year(2019);
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2019-01-01 10:14:33 +01:00 |
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Shauren
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42f9deb21e
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Core/Maps: Implemented getting area id from gameobject spawns
Yes, you can now spawn LK platform anywhere and it will treat you as inside Icecrown Citadel
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2018-03-28 22:01:22 +02:00 |
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Shauren
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a07ed72a9b
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Core/Vmaps: Fixed getting map height near large gameobjects like LK platform
Updates #19865
(cherry picked from commit cfb0f9fb19)
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2018-03-28 19:56:56 +02:00 |
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Shauren
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91be2332e2
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Core/Entities: Phasing rewrite
* Optimized phase visibility checking
* Handle all phase flags
Closes #16758
Closes #21119
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2018-03-25 19:28:36 +03:00 |
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vincent-michael
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7d00ae4045
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Update copyright note for 2018
auto happy = new year(2018);
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2018-01-01 00:40:17 +01:00 |
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Gacko
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5a2b60d815
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Fix non-PCH build.
What else?
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2017-05-06 11:59:52 +02:00 |
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joschiwald
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036f67c0c1
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Core/Collision: Replaced phasemask with proper phases in GameObject collision calculation
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2017-05-05 21:22:58 +02:00 |
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vincent-michael
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86b98686a9
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Update copyright note for 2017
Happy new year
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2017-01-01 16:23:13 +01:00 |
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Naios
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501fd9b502
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Core/Common: Converted the common library to a shared library.
* There is still the possibility to static link against common.
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2016-03-24 01:28:58 +01:00 |
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Vincent-Michael
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478cc756eb
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Update copyright note for 2016
Happy new year (Again new year with idiots ...)
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2016-01-01 00:34:25 +01:00 |
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StormBytePP
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1d2aafd39b
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Core/Build: Merge common library and move database out of shared
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2015-08-21 17:52:42 +02:00 |
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