Jeremy
1f855ef563
Core/GameObjects: Implement destructible_hitpoint table to store health info about destructible buildings ( #29836 )
2024-03-27 18:55:44 +01:00
Jeremy
f96f041c3e
Core/GameObject: Implement ControlZone gameobject type ( #29320 )
2023-10-03 15:55:24 +02:00
Jeremy
205aba1ff3
Core/Battlegrounds: Moved AreaSpiritHealer resurrection handling to respective npc flags ( #28508 )
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* UNIT_NPC_FLAG_AREA_SPIRIT_HEALER
* UNIT_NPC_FLAG_2_AREA_SPIRIT_HEALER_INDIVIDUAL
2023-05-09 05:20:35 +02:00
Shauren
d791afae1d
Core/Logging: Switch from fmt::sprintf to fmt::format (c++20 standard compatible api)
2023-01-08 21:16:53 +01:00
Shauren
fbe0b8efeb
Core/Maps: Removed MapInstanced - no longer neccessary for grid data reference counting (moved to TerrainInfo)
2022-07-24 18:56:40 +02:00
Shauren
073a036d84
Core/Battlefields: Refactor Battlefield creation to be linked to host map creation instead of having globally accessible objects
2022-07-19 23:18:19 +02:00
Shauren
e487d78ba7
Core/WorldStates: Move custom worldstates to separate table and move saving worldstate values to WorldStateMgr
2022-07-14 22:32:21 +02:00
Shauren
de26cafbbe
Core/WorldStates: Allow setting "hidden" field of SMSG_UPDATE_WORLD_STATE
2022-07-07 23:07:20 +02:00
Shauren
a161b6cd32
Core/WorldStates: Migrate Tol Barad worldstates to new system
2022-06-27 23:20:24 +02:00
Shauren
6285033ed5
Core/WorldStates: Migrate Wintergrasp worldstates to new system
2022-06-26 19:16:30 +02:00
Shauren
b47185cabf
Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag
2022-03-27 18:14:47 +02:00
Kargatum
373ed8f46b
Core: whitespace cleanup, reduce double blank line to single ( #25795 )
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* Core/Misc: fix double empty line
* worldserver.conf
(cherry picked from commit a32b6b8ac4 )
2022-03-05 20:07:57 +01:00
Shauren
439b027d48
Core/Misc: Cleanup unused includes
2022-02-13 15:07:00 +01:00
Peter Keresztes Schmidt
44ea32ace4
Build: Enable -Wimplicit-fallthrough on clang ( #25056 )
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* Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs
Related: #25006
* Misc: Add some missing breaks (no-ops) to satisfy clang
Related: #25006
Closes #25055
* Build: Enable -Wimplicit-fallthrough on clang
Closes #25006
2022-01-23 22:16:15 +01:00
Peter Keresztes Schmidt
ad340466d0
Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs ( #25054 )
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Related: #25006
(cherry picked from commit 85b5b842ca )
2022-01-23 22:02:03 +01:00
Carbenium
366a514462
Core/Battlefield: Move SendInitWorldStatesTo to Battlefield class
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(cherry picked from commit 488b91ab83 )
2022-01-07 00:25:36 +01:00
Carbenium
81a3c135a7
Scripts/Battlefield: Move npc_wg_give_promotion_credit script to BattlefieldWG
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The script references BattlefieldWG, which is not exported in dynamic builds.
Move the script, so it is in the same library.
(cherry picked from commit c40b897d36 )
2022-01-07 00:22:38 +01:00
Carbenium
49523a74a4
Battlefields: Move BF scripts out of game
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This commit introduces the usual script interface
for battlefields.
(cherry picked from commit f7faf20254 )
2022-01-07 00:20:57 +01:00