252 Commits

Author SHA1 Message Date
Shauren
0f5d634e38 Scripts: Remove unneccessary DoublePosition from AreaBoundary 2025-02-07 12:47:39 +01:00
Shauren
b2a9a59364 Scripts/Spells: Add missed change for 975e7cc072 2024-09-13 13:06:48 +02:00
Shauren
975e7cc072 Core/Spells: Refactor CastSpellExtraArgs
* Allow C++20 designated initializers
* Allow precise float values for SPELLVALUE_RADIUS_MOD, SPELLVALUE_CRIT_CHANCE and SPELLVALUE_DURATION_PCT
2024-09-12 21:57:16 +02:00
Shauren
94b78ebc8b Core/Players: Slightly improve neutral player faction support 2024-03-24 17:19:10 +01:00
Shauren
605e5f94c0 Core/Creatures: Moved autoattack handling from scripts to game 2024-01-08 22:23:12 +01:00
ModoX
0e2f041728 Core/InstanceScript: Refactored door types to reflect its behavior (#29406) 2023-11-06 00:11:42 +01:00
Shauren
2e7e49b749 Scripts/Spells: Removed unneccessary PrepareSpellScript and PrepareAuraScript uses 2023-07-24 10:48:50 +02:00
Teleqraph
88ff97c1f9 Core/Units: Added helper functions to modify UNIT_FLAG_UNINTERACTIBLE (#29159)
Co-authored-by: Shauren <shauren.trinity@gmail.com>
2023-07-20 19:09:27 +02:00
Shauren
622eed752b Scripts/Spells: Converted remaining spell scripts to use ValidateSpellEffect 2023-06-03 23:17:28 +02:00
Shauren
3df16c12b7 Core/Scripts: Move EvadeReason outside of CreatureAI class 2023-01-19 21:23:06 +01:00
Shauren
d8a4668c77 Core/Misc: Add missing Containers.h include where neccessary 2023-01-06 16:44:11 +01:00
Shauren
46e0056196 Scripts/Instances: Add dungeon encounter data 2022-10-04 00:19:38 +02:00
Shauren
76be303351 Core/Scripts: Save instance data in JSON format 2022-10-04 00:19:38 +02:00
Shauren
b596cf2452 DB/Shattered Halls: Migrate linked_respawn to spawn groups
(cherry picked from commit f982e566a7)
2022-09-30 16:13:35 +02:00
Shauren
b47185cabf Core/Misc: Rename AddXXXFlag updatefield functions to SetXXXFlag 2022-03-27 18:14:47 +02:00
offl
c4906ce60b Core/Misc: Rename UNIT_FLAG_NOT_SELECTABLE to UNIT_FLAG_UNINTERACTIBLE (#26913)
(cherry picked from commit c4741a131a)
2022-03-15 23:03:26 +01:00
Giacomo Pozzoni
71c2f0af46 Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken (#26787)
* Core/AI: Add DamageEffectType and SpellInfo parameters to UnitAI::DamageTaken

* Update scripts

(cherry picked from commit 0800ab20a8)
2022-03-12 14:45:04 +01:00
offl
4bdf5261e6 Scripts/Misc: Remove few more evil flags
Ref #25764

(cherry picked from commit 180f495c70)
2022-03-11 01:41:20 +01:00
offl
0408693646 Scripts/Spells: Add comments with id & name of spells part 3
(cherry picked from commit 03c727326d)
2022-03-10 23:52:03 +01:00
offl
cec9718d22 Scripts/Spells: Add comments with id & name of spells part 2
(cherry picked from commit 0e804c95ac)
2022-03-10 23:13:25 +01:00
offl
f2777596a0 Scripts/Spells: Add comments with id & name of spells part 1
(cherry picked from commit 80a4b7f1e2)
2022-03-10 22:41:12 +01:00
offl
1256a55ee5 Scripts/ML: Update Magtheridon to new model (#26420)
(cherry picked from commit 7bd3a36d52)
2022-03-08 22:39:15 +01:00
offl
ca76786faf Core/Scripts: Move some speed values & UNIT_FLAG_NOT_SELECTABLE to DB
(cherry picked from commit 3cb70ee62a)
2022-03-06 20:01:06 +01:00
Kargatum
373ed8f46b Core: whitespace cleanup, reduce double blank line to single (#25795)
* Core/Misc: fix double empty line

* worldserver.conf

(cherry picked from commit a32b6b8ac4)
2022-03-05 20:07:57 +01:00
Shauren
439b027d48 Core/Misc: Cleanup unused includes 2022-02-13 15:07:00 +01:00
Maks Szokalski
bc04acb726 Add "On" to some gossip methods in AI (#25415)
* Add "On" to some methods

* Update npc_innkeeper.cpp

* Update zone_borean_tundra.cpp

(cherry picked from commit 41188eb535)
2022-02-05 22:18:19 +01:00
Peter Keresztes Schmidt
2e3c612c80 Core/Unit: Make HandleEmoteCommand typesafe (#25249)
* Scripts/ScarletMonastery: Fix wrong emote during Headless Horseman encounter

* Scripts/HoR: Fix wrong emote during escape event

* Core/Unit: Make improve type safety of HandleEmoteCommand

Change argument type to the expected enum type Emote

* Scripts/CoS: Use SetUInt32Value to set UNIT_NPC_EMOTESTATE

UNIT_NPC_EMOTESTATE is no flag field

(cherry picked from commit 6c7837f947)
2022-01-26 21:46:51 +01:00
Giacomo Pozzoni
864d775280 Core/Misc: Fix static analysis issues (#25194)
(cherry picked from commit 07fd84b679)
2022-01-26 14:06:40 +01:00
Giacomo Pozzoni
61bf51874d Core/Misc: Fix static analysis issues (#25178)
(cherry picked from commit 7cf122fc2a)
2022-01-24 20:21:25 +01:00
Carbenium
310f996b1d Core/WorldObject: Partially std::chrono-ify SummonCreature overloads
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, uint32 despawnTime = 0);
to
TempSummon* SummonCreature(uint32 entry, float x, float y, float z, float o = 0, TempSummonType despawnType = TEMPSUMMON_MANUAL_DESPAWN, Milliseconds despawnTime = 0s);

(cherry picked from commit 1131229ee9)
2022-01-24 11:55:32 +01:00
Peter Keresztes Schmidt
ad340466d0 Misc: Use [[fallthrough]] attribute instead of comment to mark intentional fallthroughs (#25054)
Related: #25006
(cherry picked from commit 85b5b842ca)
2022-01-23 22:02:03 +01:00
Peter Keresztes Schmidt
7f948a3e23 Scripts/Hellfire Citadel: Use std::chrono::duration overloads of EventMap (#25024)
Contributes to #25012

(cherry picked from commit d00c95f26f)
2022-01-23 15:47:58 +01:00
Peter Keresztes Schmidt
c4098897a8 game/AI: Convert SelectAggroTarget to enum class (#24818)
* game/AI: Convert SelectAggroTarget to enum class

* game/AI: Rename SelectAggroTarget to SelectTargetMethod

(cherry picked from commit 418c3b1fd5)
2022-01-06 21:53:27 +01:00
ForesterDev
3171cd3fa9 Core/AI: refactor SpellHit and SpellHitTarget. (#24691)
* Core/AI: refactor SpellHit and SpellHitTarget.

- now caster/target is WorldObject instead of Unit
- remove SpellHitByGameObject / SpellHitTargetGameObject (handled by SpellHit / SpellHitTarget)
- rename parameters in scripts according parent methods

* Restore logic in Algalon script

* Changed check for REMORSELESS_WINTER hit to avoid dublicate call, because it has TARGET_UNIT_CASTER for effects 0/1 and TARGET_GAMEOBJECT_SRC_AREA for effect 2

* Fix build after merge

(cherry picked from commit e3b232fe0e)
2022-01-06 20:46:25 +01:00
Keader
09f611e467 Scripts/BloodFurnace: Fixed Broggok stopping work after wipe
By: Rushor
(cherry picked from commit 00bc6e7d54)
2022-01-06 19:43:54 +01:00
skipperheartbeat
00f6631cd2 Boss/Script: Vazruden_Fix (#24197)
* Add files via upload

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: offl <suffle.o@gmail.com>

* Update src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp

Co-Authored-By: Trond B. Krokli <38162891+illfated@users.noreply.github.com>

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

* Update boss_vazruden_the_herald.cpp

Co-authored-by: Aokromes <Aokromes@users.noreply.github.com>
Co-authored-by: Trond B. Krokli <38162891+illfated@users.noreply.github.com>
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com>
Co-authored-by: offl <suffle.o@gmail.com>
(cherry picked from commit 8ac8374429)
2022-01-01 20:01:46 +01:00
Shauren
5d02739b98 Scripts: Fix rbac permission for skipping default boss sequencing check
(cherry picked from commit e660c8bc19)
2021-12-20 21:40:47 +01:00
Keader
174f4bad3d Scripts/Blood Furnace: Fixed Broggok reset issues and some little improvements
Closes #23658

(cherry picked from commit 1bdc792559)
2021-12-20 20:18:55 +01:00
Giacomo Pozzoni
77eaa2c1ac Scripts/Blood Furnace: Fix infinite loop in Broggok encounter
Fix infinite loop in Broggok encounter caused by https://github.com/TrinityCore/TrinityCore/pull/23300

(cherry picked from commit 30a4aca266)
2021-12-17 21:52:33 +01:00
Ianislav Vasilev
fa9683fc68 Scripts/Blood Furnace: Broggok improvements (#23300)
* 23285 Fixed lever respawn and future encounters after it respawns.

* Removed unnecessary additional container.
Made lever not to despawn and respawn but rather change flags only.

* Made one conditional branch easier to debug.

(cherry picked from commit c71e36acae)
2021-12-15 00:17:32 +01:00
ccrs
4e6c59dca7 Core/Unit: rename several getters to follow codestyle
uint8 GetLevel()
        uint8 GetLevelForTarget(WorldObject const* /*target*/)
        void SetLevel(uint8 lvl)
        uint8 GetRace()
        uint32 GetRaceMask()
        uint8 GetClass()
        uint32 GetClassMask()
        uint8 GetGender()

(cherry picked from commit 5c09ff51f7)
2021-12-13 00:42:20 +01:00
Giacomo Pozzoni
5f545f5402 3.3.5 gameobject summoner (#23289)
* Scripts/Misc: Change IsSummonedBy(Unit*) to IsSummonedBy(WorldObject*)

* Scripts/Misc: Fix build

* Core/TempSummons: Rename GetSummoner() to GetSummonerUnit()

* Core/TempSummons: Add support to TempSummons::GetSummoner() to return GameObject too

* Fix build

* Core/TempSummons: Allow GameObject to be owner of TempSummon

* Core/TempSummons: Add support to SAI for GameObject owner of TempSummon

* Scripts/Misc: Fix no-pch build

* Core/TempSummons: Implement PR comments

(cherry picked from commit 797fba98e9)
2021-12-07 00:02:03 +01:00
Killyana
cb9a1c38f1 Instance/Script: Blood Furnace
Ref #23285

(cherry picked from commit 9435caa8d1)
2021-12-05 18:39:09 +01:00
jackpoz
43a41caafb Core/Misc: Fix GCC 8 warnings
(cherry picked from commit 1d04a3b216)
2021-11-24 23:40:15 +01:00
Shauren
f2456ff319 Scripts/Areatriggers: Fixed all areatrigger scripts triggering both on enter and exit instead of only on enter 2021-11-10 00:01:50 +01:00
DanVS
28cb2af1c5 Core/Scripts: Unify Chrono Literals (#22420)
* Unify Chrono Literals

* Retire IN_MILLISECONDS

* Build fix

* Build fix (sequel)

* Retire urand()

* Edge cases

* Build

* Whitespaces

* More edge cases

* Additional cases

(cherry picked from commit 5b0f4009df)
2021-11-09 00:26:59 +01:00
Keader
b91398fd28 Scripts/Magtheridon Lair: Fixed a case when channelers get hit kill and not start fight
It's needed for cataclysm+

(cherry picked from commit 65bad41144)
2021-09-26 23:04:18 +02:00
Keader
c1641642cb Scripts/Magtheridon: Fixed Magtheridon inaccessible
Closes #21693

(cherry picked from commit 99993a7f62)
2021-09-22 23:29:33 +02:00
Shauren
8a4e1119ac Core/Spells: Unify spell effect access api in both branches 2021-09-04 15:13:15 +02:00
Keader
cb8ea03175 Core/Scripts: Fixed some delayed enrage
Closes #15367

(cherry picked from commit 63c436f5fb)
2021-06-21 00:06:41 +02:00