*SpellEntry is now SpellInfo
*GetSpellProto is now GetSpellInfo
*SpellEntry::Effect*[effIndex] is now avalible under SpellInfo.Effects[effIndex].*
*sSpellStore.LookupEntry is no longer valid, use sSpellMgr->GetSpellInfo()
*SpellFunctions from SpellMgr.h like DoSpellStuff(spellId) are now: spellInfo->DoStuff()
*SpellMgr::CalculateEffectValue and similar functions are now avalible in SpellEffectInfo class.
*GET_SPELL macro is removed, code which used it is moved to SpellMgr::LoadDbcDataCorrections
*code which affected dbc data in SpellMgr::LoadSpellCustomAttr is now moved to LoadDbcDataCorrections
* Use spells instead of scripts to handle summons used by Lord Jaraxxus
* Fix stacks for spell Nether Power used by Lord Jaraxxus
* Make some triggers invisible
Closes#829
* Lord Marrowgar's Coldflame will now spread slower
* Lord Marrowgar will no longer attempt to target tanks with Bone Spike Graveyard
* Valithria Dreamwalker will now properly cast Dreamwalker's Rage and kill enemy creatures
* Blood-Queen Lana'Thel will now warn the player who is under effects of Frenzied Bloodthirst
* Fixed combat logs for Essence of the Blood Queen healing
* Added missing initialization for weekly quest status Blood Quickening
* Build fix for previous revision
+ Fix compilewarning in Unit.cpp
+ Remove/comment out unused parameters for some commandscripts/scripts (warnings)
+ Replace "plr" with "player" all over the scriptbase for consistency
* Codestyle changes to Assembly of Iron script
* Fixed targeting for Rune of Power
* Fixed Brundir's Lightning Tendrils
* Fixed case when Brundir is killed somewhere in the air - he will fall on the ground now
* Move Kologarn's criteriaId for timed achievement to header file
Original patch by socolin, cand a ton of contributors :
mathman, joda, spp, silinoron, josh, malcrom, shauren, machiavelli, click, rat, leak, tobmaps, _manuel_, the tcfr team (via socolin), and tons of others for chiming in.
NOTE: THIS IS A WORKING-BRANCH, AND _NOT_ MENT FOR PUBLIC USE OR EVEN CONSIDERED STABLE!
- Nuke the hacky column DeathState.
- Removed some hacks from Kologarn script, including some cleanup.
- Removed set deathstate command.
BIG thanks to Malcrom for replacing all creatures that had deathstate with proper dynamicflags/auras.
* Move Knock achievements back to Freya's script
* Better improvement to Con-Speed-Atory achievement
* Remove Rare Cache of Winter when encounter time is bigger then 3 minutes