Valcorb
8fa2aa7190
DB/Quest: A Rough Ride (12536) SAI added
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Closes #4528
2012-01-19 09:40:49 +01:00
Discover
cd968a5d4c
DB/SAI: Making Sense of It J.D. Collie SAI
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Closes #3682
2012-01-19 09:34:11 +01:00
Discover
677ef4da6d
DB/SAI: Ledger from Tanaris Wooden Outhouse SAI
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Closes #3683
2012-01-19 09:32:45 +01:00
Discover
cd16d465bf
DB/SAI: The Dormant Shade: Lillith's Dinner Table SAI
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Closes #3684
2012-01-19 09:31:14 +01:00
Discover
6383cc251d
DB/SAI: Text for This is Going to be Hard
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Closes #3687
2012-01-19 09:04:12 +01:00
Discover
0b9ab3293b
DB/SAI: Text for The Escape
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Closes #3689
2012-01-19 09:01:33 +01:00
Discover
b0aa7f38d6
DB/Quest: remove Special Flags for Seers Relic
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Closes #3890
2012-01-19 09:00:08 +01:00
Discover
52697dee0c
DB/SAI: Mounting Hodir's Helm
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Closes #3708
2012-01-19 08:54:37 +01:00
souler
cef65cbdab
DB/Quest: set RequiredClasses for A Victory for The... quests
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closes #4815
2012-01-19 08:45:58 +01:00
Machiavelli
5dd6b8b2dc
Core/Conditions: Change CONDITION_REPUTATION_RANK. It now no longer explicitly checks if ConditionValue2 is equal to the reputation rank. It now checks if the player's reputation rank is in the bitmask of ConditionValue2, where each bits are (1 << ReputationRank).
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Idea by Aokromes and Malcrom
Data conversion query by Malcrom (*WATCH OUT WITH CUSTOM CONTENT AS THIS DELETES ALL CONDITION TYPE 5's AND RE-ADDS STOCK DATA ONLY*)
2012-01-17 14:31:22 +01:00
Nay
67ef6f494f
Merge pull request #4860 from Souler/fix_dalaran_disguises
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"An Audience With The Arcanist" and "A Meeting With The Magister"
Closes #485
2012-01-17 04:21:19 -08:00
Souler
4bdc535373
Script/Quest: Solve some related problems with "An Audience With The Arcanist" and "A Meeting With The Magister"
2012-01-17 12:55:54 +01:00
zxbiohazardzx
48a9c17dd8
DB/error: set correct column names
2012-01-16 15:04:14 +01:00
Discover
6826956344
DB/Quest: The Legend of Stalvan
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closes #3690
2012-01-16 12:39:46 +01:00
Discover
528f3fd96d
DB/Quest: In Service Of The Lich King
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closes #3691
2012-01-16 12:38:27 +01:00
Discover
c1cf2db17f
DB/SAI: The Missing Diplomat
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closes #3700
2012-01-16 12:36:52 +01:00
Discover
e2bd3e677c
DB/Quest: The Boon of A'dal
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closes #3698
2012-01-16 12:33:24 +01:00
Discover
9dee4753b1
DB/Quest: A Humble Task
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closes #3699
2012-01-16 12:32:16 +01:00
Discover
bf2e90076b
DB/Quest: Hope Within the Emerald Nightmare
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closes #3697
2012-01-16 12:30:52 +01:00
Discover
b9ea0a5a12
DB/Quest: Proving Allegiance
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closes #3695
2012-01-16 12:29:51 +01:00
Discover
4284f01de4
DB/Quest: The Completed Orb of Noh'Orahil
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closes #3693
2012-01-16 12:28:40 +01:00
Discover
f17fedbf26
DB/Quest: Report to Goldshire
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Will need a core fix for this one. Quest accept is never called by auto accept quests
closes #3694
2012-01-16 12:27:26 +01:00
zxbiohazardzx
fced58a552
DB/Fix: fix startup errors and modify the procedure a bit more so any custom entries (> 250000) will be preserved
2012-01-16 11:51:16 +01:00
zxbiohazardzx
cdc20c1036
DB/SP: Stored Procedure for sp_dev_reguid() DO NOT USE IF YOU DONT KNOW WHAT YOU ARE DOING!
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special thanks to e000
closes #4530
2012-01-16 10:58:08 +01:00
ZxBiohazardZx
f37d6b3122
DB/Loot: correct file for True Beliver Clippings
2012-01-15 20:25:07 +01:00
Machiavelli
b02666213c
Scripts/Misc: Fix some MovementInform handler filters after recent motionmaster changes
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Also correct year of SQL in dbbac0bdaa
2012-01-15 15:27:43 +01:00
ZxBiohazardZx
f203da224e
DB/Creature: small updates to Valiants in Argent Tournament
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Closes #459
2012-01-15 12:53:16 +01:00
ZxBiohazardZx
12541e0ad0
DB/Loot: Rework Decoded True Beliver Clippings
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Closes #4782
2012-01-15 12:22:14 +01:00
ZxBiohazardZx
7c55c4422c
DB/Loot: duplicate reference loot removal
2012-01-15 11:56:34 +01:00
Machiavelli
dbbac0bdaa
Core/Movement: Implement spline movement subsystem.
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Spline movement controls movements of server-side controlled units (monster movement, taxi movement, etc).
Proper implementation of effects such as charge, jump, cyclic movement will rely on it.
However, need improve our states system before.
Technical changes:
* Added linear, catmullrom and bezier3 splines which based on client's algorthims. They can be reused for proper transport position interpolation.
* Precission increased. There are no more position desync issues since client's position calculation formulas used.
* Now possible to move by paths with multiple points, send whole path to client.
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Original author of research and implementation: SilverIce. Massive kudos.
Original port for Trinity (ref #4629 ) Chaplain and Venugh
With the following incremental fixes during my review:
- Restore flightmaster end grid pre-loading
- Fix uninitialized Creature::m_path_id
- Add missing trinity_string entries for .movegens command
- Fix a bug in WaypointMovementGenerator that would trigger unexpected pausing at waypoints for various amounts of time
Known issues:
- Errors like WaypointMovementGenerator::LoadPath creature XXX (Entry: YYYYY GUID: ZZZZZZ) doesn't have waypoint path id: 0.
This is caused by bad DB data. This commit didn't "break" it.
Do not forget to re-run CMake before compiling.
2012-01-14 15:36:07 +01:00
kandera
249b2bb534
DB/Spells: fix brain freeze procing off of ice armor
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closes #3914
2012-01-14 09:57:43 +01:00
kandera
3bb143563a
DB/Spells: set the correct learning spells for paladin mounts
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closes #4778
2012-01-14 09:44:00 +01:00
pitcrawler
e6693dc6b5
DB/Gossip: Gossips from sniff for Orsonn and Kodian
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closes #4788
2012-01-14 09:31:34 +01:00
Nay
ebfa6bbcd1
SQL: Fix remaining errors... *sighs*
2012-01-14 01:53:21 +00:00
Venugh
46d1736d0d
Core/Scripts: Convert Torek script_texts to creature_text.
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Apply coding style in it.
2012-01-14 00:20:03 +01:00
Venugh
c548f4ea73
DB/SQL: Fixed my typo from previous Commit.
2012-01-13 23:05:43 +01:00
ZxBiohazardZx
4479c7285b
Merge pull request #4805 from Venugh/texts
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Core/Scripts: convert script_text to creature_texts
2012-01-13 13:25:09 -08:00
Venugh
fdef33ed66
DB/SQL: Corrected the sql names. and add a new line.
2012-01-13 22:22:52 +01:00
Venugh
d359c87908
Core/Scripts: Convert Warden Mellichar texts to creature_texts.
2012-01-13 21:59:21 +01:00
malcrom
4110c1b4bc
DB/Gossip: Gossip insert from sniff
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closes #4754
2012-01-13 21:48:09 +01:00
Venugh
e6b159f7ea
Core/Scripts: Correct rand change. thanks to Nayd for explain.
2012-01-13 21:41:45 +01:00
malcrom
80536d72a5
DB/SAI: Smuggling this one into the EU...
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closes #4604
2012-01-13 21:31:49 +01:00
malcrom
e4634aaf85
DB/Gossip: Gossip for npc 6497 Astor Hadren from sniff
2012-01-13 21:25:22 +01:00
malcrom
42e15d957b
DB/Creature: adding triggers in Terokkar.
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closes #4792
2012-01-13 21:23:52 +01:00
Venugh
6929fff8d6
Core/Scripts: Convert MillHouse Manastorm texts to creature_texts.
2012-01-13 21:13:18 +01:00
Discover-
7684340fe2
DB/SAI: Converted all EventAI for Flightmasters to SAI
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Not all flightmasters had EAI so this is also some new AI.
2012-01-12 19:47:34 +01:00
kaelima
233d891952
Scripts/Achievements:
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- Move achievement Shocking! to appropriate boss script instead of instance script.
- Split the polarity spellscript into two and move to proper boss file
- Fixed a typo in Loatheb's spore achievement.
2012-01-11 17:21:03 +01:00
Shocker
c398f20988
Core/Achievements: Add SQLs for recent pull
2012-01-11 01:08:35 +02:00
Nay
10b7eb42d2
Merge pull request #4739 from Norfik/svalafix
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Scripts/Utgarde Pinnacle:
2012-01-09 06:04:33 -08:00
kaelima
051faf9835
SQL: Add map difficulty limitation for the achievement added in f850baeb30
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Thanks Vincent-Michael
2012-01-09 14:30:22 +01:00