Ovahlord
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0e5be63528
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Scripts/BoT: corrected copyright dating for Halfus' script
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2018-04-30 20:05:12 +02:00 |
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Ovahlord
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a241ee78e9
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Core/Spells: merged some spell focussing and unit state changes
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2018-04-29 12:54:38 +02:00 |
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Ovahlord
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851c15377f
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Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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2018-04-26 12:51:17 +02:00 |
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Ovahlord
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78ebbc181c
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Core/Spells: dropped unneeded include from Paladin spell script file
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2018-04-25 16:26:45 +02:00 |
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Ovahlord
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58ea0ad543
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Core/Spells: added a missing override to Shaman's Healing rain spell script
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2018-04-25 14:00:23 +02:00 |
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Ovahlord
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cd4163eaca
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Core/Spells: fixed Paladin Consecration
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2018-04-25 13:57:43 +02:00 |
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Aokromes
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7e6fc5ae69
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Scripts/Stratholme: Baroness Anastari rework
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2018-04-25 00:18:30 +02:00 |
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Ovahlord
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9ade5b77ff
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Scripts/BoT: removed unused instance data from Halfus Wyrmbreaker and instance script
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2018-04-24 12:49:00 +02:00 |
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Ovahlord
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cbadcab773
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Core/Spells: merged DBC spell coefficient reading (commit: 1826437c09)
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2018-04-23 21:22:21 +02:00 |
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Ovahlord
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bdd3b4f343
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Revereted an unwanted change
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2018-04-17 16:49:00 +02:00 |
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Ovahlord
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30b9c8e489
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Scripts/BoT: add despawn timer for enslaved dragons
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2018-04-17 16:22:35 +02:00 |
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Ovahlord
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884e1e9c01
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Scripts/BoT: enslaved dragons will now cast their debuff again
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2018-04-17 15:41:12 +02:00 |
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Ovahlord
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7156eca93b
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Scripts/BoT: update the enslaved dragons entries uppon encounter startt and use the proper entries
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2018-04-17 15:28:41 +02:00 |
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Ovahlord
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36b3dcff71
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Scripts/BoT: implement Dancing Flames visual effects
*fixed summon destination for Cyclone Winds
*added 100 Valor Points to all difficulties for Halfus Wyrmbreaker
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2018-04-17 14:34:56 +02:00 |
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Ovahlord
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54fa65f76b
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Scripts/BoT: implement achievement 'The Only Escape'
*fixed some typos, clarified some namings and cleanup up code
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2018-04-17 11:21:36 +02:00 |
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Ovahlord
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8bf2cebd96
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Scripts/BoT: implement Halfus Wyrmbreaker encounter
*todo: fix cyclone winds summon destination, implement dancing flame visuals
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2018-04-16 23:49:31 +02:00 |
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Ovahlord
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8f9e46c6f1
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Scripts/BoT: add instance script for Bastion of Twilight as preparation for implementation
* also added a base boss file for halfus wyrmbreaker
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2018-04-16 11:11:05 +02:00 |
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Aokromes
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7b85223ad8
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DB/Misc: Fix some startup errors
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2018-04-16 10:39:11 +02:00 |
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Ovahlord
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97ec97330f
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Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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2018-04-14 10:25:28 +02:00 |
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Ovahlord
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61632ec9ae
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Scripts/LCT: fixed spellclick flag for wind tunnesl
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2018-04-14 10:25:09 +02:00 |
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Aokromes
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4aebd4de3b
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Core/Misc: Fix no-pch build
Closes #158 by Mordoth
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2018-04-12 17:56:58 +02:00 |
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Ovahlord
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fb465c6953
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Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
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2018-04-09 07:29:47 +02:00 |
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Ovahlord
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506ce5dc20
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Scripts/HoO: ported master scripts. Need to rework and fix them.
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2018-04-08 15:01:29 +02:00 |
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Aokromes
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89d893c0b6
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Core/Misc: whitespace/tab cleanup
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2018-04-06 07:38:38 +02:00 |
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Ovahlord
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ffee6ab73b
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Scripts/Deadmines: fixed spawning Captain Cookie when the instance has been unloaded (eg. due to a crash)
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2018-04-05 04:04:05 +02:00 |
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Ovahlord
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654461619a
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Scripts/Deadmines: implement new handling for spawning Vanessa's ropes so only the missing ropes will spawn
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2018-04-04 23:03:37 +02:00 |
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Ovahlord
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990defbdd8
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Core/Creature: move MakeInterruptable helper to creature class to make it accessible from all places with no multiple definitions
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2018-04-04 02:19:45 +02:00 |
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Ovahlord
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c702437d32
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Scripts/Deadmines: Note from Vanessa will no longer spawn when loading the instance save and Vanessa has been defeated already
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2018-04-02 23:05:47 +02:00 |
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Ovahlord
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51a7184520
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Core/Spells: Vengeance attack power bonus may not be higher than 10% of the players maximum health
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2018-04-02 23:03:42 +02:00 |
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Ovahlord
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ce21ed1543
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Scripts/SFK: fixed Lord Walden's Frost Shards channeling and fixed codestyle
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2018-04-02 08:55:01 +02:00 |
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Ovahlord
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891eb14df9
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Scripts/Deadmines: make Admiral Ripsnarl not selectable when vanishing into the fog
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2018-04-02 07:51:38 +02:00 |
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Ovahlord
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5a59d33fd5
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Scripts/Deadmines: cleaned more things up and fixed a tabbing
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2018-04-02 07:47:36 +02:00 |
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Ovahlord
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92ca9b867d
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Scripts/Deadmines: minor cleanup after recent implementation
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2018-04-02 07:44:22 +02:00 |
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Ovahlord
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e0ad916764
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Scripts/Deadmines: finished Vanessa VanCleef implementation... finally!
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2018-04-02 07:42:31 +02:00 |
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Ovahlord
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20566cb142
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Scripts/Deadmines: more work on Vanessa VanCleef
* scripted Rope movement and Adds AI
* initial work on detonating the ship
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2018-04-02 03:34:56 +02:00 |
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Ovahlord
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58d0cd8a8c
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Scripts/Gilneas: some initial work on chapter 2
* implement intro event for chapter 2
* added support for entering phase 181 after completion
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2018-03-29 15:39:07 +02:00 |
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Aokromes
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6c3e72ed2d
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Core/Creatures: implement CREATURE_FLAG_EXTRA_NO_SELL_VENDOR (#21642)
* Add CREATURE_FLAG_EXTRA_NO_SELL_VENDOR and use it for a single no-sell vendor in game (there are more of them in later expansions)
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2018-03-29 01:06:15 +02:00 |
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ariel-
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18b04b326e
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Scripts/ICC: use script searchers instead of saving list of creature pointers
Closes #21644
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2018-03-29 00:51:39 +02:00 |
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Ovahlord
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0db0f35cae
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Revert "Core/Entities: Some changes to LoS z checking & MotionMaster::MoveJumpTo"
This reverts commit 157719d4b0.
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2018-03-28 18:45:36 +02:00 |
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Ovahlord
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70b58b7122
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Core: fixed loading Deadmines scripts
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2018-03-28 15:36:11 +02:00 |
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Ovahlord
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37e4b3492c
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Fixed build after recent header cleanup
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2018-03-28 14:58:59 +02:00 |
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Ovahlord
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2cfdd3cbe0
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Merge branch '4.3.4' of https://gitlab.com/trinitycore/TrinityCore_434 into 4.3.4
# Conflicts:
# src/server/game/AI/CoreAI/PetAI.cpp
# src/server/game/Battlegrounds/Battleground.cpp
# src/server/game/Battlegrounds/Zones/BattlegroundTP.cpp
# src/server/game/DungeonFinding/LFGMgr.h
# src/server/game/DungeonFinding/LFGQueue.h
# src/server/game/Entities/Creature/Creature.h
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Entities/Unit/Unit.h
# src/server/game/Globals/ObjectMgr.h
# src/server/game/Groups/Group.cpp
# src/server/game/Groups/Group.h
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Handlers/GuildHandler.cpp
# src/server/game/Handlers/LFGHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/NPCHandler.cpp
# src/server/game/Instances/InstanceScript.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Maps/Map.h
# src/server/game/Maps/ZoneScript.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Spells/SpellEffects.cpp
# src/server/game/Weather/Weather.cpp
# src/server/game/Weather/WeatherMgr.cpp
# src/server/scripts/Commands/cs_reload.cpp
# src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
# src/server/scripts/EasternKingdoms/Deadmines/deadmines.h
# src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
# src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.h
# src/server/scripts/EasternKingdoms/eastern_kingdoms_script_loader.cpp
# src/server/scripts/Kalimdor/VortexPinnacle/vortex_pinnacle.h
# src/server/scripts/Spells/spell_dk.cpp
# src/server/scripts/Spells/spell_druid.cpp
# src/server/scripts/Spells/spell_generic.cpp
# src/server/scripts/Spells/spell_hunter.cpp
# src/server/scripts/Spells/spell_mage.cpp
# src/server/scripts/Spells/spell_pet.cpp
# src/server/scripts/Spells/spell_shaman.cpp
# src/server/scripts/Spells/spell_warrior.cpp
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2018-03-28 12:35:52 +02:00 |
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Aokromes
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ad07191b89
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Fix encoding
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2018-03-28 11:31:28 +02:00 |
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ariel-
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4f0870cf32
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And finally zmq nightmare is over
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2018-03-28 06:11:01 -03:00 |
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ariel-
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4e05743909
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Dep: fix more zmq
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2018-03-28 06:05:10 -03:00 |
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ariel-
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5ff847159c
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Core: header cleanup, split realmlist, boost compatibility, cotire, remove stormlib/zlib and stormlib/bzip2 and instead use dep sources
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2018-03-28 04:41:59 -03:00 |
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Ovahlord
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53e989dcd3
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Revert "Core/Movement: merged smooth waypoints (commit: 05fb27dae4)"
This reverts commit 6dddfc812c.
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2018-03-27 22:04:30 +02:00 |
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Ovahlord
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d2b2dc8fca
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Core/Spells: Blessing of the Eternals will now properly increase the proc chance for Earthliving Weapon only
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2018-03-27 03:14:59 +02:00 |
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Ovahlord
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09dc44b08e
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Scripts/Deadmines: fixed a typo that caused the Foundry Door to stay closed when defeating Foe Reaper 5000
*implement a reset mechanism to reset Vanessa's nightmare
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2018-03-27 01:42:44 +02:00 |
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Ovahlord
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ad7057f784
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Scripts/Deadmines: some minor fine tunings for nightmare phases
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2018-03-27 01:16:48 +02:00 |
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