jackpoz
79b9ca4a58
Scripts/Misc: Make InstanceScript::Initialize() obsolete
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Move all InstanceScript initialization code from Initialize() to the constructor.
InstanceScript::Initialize() is now obsolete, please don't use it anymore. The only reason it's still in the sources is for backward compatibility.
2014-09-25 22:28:20 +02:00
jackpoz
16a884d999
Core/Misc: Refactor scripts to fix static analysis warnings
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Eighth batch of fixes targeting 80 issues reported by Coverity
2014-09-25 21:19:34 +02:00
Malcrom
84fdc55db8
Scripting/Isle of Queldanas: Moved Converted Sentry to SAI.
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Closes #13121
2014-09-25 12:10:19 -02:30
joschiwald
e567ab9597
Core/Texts: added TextRange parameter to creature_text
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Ranges:
0 - Normal (Default)
1 - Area
2 - Zone
3 - Map
4 - World
Ref #13116
2014-09-18 23:33:59 +02:00
Shauren
7d1d55124c
Merge branch 'ObjectGuid' of https://github.com/TrinityCore/TrinityCore
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Conflicts:
src/server/game/Entities/Player/Player.cpp
src/server/game/Entities/Player/Player.h
src/server/game/Scripting/MapScripts.cpp
src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
src/server/scripts/Northrend/Nexus/EyeOfEternity/instance_eye_of_eternity.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
src/server/scripts/Northrend/Nexus/Nexus/boss_magus_telestra.cpp
src/server/scripts/Northrend/Nexus/Oculus/boss_varos.cpp
src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_auriaya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_hodir.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_ignis.cpp
src/server/scripts/Northrend/Ulduar/Ulduar/boss_razorscale.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_svala.cpp
src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
2014-09-16 21:50:01 +02:00
Shauren
878073d516
Core/Logging: Fixed incorrect usage of guid in logs
2014-09-16 20:47:08 +02:00
Shauren
9b316fe689
Core/Scripts: Fixed PCH build
2014-09-16 00:44:56 +02:00
Shauren
5ac62d9ca3
Core/Scripts: Fixed build zone_* scripts
2014-09-15 23:57:03 +02:00
Shauren
48deb443f9
Core/Scripts: Fixed build of misc scripts, only zone_* and instance_* remain
2014-09-15 22:52:09 +02:00
Shauren
a3d8f1d879
Core/Scripts: Fixed build of boss_* scripts
2014-09-15 22:07:11 +02:00
Shauren
6ce0a3107d
Core/Scripts: Changed GetGUID/SetGUID script hooks to operate on ObjectGuid class
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Fixed compile for boss scripts starting with letters B, C and D
2014-09-15 00:23:47 +02:00
Shauren
56f46e3ce5
Scripts
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* Introduced GetGuidData/SetGuidData to store guids in instance scripts (GetData64/SetData64 are still there)
* CONDITION_INSTANCE_INFO: Changed existing DATA64 condition to GUID_DATA to preserve current use of this instance info type (most/all assume the data is a guid) and moved DATA64 to a different value - no db changes needed
* Fixed compile in boss scripts starting with letter A
2014-09-14 23:23:23 +02:00
Shauren
a0e50ea35f
Core/Entities: Use ObjectGuid class in game project
2014-09-14 16:14:12 +02:00
Vincent-Michael
5af2be7468
Scripts/Misc: Fix issues reported by static analysis
2014-09-13 23:15:00 +02:00
joschiwald
59baaeec48
Core/Chat: cleanup MonsterText methods
2014-09-13 20:41:31 +02:00
Shauren
ce67a097bf
Core/Entities: Use new PackedGuid class
2014-09-13 01:12:16 +02:00
MitchesD
1e3aa97098
Scripts/Misc: some small changes after recent commits
2014-09-11 15:22:30 +02:00
Nyeriah
b35edcabb6
Scripts/AV: Drekthar updated to EventMaps
2014-09-11 03:25:15 -03:00
Nyeriah
561cc47a00
Scripts/AV: Captain Galvangar updated to EventMaps
2014-09-10 03:45:44 -03:00
Vincent-Michael
f2655b2d2d
Core: Remove whitespace (again, again, ...)
2014-09-07 22:22:16 +02:00
joschiwald
cfc0c50b5e
Core/Misc: dropped obsolete GameObject::GetGameObject method
2014-09-07 21:03:25 +02:00
jackpoz
df7f188cfe
Core/Misc: Refactor scripts to fix static analysis warnings
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Fourth batch of fixes targeting 100 issues reported by Coverity
2014-09-07 20:12:54 +02:00
Nyeriah
62cfca23ce
Core/Misc: Meh some white lines, an addition to last sql's comment and a spotted typo
2014-09-07 14:29:04 -03:00
Nyeriah
93a01b6d50
Scripts/AV: Balinda Stonehearth
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- Updated to EventMaps
- Removed manual spawning of Water Elemental by using proper spell
* The Water Elemental has a duration, it'll despawn once it's over. She'll resummon it during the encounter if it dies or disappears.
* Fixes it's level scalling with owner.
- Moved Water Elemental AI to database.
- Script update
** Patch 3.1.0 (14-Apr-2009): Now casts Ice Block.
2014-09-07 14:20:26 -03:00
MitchesD
17be840d4d
Scripts/ScarletMonastery: fix typo caused by copy-paste
2014-09-07 18:47:25 +02:00
MitchesD
46930876e2
Scripts/ScarletMonastery: Interrogator Vishas updated to BossAI and EventMap
2014-09-07 18:43:58 +02:00
Nyeriah
2dc45fafe6
Scripts/Stratholme: Move Freed Soul AI to database and a small addition
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- They should follow players until they despawn
2014-09-07 01:08:42 -03:00
Vincent-Michael
c7e1eae2ce
Core: Remove again whitespace (meh :/)
2014-09-07 04:06:50 +02:00
Nyeriah
c585ce5b3c
Core/Misc: Clear some outdated SD2 notes from recently modified scripts
2014-09-06 22:51:59 -03:00
Nyeriah
8379f0f470
Scripts/Scholomance: Kormok
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- Updated to EventMaps
- Replaced some hacks to summon adds with proper spells, but there might be still missing stuff
2014-09-06 22:45:36 -03:00
joschiwald
ef9b4aea5e
Core/InstanceScript: refactored load and save methods
2014-09-07 00:42:14 +02:00
Nyeriah
25f75501ef
Scripts/Scholomance:
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- Updated Ras Frostwhisper to EventMaps
- Updated Vectus to EventMaps
2014-09-06 15:37:46 -03:00
jackpoz
6df2ff5efa
Core/Misc: Refactor scripts to fix static analysis warnings
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Third batch of fixes targeting 100 issues reported by Coverity
2014-09-05 22:44:24 +02:00
Nyeriah
b7f5080c9b
Scripts/Scholomance: Jandice Barov
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- Updated to EventMaps
- Removed hack to spawn illusions
- Moved Illusion's script to SAI
- Corrected Illusion's unit_flags
2014-09-04 22:50:26 -03:00
jackpoz
53d3becf3c
Core/Misc: Refactor scripts to fix static analysis warnings
2014-09-03 22:11:41 +02:00
Nyeriah
d698d28a31
Scripts/SWP: Update M'uru script to EventMaps/BossAI
2014-09-03 04:22:29 -03:00
jackpoz
dd4dbdcd16
Core/Misc: Refactor scripts to fix static analysis warnings
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First batch of fixes targeting 100 issues reported by Coverity
2014-08-31 20:42:02 +02:00
joschiwald
831a6603d4
Core/Battleground/AV: convert trinity_strings to proper creature_text
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Closes #12861
2014-08-30 03:34:35 +02:00
joschiwald
01380c66bf
Core/Misc: some random changes after recent pull requests
2014-08-29 17:46:55 +02:00
Vincent-Michael
eccb0ed3da
Scripts/Quest: Fix some movement stuff for Quest "Death Comes From On High"
2014-08-28 20:17:43 +02:00
DDuarte
430b3adfe8
Scripts: Correct despawn time of multiple objects
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WorldObject::SummonGameObject respawn time is in seconds and not milliseconds
2014-08-26 13:37:55 +01:00
Vincent-Michael
79b954a349
Core: meh, remove again whitespace :(
2014-08-24 02:46:14 +02:00
jackpoz
7fe7f30521
Core/Misc: Fix some -Wconversion warnings
2014-08-23 19:56:41 +02:00
MitchesD
e80a19a0f1
Scripts/ScarletMonastery: rewritten InstanceScript and some bosses converted to BossAI and eventmap
2014-08-10 23:14:39 +02:00
jackpoz
8402570bb8
Scripts/Misc: Fix static analysis issues
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Replace CAST_AI() macro with ENSURE_AI() when dynamic_cast is not supposed to return NULL.
2014-08-09 00:12:20 +02:00
Vincent-Michael
fad2bd4f92
Core: Kill AGAIN whitespace :(
2014-08-07 07:19:06 +02:00
Dr-J
9253ff7cb7
Update CMakeLists.txt
2014-07-31 00:29:54 +01:00
Dr-J
5418844f15
Delete zone_eversong_woods.cpp
2014-07-31 00:24:08 +01:00
Dr-J
5b311690d1
Remove Script from zone_eversong_woods.cpp
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This cpp is now currently redundant
2014-07-31 00:12:33 +01:00
Dr-J
3199f2ba90
Remove Script from zone_eversong_woods.cpp
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Remove Apprentice Mirvedas script from eversong woods cpp scripts as is not longer required.
2014-07-30 13:45:42 +01:00