Aokromes
c11e26a80b
DB/Misc: 3.3.5a fixes
2016-09-22 03:09:10 +02:00
treeston
7eb89d3648
Core/Movement: Fix a DB spline chain overload I missed in 2170541
2016-09-21 05:26:27 +02:00
Aokromes
5071be5280
DB/Misc: 3.3.5a fixes
2016-09-21 05:25:22 +02:00
Treeston
3815b5bc06
Code style follow-up, I blame Notepad++.
2016-09-20 20:33:01 +02:00
treeston
8a402b9f6b
Core/Unit: Standardize SetFacingTo and SetFacingToObject behavior while moving. Both now fail while moving unless arg2 bool is true
2016-09-20 20:28:45 +02:00
Aokromes
7c477a023e
DB/Misc: 3.3.5a fixes
2016-09-20 18:42:54 +02:00
treeston
bd109edce8
5952752 follow-up: Member declaration now matches order of usage.
2016-09-20 18:38:42 +02:00
treeston
bd9dbabcc0
Instance/Naxxramas: Loatheb no longer instantly murders you. Five spam casts of Doom tend to do that to raids.
2016-09-20 18:37:58 +02:00
treeston
7e55e193e5
PCH build fix. Again.
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(( Alright, you made me waste 20 minutes of my life on a full nonPCH rebuild of the core now. ))
(( I hope you're happy. ))
2016-09-20 18:37:20 +02:00
Aokromes
d17d83f6e5
DB/Misc: Rename file
2016-09-20 12:58:55 +02:00
treeston
bf61a58cc2
Core/Movement: Add a convenience default ctor to SplineChainResumeInfo, and fix PCH build in some configurations (zzz why do we even keep Appveyor and Travis around).
2016-09-20 12:55:26 +02:00
treeston
c1cc7e0a36
Core/Movement: Add new SplineChainMovementGenerator that allows accurate replication of sniffed waypoints in static sequences, along with DB facilities that allow loading of waypoints from DB.
2016-09-20 12:54:54 +02:00
Aokromes
4869105623
DB/Misc: Link difficulties
2016-09-20 11:17:28 +02:00
Aokromes
d8be7e0838
DB/Misc: 3.3.5a changes
2016-09-20 08:38:06 +02:00
tkrokli
6953e06c4b
Core/Scripts: simplified npc_pet_trainer gossip script
...
This is what the script changes should have been in PR #17746
(also updates issue #14719 with a correct solution).
- remove OnGossipHello() to use DB conditions
- replace OnGossipSelect() with sGossipSelect()
- focus script on the confirming gossip option
- let the other gossip menus be handled in DB
2016-09-18 07:38:25 +02:00
Treeston
226762216a
Map/Instances: Greatly simplify PermBindAllPlayers logic. ( #17940 )
2016-09-18 07:38:06 +02:00
Aokromes
56e3e69dba
DB/Misc: 3.3.5a fixes
2016-09-18 07:36:51 +02:00
Naios
803ec1d5ab
Core/Scripts: Fix a crash when swapping creatures with pending vehicle join events.
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* Closes #17833
2016-09-15 17:08:45 +02:00
Naios
dcea4223dd
Core/Scripts: Fix a crash when adding/removing objects from the map while swapping
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* Ref #17833
2016-09-15 17:08:30 +02:00
Aokromes
a952526efe
Core/Achievement: do not consider overkill damage for ACHIEVEMENT_CRI…
...
…TERIA_TYPE_DAMAGE_DONE.
2016-09-15 17:07:42 +02:00
Aokromes
4e6f1620d6
DB/Misc: 3.3.5a fixes
2016-09-15 17:04:56 +02:00
SnapperRy
d4687de575
Core/Creature: enable pet bar for TempSummons with category SUMMON_CATEGORY_PET.
...
Thanks @ariel- for helping with the research (although I'm two months late).
2016-09-15 17:01:19 +02:00
Aokromes
82955e9882
DB/Misc: 3.3.5a fixes
2016-09-14 21:07:48 +02:00
SnapperRy
96f4cb4799
Core/SmartAI: do not target player's group for SMART_ACTION_CALL_AREAEXPLOREDOREVENTHAPPENS.
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SMART_TARGET_INVOKER_PARTY or SMART_ACTION_CALL_GROUPEVENTHAPPENS should instead be used to achieve this functionality.
2016-09-14 21:03:44 +02:00
Aokromes
3a8355ecd5
rename file
2016-09-14 15:46:31 +02:00
Aokromes
9182a19aa5
Core/Fishing: implement retail-like fishing skill-up functionality
2016-09-14 15:13:04 +02:00
treeston
e5bb91c364
Maps/Boundary: Some code style clean-up in AreaBoundary code, as well as adding an additional utility overload to IsWithinBoundary (Position const&).
2016-09-14 14:34:28 +02:00
treeston
1fb05a1797
Common/Utilities: More std::chrono overloads for EventMap. Specifying 2 std::chrono types now gives you a random (to milliseconds) time in that interval (inclusive) for (Re)ScheduleEvent.
2016-09-14 14:34:10 +02:00
ariel-
dcb823bc4a
Core/Spell: Updated SpellInfo::GetMaxTicks with all effects capable of periodics
2016-09-14 14:33:12 +02:00
SnapperRy
aeae738b37
Core/Fishing: ignore required skill when fishing in pools.
2016-09-14 14:32:50 +02:00
ariel-
9cf523634d
Core/Spell: do not cast interrupt effect if the spell did not hit
2016-09-14 14:32:16 +02:00
treeston
72a76d6226
Instance/UtgardePinnacle: Fix Svala Sorrowgrave timings (from sniff).
2016-09-14 14:32:03 +02:00
Aokromes
cc0651765a
DB/Misc: 3.3.5a fixes
2016-09-14 14:28:16 +02:00
Aokromes
549d2add69
Core/Opcodes: Coding standards
2016-09-13 04:45:12 +02:00
Aokromes
ae8f32024a
Core/Opcodes: Enable 2 opcodes updates #56
2016-09-13 04:26:59 +02:00
treeston
876757ed68
Core/Movement: Fix an edge case crash in HomeMovementGenerator.
2016-09-11 16:50:12 +02:00
Aokromes
5edb620633
DB/Misc: 3.3.5a fixes
2016-09-11 16:46:53 +02:00
Aokromes
41683c1b7c
Cmake: Limit OpenSSL version to 1.0.x client needs RC4 and 1.1.x removes the support
2016-09-11 16:36:23 +02:00
treeston
a030e5cfff
Woops. Thanks, clang.
...
Crash fix.
2016-09-10 14:52:48 +02:00
Aokromes
993f800d75
DB/Misc: 3.3.5a fixes
2016-09-10 14:34:52 +02:00
treeston
74c4c208c9
Entities/Object: Add some Position const& overloads to distance/angle methods for usability.
2016-09-10 14:27:00 +02:00
SnapperRy
9b89458cc8
Script/Quest: fix and use proper serverside summon spell for quest "Red Snapper - Very Tasty!".
2016-09-10 14:26:36 +02:00
SnapperRy
e9b2feba4f
Script/Quest: replace wrong test spell used for quest "Red Snapper - Very Tasty!" with actual summoning.
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The spell does not appear in sniffs, and the summoned NPC's spawn time was far too short to be appropriate (15 seconds).
2016-09-10 14:26:18 +02:00
Rochet2
19ed813f6b
Core/Scripts: Enhance quest status hook by making it catch more status changes ( #17865 )
2016-09-10 14:25:57 +02:00
Aokromes
dc4657218e
Core/Scripts: Implement Flag of Ownership
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Core/Spells: Implemented TARGET_CORPSE_SRC_AREA_ENEMY.
2016-09-10 03:53:34 +02:00
Aokromes
2701c96ab1
DB/Misc: 3.3.5a fixes
2016-09-09 20:16:39 +02:00
treeston
40d0fcfae6
Fine, this time I actually built it. Promise.
2016-09-09 20:00:53 +02:00
treeston
008bbdbc47
Build fix.
2016-09-09 20:00:40 +02:00
treeston
32de236865
Game/Scripting: Follow-up to b3d44d6. Fix script selection for creatures on difficulty > 0.
2016-09-09 20:00:30 +02:00
treeston
bb9b7582ee
Core/Maps: Add override to allow InstanceMap const* -> InstanceScript const*.
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Also tighten const-ness on CanSpawn method of CreatureScript.
2016-09-09 19:59:50 +02:00