Meji
11cc5c0d3b
Core/BattlePets: Misc fixes ( #27057 )
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* Rename WorldPackets::BattlePet::BattlePet::CollarID to WorldPackets::BattlePet::BattlePet::DisplayID
* Use the DisplayID field to store the model of the battle pet. If the species has BattlePetSpeciesFlags::RandomDisplay, nothing is stored. Otherwise a random model is chosen from those available
* Stored DisplayID in ITEM_MODIFIER_BATTLE_PET_DISPLAY_ID when caging the battle pet (previously the CreatureID was being stored)
* Modified SendPlaySpellVisual function to allow sending Target and TargetPosition at the same time
* Added SpellVisual when uncaging
2021-10-16 12:15:03 +02:00
ModoX
68c2fc8ff5
Core/Characters: Made homebind location a WorldLocation (this implicitly adds orientation) ( #27055 )
2021-10-16 01:17:47 +02:00
Meji
82b3a409db
Core/BattlePets: Store declined names ( #27025 )
2021-10-16 00:48:54 +02:00
Shauren
518c86f9ac
Core/Bnet: Fixed changing realms from character list
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Closes #27063
2021-10-15 22:16:40 +02:00
Shauren
c59937a835
Core/DataStores: Fixed ItemSparse.db2 structure
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Closes #27065
2021-10-15 21:32:36 +02:00
Shauren
990e4d8657
Core/Spells: Fixed Righteous Defense crash caused by modifying target list inside effect handler
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* Already handled in a script
Closes #22158
(cherry picked from commit 2351d02930 )
2021-10-15 00:16:43 +02:00
killerwife
ca37b98fb8
Core/PacketIO: Fixed SMSG_GUILD_BANK_LIST packet payload for enchantments and sockets ( #22177 )
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Credit for reversing goes to Laizerox
(cherry picked from commit 330d85bd63 )
2021-10-15 00:16:13 +02:00
Treeston
eb7a8584e2
Core/GameObject: Fix an edge case where GOs might never respawn after being manually despawned. Closes #21792 .
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(cherry picked from commit 9c5fffb4c5 )
2021-10-14 19:40:05 +02:00
Treeston
3418a33a87
Misc: Pass std::chrono types by value everywhere.
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(cherry picked from commit 2ef9d301f0 )
2021-10-14 19:39:42 +02:00
Treeston
c4458dd08e
Scripts/Commands: .npc info and .gobj info now show runtime AI typenames in addition to AIName/ScriptName.
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Trying to figure out what base AI type a given creature is using has annoyed me one too many times (hi there, e8f9068).
(cherry picked from commit f7466c28a5 )
2021-10-14 19:16:54 +02:00
Treeston
3e22c70c27
Core/PassiveAI: Fix an incorrect check that was inducing evade spam with critters. Closes #19998 , for real this time.
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(cherry picked from commit 0c476ff9e0 )
2021-10-14 19:16:54 +02:00
Gildor
af26380d9b
Core/Spells: Shadow of Death & Spiritual Vengeance should be negative spells (BlackTemple/Teron Gorefiend) ( #22164 )
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Closes : #22160
Closes : #22161
(cherry picked from commit e114939071 )
2021-10-14 19:16:52 +02:00
Maphaze
22298fb172
Core/GameObjects: Fixed DestroyGate battleground hook for vehicles ( #22145 )
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(cherry picked from commit 2ef3315848 )
2021-10-14 00:11:29 +02:00
ModoX
94aca04c3b
Core/Player: Added SendPlayerBound method
2021-10-13 19:33:19 +02:00
ModoX
4a6308f5f0
Core/Units: Added possibility to send emotes to single players ( #27054 )
2021-10-13 15:01:10 +02:00
Shauren
49eb3cf8fe
Core/Spells: Implemented SPELL_EFFECT_TELEPORT_WITH_SPELL_VISUAL_KIT_LOADING_SCREEN
2021-10-13 11:49:30 +02:00
Shauren
322a71dfb2
Core/Players: Allow disabling creating characters in Exile's Reach by disabling map 2175
2021-10-12 21:17:28 +02:00
Shauren
b6b46924f6
Core/Scripts: Make ObjectMgr::LoadScriptNames safe to call multiple times
2021-10-12 16:09:47 +02:00
ModoX
6d9ce8e8ba
Core/PacketIO: Implemented CMSG_CONVERSATION_LINE_STARTED ( #27036 )
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* Added OnConversationLineStarted hook to ConversationScripts
* Added example for Defender of Azeroth conversation
2021-10-12 00:16:20 +02:00
ModoX
1673b6e2ff
Core/Spells: Implemented SPELL_EFFECT_CANCEL_CONVERSATION ( #27037 )
2021-10-11 14:50:04 +02:00
Shauren
d7302ffd14
Core/Scenes: Implemented spell created SceneObjects
2021-10-11 12:59:19 +02:00
Shauren
8492c273dd
Core/Spells: Implemented SpellReagentsCurrency.db2
2021-10-10 19:12:17 +02:00
Shauren
8147a42aef
Core/Spells: Corrected spell visual fallback logic for spell difficulty entries
2021-10-10 19:02:52 +02:00
Shauren
2965d201ab
Core/Spells: Changed Spell::SendCastResult arguments to signed ints to match packet structure
2021-10-10 19:00:02 +02:00
Shauren
d2dcce09d7
Core/SAI: Fixed SMART_ACTION_EQUIP to properly set values in all slots (cherry-pick error)
2021-10-10 14:22:18 +02:00
Shauren
3fe9b0a296
Core/Conversations: Replace _participants with generic personal object implementation
2021-10-09 13:30:47 +02:00
killerwife
de326d789e
Core/Unit: Name and implement UNIT_FLAG_NON_ATTACKABLE_2 (PR #22087 )
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(cherry picked from commit 16f524ff25 )
2021-10-07 21:25:57 +02:00
Treeston
2642fb1a48
Core/AI: Add a new LeavingWorld AI hook
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(cherry picked from commit c0a7274ff1 )
2021-10-07 21:20:40 +02:00
ModoX
a048475cb0
Core/Spells: Implemented SpellValueMod duration ( #26945 )
2021-10-06 18:31:04 +02:00
ModoX
3548467c93
Core/Conditions: Implemented conditions for areatriggers ( #27021 )
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* also added example fix for Death's Power Grows quest
2021-10-06 10:22:41 +02:00
ModoX
00dd4629bd
Core/Scenes: Defined more flags and implemented FadeToBlackscreenOnCancel ( #26975 )
2021-10-05 22:36:22 +02:00
ModoX
71eb30f89d
Core/Characters: Added allied race creation data, implemented intro scenes & added config option to disable achievement requirements for allied races ( #26974 )
2021-10-05 18:17:29 +02:00
Shauren
6d93f0a5f7
Core/Scenes: Delay scenes sent when not in world until adding to map
2021-10-05 15:10:33 +02:00
Meji
bedc050357
Core/Vendors: Support for vendors with empty inventory list ( #26895 )
2021-10-03 21:50:21 +02:00
Meji
0cfd14d2a0
Core/BattlePets: Misc fixes ( #26990 )
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* Define BattlePetBreedQuality enum class.
* Check the quality of the battle pet species in battle_pet_quality table to avoid invalid values.
* Set CurrentBattlePetBreedQuality and WildBattlePetLevel update fields with the data of the summoned battle pet.
* Added function to calculate the WildBattlePetLevel of wild battle pets according to their spawn zone.
2021-10-03 21:20:45 +02:00
Shauren
cbf1f2883a
Core/Spells: Reduce number of CastSpell overloads to 1
2021-10-03 19:58:03 +02:00
Shauren
555b2d40ec
Core/Spells: Send OriginalCastId in SMSG_SPELL_START and SMSG_SPELL_GO for triggered spells in 'game' project
2021-10-03 16:36:39 +02:00
ModoX
0146eefee4
Core/Quests: Fill QuestPackageID field in SendQuestGiverQuestDetails ( #27016 )
2021-10-03 16:26:51 +02:00
Meji
5c287929b2
Core/Gossip: Update GossipOptionIcon enum ( #26906 )
2021-10-03 16:24:07 +02:00
Shauren
3af9be830d
Core/Spells: Removed CastSpellExtraArgs constructors accepting ObjectGuid, they would become ambiguous with future changes
2021-10-03 14:58:35 +02:00
ModoX
a0c4a3071c
Core/Auras: Implemented new aura type 487 (SPELL_AURA_COSMETIC_MOUNTED) ( #26988 )
2021-10-02 21:59:22 +02:00
Shauren
d54edfeb8b
Core/Players: Implemented selecting Exile's Reach during character creation
2021-10-02 21:45:04 +02:00
Shauren
2bf8110032
Core/Players: Do not show zone on character list before first login
2021-10-02 21:46:58 +02:00
Shauren
696be301d3
Core/Players: Save homebind location on creation instead of delaying it to first login
2021-10-02 21:38:21 +02:00
Shauren
11762273c6
Core/Players: Store player creation timestamp and type (normal/npe)
2021-10-02 21:28:11 +02:00
Shauren
1440586be8
Core/Players: Fixed value saved in characters.lastLoginBuild
2021-10-02 20:01:29 +02:00
Shauren
2d7af28e9f
Core/Transports: Store information about continent transports
2021-10-02 19:59:56 +02:00
Shauren
f6f2de76c7
Core/Commands: Remove the option to teleport to "startzone" with .unstuck command
2021-10-02 19:57:37 +02:00
Shauren
46004d4fca
Core/Players: Relocate players to their homebind location instead of starting zone when login at saved location fails
2021-10-02 18:43:09 +02:00
sueastward
32ad07f7f8
Core/Scripts: Fix repeated script validation when spell has multiple scripts attached ( #26949 )
2021-10-01 23:29:41 +02:00