Ovahlord
11da06cb0b
Scripts/Deadmines: cleaned up script for Defias Reaper to match retail behaivior
2019-10-10 15:32:21 +02:00
Ovahlord
ba85a5ec9f
Core/Spells: corrected a typo that was causing Earth Shield to gain additional spell power benefits from the heal target's spellpower
2019-10-09 13:59:25 +02:00
Ovahlord
7f0356bd79
DB: fixed applying 159b858035 multiple times
2019-10-09 00:41:38 +02:00
Ovah
4009d9bec3
Merge pull request #11 from funjoker/4.3.4
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Fix mistake in Language.h
2019-10-08 19:51:12 +02:00
funjoker
c1e5c17613
Fix mistake in Language.h
2019-10-08 19:48:13 +02:00
Ovah
159b858035
Merge pull request #10 from funjoker/4.3.4
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Porting several commits
2019-10-08 19:19:56 +02:00
Artamedes
87c6cc19e5
Core/PacketIO: Handle CMSG_REQUEST_PET_INFO, so pet/vehicle/charm/possess bar shows after a client /reload ( #7 )
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* Core/PacketIO: Handle CMSG_REQUEST_PET_INFO, so pet/vehicle/charm/possess bar shows after a client /reload
* Core/Handlers: added additional checks for PetSpellInitialize() call in HandleRequestPetInfoOpcode and apply codestyle standards
2019-10-08 16:53:55 +02:00
DDuarte
cc2aa7df38
Core/Bnetserver: Catch and log an exception that happens when WorldserverListenPort is already used
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Closes #15284
2019-10-08 16:02:25 +02:00
Shauren
d297600dc7
Core/Battle.net: Fixed another client crash happening when logging out to character list
2019-10-08 15:33:36 +02:00
Shauren
7b15c4029b
Core/Battle.net: Fixed client crashes happening when reconnecting too soon after being kicked
2019-10-08 15:32:23 +02:00
Shauren
e596504d93
* Auth/Battle.net Added missing build check to JoinRequest handler
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* Core/Commands: Battle.net account command changesisting accounts
(6584995c11 )
(0c27ffaa49 )
2019-10-08 15:26:06 +02:00
Ovahlord
3640c11096
Merge branch '4.3.4' of https://github.com/Ovahlord/TrinityCore into 4.3.4
2019-10-08 15:14:44 +02:00
Ovahlord
6722e83123
Scripts/Deadmines: scripted goblin event sequence when opening the door to the Goblin Foundry
2019-10-08 15:09:12 +02:00
Ovahlord
143ece1702
Scripts/Deadmines: Helix Gearbreaker will summon his 2nd crew only on heroic difficulty
2019-10-08 14:31:41 +02:00
Ovah
c2b9f17e6a
Merge pull request #6 from ArtamedesForks/destroyObject
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Core/PacketIO: Restore SMSG_DESTROY_OBJECT removed in 5fac8e72cba7629db2799ab6a
2019-10-07 22:20:44 +02:00
sun
0f05657fb6
Remove whitespace
2019-10-07 14:57:46 -04:00
sun
c98c92b902
Core/PacketIO: Restore SMSG_DESTROY_OBJECT removed in 92816c0f17
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- this packet was removed in WoD not 4.3.4...
2019-10-07 14:53:36 -04:00
Ovahlord
2f9847ee7e
Merge branch '4.3.4' of https://github.com/Ovahlord/TrinityCore into 4.3.4
2019-10-07 10:58:31 +02:00
Ovahlord
777da7ba44
Scripts/Deadmines: reworked Helix Gearbreaker encounter
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* updated script to new model
* use Helix as spawning handler instead of the Lumbering Oaf
* added missing visuals when throwing Helix
* corrected several timers and get rid of some jerky code
* added missing spawn event for Helix' 2nd crew when Lumbering Oaf dies
* increased Helix melee damage to get closer to sniff values
2019-10-07 10:57:54 +02:00
Ovah
eecc496001
Merge pull request #5 from Artamedes/patch-1
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Server/PacketIO: Fix S->C logging
2019-10-07 10:21:19 +02:00
Ovahlord
ca07c38a3f
Core/Packets: order system status packet members by size
2019-10-07 08:26:58 +02:00
Artamedes
daa58b574b
Server/PacketIO: Fix S->C logging
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Wrong static cast
2019-10-06 23:59:36 -04:00
Giacomo Pozzoni
e73c7dc2e4
Core/LFG: Fix re-queueing while in a dungeon ( #23862 )
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Fix an issue that wouldn't allow to re-queue after joining a dungeon, having 1 member leave/get kicked, queue, leave, queue.
In this case a message "One or more dungeons was not valid" would be displayed because LFG would try to queue the group as "continue dungeon" but the current group was not marked as "in dungeon" state anymore.
2019-10-07 00:45:56 +02:00
Giacomo Pozzoni
354927050b
Core/LFG: Remove Dungeon Cooldown when getting kicked
2019-10-07 00:44:24 +02:00
Ovahlord
c17ffc0b91
DB/Bnet: added more missing components
2019-10-06 20:49:00 +02:00
Ovahlord
5cd48b2afc
Core/Movement: fixed a typo in MoveTakeoff that was causing flying creatures not lifting off properly
2019-10-06 06:57:18 +02:00
Ovahlord
6fe707532f
Core/NetworkOI: corrected more connection types
2019-10-06 06:38:37 +02:00
Ovahlord
a1f4caff8e
Scripts/Deadmines: reverted unintended changes of a upcoming rewrite for Helix Gearbreaker
2019-10-06 06:33:55 +02:00
Treeston
3edbb05425
Core/Movement: Properly resume chase/follow movement if it was paused by a spell cast
2019-10-06 06:32:51 +02:00
Ovahlord
6c2b9fd213
Core/NetworkOI: updated connection types for many opcodes
2019-10-06 06:24:00 +02:00
Ovahlord
009cffd1d8
fixed codystyle in last commit
2019-10-06 05:19:42 +02:00
Ovahlord
94295f3c16
Core/NetworkOI: send SMSG_MONSTER_MOVE and SMSG_MONSTER_MOVE_TRANSPORT on CONNECTION_TYPE_INSTANCE to fix a visual issue that is causing splines not getting displayed right away when sent after spawn
2019-10-06 05:19:27 +02:00
ccrs
94980ab362
Core/Movement: move MoveSplineInit ( #21857 )
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The number of edge cases in which weirdness is seen on "effect movements" will be kinda reduced, plus consistency, plus movementInform on custom movement spline initalizations.
Core/Movement: use helpers for validation
Core/Movement: crashfix workaround
2019-10-06 04:55:46 +02:00
Wyrserth
88cd3626cb
Misc/Config: set decay timer for unlooted normal creatures to 5 minutes.
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Now that respawns do not care about the previous corpse's state, there's no reason to force a very frustrating faster despawn.
2019-10-06 03:53:49 +02:00
Ovahlord
b1eb4e58fd
Scripts/BWD: make Magmaw's Lava Parasites fall on spawn since they wont fall by default
2019-10-05 23:10:51 +02:00
Ovahlord
48f2738b30
Core/Spells: removed a wotlk leftover for spell scaling
2019-10-05 20:22:42 +02:00
ModoX
ec40d87fe6
Tools/Patcher: tempfixed patching for Mac clients
2019-10-05 18:34:12 +02:00
Ovahlord
6166054be7
Scripts/Deadmines: fixed spell rotation for Glubtok's blossom summoning and his elemental fist attacks
2019-10-05 16:07:30 +02:00
Ovahlord
bcba6a82fa
Scripts/Deadmines: reworked Glubtok encounter
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* update script to new model
* use sniffed spline points and velocity for Glubtok's firewall platter
* corrected several timers
* re-order death sequence to reflect sniff data perfectly
* optimized several condition handlings
* increased Glubtok's melee damage
* added missing instance bind flag to Glubtok
2019-10-05 09:12:08 +02:00
Ovahlord
b40b738975
Core/Movement: fixed an issue in the spline synch packet that was causing cyclic splines to get asynch
2019-10-05 07:47:29 +02:00
Ovahlord
e135d35551
Core/Movement: implement cyclic path motion master helper to allow creatures to move along hardcoded spline points that are perfect circles
2019-10-05 06:30:55 +02:00
Ovahlord
393664186a
Scripts/Deadmines: moved faction related entrance spawns to spawn groups
2019-10-05 05:56:53 +02:00
Ovahlord
adec9f98e0
Core/Transports: fixed displaying transport movement after relogging with a already moved transport
2019-10-05 05:23:59 +02:00
Ovahlord
c68e39d074
Core/Transports: solved all remaining visual issues for transports
2019-10-05 03:46:31 +02:00
Ovahlord
846b5d1841
Core/NetworkOI: send SMSG_UPDATE_OBJECT on the instance connection
2019-10-05 00:58:41 +02:00
Ovahlord
8e8c870a47
Core/Players: corrected field order for feature status packet
2019-10-05 00:43:43 +02:00
Ovahlord
9d574d2220
Core/Players: convert SMSG_FEATURE_SYSTEM_STATUS to packet class
2019-10-05 00:22:53 +02:00
Ovahlord
d52e51cb6b
Core/NetworkIO: renamed chat channel cmsg opcodes to match client names and defined CSMG_CHAT_CHANNEL_DECLINE_INVITE opcode
2019-10-04 22:41:13 +02:00
Ovahlord
3ef9b4d1d3
Core/NetworkOI: updated connection types for smsg opcodes for 4.3.4
2019-10-04 22:26:23 +02:00
Ovahlord
8df1e7da13
fixed spacing in last commit
2019-10-04 17:51:56 +02:00