Shauren
154c7ce79c
Core/Spells: Fixed Brewfest - Attack Keg spell damage
2011-09-22 20:16:47 +02:00
Machiavelli
c909da08cd
Scripts/Ulduar/XT-002: Fix erratic timer issues and stand/submerge spell script targets.
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Fixes #2961
2011-09-22 20:13:40 +02:00
QAston
29fef71137
Merge pull request #2915 from idostyle/armorPen
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Core/Mechanics: Cap armorPen to maxArmorPen - prevents having armor penetration rating greater than 100%.
2011-09-22 02:03:14 -07:00
Shocker
562f528f87
Merge pull request #3160 from Fredi/developer
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Scripts/Commands: Added .dev command to show <Dev> tag in nickname
2011-09-21 07:47:16 -07:00
Rochet2
a0a22ecbc8
Scripts/Commands: Added .dev command to show <Dev> tag in nickname
2011-09-21 11:35:29 -03:00
QAston
a0030ef334
Really fix build (sorry for that:()
2011-09-21 11:06:31 +02:00
QAston
87d9a1d384
Scripts/TwinValkyr: Fix build.
2011-09-21 10:40:11 +02:00
QAston
1881765540
Correct names of todays update SQLs.
2011-09-21 10:37:49 +02:00
QAston
e2e784e7ea
Merge pull request #3086 from LihO/master
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Core/Groups: Refactored sending of update packets.
Closes #1042 .
2011-09-21 01:05:53 -07:00
QAston
d628145d95
Merge pull request #3143 from megamage/master
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Threat manager. Fix crashes #2396 and #2992 .
2011-09-21 01:03:53 -07:00
kiper
cdb4f60a14
Merge pull request #3040
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Core/Spell: Fix spell related to reputation in Oracle and Frenzy faction
2011-09-21 10:02:30 +02:00
QAston
82bc917265
Merge pull request #2908 from Drethek/TwinsValk
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Scripts:
Twins Valk - Cleanup / Remove Hardcoded Bullet Spawn (Need DB Support - Stalkers Spawns)
Acidmaw - Use Correct Submerge Spell
Trial Of Crusader - Correct Coordinate Spawn
Trial Of Crusader - Correct Open/Close Main Door Timer
Trial Of Crusader - Open/Close On Boss EnterEvadeMode
2011-09-21 00:27:20 -07:00
Rat
0ab9dd3f9f
Core/SmartAI: Re-apply accidentally removed crash fix, whoops
2011-09-20 17:56:47 +02:00
Rat
41ad855bdf
Core/SmartAI: fixed SMART_ACTION_SOUND, note: target(s) must be player(s)
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Signed-off-by: Rat <gmstreetrat@gmail.com >
2011-09-20 17:46:40 +02:00
megamage
4ccb22e1a6
Fix the incorrect logic of threat online status check. Also add targets in other map or phase to offline container.
2011-09-20 10:26:34 -04:00
megamage
8aead2a1ee
Do not add spell-caused threat to creatures in other map or phase. Fix crashes #2396 and #2992 .
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Note: Threat system is still thread-unsafe. This patch only reduces the chance of crash.
2011-09-20 10:24:44 -04:00
Shauren
3d4f9a0d1c
Core/World: Shutdown messages are now sent in blizzlike intervals (every 15 seconds under 5 minutes and every minute under 15 minutes)
2011-09-20 11:40:08 +02:00
Shauren
80800def40
Core/Scripts: Reverted part of 7afb179185, fixes selecting random target starting at given position
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Closes #3127
2011-09-20 09:03:12 +02:00
Shocker
77dff61979
Merge pull request #3126 from megamage/master
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Move thread-unsafe events from Player to BattlegroundQueue. Fix crash #2960 .
2011-09-19 17:09:08 -07:00
megamage
e81b3c6fde
Move thread-unsafe events from Player to BattlegroundQueue. Fix crash #2960 .
2011-09-19 17:22:27 -04:00
Shauren
d7f9aafe9f
Merge pull request #3114 from megamage/master
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Fix crash caused by invalid talker in SmartScript. Closes #3082 .
2011-09-19 09:12:46 -07:00
megamage
c9a4efdf8f
Fix crash caused by invalid talker in SmartScript. Solve #3082 .
2011-09-19 09:24:59 -04:00
Shauren
a11bee31c3
Core/SmartAI: Corrected validation check for SAI action summon, type parameter
2011-09-19 14:41:21 +02:00
Shauren
7c3f40b6b7
Compile fix
2011-09-19 13:33:19 +02:00
Shauren
ff66d933d8
Scripts/Icecrown Citadel
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* Traps after Deathbringer Saurfang will not turn off anymore
* Fixed Valithria Dreamwalker adds not attacking players
Closes #2343
Closes #2485
Closes #2815
2011-09-19 12:21:36 +02:00
click
872c2d4d63
Core/Build: Fix non-PCH builds
2011-09-18 16:30:18 +02:00
Shauren
8ce80db6e6
Scripts/Icecrown Citadel
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* Suppresser adds will not melee attack Valithria Dreamwalker (they still can do that to players)
* Changed DoZoneInCombat calls on summons to randomly selected target from summoner's threat list as the former fails if there is noone within 50 yards
Closes #3094
2011-09-18 11:50:52 +02:00
Machiavelli
a4ea803c83
Edited src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp via GitHub
2011-09-18 12:08:22 +03:00
Machiavelli
35228bdcc1
Scripts/Ulduar: Fix timer issues in Flame Leviathan script, thanks to Svannon.
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(Edit via github)
2011-09-18 11:39:35 +03:00
Machiavelli
ab3acb7c5c
Merge pull request #3097 from Aokromes/master
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Remove 2 useless logs
2011-09-18 01:33:21 -07:00
Aokromes
055b9c7574
Remove 2 useless logs
2011-09-18 09:29:09 +03:00
Aokromes
0f908d4b1e
Scripts/Shadow Labyrinth: Fix wrong target of Incite Chaos spell
2011-09-18 11:26:22 +07:00
LihO
069162b9d4
Core/Entities: Restore group of player after teleport from BG.
2011-09-17 20:20:10 +02:00
LihO
db8b02690b
Core/Groups: Refactored sending of update packets.
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Now it is possible to send update packet to single player.
2011-09-17 20:17:41 +02:00
QAston
8c2e58d036
Core/Entities: Allow 2 side parties to work.
2011-09-17 13:45:07 +02:00
Shauren
a644e0d951
Core/Entities: GameObject's m_unique_users will now store full guids to get rid of silly casts
2011-09-17 13:20:21 +02:00
Shauren
63b62d4ad0
Core/Grids: Added GameObjectWorker
2011-09-17 13:18:42 +02:00
Shauren
94e5ff6549
Core/Commands: Removed setting orientation from cast commands
2011-09-17 12:16:33 +02:00
QAston
a2d9aabbb3
Core/Entities: Allow creatures to attack players while in sanctuary.
2011-09-17 01:50:53 +02:00
QAston
fe25ce4fa3
Core/AI: Replace many Unit::IsHostileTo with Unit::IsValidAttackTarget or Creature::canCreatureAttack.
2011-09-17 00:56:59 +02:00
QAston
580264b5a5
Core/Entities: Remove obsolete function Unit::canAttack.
2011-09-16 23:51:01 +02:00
QAston
c0b1823524
Core/Entities: Replace Unit::canAttack usage with more accurate Unit::IsValidAttackTarget
2011-09-16 23:49:31 +02:00
QAston
3a3f2d927f
Core/Misc: Whitespace and a minor typo fix (thanks Kapoeira)
2011-09-16 22:37:49 +02:00
QAston
9bbb4ef583
Core/Spells: Use Unit::IsValidAttack/AssistTarget functions to validate spell explicit targets.
2011-09-16 22:17:49 +02:00
QAston
31e755c291
Core/Entities: Add Unit::IsValidAssistTarget and Unit::IsValidAttackTarget functions for proper serverside checks of related entity flags.
2011-09-16 22:17:48 +02:00
Spp
bf38cd8f3e
Tab2spaces previous commit :S
2011-09-16 21:56:29 +02:00
Spp
d0f9406a10
Core/Instances: Resurrect a dead player (with corpse) before enter to instance. Original patch by Den
2011-09-16 21:54:45 +02:00
Spp
2f83db28f2
Core/Instances: Fix client freeze when trying to enter an instance which have players inside and you have save but not in same group that people inside and your homebind is in the same continent that the instance
2011-09-16 21:52:49 +02:00
Shauren
f356f65fa6
Core/Spell: Remove obsolete check, its already handled in a better way using SpellScript
2011-09-16 12:32:09 +02:00
Shauren
113080dace
Core/Spells: Temporarily commented out SPELL_ATTR6_CAN_TARGET_UNTARGETABLE check, needs more research
2011-09-16 12:27:00 +02:00