Commit Graph

24967 Commits

Author SHA1 Message Date
Ovahlord
18ac432e5e Core/Spells: Judgement of Truth will no longer benefit from default coefficients and added missing damage bonus for Censure stacks on the target 2019-12-14 18:18:49 +01:00
Artamedes
40f24909be Core/Player: the stack number of vendor items should not multiply the buy price 2019-12-14 00:35:13 +01:00
Ovahlord
046a471da2 It's getting late 2019-12-13 23:52:07 +01:00
Ovahlord
10a7b29b4d Core/Units: removed a unneeded player type check 2019-12-13 23:35:40 +01:00
Ovahlord
7448afc043 Core/Spells: Heroic Leap may not target destinations that are more than 4 yards above the caster's ground position 2019-12-13 23:24:25 +01:00
Ovahlord
ffeb6002b5 Core/Spells: corrected another case of sending the too close spell error message when trying to cast a destination based spell 2019-12-13 23:22:49 +01:00
Ovahlord
108316ba28 Core/Creatures: added helper to check if a class trainer can train a player and use it in various places to get rid of multiple checks 2019-12-13 17:49:16 +01:00
Ovahlord
de371675e6 Core/Transports: corrected handling of stop frames. The initial stop frame sitting at 0ms is not suposed to be sent via packet but instead it's only internally used. 2019-12-13 17:35:57 +01:00
Ovahlord
f3b7b536f4 Core/Units: trainer classes that cannot train the player will no longer show their icon on the mini map 2019-12-12 21:09:17 +01:00
Ovahlord
c834008927 Core/Spells: removed a unneeded class check in 0cdddca210 2019-12-10 15:29:35 +01:00
Ovahlord
0cdddca210 Core/Spells: corrected haste rune cooldown reduction behaivior
* the haste regeneration modifier will now act multiplicative on the base regeneration rate rather than modifying it directly
* renamed some functions for clarification
2019-12-10 15:23:43 +01:00
Ovahlord
d38dfce011 Core/Pets: corrected formulars for minion and pet damage values for good this time
* data is based on dr. damage and simulationcraft
2019-12-10 00:12:26 +01:00
Ovahlord
6a5b23862d Core/Pets: cleaned up energy regeneration case for Death Knight ghouls and fixed an issue in focus regeneration that could lead to slower focus regeneration with high diffs 2019-12-09 21:21:03 +01:00
Ovahlord
1faacb5e39 Core/Spells: fixed an issue that was causing Focus Fire not granting focus to the caster's pet when Focus Fire was already active 2019-12-09 21:06:51 +01:00
Ovahlord
3f4642d8b8 Core/Pets: corrected pet focus regeneration behaivior
* according to sniffs, focus is getting updated every second instead of every 4 seconds
* corrected pet focus regeneration from 6 focus per second down to 5 per second
2019-12-09 20:47:15 +01:00
Ovahlord
e4f0ef308c Core/Spells: fixed Focus Fire and updated Invigoration spell script to new model and corrected a logic mistake in it 2019-12-09 19:47:47 +01:00
Ovahlord
abb62cc76f Core/Spells: reverted proc behaivior for pets and fixed applying spell mods for hunter pets and minions 2019-12-09 16:10:54 +01:00
Ovahlord
cbaa290b0b Core/Spells: corrected spell bonus coefficients for Warlock Minions and use correct formular for Pet Basic Attack abilities 2019-12-09 00:34:29 +01:00
Ovahlord
6f7aca2df5 Core/Spells: removed more duplicate bonuses 2019-12-08 23:43:19 +01:00
Ovahlord
0c2cdee7a0 Core/Spells: allow more proc hooks to trigger when a owned unit casts a spell 2019-12-08 23:24:36 +01:00
Ovahlord
7ec720ef22 Core/Spells: spells of controlled units will now trigger their owner's proc auras as well and benefit from their proc chance modifiers 2019-12-08 23:05:41 +01:00
Ovahlord
141a548062 Core/Grids: fixed build with clang 10 2019-12-08 21:09:06 +01:00
Ovahlord
0dd5fdafbd Core/Spells:
* corrected crit chance bonus for Last Word Talent
* fixed Improved Searing Pain talent
* removed hackfix for Improved Mind Blast
* moved Incerate damage bonus hack into proper spell script
* updated and fixed Afterpath proc
* fixed Shadow and Fame proc
* updated Backdraft proc
* fixed Burning Embers talent
* fixed Empowered Imp talent
* fixed Fire and Brimstone damage bonus for Incenerate and Chaos Bolt
* updated several spell scripts to new model
2019-12-08 20:23:51 +01:00
Ovahlord
4b41d2b8e8 Core/Spells: added missing include to warrior spell scripts 2019-12-08 20:18:43 +01:00
Ovahlord
38fefdcc80 Scripts/TSC: make travis happy 2019-12-08 16:26:16 +01:00
Ovahlord
29b4c7ba51 Scripts/TSC: reworked High Priestes Azil phase two behaivior
* corrected the number of summoned adds during phase two
* corrected overall timers for summoning adds during phase one and two
* randomize the summon destinations of the followers to get correct spawn behaivior
2019-12-08 15:55:04 +01:00
Ovahlord
763173daba Scripts/TSC: applied type usage standards for two loops in High Priestes Azil's script 2019-12-08 14:46:12 +01:00
Ovahlord
76a0afca06 Scripts/TSC: followup fixups for High Priestes Azil. Her adds will now continue to spawn during phase two 2019-12-08 14:42:36 +01:00
Ovahlord
24b99e7d34 Scripts/TSC: added missing repeat timers to High Priestess Azil after finishing phase two
* todo: these timers are not sniffed but taken from the engage hook. Need sniffs to validate them
2019-12-08 14:36:11 +01:00
Ovahlord
a8a119205b Scripts/World: removed deprecated emerald dragon scripts 2019-12-08 11:43:06 +01:00
Warpten
cbb5f9132f Core/Spells: Death Strike will now always consume its runes even when not hitting the target 2019-12-08 11:34:45 +01:00
Ovahlord
398a42c917 Core/Spells: Totems will now get their hit result from their owner instead of doing it on their own 2019-12-08 11:29:29 +01:00
Ovahlord
c83b3aaa80 Core/Datastores: apply coding standards to 3b7e135f52 2019-12-08 02:19:46 +01:00
Ovahlord
c78d379003 Core/DataStores: make travis happy 2019-12-08 02:13:47 +01:00
Warpten
162301e8db Core/Defines: defined AURA_STATE_ALLOW_SPEC_CHANGE_BG 2019-12-08 02:02:01 +01:00
Warpten
2047d4c4b2 Core/Spells: define and implement UNIT_FLAG2_IGNORE_SPELL_MIN_RANGE_RESTRICTIONS and corrected sending the correct spell failed message when being too close to a spell cast target 2019-12-08 01:55:23 +01:00
Ovahlord
8b4a1d703b Core/Spells: fixed build and corrected Deep Wounds weapon damage calculation 2019-12-08 01:54:03 +01:00
Warpten
3b7e135f52 Core/Items: reworked item weapon damage and armor calculations based on what client does internally 2019-12-08 01:44:54 +01:00
Ovahlord
5cedd2dcc3 Core/Stats: disabled armor penetration handlings and removed related functions as they are deprecated since Cataclysm 2019-12-08 01:04:15 +01:00
Ovahlord
f990fbb7ab Core/Spells: updated Master of Elements script to new model and simplified code 2019-12-06 16:40:41 +01:00
Ovahlord
5d21f24d36 Core/Professions: use the correct value type for selecting archaeology guid based data 2019-12-06 16:16:36 +01:00
Ovahlord
3dc4c6d5bc Core/Spells: fixed Blood in the Water talent 2019-12-05 15:29:26 +01:00
Ovahlord
f9a3234a86 Scripts: removed a duplicate comment added in ee99cfbb78 2019-12-05 10:16:34 +01:00
Ovahlord
ee99cfbb78 Scripts/ScarletEnclave: reworked Eye of Acherus script with sniffed data 2019-12-04 23:25:47 +01:00
Ovahlord
11ce5f6bc9 Core/Players: fixed warnings reported by travis in a4cac0f8f5 2019-12-03 23:12:13 +01:00
Warpten
a4cac0f8f5 Core/Players: updated Player::GetAverageItemLevel to reflect what client does internally 2019-12-03 22:48:42 +01:00
Ovahlord
c66e194f23 Core/Spells: updated skinning required level values to Cataclysm
* hi @warpten
2019-12-03 21:26:15 +01:00
Ovahlord
7c9eb925c9 Core/Objects: ported helpers to determine object type ids easier 2019-12-03 18:55:32 +01:00
Ovahlord
366f4624e7 Scripts/BWD: removed more unused variables 2019-12-03 17:34:08 +01:00
Ovahlord
7ea160811f Scripts/BWD: fixed some unused variables in Nefarian's End script 2019-12-03 16:50:18 +01:00