*Do not remove rougue poisons and dk runes on arena start.
*Apply healing bonus for healing stream totem.
*Do not duplicate damage bonus in code with the one in db for Seal of Vengenance/Corruption
--HG--
branch : trunk
This is first commit in chain for remove oudated and not used pet functionality.
* Use instead dropped table CreatureSpellData.dbc if creature_template.PetSpellDataId set (mostly hunter pets)
* Use creature_template.spellN if not set creature_template.PetSpellDataId (mostly different summon creatures)
* Fixed bug with not removing from action bar spell icon for not ranked unlearned spells.
Note: summoned controllable creatures without PetSpellDataId must have expected spells in spellN feilds for creature_template.
[7887] Drop pet spell teaching code, including field in character_pet.
Author: VladimirMangos
--HG--
branch : trunk
* New extractOptFirstArg function for easy get 2 args in case option playe name as first arg.
* New extractPlayerTarget function for get player pointer/guid/name for online/offline player base at provided name
or if not provided by current seelction with error cases processing.
* Property apply mute/unmute in case use different character name from loggined currently for account.
* .reset commands can be used from console now
* .repairitems comamnd can be used from console now but only to online player.
Author: VladimirMangos
--HG--
branch : trunk
For vehicles, you have to add the correct SPELL_AURA_CONTROL_VEHICLE spells to
npc_spellclick_spells, otherwise you won't be able to use them
--HG--
branch : trunk
* Implement support achievements with refAchievement field != 0, that have criterias stored in achievement refAchievement.
* Implement support achievement complete req. with specific count of completed critirias.
* Avoid full achievement list scan at search achievement associated with criteria.
--HG--
branch : trunk
-team with most points will get 3 marks, the other one 1 mark
-in case of a draw, each team gets 1 mark (not sure if blizzlike)
TODO:
-remove per BG score variables and substitute them further with general m_score[] array to avoid data duplication.
Please report any bugs, and TC2 devs - dont pull this change into TC2, its not 309-like.
--HG--
branch : trunk
* New config option: LogDB.Opt.ClearInterval - time in minutes between each call to cleanup.
* New config option: LogDB.Opt.ClearTime - maximum time in seconds to keep old log entries.
--HG--
branch : trunk
* Added config options to enable/disable them (ChatLogs.*), LogDB.Chat (enables/disables DB logging of chats), and ChatLogFile to specify the log file to use.
--HG--
branch : trunk
[7518] Implement new script command SCRIPT_COMMAND_PLAY_SOUND (look in World.h for args) Author: VladimirMangos
* Also rewrite use SMSG_PLAY_OBJECT_SOUND/SMSG_PLAY_SOUND
Now WorldObject have 2 function for sound level dependent from distance (PlayDistanceSound)
and for not depednet (PlayDirectSound)
* Old Player::PlaySound function removed and uses need to be updated to WorldObject functions
Note: function called for _source_ of sound in different from old function.
* chat command .debug ps removed and .debug playsound can used for bother packects test:
if no selection used SMSG_PLAY_SOUND, if selection exist including self then SMSG_PLAY_OBJECT_SOUND.
--HG--
branch : trunk
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence
* `game_event` now have new `holiday` field for store client side holiday id associated with game event
* Added new enum HolidayIds with existed at this moment holiday ids.
* New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check.
--HG--
branch : trunk
[7384] Removed some comments.
Fixed problem that queues doesn't invite new players to already running battlegrounds.
Some other fixes for announce system will be soon.
Author: Triply
--HG--
branch : trunk