SnapperRy
1cd71ca5cd
Scripts/ArgentTournament: improve training dummy script
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Now the ranged and charge target dummies will cast their spells and behave correctly for the related quests
2016-08-23 13:54:10 +02:00
Aokromes
7bf600013b
Core/TolBarad: Remove whitespaces
2016-08-22 21:40:17 +02:00
Shauren
b1f20ced7a
Core/Creatures: Exclude despawned creatures from being found by "nearest entry" searchers
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Updates #11418
Closes #17706
2016-08-22 21:11:14 +02:00
Shauren
a3d4957150
Typo fix
2016-08-22 20:54:59 +02:00
Shauren
89a630b1e4
Dynamic linking build fix
2016-08-22 20:53:56 +02:00
ariel-
36d08ecd18
Core/Unit: removed ancient workaround changing spell caster based on triggering aura.
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Keep an eye out for those broken scripts!
Closes #17739
2016-08-22 20:53:34 +02:00
Aokromes
4433501213
Core/Misc: Fix static analysis issues
2016-08-22 14:22:56 +02:00
ariel-
a97152d592
Core/Battlefield: Cleanup of Wintergrasp script and battlefield system:
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- Standards: Moved all statics to cpps where they belong.
- Changed spawn position container from fixed size array to std::vector (not all positions were used in every case)
- Removed unused parameter teamId from Battlefield::SpawnCreature
- Removed workaround for GO rotation, added in a69cbeb
- Added rotation parameter to Battlefield:SpawnGameObject
- Added sniffed rotation to existing script spawns.
- Implemented Archavon's Log
2016-08-21 20:11:20 +02:00
Eilo
cc33af7cfc
Tools/mmaps_generator: Added estimated percentage progress to console output ( #17798 )
2016-08-21 13:17:08 +02:00
mik1893
cea753e4e6
Core/Spells: Fixed spells like Shadowform, Tricks of the Trade, Misdirection getting stuck in unusable state clientside if they failed earlier because of GCD
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Closes #657
Closes #12913
Closes #17376
2016-08-21 13:16:52 +02:00
Treeston
a29913187b
Core/Spells: Fix orientation- and targeting-related issues if the creature isn't currently engaged in combat. ( #17120 )
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Also disable spell focus system for vehicle control auras.
Closes #16572
Closes #17016
2016-08-21 13:16:30 +02:00
Alan Deutscher
372ef5e5a2
Scripts: UNIT_FLAG_REMOVE_CLIENT_CONTROL no longer used as a method for preventing a unit from moving
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UNIT_FLAG_REMOVE_CLIENT_CONTROL (formerly UNIT_FLAG_DISABLE_MOVE) is a client-only feature that should not be used for NPC scripting. All applications of this flag in scripts/ have been replaced with applications/removals of the UNIT_STATE_ROOT state.
Closes #17311
2016-08-21 13:16:10 +02:00
ariel-
716ad14257
Core/Entities: fix a crash that would happen whenever a player logged back in to an ended arena battle. Thanks Nawuko for the input
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Closes #17825
2016-08-21 13:15:52 +02:00
jackpoz
58e4568c36
Core/Commands: Code cleanup
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Remove commented out code
2016-08-21 13:14:27 +02:00
Aokromes
b835800a4b
fix startup
2016-08-21 09:10:26 +02:00
Aokromes
5cbd6cfecf
compile fix, now yes.
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Never leave aokromes to try to code c++
2016-08-21 03:05:02 +02:00
Aokromes
d297f013f1
warning fixes and partial revert
2016-08-21 02:28:29 +02:00
Aokromes
3792e4ea75
missing part
2016-08-21 01:51:05 +02:00
Aokromes
32d3f380bb
more picks
2016-08-21 01:33:04 +02:00
Aokromes
faaa88a483
missing part
2016-08-21 00:55:17 +02:00
Aokromes
c68f48c9b3
Partial pick of 735606bc73 to fix compile
2016-08-21 00:52:39 +02:00
Malcrom
cadaf222e7
Core/Creatures: Implemented loading animkits from creature_addon ( #17834 )
2016-08-21 00:14:15 +02:00
SnapperRy
c2f65d822b
Core/SpellArea: only check against spell_area entries for the current quest when updating quest status
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Closes #17804
2016-08-20 18:26:31 +02:00
Shauren
a778c8033f
Core/Spells: Fixed possible null pointer dereference
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Coverity CID 1357406
(cherry picked from commit cc07a491f6 )
2016-08-20 15:54:14 +02:00
Aokromes
7ea03a2e47
Core/Conditions: Add new CONDITION_TAXI (46). Does what it says on the tin. Tagging issue #15560 .
2016-08-20 14:48:34 +02:00
jackpoz
8fcb5ace9d
Core/Battleground: Fix crash happening when reporting afk a nonexistent player
2016-08-20 14:43:15 +02:00
treeston
cd53178361
Core/Spells: Fix Spell::EffectJumpDest not to turn caster to zero orientation when ground targeting.
2016-08-20 13:15:23 +02:00
Aokromes
5023384dab
Update boss_jedoga_shadowseeker.cpp
2016-08-20 12:33:28 +02:00
Aokromes
56b3f461fe
Core/Scripts: move Pet Trainer gossip to DB
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SQL content based on issue 14719 by Killyana,
conditions output from Malcrom's Condition Creator
- remove hardcoded #define gossip options
- enum gossip menu IDs from DB
- remove outdated SD comments at the top of the file
2016-08-20 12:22:58 +02:00
treeston
3755efcb8e
Core/ObjectMgr: I knew I missed something.
2016-08-20 11:10:02 +02:00
treeston
3d9a11d744
Core/ObjectMgr: Follow up on 628792f to remove some superfluous warnings.
2016-08-20 11:03:12 +02:00
Chaouki Dhib
c152bbe17d
Core/Spells: Fixed extended spell range while moving Closes #17818 ( #17824 )
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Cherry pick of 10e0f4ff8f
Closes https://github.com/TrinityCore/TrinityCore/issues/17818
2016-08-20 06:23:00 +02:00
treeston
190ef9fc54
Pet/DK: Make Risen Ghoul and Bloodworms no longer suicidally charge into not-yet-engaged mob packs.
2016-08-20 06:22:42 +02:00
treeston
5b819fa0f1
AI/SmartScripts: SMART_ACTION_ADD_QUEST -> SMART_ACTION_OFFER_QUEST. Open quest offer instead of adding straight to log - old behavior can be requested using action_param2. Closes #17735 .
2016-08-20 06:22:19 +02:00
ariel-
dbe992b25b
Core/ObjectMgr: added some more sanity checks to creature templates
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- Extra: throwed semicolons around
- Clarified meaning for a vehicleId check (what it said didn't correspond to what was actually checked)
2016-08-20 06:20:11 +02:00
treeston
7b036961f3
AI/SmartScripts: Add param3 to SMART_ACTION_CAST and SMART_ACTION_INVOKER_CAST that allows specific triggered flags to be set (rather than all-or-nothing). Ignored if SMARTCAST_TRIGGERED is not set.
2016-08-20 06:19:54 +02:00
treeston
0e47f961c9
AI/SmartScripts: Add SMART_ACTION_DISABLE_EVADE (117).
2016-08-20 06:19:41 +02:00
treeston
c2fd73c95d
Core/SmartScripts: Add SMART_TARGET_LOOT_RECIPIENTS. Does what it says on the tin.
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Use this new target type to fix The Rider of Blood, The Rider of Frost, The Rider of the Unholy. Closes #17817 .
2016-08-20 06:19:26 +02:00
Aokromes
8d12a82f5b
Core/Player: readd player to battleground after a login (but only after adding it to map, preventing a crash).
2016-08-20 06:18:56 +02:00
jackpoz
bb2db482da
Revert "Core/Battlegrounds: Properly readd player to Battleground containers after a login."
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This reverts commit fbc521084c .
Fixes #17810
2016-08-20 06:15:27 +02:00
ariel-
2ea1adc544
Core/Globals: delete another synch query using CharacterInfo map
2016-08-18 09:48:01 +02:00
ariel-
9d1fc3e94d
Core/World: short circuit setWorldState and avoid a db query in case there's nothing to update really
2016-08-18 09:47:42 +02:00
jackpoz
90b22c6cd4
Core/MMAPs: Update recast
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Update recast to recastnavigation/recastnavigation@64385e9
2016-08-18 09:46:18 +02:00
Aokromes
8d720ee52f
Core/ObjectAccessor: optimize FindPlayerByName by saving a map of player names to Player
2016-08-18 09:41:38 +02:00
jackpoz
e6c7894be1
Tools/MMapGenerator: Avoid saving uninitialized padding bytes to disk
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Initialize padding bytes in MmapTileHeader struct to avoid saving uninitialized data to disk, causing issues when binary-comparing *.mmtile files.
2016-08-18 09:35:04 +02:00
treeston
77e4a1e487
Revert "Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items)."
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This reverts commit 63f577a7ef .
See discussion in commit comments.
2016-08-16 23:34:40 +02:00
treeston
0ffd02f540
Creature/Loot: Fix a bug that prevented players from looting creatures that only had gold on them (no items).
2016-08-16 15:35:01 +02:00
Aokromes
80eeea4f85
Core/PlayerDump: add missing character_queststatus_* columns to dump
2016-08-16 12:32:59 +02:00
ariel-
4d41ec93a0
Core/Battlegrounds: Properly readd player to Battleground containers after a login.
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Closes #16141
2016-08-16 12:30:38 +02:00
ariel-
b92ba1e11d
Core/Player: Do not kick AFK player from BG if it's a GM
2016-08-16 12:26:54 +02:00