Spp
2292025bf9
Core/Misc: Replaced some macro definitions with inline functions
2013-01-02 09:07:52 +01:00
Spp
c85dc26584
Core/Misc: EventMap will no longer inherit from std::map
2013-01-02 08:34:11 +01:00
Trista
423fb04270
Script/EoE: Some fixes here and there
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* Add db support for Power Sparks, Teleports and Drakes
* Fix Power Sparks animations and texts and add support for giving buff to players + warning
* Fix Power Spark way of stacking - should be MultiSlot aura, didn't stack before either way
* Teleporters mechanic is fixed and will summon only 1 spark per 30-35 sec
* Fixed players getting mounted on 3rd phase
* Cleanned some wrong aggro handling, but whole aggro/attack system should be rewritten to get it working blizz
That is for today, this doesn't fix the whole instance by any means!
2013-01-02 06:35:28 +02:00
Vincent_Michael
52fd561f47
DB/Creature: Removed "Grand Apothecary Putress" from Shattrath City
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Patch 3.0.3 (2008-11-04): Removed from Shattrath City.
2013-01-02 05:15:53 +01:00
Malcrom
438c908faa
DB/SAI: Improve SAI for Summoned Bloodwarder Mender. Add SAI for Summoned Bloodwarder Reservist
2013-01-02 00:19:57 -03:30
Vincent_Michael
336752a409
Core: Add missing changes in f7e7f5fe26
2013-01-02 03:25:08 +01:00
Vincent_Michael
e0db317530
SQL: Fix sql import problem
2013-01-02 03:06:55 +01:00
Malcrom
1062a0b40f
Core/Scripts: Added spell scripting for Commander Sarannis. Added Instance Template for The Botanica.
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Thanks to Vincent Michael
2013-01-01 22:28:29 -03:30
Vincent_Michael
56096b7704
DB/Creatures: Some fix for Wyrmrest Skytalon
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Closes #8733
2013-01-02 02:43:41 +01:00
Vincent_Michael
88e6071ff6
Core: Fix build
2013-01-02 02:28:00 +01:00
Malcrom
596ef0efd7
CORE/Scripting: Forgot new lines at end of file.
2013-01-01 21:41:37 -03:30
Malcrom
f7e7f5fe26
CORE/Scripting: Move Commander Sarannis & Thorngrin the Tender to cpp scripting. Add instance script.
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Thanks to Vincent Micheal for the help :)
2013-01-01 21:36:21 -03:30
Gacko
01b705c844
Core/Player: Fix armor calculation - 2nd try
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Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.
See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786
The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 21:43:17 +01:00
Gacko
87368cab45
Partially revert last commit - fix on ItemHandler coming soon
2013-01-01 21:17:48 +01:00
Gacko
431b807275
Core/Player: Fix armor calculation
...
Base armor value from WDB data includes the ArmorDamageModifier. Items of
same item level, required level, armor type and equiptment slot should
have (nearly) the same armor values.
See following links for further proofs:
http://pastebin.com/fqNJLYj4
http://www.wowhead.com/item=50466#comments:id=889035:reply=444786
The shown item should have a base armor value of 177 as similar items and
a bonus armor value of 560 which equals 737 - like in DB atm.
2013-01-01 20:47:05 +01:00
Vincent_Michael
7fea285aea
Core/Command: Add command for near creature finding
2013-01-01 18:16:32 +01:00
Vincent_Michael
eef7754dc2
Update more copyright note for 2013.
2013-01-01 15:35:09 +01:00
Vincent_Michael
11e1227784
Update more copyright note for 2013. (alcohol sucks)
2013-01-01 12:57:23 +01:00
Vincent_Michael
cc65aba789
Update copyright note for 2013.
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Happy new year.
2013-01-01 00:41:01 +01:00
Shauren
47ac83ec3a
Core/Units: Check aura presence before casting liquid spell to avoid resetting periodic tick timers
2012-12-31 21:12:33 +01:00
Shauren
f1170ba0fb
Core: Fixed some level 4 warnings (msvc)
2012-12-31 20:43:14 +01:00
Shauren
b229f72bf4
Core/Units: Cleaned up DealDamage log message and moved it to debug level
2012-12-31 18:53:44 +01:00
Shauren
c021bff594
Core/Vehicles: Fixed basepoints used when ride vehicle aura is created for !IsInMap case
2012-12-31 17:58:21 +01:00
click
7ef2c1e062
Core: Change a rather badly phrased warning regarding "bad" DBC datastructures
2012-12-31 16:36:58 +01:00
Gacko
edb90f957b
Core/DB: Haaleshi Altar
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- Prevent crash due to spamming GossipHello
- Convert core script to SAI
- Solves #8220
2012-12-31 15:03:19 +01:00
Shauren
4186c3cef7
Buildsystem/MSVC: Enable and treat as errors compilation warning about not matching virtual function signatures. This will help scripters who might sometimes use a hook using improper parameters (or miss 'const' for example)
2012-12-31 14:10:22 +01:00
click
b609b314b2
CMake/Buildsystem: CMake adds /Zm1000 to MSVC by default - explicitly replace that in the flaglist with the lower boundary
2012-12-31 12:09:22 +01:00
Gacko
0eb26feaf2
DB/SAI: Reforging the sword
2012-12-31 01:17:42 +01:00
Subv
b4be02c8a0
Core/Conditions: Rename CONDITION_INSTANCE_DATA to CONDITION_INSTANCE_INFO.
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And allow it to be used with GetData, GetData64 and GetBossState.
2012-12-30 16:03:25 -05:00
Trista
0aef9419b6
Core/Vehicles: Missed change
2012-12-30 01:34:53 +02:00
Trista
6edffb036d
Core/Vehicles: revert 95152d5753 and 95152d5753
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Sorry about troubles caused, hed reason to think formula was wrong, but it wasn't. However there is part of the code that needs to be improved I describbed in this commit as TO DO: Connected with: #8195
2012-12-30 01:06:55 +02:00
Warpten
63b9a7579c
Core/SAI: Fixed build, i need new glasses.
2012-12-29 22:30:29 +01:00
Warpten
609c5700d6
Core/SAI: SMART_ACTION_NONE is not a valid action. Also accept SMART_ACTION_SET_RANGED_MOVEMENT as a valid action.
2012-12-29 22:27:32 +01:00
Subv
2002bc785e
Core/SAI: Fixed SMART_ACTION_SET_RANGED_MOVEMENT
2012-12-29 15:35:56 -05:00
Subv
9bc339cd89
Core/Movement: MSG_MOVE_TELEPORT is not supposed to be sent to the player being teleported.
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Thanks @vlad852
Closes #8798
Closes #8774
2012-12-29 15:25:48 -05:00
Subv
3d3a8107e0
Core/Entities: Account for creatures that are spawned below ground level when adding flying flags. (Triggers, mostly)
2012-12-29 14:23:23 -05:00
Shauren
792edb2880
Merge pull request #8812 from Therzok/master
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Core/Creatures: Fixed player race checks for mount trainers.
2012-12-29 11:16:45 -08:00
therzok
5c8c458d60
*Fixing a typo.
2012-12-29 21:14:12 +02:00
click
91f1e53ba2
CMake/Buildsystem: Fix a small compiler-problem when using PCH with MSVC - the /Ym flag is adjusted by the compiler in MSVC2012, hence we need to set an upper limit to avoid disrupancies
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Please note that this is not 'very well tested'.
2012-12-29 13:35:35 +01:00
Gacko
2048877746
Rename SQL
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... forgot again...
2012-12-29 08:03:00 +01:00
Gacko
01997cba47
DB/Quest: Citadel footsteps questline. Thx @Exodius
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This, together with
- 007461b6d8
- 9020084096
- f1d960a589
solves #7707 . Any suggestions/improvements in this issue.
2012-12-29 08:01:07 +01:00
Subv
3ad9dafdb6
Core/Entities: Update movement flags for flying/swimming creatures on Creature::Update
2012-12-29 04:01:55 +01:00
Subv
8f589dcdd0
Core/Entities: Add a delta to the ground level difference for removing the flying movementflags when landing.
2012-12-28 13:53:44 -05:00
Trista
4065b17c94
DB/Quest: remove deprecated version of Ally of the Netherwing
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Closes #2841
2012-12-28 16:21:29 +01:00
nelgalno
52f7a7b224
DB/Quest: add some SAI for The Moment of Truth (10201)
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Closes #1108
2012-12-28 16:17:20 +01:00
ZxBiohazardZx
718313f1b8
DB/Startups: apparently we had some creatures with wrong movementtype...
2012-12-28 16:11:04 +01:00
Nay
7ccef51c8c
Merge pull request #8518 from ille/goreset
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scripts/gameobject: correct reset of gameobjects (cages/prisons), move command out of if statement
2012-12-27 18:50:35 -08:00
Faq
e04275984e
Core/Spells: fix self-damage caused by Glyph of Chains of Ice. oMadMano
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Closes #7270
Closes #644
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-28 02:24:01 +00:00
Trista
95152d5753
Core/Vehicles: Closes all issues with seats for real (finishing and fixing previous change)
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* Author, Joschiwald, all credits to him please
* DieSide should be not calculated with basepoints for these auras, thiss correctly finish previous fix 452e585f7b from Horn
* What it fixes, FL, XT, Demolishers, Accessories, Not being able to leave vehicle and so many more can't track them sorry
2012-12-28 04:11:51 +02:00
secharles
8272affe92
Script/Commands: New command: lookup spell id #spellid
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Command to allow to know spell names based on id
Example:
lookup spell id 686:
686 - [Shadow Bolt rank 1 esES] [know]
Closes #8800
Signed-off-by: Nay <dnpd.dd@gmail.com >
2012-12-28 01:05:56 +00:00