Shauren
23a331d4bf
Core/Spells: Fixed Ancestral Healing not proccing on Riptide, patch by dr.tenma
...
Closes issue #4120 .
--HG--
branch : trunk
2010-09-26 21:15:38 +02:00
Shauren
2e2951d037
Core/Players: Fixed action bar issues when changing active spec
...
--HG--
branch : trunk
2010-09-26 21:15:15 +02:00
Rat
bbf86641a1
Core/Scripts/SmartAI: removed test code
...
Core/CreatureTextMgr: added reload command
handle text from DB
handle grouped texts
handle repeatable/single texts based on probability
todo: sound/emote, code cleanup
--HG--
branch : trunk
2010-09-26 20:48:25 +02:00
Spp
133ab88f8c
Core/Groups: Add missing parentesis from 5f4b58ea4b
...
Fixes issue 4194
--HG--
branch : trunk
2010-09-26 17:50:11 +02:00
Spp
ef74eb171d
Core/Dungeon Finder: Fix a typo in 2a4986d5a0 that made server crash
...
Fixes issue 4193
--HG--
branch : trunk
2010-09-26 15:13:21 +02:00
Spp
c2a4c39060
Core/Dungeon Finder: Allow 1 member groups
...
--HG--
branch : trunk
2010-09-26 14:51:42 +02:00
Spp
2718701708
Core/Dungeon Finder: Add support for dungeon cooldown and luck of the draw spells
...
--HG--
branch : trunk
2010-09-26 14:49:55 +02:00
Spp
ef16cc9109
Core/Dungeon Finder: Add lfg state to know if a player is using lfg or lfr
...
- Do not allow to join battleground if using lfg/lfr
Closes issue 4189
--HG--
branch : trunk
2010-09-26 13:59:51 +02:00
Shauren
07fc33a083
Core/Commands: Fixed crashes in .ban info and .ban list
...
--HG--
branch : trunk
2010-09-26 13:00:44 +02:00
Rat
9ea9effadd
Core/Scripts/SmartAI: add test for TextMgr (temp)
...
Core/CreatureTextMgr: added basic chat function, you can now experiment with it if bored
--HG--
branch : trunk
2010-09-25 23:52:17 +02:00
Machiavelli
a1358880c2
Core/Commands: Fix a crash in .gm list
...
--HG--
branch : trunk
2010-09-25 23:09:53 +02:00
click
461590832a
Core: Generic cleanup (tab2spaces/whitespace removal)
...
--HG--
branch : trunk
2010-09-25 22:03:57 +02:00
click
a596cae1d9
Tools/Vmap3Assembler: Clean up vmap3-assembler (patch by dasblub/lynx3d)
...
- drop dead code
- use std::string and std::cout instead of char*/printf() -methods
--HG--
branch : trunk
2010-09-25 21:59:01 +02:00
click
637deb330a
SQL: Correction on filename, adhere to standards <rev>_<db>_<table-affected>.sql
...
--HG--
branch : trunk
rename : sql/updates/10023.world_command.sql => sql/updates/10023_world_command.sql
2010-09-25 21:53:49 +02:00
click
3f9dd596f7
Tools/Mapextractor: Output each processed map to a separate line (more output) - thanks to imbecile
...
Closes issue #4116
--HG--
branch : trunk
2010-09-25 21:48:17 +02:00
click
f077277aa1
Buildsystem: Set revision.h as a required dependency build before building game, shared, worldserver and authserver
...
--HG--
branch : trunk
2010-09-25 21:42:11 +02:00
Shocker
87ff64431c
Core/Maps: Fix crash in ExistMap, fixes issue 4115
...
--HG--
branch : trunk
2010-09-25 20:09:20 +03:00
Shocker
e3648f0104
SQL: Add SQL data from previous commit to world base
...
--HG--
branch : trunk
2010-09-25 19:53:08 +03:00
Rat
28e90bbb60
Core/Scripts/SmartAI: added SmartAI files
...
Core/DBLayer/Texts: added CreatureTextMgr files
BuildSystem: added cmake for above files
Note: these are still under development and NOT USABLE
should not effect anything now
--HG--
branch : trunk
2010-09-25 18:47:03 +02:00
Machiavelli
562e3955a9
Core/Logging: Change some spell log output to debug level instead of error level. Author svetilo12
...
Fixes issue #3793
--HG--
branch : trunk
2010-09-25 17:53:20 +02:00
Shocker
6b65e886f2
Core/Chat: Use universal language for party leader too when allowing twoside groups
...
--HG--
branch : trunk
2010-09-25 18:50:36 +03:00
Machiavelli
fec6143f42
Core/SocialMgr: Do not load recently deleted (but existant) characters to social (friend/ignore) lists.
...
Fixes issue #3870
Fixes issue #3610
--HG--
branch : trunk
2010-09-25 17:34:26 +02:00
Machiavelli
6bb5823836
Core/Player: Fix achievements loading from DB
...
--HG--
branch : trunk
2010-09-25 17:10:00 +02:00
Machiavelli
a312a667cb
Core/Player: Correctly send social list to player on login. Fixes display of number of online friends in the icon on the chat pane.
...
Fixes issue #3807 .
--HG--
branch : trunk
2010-09-25 17:08:55 +02:00
click
5aaef4601a
Buildsystem: Reinstate the revision.h target (as always outdated target, will be regenerated on each run)
...
Fixes issue 4054
--HG--
branch : trunk
2010-09-25 16:42:55 +02:00
Shauren
dfeb41f7d9
Core/Items: Readded enchantment loading fix
...
--HG--
branch : trunk
2010-09-25 15:45:52 +02:00
Shauren
57df06c7f5
Core/Spells: Fixed power burn effects showing mana restored to caster
...
Closes issue #4078 .
--HG--
branch : trunk
2010-09-25 15:03:48 +02:00
Machiavelli
311ae331ad
Core/InstanceSaveMgr: Statically define ResetTimeDelay as class member instead of redefining it in different functions
...
--HG--
branch : trunk
2010-09-25 14:47:24 +02:00
Shauren
24e24020d1
Core/Players: This should fix crashes related to trading soulbound items
...
Updates issue #4162 .
Updates issue #4165 .
--HG--
branch : trunk
extra : rebase_source : eb30f245cb3a24ade6823d2fbb025cc9998870df
2010-09-25 14:12:50 +02:00
Machiavelli
a24b84e6f7
Core/Commands: Fix a crash in .account onlinelist
...
Fixes issue #4176
--HG--
branch : trunk
2010-09-25 13:58:29 +02:00
Machiavelli
477b30a1ad
Core/DBLayer: Fix a memory leak in Field class, properly clear buffer before repopulating it.
...
Fixes many issues (from wrong subnames on NPCs to absent GO/Creature spawns)
Thanks to Rat for helping find the issue
--HG--
branch : trunk
2010-09-25 13:12:12 +02:00
click
0fa7d24637
BuildSystem: Use correct variable-name for the SQL-installation
...
Closes issue 4163
--HG--
branch : trunk
2010-09-25 08:06:58 +02:00
Machiavelli
62946f9ef6
Core/DBLayer:
...
- Rewrite KeepAlive method for DatabaseWorkerPool. Use mysql_ping instead of explicit select queries, and also schedule KeepAlives for asynchronous threads.
NOTE: While the function is implemented and previous keepalive calls were transformed, it´s possible the keepalive call will need to be placed in several other locations in the code. Please leave feedback on whether or not this fixes your timeout issues.
Update issue #4062
--HG--
branch : trunk
2010-09-25 01:05:24 +02:00
Machiavelli
154d11acc0
Core/DBLayer:
...
- Fix another pesky linux specific compile error. (Thanks to Derex/Aokromes)
- Fix a typo in an assertion. (Thanks to Derex/Aokromes)
- Add proper zero termination in SetStructuredValue to get rid of memory issues that arose in the last few commits.
- Fix a crash caused by vsprintf´ing std::string in SystemMgr::LoadVersion()
--HG--
branch : trunk
2010-09-25 01:02:40 +02:00
Machiavelli
09aeff1027
Core/DBLayer: Return proper connection handle from DatabaseWorkerPool<T>::GetConnection
...
Updates issue #4062
Updates issue #4058
--HG--
branch : trunk
2010-09-24 22:41:24 +02:00
Machiavelli
e3bf89b6f7
Core/DBLayer:
...
- Fix memory leak introduced in previous rev
- Fix linux compile, thanks to Playon for reporting
--HG--
branch : trunk
2010-09-24 22:36:35 +02:00
Machiavelli
3c6dc32030
Core/DBLayer:
...
- Rewrite Field class to be able to store both binary prepared statement data and data from adhoc query resultsets
- Buffer the data of prepared statements using ResultSet and Field classes and let go of mysql c api structures after PreparedResultSet constructor. Fixes a race condition and thus a possible crash/data corruption (issue pointed out to Derex, basic suggestion by raczman)
- Conform PreparedResultSet and ResultSet to the same design standards, and using Field class as data buffer class for both
* NOTE: This means the fetching methods are uniform again, using ¨Field* fields = result->Fetch();¨ and access to elements trough fields[x].
* NOTE: for access to the correct row in prepared statements, ¨Field* fields = result->Fetch();¨ must ALWAYS be called inside the do { }while(result->NextRow()) loop.
* NOTE: This means that Field::GetString() returns std::string object and Field::GetCString() returns const char* pointer.
Still experimental and all that jazz, not recommended for production servers until feedback is given.
--HG--
branch : trunk
2010-09-24 22:16:21 +02:00
Rat
b46b498141
Core/ConditionMgr: revert CONDITION_GUID, can not be coded in current system without huge rewrites
...
--HG--
branch : trunk
2010-09-24 19:55:44 +02:00
Rat
d2af10618f
Core/ConditionMgr: added placeholder for CONDITION_GUID
...
renamed targetOverride to invoker
removed targetOverride code (had no use)
--HG--
branch : trunk
2010-09-24 18:16:29 +02:00
Spp
b8cc05f747
Core/Opcodes: Re-enable error log for received opcodes marked as not allowed
...
--HG--
branch : trunk
2010-09-24 15:08:52 +02:00
Spp
9b56aadde1
Core/Opcodes: Add unhandled status, by balrok
...
--HG--
branch : trunk
2010-09-24 14:41:07 +02:00
Shauren
4a4d5fefae
Core/Spells: Fixed damage boost part of Elemental Oath
...
Closes issue #4086 .
--HG--
branch : trunk
2010-09-23 22:35:05 +02:00
Shauren
8a9f931184
Scripts/Icecrown Citadel: Fixed coldflame damage
...
Closes issue #3569 .
Closes issue #3943 .
--HG--
branch : trunk
2010-09-22 19:17:24 +02:00
azazel
eae0e5c822
Scripts/DB_Scripts: massive cleanup of SCRIPT_COMMAND_* related staff
...
* add union into ScriptInfo structure (thanks NoFantasy for the idea);
* move scripts methods from Map.cpp to new file MapScripts.cpp;
* remove magic numbers and introduce eScriptFlags enumeration.
It's just a beginning and more changes to come. Stay tuned!
--HG--
branch : trunk
2010-09-22 18:13:57 +06:00
Shauren
562a8c272d
Core/Items: Corrected logic in Item::CanBeTraded, fixes mailing and guild banks
...
--HG--
branch : trunk
2010-09-22 11:19:34 +02:00
silinoron
9ca1efa1e2
Core/Item: This ought to fix the crashes introduced in r2969543fa5
...
--HG--
branch : trunk
2010-09-21 19:56:33 -07:00
silinoron
b21490357b
Core/Object: Add an assert in Object::RemoveFlag to help explain the crash introduced in r2969543fa565b71242cb471e0e85f39203f2bce9
...
The crash is NOT fixed yet.
--HG--
branch : trunk
2010-09-21 19:26:59 -07:00
Rat
8b5369ff3f
Core/ConditionMgr: only send special error msg if condition failed
...
--HG--
branch : trunk
2010-09-21 23:30:37 +02:00
Shauren
d8ddf38453
Core/Items: Implemented trading soulbound loot items
...
Core/DBLayer: Converted more more player-related queries into prepared statements
Core/Items: Fixed loading of enchantments
Closes issue #4130 .
--HG--
branch : trunk
2010-09-21 21:55:16 +02:00
azazel
5eb0fd80ac
Scripts/Spells: move implementation of some spells into scripts.
...
* 41337 Aura of Anger
* 46394 Burn (Brutallus)
* 53302 Sniper Training
* 45472 Parachute
* 66118 Leeching Swarm
* 51685 Prey on the Weak
* 20911 Blessing of Sanctuary
* 25899 Greater Blessing of Sanctuary
Scripts/Spells: remove several spells implementations from core to table (requires DB data)
* 31231 Cheat Death
* 51662 Hunger for Blood
--HG--
branch : trunk
2010-09-21 23:59:45 +06:00