Commit Graph

29479 Commits

Author SHA1 Message Date
Ovahlord
263bae78ee Core/Transports: no longer allow transports to spawn on invalid maps 2024-03-10 06:16:59 +01:00
Ovahlord
2621033959 Core/DataStores: fixed remaining DB2 structs and startup 2024-03-10 04:30:02 +01:00
Ovahlord
d9ffc33724 Core/DataStores: duc-taped build 2024-03-10 02:39:59 +01:00
Ovahlord
7f7792485d Core/DataStores: updated DB2 metadata 2024-03-10 01:35:02 +01:00
funjoker
8789a49486 Core/DataStores: Update DB2Structures 2024-03-10 01:30:20 +01:00
Ovahlord
512b4d15c0 Core/Units: fixed build 2024-03-09 21:50:49 +01:00
Ovahlord
1c7279a9d7 Core/DataStores: updated default max level 2024-03-09 20:49:26 +01:00
Ovahlord
80105906a7 Core/Units: updated PowerTypes enum 2024-03-09 20:35:58 +01:00
Ovahlord
7dc1e058e3 Core/World: set Death Knight starting level back to 55
(cherry picked from commit 318236d260)
2024-03-09 20:16:11 +01:00
Ovahlord
a4f60467d4 Core/Quests: updated max quest log size 2024-03-09 19:59:23 +01:00
Ovahlord
60d91a2675 Core/Misc: updated current expansion value to Cataclysm and updated expansion max levels to pre-level squish values 2024-03-09 19:48:05 +01:00
Ovahlord
a0ee8a08d2 Core/DataStores: updated game table structures 2024-03-09 00:14:16 +01:00
Ovahlord
2822dbeac7 Tools/Extractors: updated extractors 2024-03-08 20:04:38 +01:00
Ovahlord
4c62690525 Core/PacketIO: fixed structure of SMSG_ENUM_CHARACTERS_RESULT 2024-03-08 03:45:46 +01:00
Ovahlord
a58ca1375b Core/PacketIO: updated opcodes for 4.4.0.53627 2024-03-08 01:59:52 +01:00
Shauren
d397b636d4 Core/Objects: Keep current WMO info on position updates and use it in party member state packets 2024-03-07 13:31:12 +01:00
Shauren
45ee989c70 Core/vmaps: Removed vmap lookup functions duplicating functionality of each other 2024-03-07 00:23:52 +01:00
Shauren
1f73cf9f19 Core/AuctionHouse: Fixed possible use after free when auctions are removed with offline buyers 2024-03-06 12:05:54 +01:00
Shauren
ecf302ac49 Core/PacketIO: Fixed structures of SMSG_INSPECT_RESULT and SMSG_RATED_PVP_INFO 2024-03-06 11:23:15 +01:00
Shauren
0697cf8c94 Core/vmaps: Increment vmap format version number 2024-03-06 00:04:19 +01:00
Shauren
a70e758ba5 Tools/vmap_extractor: Move information about model type from spawns in vmap tiles to model file itself 2024-03-06 00:04:19 +01:00
Shauren
382e76f02d Tools/vmap_extractor: Preserve UniqueId from MODF adt chunks in final vmap output (used in db2 files and packets) 2024-03-06 00:04:19 +01:00
Shauren
1aa04cabe1 Tools/mmaps_generator: Added const on some functions interfacing with vmaps 2024-03-06 00:04:19 +01:00
Shauren
0c32277139 Core/Auras: Feign death will no longer cause creatures immune to it to drop combat (and then reenter it because the unit feigning death is considered valid) 2024-03-04 16:14:23 +01:00
Shauren
1369b87084 Core/Creatures: Implemented CREATURE_STATIC_FLAG_2_IGNORE_SANCTUARY (ignore SPELL_EFFECT_SANCTUARY, used by Vanish) 2024-03-04 00:05:35 +01:00
Meji
74ec1d3cfb Core/Locales: Store empty localized strings present in database (#29779) 2024-03-03 23:49:16 +01:00
Meji
a5a2f5af2d Core/Units: Set UNIT_FLAG3_FAKE_DEAD as disallowed flag for database column 2024-03-03 21:02:17 +01:00
Shauren
c2e36dea6c Core/Creatures: Implemented serverside checks for UNIT_FLAG2_INTERACT_WHILE_HOSTILE and UNIT_FLAG3_ALLOW_INTERACTION_WHILE_IN_COMBAT
* Also stop sending npc flags for hostile creatures
2024-03-03 00:51:51 +01:00
Shauren
97d7ccd180 Core/Quests: Merged UpdateNearbyCreatureNpcFlags, UpdateVisibleGameobjectsOrSpellClicks and SendQuestGiverStatusMultiple on quest actions
* Fixes quest markers above NPC heads not disappearing when player stops seeing questgiver npc flag
2024-03-03 00:50:38 +01:00
Shauren
7a46f81fd1 Core/Creatures: Implemented CREATURE_STATIC_FLAG_6_ALWAYS_STAND_ON_TOP_OF_TARGET 2024-03-02 15:33:16 +01:00
Shauren
f2ce5072d6 Core/Creatures: Implemented unsummoning and resummoning critter pets on flying mounts and teleports (and related static flags) 2024-03-02 15:06:33 +01:00
Shauren
3f8f867425 Core/PacketIO: Implemented and enabled SMSG_STOP_SPEAKERBOT_SOUND 2024-03-02 00:07:47 +01:00
Shauren
e1e53ee06e Core/Creatures: Fixed sparring 2024-03-01 18:38:49 +01:00
Shauren
67244a1f70 Core/Misc: Replace sprintf with safer alternatives (Trinity::StringFormat or snprintf) 2024-03-01 16:05:34 +01:00
Shauren
5c44ac1787 Core/Database: Silence deprecation warning on mysql_stmt_bind_param 2024-03-01 11:29:09 +01:00
Ovahlord
47c14bedef Core/Items: allow all soulbound common and poor items to unlock their appearance to reflect patch 10.0.5 changes 2024-03-01 01:39:41 +01:00
Shauren
a814eb65b1 Core/Spells: Implemented pausing spell cooldowns 2024-03-01 00:23:09 +01:00
Shauren
ede97a52e9 Core/Spells: Store truncated (only up to millisecond precision) cooldown times 2024-03-01 00:23:09 +01:00
Ovahlord
4e8e3d8fb8 Core/Creature: corrected swimming toggle behavior for amphibious creatures 2024-03-01 00:15:14 +01:00
Benjamin Jackson
eecdba9e01 Core/Misc: Rename templat to characterTemplate so it stop looking like a typo despite not being one. (#29421) 2024-02-29 18:44:43 +01:00
Shauren
0139ec41bb Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_4_TREAT_AS_RAID_UNIT_FOR_HELPFUL_SPELLS 2024-02-29 18:09:10 +01:00
Shauren
d373802458 Core/Creatures: Allow toggling CREATURE_STATIC_FLAG_FLOATING, CREATURE_STATIC_FLAG_SESSILE and CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER 2024-02-29 16:47:35 +01:00
Ovahlord
fb3e6737da Core/Movement: require a minimum wander_distance value of 0.1 and check the path length of generated random movement (#29766)
this serves as a means to reduce the console spam caused by failed spline validation
2024-02-29 15:52:25 +01:00
Ovahlord
c541eda54d Core/Creatures: implemented most movement related static flags and migrated existing movement data into static flags (#29541)
* implemented CREATURE_STATIC_FLAG_AQUATIC - creatures cannot leave liquids
* implemented CREATURE_STATIC_FLAG_AMPHIBIOUS - creatures can enter and leave liquids but remain on the ocean floor when swimming is not enabled until engaged
* implemented CREATURE_STATIC_FLAG_FLOATING - creatures have their gravity on spawn / reset disabled
* implemented CREATURE_STATIC_FLAG_SESSILE - creatures are rooted in place
* implemented CREATURE_STATIC_FLAG_CAN_SWIM - creature can swim in liquids
* implemented CREATURE_STATIC_FLAG_3_CANNOT_SWIM - Amphibious creatures cannot toggle on swimming
* implemented CREATURE_STATIC_FLAG_3_CANNOT_TURN - Creatures cannot turn at all
* implemented CREATURE_STATIC_FLAG_4_PREVENT_SWIM - Amphibious creatures won't toggle on swimming until their victim starts leaving the ocean floor
* partially implemented CREATURE_STATIC_FLAG_3_CANNOT_PENETRATE_WATER
* deprecated CREATURE_FLAG_EXTRA_NO_MOVE_FLAGS_UPDATE as this flag was a hackfix to a wrong implementation that is now gone
2024-02-29 14:43:37 +01:00
Shauren
792a4d6c8b Scripts/Serpentshrine Cavern: Removed Spout hack and use correct spell ids 2024-02-28 21:10:51 +01:00
Shauren
59f92412d0 Core/Movement: MoveRotate improvements
* Allow overriding rotation speed
* Allow limiting rotation using total rotation angle instead of duration
2024-02-28 21:10:05 +01:00
Shauren
20b29c5ff5 Core/Misc: Allow formatting optionals with Trinity::StringFormat 2024-02-28 20:42:20 +01:00
Shauren
288966e796 Core/Movement: Fixed MoveRotate not updating orientation 2024-02-28 20:41:04 +01:00
Shauren
c70bd6f5e4 Scripts/Forge of Souls: Fixed Devourer of Souls achievement worldstate expression requirement and rotate beam tick timing 2024-02-28 20:40:22 +01:00
Aqua Deus
24539e8d27 Scripts/Spells: Fix DK talent Permafrost (#29759) 2024-02-27 18:49:09 +01:00