ZenoX92
2906b149ea
DB/Quest: Confront Yeh'kinya
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Closes #22395
2018-09-09 14:07:25 +02:00
Treeston
a4c666dc3d
Core/ChatCommands: Implement achievement link parsing
2018-09-09 12:41:00 +02:00
Treeston
fdbec8b639
Core/Threat: Suppressed threat is now re-evaluated on taunt state update, and taunting units can no longer be suppressed.
2018-09-08 23:51:50 +02:00
Treeston
1377778bcc
another build fix
2018-09-08 23:51:29 +02:00
Treeston
7675203f97
build fix for pedantic compilers
2018-09-08 23:29:50 +02:00
Shauren
d3a6c1f97d
Build fix2
2018-09-08 20:31:19 +02:00
Shauren
dbeda399e7
Build fix
2018-09-08 20:29:35 +02:00
Treeston
c59388783a
Scripts/Commands: Rewrite .account commands to new model
2018-09-08 19:46:56 +02:00
Treeston
37489eda93
Core/ChatCommands: Properly handle single-argument handlers (argument string discarded). Add special handling for on/off booleans.
2018-09-08 19:46:12 +02:00
Treeston
66a87c4642
Scripts/Commands: New argument parsing methodology (PR #22363 )
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- Detect the arguments accepted by the command handler
- Tokenize out those arguments automatically and feed them to the handler
- Unmatched rest of the string can be accepted by trailing char const* or CommandArgs*
2018-09-07 20:31:04 +02:00
Treeston
5843724deb
Core/RBAC: Simplification part 1. Nobody needs different permissions for each type of .go command.
2018-09-06 10:46:28 +02:00
Killyana
a108705715
DB/GameObject: Fix some wrong spawns
2018-09-03 22:06:51 +02:00
Killyana
e6c6ebe724
DB/Quest: The Second Trial
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Fix chaining and Npcs react state
2018-09-03 19:30:39 +02:00
Killyana
db3671b935
DB: Typo
2018-09-03 19:16:43 +02:00
Killyana
277fb493ce
DB/SAI/Conditions: Don't allow multiple spawns of Baron Aquanis by Fathom Stone
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Ref #c546dcbfd9
2018-09-03 18:12:19 +02:00
Killyana
4f0aad7142
DB/SAI: Private Thorsen
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Closes #22366
2018-09-03 16:08:26 +02:00
illfated
133c91ca43
DB/Quest: Fix RewardText for Frostmaw quest
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Closes #22373
2018-09-02 19:09:37 +02:00
ZenoX92
7e4e5d2c16
DB/Gossip: Haughty Modiste
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Closes #22365
2018-09-02 19:07:34 +02:00
ZenoX92
1e12b5ffe1
DB/Quest: Fix locale german text for The Stolen Journal quest
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Closes #22356
2018-09-02 19:06:40 +02:00
Ovah
cd36606027
Core/Conditions: allow CONDITION_QUEST_COMPLETE to handle spellclick conditions ( #22371 )
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This is a needed change in order to make spellclicks functional that are only available when you have a already completed quest.
2018-09-02 12:36:16 +02:00
Winchester1987
9ace4093d8
DB/Creature: Fix Sindragosa movements
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Closes #22358
2018-09-01 15:29:02 +02:00
Keader
ca7ee982db
Scripts/Ulduar: Algalon the Observer fixes ( #22320 )
2018-08-31 21:48:56 -03:00
Aokromes
8a45191e92
Make travis happy
2018-08-30 23:24:52 +02:00
Treeston
8e4f6777a2
Scripts/Commands: Cleanup and trinity_string for .go instance. Hi shauren.
2018-08-30 21:08:28 +02:00
Treeston
6a0870a999
Scripts/Commands: New command ".go instance". Goes to an instance.
2018-08-30 20:17:51 +02:00
Keader
c78f454c0e
Scripts/Misc: Removed more UpdateEntry on InstanceScripts
2018-08-30 11:00:16 -03:00
Killyana
705852c2a2
DB/Creature: Complete the event at Icecrown Citadel entrance
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Ref #18713
2018-08-30 15:00:42 +02:00
Keader
7ab8a8b70b
Scripts/ICC: Removed not needed entrys added in last commit
2018-08-30 09:26:38 -03:00
Keader
92f260c5f9
Scripts/ICC: Fixed Deathbringer after Delay zone script's OnCreatureCreate
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Also removed some UpdateEntry hacks
Followup: b4a1887c4d
2018-08-30 09:22:06 -03:00
Killyana
bdc554e590
DB: Fix Some waypoints
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Some Drakes on Dragonblight and Frimarra are on top of each other
2018-08-30 13:12:25 +02:00
Shauren
62db1fb683
Core/CrashHandler: Include assertion messages in crash reports
2018-08-29 23:59:24 +02:00
Treeston
704870496f
Core/Threat: Fear no longer suppresses threat. All confuse effects now suppress threat, even ones that wouldn't break on damage.
2018-08-29 19:53:23 +02:00
Treeston
969436adfe
Core/Maps: Fix a crash when spawning a spawn group
2018-08-29 18:07:31 +02:00
Treeston
28eeb4bfc9
Core/GameObject: Add getter for current Quat rotation
2018-08-29 17:16:19 +02:00
Treeston
e63e0cb6fc
Core/Movement: Some improvements to script interfaces for SplineChainMovementGenerator
2018-08-29 17:15:22 +02:00
illfated
decc7bae0b
DB/Gossip: Doctor Gregory Victor
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Closes #22324
2018-08-29 16:51:46 +02:00
Killyana
487f250b3b
DB/Creature: Add missing Wandering Forest Walker spawns
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Closes #22285
2018-08-29 16:46:36 +02:00
Killyana
03b72536e3
DB/Creature: Add some missing cosmetic npcs at Culling of Stratholme Dungeon Entrance
2018-08-29 16:12:34 +02:00
Treeston
b4a1887c4d
Core/Scripting: Delay zone script's OnCreatureCreate until the creature has been added to map stores
2018-08-29 13:55:49 +02:00
Treeston
bb953328ee
Scripts/Spells: Check range to fire totem when casting Fire Nova. Closes #22303 .
2018-08-29 13:50:58 +02:00
Treeston
dc86a8e5db
Core/Maps: Properly re-create map on login for ephemeral player saves. Because it bugged me to no end when testing anything ever.
2018-08-29 13:50:29 +02:00
Treeston
83ee145736
Core/Spells: Clean up some assist checks (no behavior change)
2018-08-29 11:52:51 +02:00
Treeston
75e7404bba
Core/Spells: Fix an incorrect check that was exempting negative spells from _IMMUNE_TO_x checks. Closes #21929 .
2018-08-28 19:42:18 +02:00
Treeston
829527a08e
woops ( da21ca8 follow-up)
2018-08-28 17:30:07 +02:00
Treeston
a001bc63b1
Core/Entities: Fixed an issue where creatures would not properly assist formation members in certain scenarios. Tagging #21967 .
2018-08-28 16:16:37 +02:00
Treeston
da21ca80fc
Core/Unit: Some charm fixes:
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* Properly restore react state after possession expires. Closes #20769 .
* Possessed creatures now don't override player control with random/waypoint motion
* SmartAI creatures now properly re-aggress charmer after charm expires
2018-08-28 12:53:13 +02:00
Ovah
bf8c6f220c
Core/LFG: fixed random dungeon cooldown ( #22321 )
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* Core/LFG: fixed random dungeon cooldown
The issue was that queuing up for random dungeons puts you into a queue for a already selected dungeon from the beginning so the dungeonId that we use here is actually the dungeonId that we will enter when out group is complete. We change that and use our selected dungeons as reference instead which contains the random dungeon at the very beginning (if we queued up for random dungeons so we check that too).
2018-08-28 12:18:19 +02:00
Treeston
2c030ed5e7
Scripts/Commands: .npc info now includes react state info
2018-08-28 12:05:05 +02:00
Keader
7611242530
Core/Spells: Mage slow need be negative
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Was possible use Spellsteal vs Bosses
2018-08-27 21:13:55 -03:00
Aokromes
fbef39808e
DB/Achievement: Fix Achievement Hadronox Denied exploit
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Closes 22322
2018-08-28 01:44:39 +02:00