ForesterDev
3e54e798e6
Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class ( #24393 )
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* Core/Packets: Added SMSG_LEARNED_SPELLS packet
(cherry picked from commit 51026f28bd )
Co-authored-by: chemicstry <chemicstry@gmail.com >
* Core/Opcodes: updated CMSG_SET_SHEATHED to new packet class
(cherry picked from commit 7eb02e945f )
# Conflicts:
# src/server/game/Entities/Unit/Unit.cpp
# src/server/game/Handlers/CombatHandler.cpp
# src/server/game/Server/Packets/CombatPackets.cpp
# src/server/game/Server/Packets/CombatPackets.h
# src/server/game/Server/Protocol/Opcodes.cpp
* rename opcode name CMSG_SETSHEATHED -> CMSG_SET_SHEATHED
* Revert "Core/Packets: Added SMSG_LEARNED_SPELLS packet"
This reverts commit 7beefdfb162f503067a519193f704ac15809779f.
Co-authored-by: chemicstry <chemicstry@gmail.com >
2020-04-11 19:48:16 +02:00
Sorikoff
194691f7c3
Scripts/Pets: Mojo ( #24431 )
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* Mojo
* Update
* Rename 9999_99_99_99_world.sql to 2020_04_11_01_world.sql
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-11 19:47:09 +02:00
NoName
f9d9440577
Core/PacketIO: Updated CMSG_REQUEST_PET_INFO ( #24420 )
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cherry-picked fd162fb604
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-04-11 18:49:44 +02:00
jackpoz
9cde3ffd14
Core/Pools: Fix crash on startup
2020-04-11 18:17:38 +02:00
Giacomo Pozzoni
4f33fd3932
Core/Pooling: Remove respawn times from the database when despawning a pool ( #24422 )
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* Core/Pooling: Remove respawn times from the database when despawning a pool
Remove respawn times from the database when despawning a pool. This is needed when a Game Event ends but there are still some respawn times saved in the database.
* Remove respawn time of active pool objects even if they are not spawned
2020-04-11 14:07:57 +02:00
jackpoz
eb31ae9b18
Core/Misc: Fix linux build
2020-04-11 11:45:44 +02:00
jackpoz
9c9f4d6d20
Core/Unit: Ceil damage instead of rounding it
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a0d5088850 followup, use std::ceil instead of std::round . This ensures at least 1 damage point will be done after applying armor reducing.
2020-04-10 23:24:29 +02:00
Killyana
d0f9ace679
Creature: Gorkun Ironskull & Martin Victus in The Pit of Saron
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Still some events are missing in this instance
2020-04-10 20:05:26 +02:00
Shauren
f57b1e27d0
Scripts/Eye of Eternity: Fixed The Focusing Iris not respawning on wipe
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Closes #22948
2020-04-10 17:08:25 +02:00
Shauren
18b36734f6
Core/Spells: Fixed checking free inventory space for some spells that have bad dbc data
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Closes #24423
2020-04-10 16:38:50 +02:00
jackpoz
a0d5088850
Core/Unit: Round damage instead of truncating it
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Round damage instead of truncating it when calculating armor-reduced damage. This fixes some level 1 creatures doing 0 damage (displayed as "Miss" ingame)
2020-04-10 00:11:54 +02:00
Giacomo Pozzoni
90b00288c2
Core/SAI: Allow SMART_TARGET_ACTION_INVOKER to target GameObjects ( #24416 )
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* Core/SAI: Allow SMART_TARGET_ACTION_INVOKER to target GameObjects
* Include new Coalesce(..) template by @Shauren
2020-04-09 11:59:10 +02:00
NoName
566dcfc518
Core/PacketIO: Updated CMSG_DISMISS_CRITTER ( #24412 )
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based on cherry-pick 6fbfc61de1
Co-authored-by: Carbenium <carbenium@outlook.com >
2020-04-08 21:35:01 +02:00
jackpoz
31018c3652
Core/Log: Log all character kicks to "network.kick" category
2020-04-08 21:05:01 +02:00
jackpoz
68fcd592f8
Core/NetworkIO: Adjust more packet throttling values
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Thanks @Nefertumm at f5e38a7f57 for the heads-up
2020-04-08 17:43:07 +02:00
jackpoz
67f28adaf7
Core/Movement: Add safety check to avoid C++ undefined behaviour
2020-04-08 14:15:49 +02:00
Shauren
579d41acc5
Core/DBLayer: Fix compilation with mysql 8
2020-04-08 09:44:52 +02:00
Ovah
bea850fb73
Core/Objects: cache current liquid status of objects when updating position data and use it to replace unnecessary vmap lookups ( #24399 )
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* dropped unneeded IsUnderwater override for players since the default position data update considers collision height already so we don't have to rely on that tempfix anymore. This actually fixes breathing bars showing up depending on your characters size (gnomes get their breathing bar earlier, taurens later etc)
2020-04-07 23:28:44 +02:00
myuzhobcplidtkieno
ae553f8966
Added the ability to use TLS when connecting to a database. ( #24348 )
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* Added the ability to use TLS when connecting to a database.
* Trying to kickstart CI checks
* Revert the kickstart change
Co-authored-by: myuzhobcplidtkieno <myuzhobcplidtkieno@github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-07 22:08:28 +02:00
ForesterDev
97405ceb01
Core/PacketIO: Updated SMSG_LOGIN_VERIFY_WORLD ( #24395 )
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(cherry picked from commit 7256c7c2c7 )
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-04-06 15:18:36 +02:00
Lewis Brumby
caf4c4cf2b
Update AuthSession.cpp ( #24397 )
2020-04-06 00:36:56 +02:00
jackpoz
0844ad2ff0
Scripts/Guards: Fix spell cast spam after killing npc_air_force_bots guards
2020-04-05 20:23:46 +02:00
jackpoz
cb41c8828f
Core/Misc: Replace tabs with spaces
2020-04-05 19:11:01 +02:00
jackpoz
caae3886d2
Core/Misc: Remove whitespace at the end of lines
2020-04-05 19:11:00 +02:00
Giacomo Pozzoni
3def52c1c4
Core/Logs: Log full guid instead of just low guid, part 2
2020-04-05 19:10:58 +02:00
Giacomo Pozzoni
468ecb7252
Core/Logs: Log full guid instead of just low guid
2020-04-05 19:10:57 +02:00
NoName
fbcd244b2f
Core/PacketIO: Handle CMSG_REQUEST_PET_INFO for more cases ( #24364 )
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+ vehicle
+ charm
+ possession
from 87c6cc19e5
2020-04-05 14:53:23 +02:00
jackpoz
d1f9cf84a5
Core/Battleground: Attempt to fix a crash
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Please report this error if you get it
2020-04-04 19:50:53 +02:00
ForesterDev
5d70f6ccd4
Core/Packets: update & enabled CMSG_SHOWING_CLOAK, CMSG_SHOWING_HELM ( #24394 )
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(cherry picked from commit a47d57d1db )
Co-authored-by: DJScias <zumbak04@gmail.com >
2020-04-04 18:34:43 +02:00
Rushor
3da8f37ddb
Scripts/BlackfathomDeeps: Kelris will now channel his spell ( #24300 )
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* Scripts/BlackfathomDeeps: Kelris will now channel his spell
* Scripts/BlackfathomDeeps: Kelris will now channel his spell
2020-04-04 15:38:23 +02:00
Jozef Dúc
936ff574c5
Fixes #22884 ( #24338 )
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Fix issue 22884 with non stacking necrotic plague debuff after dispell//death
2020-04-04 15:30:55 +02:00
Sorikoff
264a583903
Scripts/Pet: Baby Blizzard Bear & Egbert ( #24349 )
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* Baby Blizzard Bear & Egbert
* SQL
* Update 9999_99_99_99_world.sql
SQL fix
* Rename 9999_99_99_99_world.sql to 2020_04_04_00_world.sql
Co-authored-by: Eridium <6587064+Killyana@users.noreply.github.com >
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-04 15:29:21 +02:00
Sorikoff
a513922fc1
Core/DB: Add DB error for missing gossip npcflag ( #24375 )
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* Add DB error for missing npcflag
* Improvements
* Update ObjectMgr.cpp
Co-authored-by: Giacomo Pozzoni <giacomopoz@gmail.com >
2020-04-04 15:27:42 +02:00
Eridium
0e2342c169
Core/Movement: Formation Rewrite ( #24379 )
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* Core/Movement: Formation Rewrite
* Add a missing include
* fixed another warning
* meh
Co-authored-by: Ovahlord <Ovahlord@users.noreply.github.com >
Co-authored-by: Ovah <dreadkiller@gmx.de >
2020-04-04 15:08:42 +02:00
ForesterDev
0f506f0dea
Core/Locales: Optimize locale loading - move the strings ( #24385 )
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* Core/Locales: Optimize locale loading - move the strings
(cherry picked from commit 5dd686c080 )
Signed-off-by: ForesterDev <gmmunchkinbox@gmail.com >
# Conflicts:
# src/server/game/Globals/ObjectMgr.cpp
* Fix AchievementReward locales build
Co-authored-by: Shauren <shauren.trinity@gmail.com >
2020-04-04 15:05:00 +02:00
Keader
ed1520bda1
Script/Spells: Fixed some codestyle issues of previous commit
2020-04-03 14:00:46 -03:00
Alan Deutscher
2b1b36f561
Scripts/Spells: prevent Drain Soul from cancelling prematurely ( #24378 )
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More info at https://github.com/TrinityCore/TrinityCore/pull/24390#issue-398263036
2020-04-03 13:57:20 -03:00
Jozef Dúc
e61c54dce8
Scripts/Spells: Fixed Bloodlust duplicated hook call
2020-04-03 12:51:17 -03:00
Lewis Brumby
b48c50ba23
Update action_ip_logger.cpp ( #24371 )
2020-03-31 22:49:18 +02:00
jackpoz
ac61dc6153
Core/DBLayer: Remove unused class forward declarations
2020-03-31 22:13:09 +02:00
Shauren
f7a67099d4
Core/DBLayer: Prevent mixing databases with query holders
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(cherry picked from commit 13440434c3 )
# Conflicts:
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
2020-03-31 13:42:01 +00:00
Shauren
635b8d52d5
Core/DBLayer: Prevent committing transactions started on a different database
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(cherry picked from commit f6e2b8cdc1 )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/DatabaseWorkerPool.h
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/Transaction.cpp
# src/server/database/Database/Transaction.h
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/Achievements/AchievementMgr.h
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.h
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/BattlePets/BattlePetMgr.h
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/BlackMarket/BlackMarketMgr.h
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Item/Item.h
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/CollectionMgr.h
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Entities/Player/Player.h
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Garrison/Garrison.h
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/Guild.h
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Handlers/BlackMarketHandler.cpp
# src/server/game/Handlers/CalendarHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/PetHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.h
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSession.h
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/scripts/Commands/cs_misc.cpp
2020-03-31 13:42:01 +00:00
Shauren
fe1003bdbd
Core/DBLayer: Prevent using prepared statements on wrong database
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(cherry picked from commit e8e89f58fb )
# Conflicts:
# src/server/bnetserver/REST/LoginRESTService.cpp
# src/server/bnetserver/Server/Session.cpp
# src/server/database/Database/DatabaseWorkerPool.cpp
# src/server/database/Database/Implementation/HotfixDatabase.h
# src/server/database/Database/MySQLConnection.cpp
# src/server/database/Database/MySQLConnection.h
# src/server/database/Database/PreparedStatement.cpp
# src/server/database/Database/PreparedStatement.h
# src/server/database/Database/QueryHolder.cpp
# src/server/database/Database/SQLOperation.h
# src/server/database/Database/Transaction.h
# src/server/game/Accounts/BattlenetAccountMgr.cpp
# src/server/game/Achievements/AchievementMgr.cpp
# src/server/game/AuctionHouse/AuctionHouseMgr.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBot.cpp
# src/server/game/AuctionHouseBot/AuctionHouseBotBuyer.cpp
# src/server/game/BattlePets/BattlePetMgr.cpp
# src/server/game/Battlegrounds/ArenaTeam.cpp
# src/server/game/BlackMarket/BlackMarketMgr.cpp
# src/server/game/Chat/Channels/Channel.cpp
# src/server/game/Entities/Corpse/Corpse.cpp
# src/server/game/Entities/Creature/Creature.cpp
# src/server/game/Entities/GameObject/GameObject.cpp
# src/server/game/Entities/Item/Item.cpp
# src/server/game/Entities/Pet/Pet.cpp
# src/server/game/Entities/Player/CollectionMgr.cpp
# src/server/game/Entities/Player/Player.cpp
# src/server/game/Garrison/Garrison.cpp
# src/server/game/Globals/ObjectMgr.cpp
# src/server/game/Groups/Group.cpp
# src/server/game/Guilds/Guild.cpp
# src/server/game/Guilds/GuildFinderMgr.cpp
# src/server/game/Guilds/GuildMgr.cpp
# src/server/game/Handlers/AuctionHouseHandler.cpp
# src/server/game/Handlers/CharacterHandler.cpp
# src/server/game/Handlers/ItemHandler.cpp
# src/server/game/Handlers/MailHandler.cpp
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Handlers/PetitionsHandler.cpp
# src/server/game/Handlers/SpellHandler.cpp
# src/server/game/Handlers/TicketHandler.cpp
# src/server/game/Loot/Loot.cpp
# src/server/game/Mails/Mail.cpp
# src/server/game/Maps/Map.cpp
# src/server/game/Movement/Waypoints/WaypointManager.cpp
# src/server/game/OutdoorPvP/OutdoorPvP.cpp
# src/server/game/Pools/PoolMgr.cpp
# src/server/game/Quests/QuestObjectiveCriteriaMgr.cpp
# src/server/game/Reputation/ReputationMgr.cpp
# src/server/game/Scenarios/InstanceScenario.cpp
# src/server/game/Server/WorldSession.cpp
# src/server/game/Server/WorldSocket.cpp
# src/server/game/Spells/SpellHistory.cpp
# src/server/game/Support/SupportMgr.cpp
# src/server/game/Tools/PlayerDump.cpp
# src/server/game/World/World.cpp
# src/server/scripts/Commands/cs_account.cpp
# src/server/scripts/Commands/cs_ban.cpp
# src/server/scripts/Commands/cs_battlenet_account.cpp
# src/server/scripts/Commands/cs_group.cpp
# src/server/scripts/Commands/cs_lfg.cpp
# src/server/scripts/Commands/cs_list.cpp
# src/server/scripts/Commands/cs_message.cpp
# src/server/scripts/Commands/cs_misc.cpp
# src/server/scripts/Commands/cs_npc.cpp
# src/server/scripts/Commands/cs_tele.cpp
# src/server/scripts/Commands/cs_wp.cpp
# src/server/shared/DataStores/DB2DatabaseLoader.cpp
# src/server/shared/Realm/RealmList.cpp
2020-03-31 13:42:01 +00:00
ForesterDev
3c8622dd83
Core/PacketIO: updated spell "cancel" opcodes to new packet class ( #24342 )
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CMSG_CANCEL_CAST, CMSG_CANCEL_AURA, CMSG_PET_CANCEL_AURA,CMSG_CANCEL_GROWTH_AURA, CMSG_CANCEL_MOUNT_AURA, CMSG_CANCEL_AUTO_REPEAT_SPELL and CMSG_CANCEL_CHANNELLING.
2020-03-30 17:21:40 +02:00
ForesterDev
c2a76efdca
Core/Packets: Added SMSG_WORLD_STATE_UI_TIMER_UPDATE ( #24312 )
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(cherry picked from commit 7d88f8c491 )
# Conflicts:
# src/server/game/Handlers/MiscHandler.cpp
# src/server/game/Server/Protocol/Opcodes.cpp
# src/server/game/Server/Protocol/Opcodes.h
2020-03-30 17:20:09 +02:00
Ovah
61aec37b4f
Core/Spells: fixed a possible client crash when casting pull towards dest spells with misc value 0 ( #24365 )
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* This case is not happening in 335 yet as it barely has any spell with pull towardst dest effects. However, this is very well present in 4.x and beyond so let's add it for future cherrypicks
2020-03-29 21:23:53 +02:00
jackpoz
9244742527
Revert "Core/AI: Fix reset and interruption of non melee spells"
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This reverts commit cc0c56ceae .
2020-03-29 21:00:08 +02:00
Killyana
c026b3bad3
Boss/Script: Disable Call assistance for Mr Smite
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Closes #19164
2020-03-29 18:44:43 +01:00
Killyana
5b2b221177
Boss/Script: Mr Smith will use the proc aura for Nimble Reflexes instead a script
2020-03-29 17:46:08 +01:00
Killyana
cc0c56ceae
Core/AI: Fix reset and interruption of non melee spells
2020-03-22 16:11:19 +01:00