Ovahlord
42f2042279
Core/AI: removed a completely useless and braindead enum
2020-01-21 19:46:25 +01:00
Ovahlord
2374163cbb
Core/Spells: make Travis happy
2020-01-21 06:54:43 +01:00
Ovahlord
ec3ff7f085
Scripts/SFK: corrected a timer check that was preventing Baron Ashbury from casting Asphyxiate
2020-01-21 06:05:04 +01:00
Ovahlord
744ac00469
Core/Spells: converted SMSG_SPELL_START and SMSG_SPELL_GO to packet class
2020-01-21 06:03:02 +01:00
Ghaster
2587802100
Core/Packets: convert CMSG_ENUM_CHARACTERS and SMSG_ENUM_CHARACTERS_R… ( #24 )
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* Core/Packets: convert CMSG_ENUM_CHARACTERS and SMSG_ENUM_CHARACTERS_RESULT to packet class
* Cleanup some excessive large spaces
* These entire spaces must be purged
* Order members by type size and alphabetical
* Change TaggedPosition into Position
2020-01-19 23:17:26 +01:00
Ovahlord
05fcab82d8
Core/Spells: corrected implementation of SPELL_AURA_BLOCK_SPELL_FAMILY and implement trigger cast flag to ignore blocked spells
2020-01-18 16:21:17 +01:00
Ovahlord
221ed21ed2
Core/Units: applied feedback from TC pull request for aura interrupt checkups
2020-01-18 16:13:29 +01:00
Ovahlord
b306111498
Scripts: re-organize Scarlet Enclave and Gilneas script files to reduce build time
2020-01-16 05:30:00 +01:00
Ovahlord
d4c12df4a7
Core/Misc: make travis happy
2020-01-16 05:17:47 +01:00
Ovahlord
b210320df0
Core/Spells: unify successful spell cast and interrupt AI hooks into one helper with different cast results to reduce duplicate code
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* fixed position update logic that was responsible for interrupting channeled spells because of a missing movement generator update call that was kicking in after the interrupt already happened
* improved Baron Ashburys timer layout
2020-01-16 05:01:39 +01:00
xvwyh
527064c8d6
Core/DynamicObjects: Restore the ability of DynamicObjects to be world objects which was accidentally removed in f0f4a620fb breaking Far Sight ( #24046 )
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Fixes #17081
2020-01-14 21:03:53 +01:00
Ovahlord
175282fbb6
Core/Trainer: do not send the level requirement for class trainer spells when the player has fulfilled the level requirement to match sniff behaivior
2020-01-14 01:06:32 +01:00
Ovahlord
09ebb0ed45
Core/Creatures: removed a unused argument from CanResetTalents
2020-01-13 14:50:37 +01:00
Ovahlord
0f73f8aeed
Core/Creatures: the required level for resetting talents should be 10
2020-01-13 02:40:32 +01:00
Ovahlord
5ce44296d0
Core/Creature: fixed trainers not sending their gossips
2020-01-13 02:35:13 +01:00
Ovahlord
622ddff704
Core/Players: initialize skill fields uppon character creation as well to prevent creating naked characters
2020-01-13 00:38:53 +01:00
Ovahlord
7760d95962
Core/Creatures: backported trainer update and skill initialization
2020-01-12 23:53:35 +01:00
Ovahlord
0e60ed1682
Core/Events: allow to override holiday durations and correct Lunar Festival duration down to 2 weeks
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* the new field must be set for every new holiday date entry to take effect if you want to override the duration of the given
2020-01-11 23:42:08 +01:00
Ovahlord
02c12f7e77
Scripts/BWD: corrected a file name
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*thx Keader for noticing
2020-01-11 21:43:07 +01:00
Ovahlord
a592be71f7
Core/Events: avoid looking up for battlegrounds when no battleground has been linked to an active event
2020-01-11 20:16:54 +01:00
Ovahlord
a3377e273a
Core/Events: refactored battleground holiday assignments. Instead of going with shitty bitmasks we now accept plain battleground ids instead
2020-01-11 20:04:21 +01:00
Ovahlord
c88a6193f6
Scripts/SFK: rewrite Lord Godfrey encounter
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* updated scripts to new model
* corrected timer handling
* removed unneeded script for Bloodthirsty Ghouls
* properly handle left / right cast visuals for summoning Bloodthirsty Ghouls and Pistol Barrage
* reset achievement progress on each new attempt
2020-01-11 15:03:37 +01:00
funjoker
590ad14856
Core/Spells: Allow skipping automatic removal of auras from spell_area when condition is no longer met (mostly used for cosmetic cutscenes after quest completion)
2020-01-11 03:38:28 +01:00
jackpoz
131986d1c2
Core/Misc: Replace time(nullptr) with GameTime::GetGameTime()
2020-01-11 03:30:41 +01:00
Ovahlord
d60fbb842e
Core/Movement: use better checks in GetCurrentSlot to get more reliable slot results
2020-01-10 21:09:13 +01:00
Ovahlord
8d3ce54758
Scripts/SFK: removed unneeded tabs from Lord Walden's script and restrict the clear emote state event to his intro phase only
2020-01-10 13:10:47 +01:00
Ovahlord
029b61761c
Scripts/SFK: rewrite Lord Walden encounter
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* updated script to new model
* removed hacks
* added out of combat talk events and movement
* scripted missing abilities
2020-01-10 04:20:53 +01:00
Ovahlord
19a1566a68
Scripts/SFK: fixed a typo and do not trigger Lord Godfrey's intro when he has been defeated already
2020-01-10 01:04:58 +01:00
Ovahlord
0aa4b560df
Scripts/SFK: scripted Lord Godfrey intro events for both factions and cleaned up header file
2020-01-09 21:39:09 +01:00
Ovahlord
741dba7cdf
Scripts/SFK: reworked spawn group handling for boss related spawns and corrected some spawn group spawn id assignments for Horde spawn groups
2020-01-09 17:32:57 +01:00
Ovahlord
559d4a7fd7
Scripts: added Dragon Soul instance script to scriptloader to fix a startup error
2020-01-08 18:22:08 +01:00
Ovahlord
7898f35492
DB/SFK: scripted Alliance event sequence when defeating Baron Ashbury
2020-01-08 17:58:20 +01:00
Ovahlord
f6be6a42ad
Core/Movement: fixed logic in selecting current movement generator slot
2020-01-08 17:14:59 +01:00
Ovahlord
9d16c1edb2
Scripts/SFK: added missing movement for Veteran Forsaken Troupers in Baron Silverlaine's hall and scripted Alliance exclusive events after defeating Commander Springvale and moving outside
2020-01-08 14:16:15 +01:00
Ovahlord
b0c37fa08e
Scripts/CoT: added instance script files for End Time, Well of Eternity, Hour of Twilight and Dragon Soul in preparation for the instance lock rewrite portover
2020-01-08 02:34:23 +01:00
Artamedes
2654db99f9
Core/NetworkIO: corrected opcode values for SMSG_ATTACKSWING_NOTINRANGE and SMSG_ATTACKSWING_BADFACING
2020-01-08 00:39:33 +01:00
Ovahlord
f5dd7cdb67
Core/GameObject: backported restock and despawn handlings for goobers and chest
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*thx @Wyrserth
2020-01-08 00:36:51 +01:00
Ovahlord
23b17ec6e5
Scripts/SFK: scripted event sequence for both faction troups after defeating Baron Silverlaine
2020-01-08 00:10:13 +01:00
Ovahlord
665b0a2b82
Scripts/SFK: handle faction group spawning after defeating Lord Walden
2020-01-07 20:53:07 +01:00
Ovahlord
4ac44f388e
Scripts/SFK: handle Alliance faction troup spawning when defeating Commander Springvale and when walking on the walls afterwards
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* handle announcement message when a player triggers the gargoyle area trigger events
2020-01-07 20:25:27 +01:00
Ovahlord
0c04267e52
Scripts/SFK: handle faction troup spawning after defeating Baron Silverline and scripted area trigger talk event when a player enters the floor leading to Commander Strinkvale
2020-01-07 19:38:35 +01:00
Ovahlord
22a1777237
Scripts/SFK: handle faction troup spawning after defeating Baron Ashbury and spawn dead faction troups in Lord Godfrey's room after defeating Lord Walden
2020-01-07 18:33:59 +01:00
Ovahlord
8f47cdd667
Scripts/SFK: moved poison clouds for the Horde version to spawn groups and handle them properly again
2020-01-07 16:34:24 +01:00
Ovahlord
1b65daaae5
Scripts/SFK: wiped prototype scripts for events and cleaned up instance script
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* reworked entrance spawns and handle them via spawn groups instead of summon groups
* added text event for Ivar Bloodfang at the entrance
2020-01-07 15:21:58 +01:00
Ovahlord
c8f4376a90
Core/Packets: convert SMSG_REQUEST_PVP_REWARDS_RESPONSE to packet class
2020-01-06 10:42:40 +01:00
Ovahlord
2715301823
Core/Players: convert SMSG_SETUP_CURRENCY to packet class and backportet currency handling from master branch
2020-01-05 23:32:23 +01:00
Warpten
61d579601f
Scripts/ICC: Strip out code related to raid weeklies and heroic retry counter since those got removed when Cataclysm launched ( #22 )
2020-01-05 20:42:47 +01:00
Ovahlord
bb2073c764
Core/Quests: convert SMSG_QUEST_GIVER_STATUS and SMSG_QUEST_GIVER_QUEST_DETAILS to packet class
2020-01-05 17:25:37 +01:00
Ovahlord
8aa25d9721
Core/Quests: convert SMSG_QUEST_GIVER_QUEST_LIST_MESSAGE to packet class
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* fixed build
* fixed an issue that was preventing players from turning in quests that have collect objectives but are not in quest logs
2020-01-05 13:59:56 +01:00
Ovahlord
efd033a17d
Core/Packets: convert CMSG_QUEST_LOG_REMOVE_QUEST, CMSG_QUEST_CONFIRM_ACCEPT and CMSG_QUERY_QUEST_INFO to packet class
2020-01-05 12:56:56 +01:00