Commit Graph

6592 Commits

Author SHA1 Message Date
Ovahlord
4539b571bf Core/Packets: converted SMSG_MOTD and SMSG_LOGIN_VERIFY_WORLD to packet class 2020-04-11 18:22:01 +02:00
Ovahlord
61df418204 Core/Misc: fixed two comment typos 2020-04-11 11:13:19 +02:00
Ovahlord
a119f8fae9 Core/Spells: fixed displaying Swift Flight Form's speed bonus values 2020-04-11 10:27:10 +02:00
Ovahlord
3658cafca0 Scripts/BWD: use correct object order to check if Magmaw should cast Molten Tantrum 2020-04-11 08:23:12 +02:00
Shauren
8b25c9aa15 Scripts/Eye of Eternity: Fixed The Focusing Iris not respawning on wipe
Closes #22948
2020-04-10 22:55:35 +02:00
Ovahlord
a91424185b Core/Packets: convert SMSG_INIT_WORLD_STATES to packet class 2020-04-08 17:15:22 +02:00
jackpoz
2de72f78d8 Scripts/Guards: Fix spell cast spam after killing npc_air_force_bots guards 2020-04-05 21:05:14 +02:00
Ovahlord
086c3dc7f4 Scripts/BWD: Maloriak's Arcane Storm can now also be interrupted while channeling 2020-04-04 20:43:05 +02:00
Ovahlord
a2b5c10446 Scripts/Mage: updated follow handling for Mirror Images 2020-04-04 20:41:19 +02:00
Ovahlord
77cf10ee5f Core/Misc: fixed gcc warnings 2020-04-04 20:20:41 +02:00
jackpoz
d781c12b57 Core/Movement: Add support to cyclic splines to GenericMovementGenerator
GenericMovementGenerator sets the _duration to the return value of spline.Launch(). For cyclic splines, this is the duration of 1 single cycle, while the spline itself never ends.
To support this edge case in GenericMovementGenerator we just never update the _duration timer for cyclic splines.

# Conflicts:
#	src/server/game/Movement/MovementGenerators/GenericMovementGenerator.cpp
2020-04-04 19:13:21 +02:00
jackpoz
14e585d66b Scripts/Ulduar: Fix Ominous Clouds movements
Fix Ominous Clouds being only clockwise, now they move both clock and counter-clock wise.
Add a workaround for GenericMovementGenerator not handling correctly cyclic splines started by MoveCirclePath(), stopping the movement after a single round. The workaround code can be removed once the bug in GenericMovementGenerator is fixed.
2020-04-04 19:11:23 +02:00
funjoker
5897d071f2 Scripts: Fix nopch build 2020-04-01 23:52:36 +02:00
Ovahlord
60f630027f scripts/Companions: scripted Singing Sunflower 2020-03-30 19:46:00 +02:00
Ovahlord
18605adf68 Scripts/HoO: updated Earthrager Ptah's script to new scripting model and greatly simplified handlings for Tumultous Earthstorms on heroic difficulty 2020-03-29 15:36:23 +02:00
Ovahlord
9bfe43a88a Core/Entities: remove PhaseMask
* database fields and values will remain until they have been converted to their according phase IDs
2020-03-29 04:05:43 +02:00
Ovahlord
ce6093f8cd Scripts: make travis happy 2020-03-29 01:08:27 +01:00
Ovahlord
9eeb4cc6a7 Scripts/VP: Howling Gale will no now correctly apply its aurastate to players uppon hit to prevent multiple knockbacks in quick succession 2020-03-29 01:07:13 +01:00
Ovahlord
dfef83ee3e Scripts/GB: correct handling for Forgemaster Throngus' Personal Phalanx damage reduction 2020-03-29 00:57:22 +01:00
Ovahlord
ded981ac59 Core/Spells: fixed all remaining T11 bonus effects for all classes 2020-03-25 20:47:45 +01:00
Ovahlord
f1f00c3ec3 Core/Datastores: refactor DBC storage helpers to use a class and fixed no pch build 2020-03-18 15:24:25 +01:00
Ovahlord
625581c8ba Scripts/DS: improved concentration triggering to get proper visuals when killing limbs before Deathwing started to assault a platform 2020-03-18 01:46:10 +01:00
Ovahlord
6183617904 Scripts/DS: corrected scriptname spelling for Elementium Terror and Elementium Fragment 2020-03-18 01:15:57 +01:00
Ovahlord
95bb620355 Scripts/DS: implement of Madness of Deathwing encounter for normal difficulties 2020-03-17 23:49:23 +01:00
Ovahlord
b659d8b99e Scripts: fixed build 2020-03-16 14:14:47 +01:00
Ovahlord
162578a8d8 Core/Scripts: fixed no pch build 2020-03-11 14:01:56 +01:00
Ovahlord
2a9fc25269 Core/Misc: fixed more no pch errors 2020-03-11 13:42:42 +01:00
DevPrime
b046b19fd3 Core/Scripts: fixed most script related no pch warnings
Co-authored-by: Evef <everf@outlook.com>
2020-03-11 12:54:27 +01:00
Ovah
978a35b50c Scripts: removed dev tool command script loader 2020-02-24 14:40:52 +01:00
Ovahlord
507108d597 Scripts/DarkmoonIsland: implement Whack-a-Gnoll area restriction. No more unwanted guests in the gaming area! 2020-02-23 23:32:28 +01:00
Ovahlord
de010d6282 Scripts/ScarletMonastry: reworked Houndmaster Loksey's and Arcanist Doan's scripts 2020-02-23 22:32:08 +01:00
Ovahlord
73ce49cb78 Core/Datastore: updated db2 field names and types to reflect client magic names
*fixed string length for sending names in item_sparse length
2020-02-23 02:20:38 +01:00
Ovahlord
d805730e96 Scripts: fixed a warning 2020-02-22 10:12:10 +01:00
Ovahlord
b81ea0d288 Scripts/ScarletMonastry: reworked Interrogator Vishas and Bloodmage Thalnos scripts
* added missing Immolate proc aura to Interrogator Vishas and corrected his text health thresholds
* use correct spell id for Shadow Word: Pain
* corrected spell ids for Bloodmage Thalnos and implement a pseudo randomization event scheduler to come closer to sniff behaivior
2020-02-22 09:10:07 +01:00
Ovahlord
d9b854ad59 Core/Datastores: backported hotfix system implementation 2020-02-21 23:13:38 +01:00
Ovahlord
59120fbd38 Core/Quests: ported breadcrumb quest handlings and cleaned up quest template loading handlings 2020-02-20 05:08:09 +01:00
Ghaster
df173c7e1c Core/Bnet: Cleanup/Improve Battle.net account commands (#33) 2020-02-19 02:52:11 +01:00
funjoker
8447d9a6a5 Scripts/Westfall: Fix Westfall Intro Quest (#35) 2020-02-18 23:50:32 +01:00
Ovahlord
a998247586 Scripts/Duskwood: reworked SAI scripts for the following creatures:
Nightbane Tainted One, Nightbane Vile Fang, Black Ravager, Blackbelly Forager, Barn Owl, Splinter Fist Ogre, Splinter Fist Firemonger and Splinter Fist Warrior
2020-02-18 23:18:04 +01:00
Ovahlord
4a4fbee952 Scripts: make Travis happy 2020-02-15 23:22:35 +01:00
Ovahlord
05cbdf56b7 Scripts/Elwynn: updated all existing scripts to new scripting model, cleaned up older scripts and improved handlings accross the board 2020-02-15 22:47:30 +01:00
Ovahlord
d85348576d Scripts: fixed two warnings caused by unused return values 2020-02-15 22:05:09 +01:00
Ovahlord
957850560e Core/Spells: the damage bonus for Mind Spike and Mind Blast will now be applied on the final damage value instead of the base one 2020-02-15 21:30:25 +01:00
Ovahlord
296aa29ce7 Scripts/ZA: make some compilers happy 2020-02-14 15:04:47 +01:00
Ovahlord
b74a3ae035 Scripts/BWD: fixed a warning 2020-02-10 16:00:20 +01:00
Ovahlord
deac78a248 Scripts/BWD: followup for e0d610e79b 2020-02-10 15:01:33 +01:00
Ovahlord
e0d610e79b Scripts/BWD: reworked handlings for riding and damage phase of Magmaw
* cleaned up unneeded members and move initialization to a more fitting place
* minor corrections to timer layouts
* fixed passengers not getting ejected from Magmaw's Pincers when Magmaw is about to impale himself
* handle missing whisper message for players that have been mangled
2020-02-10 14:57:25 +01:00
Ovahlord
4494794c60 Scripts/ZA: implement Akil'zon encounter 2020-02-09 19:49:30 +01:00
Ovahlord
183ac5fd7b Core/Spells: added missing Serrated Blades register and simplified Improved Serpent String handling 2020-02-05 13:41:09 +01:00
Ovahlord
c5bfcb9517 Core/Spells: move Serrated Blades handling into Eviscerate spell script and corrected Rupture duration reset behaivior
* added proc entry to remove Shadowstep damage bonus
2020-02-05 09:54:04 +01:00