Shauren
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4c605ce621
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Core/Auras: Fixed SPELLVALUE_AURA_STACK adding incorrect number of stacks on aura refresh
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2025-03-22 20:20:18 +01:00 |
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Shauren
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00223f3bee
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Core/Misc: Add a bunch of examples for 67418a1aee
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2025-02-23 12:10:33 +01:00 |
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Shauren
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1959457421
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Core/Spells: Implemented SpellEffectAttributes::DontFailSpellOnTargetingFailure
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2025-02-16 20:38:52 +01:00 |
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Shauren
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a5c547a383
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Core/Spells: Don't fail spells SPELL_ATTR2_FAIL_ON_ALL_TARGETS_IMMUNE when target list is empty for one effect
Closes #30603
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2025-01-27 00:24:12 +01:00 |
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Shauren
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c85d12fc3f
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Core/Items: Fixed item spell charge slot indexing
Closes #30585
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2025-01-25 22:48:10 +01:00 |
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Shauren
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380b1f8986
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Core/Spells: Prevent even more cases of sending aura update packets for auras that aren't visible on client
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2025-01-24 23:03:39 +01:00 |
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Shauren
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e9470cd817
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Core/Spells: Prevent sending aura update packets for auras that aren't visible on client
Closes #30633
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2025-01-23 23:15:05 +01:00 |
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Shauren
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2a51a64549
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Core/Spells: Reimplemented target type 106 as random point from points predefined in database
Closes #30116
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2025-01-21 14:11:54 +01:00 |
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Shauren
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26376d89e1
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Scripts/Spells: Use Spell::GetPowerTypeCostAmount where possible instead of iterating Spell::GetPowerCost
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2025-01-20 22:49:52 +01:00 |
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Shauren
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0e36fd9360
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Core/Spells: Replace SpellTargetPosition structure with WorldLocation
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2025-01-20 19:27:44 +01:00 |
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Shauren
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56fb627c7d
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Core/Spells: Exclude TriggerCastFlags that can be set for non-triggered spells from being checked by Spell::IsTriggered
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2025-01-20 00:32:04 +01:00 |
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Ovahlord
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4b7465aad8
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Core/Spells: send rune cooldowns even after miss to match sniff data
(cherry picked from commit 7d5e794fd3)
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2025-01-12 19:10:31 +01:00 |
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Ovahlord
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1dc2e8fdc5
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Core/Spells: corrected refunding runes - they don't get put on a cooldown and don't send cooldowns for spells which had their runes refunded
(cherry picked from commit dbe2f1ee7e)
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2025-01-12 19:10:19 +01:00 |
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Shauren
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76ab2007c0
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Core/Spells: Don't grant runic power when death knight abilities that do it using negative power cost miss and the spell has SPELL_ATTR1_DISCOUNT_POWER_ON_MISS
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2025-01-12 00:24:45 +01:00 |
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Ovahlord
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d9c2720393
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Core/Spells: fixed power check for runes when casting spells - these have their own check and don't require the default one
(cherry picked from commit 7f29956937)
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2025-01-11 21:43:31 +01:00 |
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Shauren
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1e3b8d1721
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Core/Spells: Fixed crashes with spells using SPELL_EFFECT_ENCHANT_ITEM/SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC that are not cast by an item
Closes #28664
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2025-01-10 23:47:57 +01:00 |
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Shauren
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84b0eca447
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Core/Auras: Use UnitListSearcher instead of WorldObjectListSearcher when searching for area aura targets
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2025-01-09 21:08:00 +01:00 |
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Shauren
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561b122364
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Core/Spells: Replace MAX_SPELL_EFFECTS loop limits with correct upper bound depending on how many effects the spell has
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2025-01-09 17:48:41 +01:00 |
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Shauren
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97f58a59f1
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Core/Auras: Make iteration over Aura::GetAuraEffects safe by automatically skipping nullptr elements
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2025-01-09 13:23:48 +01:00 |
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Shauren
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54a83b4b68
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Core/Spells: Don't ignore power costs and reagents for spells triggered by SPELL_EFFECT_TRIGGER_SPELL, SPELL_EFFECT_TRIGGER_MISSILE, SPELL_EFFECT_FORCE_CAST, SPELL_AURA_PERIODIC_TRIGGER_SPELL, SPELL_AURA_PROC_TRIGGER_SPELL and fixed implementation of SPELL_ATTR6_DO_NOT_CONSUME_RESOURCES
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2025-01-01 19:37:48 +01:00 |
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Shauren
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151a50d2aa
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Core/Spells: Split TRIGGERED_IGNORE_POWER_AND_REAGENT_COST into separate POWER and REAGENT flags
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2024-12-31 20:14:01 +01:00 |
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Shauren
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884662a75a
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Core/Scripts: Added SpellEffectInfo argument to CalcDamage and CalcHealing spell script hooks
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2024-12-21 00:40:08 +01:00 |
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Shauren
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0706a114bb
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Core/Spells: Fixed PROC_HIT_DISPEL and PROC_HIT_INTERRUPT on procs using PROC_SPELL_PHASE_HIT phase
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2024-12-14 18:55:25 +01:00 |
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Shauren
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2e4ada2d3d
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Core/Spells: Fixed item level requirements for enchanting spells
Closes #30482
(cherry picked from commit 243314806f)
# Conflicts:
# src/server/game/Spells/Spell.cpp
# src/server/game/Spells/SpellInfo.cpp
# src/server/shared/SharedDefines.h
# src/server/shared/enuminfo_SharedDefines.cpp
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2024-12-05 14:13:07 +01:00 |
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Shauren
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4e551741cf
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Core/Misc: Fix some GCC warnings
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2024-11-12 16:39:24 +01:00 |
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Shauren
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3238175a62
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Core/Items: Implemented ITEM_BONUS_DISENCHANT_LOOT_ID
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2024-09-24 14:40:23 +02:00 |
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Shauren
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4a574c0ce1
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Core/Spells: Fix copypaste mistake in CastSpellExtraArgs::SetTriggeringSpell
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2024-09-13 16:33:48 +02:00 |
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Shauren
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975e7cc072
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Core/Spells: Refactor CastSpellExtraArgs
* Allow C++20 designated initializers
* Allow precise float values for SPELLVALUE_RADIUS_MOD, SPELLVALUE_CRIT_CHANCE and SPELLVALUE_DURATION_PCT
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2024-09-12 21:57:16 +02:00 |
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Shauren
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f604661a40
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Core/Spells: Remove setting OriginalCastId from CastSpellExtraArgs::SetTriggeringAura
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2024-09-08 21:59:32 +02:00 |
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Shauren
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b1d8061a0f
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Core/Spells: Fixed spell target selection not being shared by multiple effects when there are targeting scripts that have the same script function
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2024-09-02 10:40:50 +02:00 |
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Shauren
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2c06e7fcda
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Core/Spells: Implemented SpellAuraInterruptFlags2::ReleaseEmpower
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2024-08-19 12:30:37 +02:00 |
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Shauren
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88fea990ff
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Core/Players: Use PlayerData::VirtualPlayerRealm instead of global GetVirtualRealmAddress() where possible
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2024-08-18 10:58:34 +02:00 |
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Shauren
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6f67ed7fd3
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Core/PacketIO: Added example uses of new packet reading/writing utilities
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2024-07-31 11:57:33 +02:00 |
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Shauren
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f19e1a2716
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Core/Spells: Remove spell range increase when caster or target move backwards
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2024-07-03 16:18:06 +02:00 |
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Shauren
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af39104798
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Core/Spells: Implemented SPELL_ATTR9_FORCE_CORPSE_TARGET
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2024-07-03 00:08:40 +02:00 |
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Shauren
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3365e6a4b8
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Core/Spells: Implemented SPELL_ATTR9_ALLOW_CAST_WHILE_CHANNELING
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2024-06-28 16:19:14 +02:00 |
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Shauren
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816369318f
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Core/Spells: Exclude spells cast from client from being treated as triggered if they have any trigger flags set (possible with override spells auras)
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2024-06-25 11:59:33 +02:00 |
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Shauren
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a885a1fc3c
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Core/Spells: Implemented new trigger flag to cause spells to be instant without also causing other behavior of TRIGGERED_CAST_DIRECTLY (skipping SMSG_SPELL_START, skipping starting GCD)
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2024-06-25 00:21:27 +02:00 |
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Shauren
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8963ea8e4c
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Core/Spells: Rename more SpellAttr9 to official names
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2024-06-24 11:34:47 +02:00 |
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Shauren
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721103c1c9
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Core/Spells: Removed MECHANIC_IMMUNE_SHIELD + MECHANIC_BANISH special case check in Spell::CheckCasterAuras and named possibly related spell attribute
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2024-06-21 12:40:54 +02:00 |
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Shauren
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c968dedfee
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Core/Spells: Fixed implementation of SPELL_ATTR1_IMMUNITY_TO_HOSTILE_AND_FRIENDLY_EFFECTS and removed banish special cases that were neccessary because that attribute wasn't correctly supported
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2024-06-19 20:14:53 +02:00 |
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Shauren
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9d4047a3be
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Core/Spells: Rename more SpellAttr9 to official names
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2024-06-14 13:37:35 +02:00 |
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Shauren
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00efee9ca1
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Core/Spells: Implemented SPELL_ATTR9_ITEM_CAST_GRANTS_SKILL_GAIN
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2024-06-12 16:07:48 +02:00 |
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Shauren
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8142ab20b7
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Core/Spells: Implemented SPELL_ATTR9_IGNORE_TOTEM_REQUIREMENTS_FOR_CASTING - fixes some totems requiring legacy items in inventory
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2024-06-11 20:12:24 +02:00 |
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Shauren
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56a027131a
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Core/Spells: Rename more SpellAttr9
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2024-06-11 11:05:40 +02:00 |
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Shauren
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1f3af18e3a
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Core/Spells: Implemented SPELL_ATTR9_ONLY_WHEN_ILLEGALLY_MOUNTED
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2024-06-11 00:55:22 +02:00 |
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Meji
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453977cc6d
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Core/Spells: Fixed UnitData::ChannelObjects for channeled spells using dest targets (#30027)
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2024-06-10 22:46:26 +02:00 |
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Shauren
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84c84b66d4
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Core/Spells: Implemented SPELL_ATTR9_FORCE_DEST_LOCATION
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2024-06-10 00:13:57 +02:00 |
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Shauren
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0fb81435bc
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Core/Spells: Fixed gcc 14 build
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2024-05-23 22:32:15 +02:00 |
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Shauren
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f80f931e2b
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Core/Spells: Prevent creatures from being able to cast all their spells while moving
Closes #26137
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2024-05-18 11:50:00 +02:00 |
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