Commit Graph

176 Commits

Author SHA1 Message Date
megamage
4e005c3070 [8013] Fixed SMSG_RAID_INSTANCE_INFO opcode, some other fixes. Author: tomrus88
--HG--
branch : trunk
2009-06-14 10:19:44 -05:00
megamage
5ad8284841 *A missing part of the last rev.
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branch : trunk
2009-06-10 16:38:19 -05:00
megamage
5daba83c70 *Move relocation notify back to map class so that mtmap can work better.
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branch : trunk
2009-06-10 16:33:09 -05:00
megamage
40e353a9ca *Fix a crash in relocation notify.
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branch : trunk
2009-06-10 09:53:21 -05:00
megamage
427a81649b *Fix the bug that players cannot see anything in instance.
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branch : trunk
2009-06-09 23:52:45 -05:00
megamage
eb219b08e2 *Fix the bug that relocation notify is called twice.
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branch : trunk
2009-06-09 22:48:35 -05:00
megamage
a8e8bd1d28 *Fix a crash caused by 3881. Please do not use any revs between this and 3881.
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branch : trunk
2009-06-09 19:53:25 -05:00
megamage
2625b4b6c6 *Update relocation notification code. Always store pointers instead of guids.
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branch : trunk
2009-06-09 16:05:14 -05:00
megamage
2e7d1d1ffc *Do not allow two side emote.
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branch : trunk
2009-06-07 17:38:08 -05:00
megamage
d2c30bd9f0 *Add some debug info to find crash bug caused by player Notify()
--HG--
branch : trunk
2009-06-05 22:42:46 -05:00
megamage
f92e8315cf [7918] Improve portability in work with uint64 string format specifiers and in code literals. Author: VladimirMangos
* Replace platform seelction MaNGOS code for select format descriptor for uint64 by using ACE define.
      I64FMTD renamed to UI64FMTD for more clear name.
    * Add new define UI64LIT (base at ACE seelction) for build portables uint64 literals.
      Please always use UI64LIT(0x00001) instead less portable 0x00001LL

--HG--
branch : trunk
2009-05-31 16:15:12 -05:00
megamage
5ed5513ca8 Mangos [7911]. Author: tomrus88
Very big patch. May cause bugs.

--HG--
branch : trunk
2009-05-31 15:56:51 -05:00
megamage
cb72853dc6 *Cleanup message deliver functions. Remove unused parameters.
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branch : trunk
2009-05-27 09:09:22 -05:00
megamage
ce8b7a6839 *Do not do visibility notification twice for bind sight players. This fixes the bug that bind sight is interrupted when target enters a populated area.
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branch : trunk
2009-05-26 15:34:55 -05:00
megamage
5eedbc7af4 *Allow vehicle have loot.
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branch : trunk
2009-05-26 00:53:20 -05:00
megamage
88107fa1d6 [7811] do not reload already loaded map coordinats at runtime. Author: Ambal
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branch : trunk
2009-05-13 18:24:35 -05:00
megamage
f9f5d078fd *Update instance script functions.
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branch : trunk
2009-05-11 03:17:13 -05:00
megamage
e27f265b89 [7766] Add hack code for better detection some area 4395 subzones. Author: VladimirMangos
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branch : trunk
2009-05-05 14:45:52 -05:00
megamage
1cfc04f1f5 [7745] Fixed gcc warnings. Author: AlexDereka
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branch : trunk
2009-05-03 22:21:46 -05:00
megamage
206556b111 *Fix broken creature trigger spell visual effect.
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branch : trunk
2009-05-03 11:06:48 -05:00
megamage
db817d668a *Merge.
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branch : trunk
2009-05-01 18:37:32 -05:00
megamage
623c97edd6 *Always call Initialize when a instancedata is created.
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branch : trunk
2009-05-01 11:38:53 -05:00
megamage
182a04f5ea *Do not update object visibility immediately when object is added to map.
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branch : trunk
2009-05-01 11:26:19 -05:00
megamage
de11b9e901 [7730] Some optimizantion and code style. Author: zhenya
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branch : trunk
2009-04-29 00:26:07 -05:00
megamage
e7e03d167e *Merge.
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branch : trunk
2009-04-22 17:52:01 -05:00
megamage
4e1143c990 *Fix a crash of vehicle.
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branch : trunk
2009-04-21 12:55:26 -05:00
megamage
2ecf455090 *Move move and remove obj from world update to map update.
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branch : trunk
2009-04-21 11:18:46 -05:00
megamage
fc7e1db9fb [7690] Move GetCreature/GetGameobject to class Map. Author: VladimirMangos
* This let get objects at map without reference to player or another object.
    * Simplify future implementation for per-map storage for like objects

--HG--
branch : trunk
2009-04-20 20:28:19 -05:00
megamage
0faac25742 *Fix a crash caused by grid notification.
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branch : trunk
2009-04-20 15:07:45 -05:00
megamage
db65f3c111 *Merge.
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branch : trunk
2009-04-18 11:05:35 -05:00
megamage
60736b1f7d *Fix visibility update bug of long-distance teleport.
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branch : trunk
2009-04-18 11:03:27 -05:00
megamage
c7d78b5ff9 *Some work on vehicles.
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branch : trunk
2009-04-17 15:08:58 -05:00
megamage
07f48aa934 *Change some log info about grid.
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branch : trunk
2009-04-14 18:24:35 -05:00
megamage
ce8b6ca354 [7656] Implement hack way detection for more cave and not cave areas at new continent. Author: VladimirMangos
--HG--
branch : trunk
2009-04-12 17:41:09 -05:00
megamage
785dc69318 *Merge.
*One rev skipped:  Fixed exploit with several spells being casted on pet with no de-buff applied. Author: Elron.

--HG--
branch : trunk
2009-04-12 16:51:46 -05:00
megamage
5032bd159c *Add better debug log for grid state.
--HG--
branch : trunk
2009-04-12 16:44:44 -05:00
megamage
5a71d93bd2 *Update vehicle code.
*Show correct visual effects to other players.
*Do not allow attack players on vehicle.
*Only dismiss vehicle when it is summoned.

--HG--
branch : trunk
2009-04-09 13:39:23 -05:00
megamage
e3272f2b0a *Merge.
--HG--
branch : trunk
2009-04-08 17:34:01 -05:00
megamage
a7e04a252f *Add unit to notify when unit is add to world (including load grid case).
*Add some check in remove object function.

--HG--
branch : trunk
2009-04-08 17:23:57 -05:00
megamage
74d553bc4c *Merge.
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branch : trunk
2009-04-08 12:28:41 -05:00
megamage
2ebeb198ad *Check if grid is loaded before switch container.
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branch : trunk
2009-04-08 12:20:39 -05:00
megamage
e2333f2adf [7626] Fixed: Typo in InitStatsForLevel Author: rastikzzz
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branch : trunk
2009-04-07 19:41:25 -05:00
megamage
7888cfb417 [7624] Add hack detection for zone of undead's capital. Author: VladimirMangos
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branch : trunk
2009-04-07 19:39:25 -05:00
XTZGZoReX
cc2a089a9d * Trailing whitespace removed.
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branch : trunk
2009-04-06 21:14:51 +02:00
megamage
9a03bb1e5f *Backport some contents from TC2.
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branch : trunk
2009-04-04 20:31:29 -06:00
megamage
96f2363b04 *Add a missing part of visibility patch.
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branch : trunk
2009-04-04 15:14:19 -06:00
megamage
eb9bb0dc5d *Add some update from TC1. I am not able to merge from TC1 because bg patch has too many conflicts. TC1 authors: please merge your patch to TC2 after pushing it to TC1.
--HG--
branch : trunk
2009-04-04 13:22:56 -06:00
megamage
e53521d228 *Merge.
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branch : trunk
2009-04-04 13:11:03 -06:00
megamage
f599b603f3 *Add a missing part of the visibility patch.
--HG--
branch : trunk
2009-04-04 13:08:14 -06:00
megamage
c0a131a63d *Fix visibility update bug.
--HG--
branch : trunk
2009-04-04 13:02:57 -06:00