Commit Graph

34495 Commits

Author SHA1 Message Date
Ovahlord
50a91bd590 Core/Movement: merged Collision height handling from 335 branch to reduce the probability that creatures are falling under the map 2019-02-17 23:40:24 +01:00
Ovahlord
3357ae7940 DB/BoT: Unstable Twilight will now respawn every 10 seconds 2019-02-17 23:33:27 +01:00
Ovahlord
40ae4b8abe Scripts/BoT:
* Valiona's Twilight Meteorite will no longer target players inside the Twilight realm
* corrected run speed for Unstable Twilight
2019-02-17 22:06:44 +01:00
Ovahlord
f33ebb5667 DB: corrected naming of last sql file 2019-02-17 22:05:25 +01:00
Ovahlord
5647f0f06a Core/Spells:
* updated Elemental Overload aurascript to new model
* removed outdated Impurity leftover from SpellDamageBonusDone
2019-02-17 21:52:59 +01:00
Ovahlord
e72a6fab82 DB/Spells:
* removed a wrong attack power coefficient for Mortal Strike
* Lambs to the Slaughter will now only proc from Mortal Strike
2019-02-17 08:52:34 +01:00
Ovahlord
c8008621f7 Core/Units: corrected armor mitigation formular based on PaperDollFrame lua 2019-02-17 05:19:17 +01:00
Ovahlord
15a934bdbd Core/Spells: Strikes of Opportunity and Elemental Overload now have a 100ms internal cooldown according to blueposts 2019-02-17 03:05:06 +01:00
Ovahlord
3157746525 Core/Spells: Strikes of Opportunity will now longer proc from itself 2019-02-17 02:42:00 +01:00
Ovahlord
712a493589 DB: fixed more startup errors 2019-02-17 00:45:46 +01:00
Ovahlord
659ad3bca1 Core/Misc: Added lambda support to EventProcessor (ported commit: 813f693768) 2019-02-16 02:31:41 +01:00
Ovahlord
a3833d201a DB/SFK: added formation inversion points for the Geist formations 2019-02-16 01:59:13 +01:00
Ovahlord
55e80193a2 Scripts/BoT: take the category cooldown of Ignacious' Inferno Leap and Fame Torrent into account when checking for the castability of those spells 2019-02-15 23:57:15 +01:00
Ovahlord
0e3f886716 Scripts/BoT: set Arion and Terrastra in combat with all players when the encounter starts 2019-02-15 23:34:03 +01:00
Ovahlord
57f6fb8c5d Scripts/BoT: fixed Ignacious sometimes not casting his Inferno Leap which has lead to him getting stuck in a passive state 2019-02-15 23:00:47 +01:00
Ovahlord
e35ba17e17 Core/Spells: updated Anti-Magic Shell's spellscript to Cataclysm 2019-02-15 22:42:57 +01:00
Ovahlord
58c5c9b7d4 DB: fixed some startup errors 2019-02-15 21:41:58 +01:00
Ovahlord
e8b5543ed7 Core/Spells:
* Bloodshield Mastery will now stack with already existing Blood Shields up to 100% of the caster's maximum health
* updated Will of the Necropolis to 4.3.4
* update Crimson Scourge proc check
* silence proc console spam when using Improved Blood Presence
2019-02-15 21:37:31 +01:00
Ovahlord
1c94fea3b7 Core/Spells:
* fixed Death's Advance talent
* fixed Ebon Plaguebringer talent
* updated Sudden Doom proc entry to Cataclysm
2019-02-14 16:03:32 +01:00
Ovahlord
abfd9aba68 Core/Spells: use a better check for Desecration 2019-02-14 14:02:12 +01:00
Ovahlord
27fb9ad8dd Core/Spells:
* fixed Unholy Command talent
* fixed Resilient Infection talent
* fixed Desecration casting range and make sure that it only procs against targets that are not immune to movement slowing effects
2019-02-14 12:51:49 +01:00
Ovahlord
adf168e01b Core/Player: use proper opcode to activate runes 2019-02-14 12:35:03 +01:00
Ovahlord
1db154f916 Core/SAI: restore PauseMovement call when a npc starts attacking a victim but don't enforce a stopMovement call to keep the Death Grip fix working 2019-02-14 09:26:31 +01:00
Ovahlord
0fb552e72e Core/Spells: use OnSpellStart hook to properly fix Mage's Early Frost talent 2019-02-14 09:07:52 +01:00
Ovahlord
2e551a052e Core/Spells: implement OnSpellStart spellscript hook that is getting called when the cast check has been successfully passed and the spell starts casting with a cast time 2019-02-14 09:07:29 +01:00
Ovahlord
9b88acf4dc Core/Spells: use ModStackAmount to drop stacks for Fingers of Frost 2019-02-14 08:44:31 +01:00
Ovahlord
cb26db90f1 Core/Spells: removed a unused variable from Ardent Defender spellscript 2019-02-14 08:41:45 +01:00
Ovahlord
4397795cf9 DB/ZG: add more immunities to trash npc's
* added SAI script for Tiki Torch
2019-02-13 04:06:26 +01:00
Ovahlord
5f3ae0ef37 Core/Spells: dropped old Ardent Defender script 2019-02-13 03:17:49 +01:00
Ovahlord
40ff00992c Scripts/BoT: clear Valiona's dummy guid set on wipes to prevent selecting invalid guids for Twilight Sentrys and portals 2019-02-13 03:16:41 +01:00
Ovahlord
1a3a01b249 Core/Spells: updated and fixed Ardent Defender 2019-02-13 02:00:49 +01:00
Ovahlord
f2503cd7e1 Core/Spells: remove SetEffectDamage helper since SetEffectValue serves the exact same purpose 2019-02-13 01:31:46 +01:00
Ovahlord
bdb8b921dd Scripts/BoT: use Ascendant Council Controller to keep Feludius and Ignacious timers synch.
*corrected timers for their base abilities
2019-02-13 00:28:23 +01:00
Ovahlord
0c4da99fbf Core/Spells: moved Fingers of Frost charge dropping to AuraScript since it's actually stacks and not charges 2019-02-12 22:57:18 +01:00
Ovahlord
190a3258f3 Scripts/GB: make General Umbriss passive during his Ground Siege casting to prevent facing issues 2019-02-12 22:33:03 +01:00
Ovahlord
c00ecc9c8b DB/Skill: allow Druids to carry Two-Handed Maces 2019-02-12 22:12:09 +01:00
Ovahlord
300ec2317e Core/Spells: corrected diminishing calculation for Healing Rain and Holy Radiance 2019-02-12 21:30:23 +01:00
Ovahlord
b315337b74 DB/Spells: allow to have multiple stat increasing buffs on a target but only one will have an effect 2019-02-12 19:53:27 +01:00
Ovahlord
6b14d7c62a Core/Spells: fixed Holy Radiance diminishing when hitting more than 6 targets and fixed the periodic healing effect 2019-02-12 19:33:15 +01:00
Ovahlord
c7603fc437 DB/Spells: buffs that increase all stats can no longer stack with each other
* added a stacking group for Blessing of King's and Blessing of Might's stacking
2019-02-11 14:59:47 +01:00
Ovahlord
56b918da17 Core/Spells: fixed Army of the Dead ghoul behaivior and damage reduction calculation 2019-02-11 02:46:37 +01:00
Ovahlord
108dea25a0 Core/Pets: summoned Death Knight ghouls will now cast their initial spells to make them stay on their place before starting to do things 2019-02-11 02:45:47 +01:00
Ovahlord
9c23e9532a Core/Spells: SPELL_AURA_MOD_ATTACK_POWER_PCT and SPELL_AURA_MOD_RANGED_ATTACK_POWER_PCT will now also be affected by SPELL_GROUP_STACK_RULE_EXCLUSIVE_SAME_EFFECT 2019-02-11 00:32:29 +01:00
Ovahlord
f73630dd0e Core/Pets:
* corrected level 85 stats for Death Knight's Risen Ghoul
* removed an old leftover that was causing Blood Worms to have way too much health
* enabled and use Avoidance for Death Knight Ghouls used in Raise Dead and Army of the Dead
2019-02-10 18:43:54 +01:00
Ovahlord
949c6b8d8a Core/Spells: ghouls will now properly inherit 45% of the owner's stamina instead of 30% 2019-02-10 18:10:51 +01:00
Ovahlord
431e6027c6 Core/Spells: restore the pointer check for grid maps to make sure that we will never see a nullpointer ever again 2019-02-10 17:58:23 +01:00
Ovahlord
1063584cce DB/Spells: corrected stacking spell id for Fairy Fire 2019-02-10 04:20:47 +01:00
Ovahlord
289855dbab Core/Spells:
* updated Ferocious Bite formular to Cataclysm and moved damage bonus handling to SpellScript
* moved Eviscerate damage bonus handling to SpellScript
2019-02-10 02:59:33 +01:00
Ovahlord
f0b66a817c Core/Spells: fixed a typo in Light of Dawn glpyh handling 2019-02-09 23:04:16 +01:00
Ovahlord
d3aa72471e Core/Maps: removed GetBaseMap in order to fix a gridmap crash 2019-02-09 22:23:10 +01:00